Commit Graph
911 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 dd00a9cd9e fix(simulation): address PR #75 review — vision components, triangle validation, FNV-1a, KG gating
1. CRITICAL: spawn_template_npcs now inserts NpcVisionState, NpcMemory,
   PlayerAwareness on template-spawned NPCs — matches spawn_npc() pattern
   from PR #66. Without these, template NPCs were invisible to vision and
   awareness systems.

2. WARNING: generate_intra_template_triangles now calls validate_triangle_def
   before generating TriangleState — mirrors cross-template path. Updates
   test TriangleDefs and logistics-hub.yaml to pass all three quality checks
   (conflict viability, relationship coherence, interest divergence).

3. WARNING: state_hash in compute_observer_snapshot now uses FNV-1a instead
   of DefaultHasher — consistent with D-010 principle 4 and the pattern in
   TemplateId/TriangleId. Updates golden file for new hash value.

4. WARNING: TriangleCrisisEventWire.role_assignments now filtered against
   observer KnowledgeGraph — unknown NPCs redacted from wire event per
   D-010 principle 2 (information boundaries).

5. WARNING: ActiveTemplateInstances::insert now despawns previous instance
   entities before overwriting — prevents orphaned ECS entities.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 19:02:43 +01:00
jpmschweitzerandClaude Opus 4.6 88fc6c30dc feat(simulation): template instantiation engine — load, spawn, lifecycle (#161)
Add content::instantiation module with:
- instantiate_template(): validates FullTemplateDef, calls
  spawn_template_npcs, generates TriangleState entities with ActiveSim,
  registers in ActiveTemplateInstances resource
- unload_template(): despawns all NPC + triangle entities, removes
  from tracking
- load_template_from_file(): YAML → FullTemplateDef deserialization
- ActiveTemplateInstances: BTreeMap-backed resource (D-010 determinism)

Integration tests: end-to-end logistics-hub.yaml instantiation (4 NPCs,
2 TriangleStates), lifecycle (instantiate → unload → clean), determinism
(same seed = same layout), error path (missing file).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 17:59:49 +01:00
jpmschweitzerandClaude Opus 4.6 b6340f9663 fix(simulation): clean up warnings in spawn and template modules (#166)
Remove duplicate #[test] attribute, unused TemplateId import, and dead
spawn_escalation_npc helper function (no longer referenced after #250
refactor).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 17:59:38 +01:00
jpmschweitzerandClaude Opus 4.6 ace5cb811f wip(simulation): template-to-instance mapping — spawn_template_npcs (#166)
Add spawn_template_npcs: three-phase template instantiation (spawn NPCs
per role slot, wire intra-template relationships, record cross-template
references in TemplateReferenceMap). Partially complete — needs
validation pass, error handling, and integration with content loading
pipeline.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 17:46:47 +01:00
jpmschweitzerandClaude Opus 4.6 6f39df884c feat(simulation): tier 2 template definition format — FullTemplateDef with tests (#159)
Add FullTemplateDef integration tests: round-trip YAML serialization,
space spec validation, routine schedule, sightline zones, dialogue pool
refs, cross-template link specs, and logistics-hub template fixture.
Tests cover the full social site template document structure per D-023,
D-024, D-025, D-028.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 17:46:37 +01:00
jpmschweitzerandClaude Opus 4.6 d31ac1cc70 feat(simulation): error handling and recovery — panic supervision, state hash, structured errors (#85)
Protocol v17: add state_hash (desync detection) and sim_errors
(structured error reporting) to ObserverSnapshot. Add SimError,
SimErrorKind, SimErrorBuffer types. Wrap main loop app.update() in
catch_unwind — on panic, send a final SimError snapshot before exit.
Report recoverable deserialization errors to client via SimErrorBuffer.
Compute per-tick state hash from player position + NPC count + tick.
Update all test fixtures and golden files for protocol v17.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 17:46:27 +01:00
jpmschweitzerandClaude Opus 4.6 c2cae1f618 fix(simulation): register interaction systems and persist door state (#246)
Follow-up to b6a9b78: register TerminalInteractedQueue resource and
door/terminal interaction systems in SimulationPlugin; add door state
save/load in save_io (open doors round-trip through SaveStateV1);
make WalkabilityMap param optional in process_door_interaction so
plugin-only tests work without a loaded map; fix information_boundaries
test missing open_doors field.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 17:46:15 +01:00
jpmschweitzerandClaude Sonnet 4.6 b6a9b78205 feat(simulation): basic environmental interaction — doors, examine, terminals (#246)
- Add DoorState component tracking is_open and blocking_tile; add
  DoorInteractRequest per-player component consumed by new
  process_door_interaction system (toggles walkability each use)
- Add TerminalInteracted event, TerminalInteractedQueue resource,
  TerminalInteractRequest component, and process_terminal_interaction
  system (emits event on Use verb)
- Add ExamineText(String) component for authored object examine text;
  extend process_examine_interaction with object examine path:
  uses ExamineText if present, falls back to generic string if absent
- Fix: add Without<ObjectType> filter to npc_query in
  process_examine_interaction — previously any entity with TilePosition
  was mis-routed through the NPC text generator
- Add SaveStateV1.open_doors: Vec<StableId> with #[serde(default)]
  for backward-compatible serialization
- Add "Open"/"Close" → DoorInteractRequest and "Use" →
  TerminalInteractRequest dispatch in process_player_input
- 10 integration tests in tests/environmental_interaction.rs covering
  all acceptance criteria: door toggle (both directions), open-to-close,
  invalid target, readable examine (with/without ExamineText), out-of-range,
  terminal event emission, request cleanup, and save state round-trip

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-27 11:11:45 +01:00
jpmschweitzerandClaude Sonnet 4.6 c4e09bff77 feat(simulation): implement triangle validation and cross-template generation (#108, #109)
- Add ValidationError enum with three failure modes: ConflictViability
  (missing Want axis), RelationshipCoherence (empty constraints),
  InterestDivergence (duplicate interest axes)
- Add validate_triangle_def() pure function enforcing all three checks
  in priority order (per D-087)
- Add generate_cross_template_triangles() function that combines NPC
  pools from two templates, validates each TriangleDef before processing,
  and assigns ownership to template_a
- 10 integration tests in tests/triangle_validation.rs covering all
  validation failure modes, ordering guarantees, cross-template span,
  invalid def skipping, determinism, and intra-template isolation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-27 11:11:31 +01:00
jpmschweitzerandClaude Opus 4.6 93e050f3bf chore(db): backup database after sprint 21 merges
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 10:46:44 +01:00
jpmschweitzer d8497962c6 Merge branch 'planning' 2026-02-27 10:46:33 +01:00
jpmschweitzer c69290e7a0 Merge branch 'maintenance' 2026-02-27 10:46:15 +01:00
jpmschweitzerandClaude Opus 4.6 2f2f8eb06d docs(docs): file D-096–D-109 and Q-045–Q-050 from generator workshop
14 confirmed decisions filed across architecture.md (10) and content.md (4).
6 open questions filed in questions.md (Q-046 resolved immediately by D-108).
README.md index updated.

Key decisions: DistrictLayoutMode (D-096), guarantee tier system (D-097),
MobileChunk spec (D-108), DamageOverlay prohibition (D-109), WorldTier
enum with corrected constraint ceilings, heritage grammar overlay (D-104).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 10:40:15 +01:00
jpmschweitzerandClaude Opus 4.6 bfbe0d1b44 docs(docs): generator architecture workshop — 5 rounds, 14 D-records
Complete workshop output for ticket #562. Establishes the procedural
generator pipeline architecture for the 300-world model: two-phase
generation (DistrictSkeleton + ChunkData), three-layer model
(generator/simulation/delta), spatial hierarchy, MobileChunk spec,
guarantee tier system, heritage grammar overlay, and damage overlay.

Participants: Gestalt, Tyre, Miri, Araminta, Nigel, Ozzie.
Rounds 1-4 (design) + Round 5 (review/corrections).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 10:40:02 +01:00
jpmschweitzerandClaude Opus 4.6 9332447c33 chore(sprints): add sprint 21 "Instantiate" briefings
12 tickets across 5 teams: server (7), client (2), visual (1),
ci (1), planning (1). Template instantiation pipeline, cross-template
triangles, save/load flow, fog shader tuning, generator workshop.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 19:31:45 +01:00
jpmschweitzerandClaude Opus 4.6 9b6a3576a2 fix(meta): update paths after projects dir relocation
Replaced /var/home/jeroenschweitzer/Projects/ with /var/mnt/data/projects/
across 13 files (skills, docs, workshops, discussions).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 18:49:24 +01:00
jpmschweitzerandClaude Opus 4.6 be72cccb2a fix(client): bump protocol version to 16
Match server v16 protocol (triangle crisis events on ObserverSnapshot).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 23:53:37 +01:00
jpmschweitzerandClaude Opus 4.6 615c3a9c17 chore(meta): release v0.1.20
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v0.1.20
2026-02-25 23:52:38 +01:00
jpmschweitzerandClaude Opus 4.6 c8a0f1b327 chore(db): backup database after sprint 20 merges
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 23:51:51 +01:00
jpmschweitzer 3c634a937d Merge remote-tracking branch 'origin/server' 2026-02-25 23:50:56 +01:00
jpmschweitzerandClaude Opus 4.6 4ef1157b79 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 23:35:35 +01:00
jpmschweitzerandClaude Opus 4.6 d808d95659 refactor(simulation): address PR #72 review suggestions
- Hoshe #3: replace O(n²) Vec scan in fallback NPC assignment with
  BTreeSet; prevent same NPC assigned to two roles in one triangle
- Hoshe #4: add From impls for RoleId, TriangleId, StableId, and
  TriangleCrisisEventWire — eliminate fragile .0 access on newtypes
- Hoshe #5: consolidate near-identical unit tests with integration
  counterparts — keep only unique tests in #[cfg(test)] module
- Tyre #3: replace O(N*M) scan in apply_resolve_triangle with
  BTreeMap<TriangleId, Entity> index for O(1) per-command lookup
- Tyre #4: document &mut World on generate_intra_template_triangles
- Observer snapshot uses TriangleCrisisEventWire::from instead of
  manual field mapping

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 23:35:23 +01:00
jpmschweitzerandClaude Opus 4.6 3a555a2eeb fix(simulation): validate dangling with_role in TriangleDef constraints
TriangleDef.validate() now rejects relationship constraints where
with_role references a role not in the triangle's three roles.
Catches authoring errors at load time instead of silently producing
broken constraint data.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:48:23 +01:00
jpmschweitzerandClaude Opus 4.6 1ea3d9c724 fix(simulation): persist TriangleState in SaveStateV1
Triangle phase and tension were silently lost on save/load. Now
serialized as triangle_states vec in SaveStateV1, sorted by
triangle_id for determinism (D-010). Dedicated triangle entities
are respawned on load.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:48:18 +01:00
jpmschweitzerandClaude Opus 4.6 9bc5925220 fix(simulation): wire triangle crisis event queue into observer snapshot
The TriangleCrisisEventQueue was populated by tick_triangle_escalation
but never drained into ObserverSnapshot — clients always saw an empty
vec despite protocol v16 advertising the field. Now drains the queue
each tick and converts to TriangleCrisisEventWire.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:48:11 +01:00
jpmschweitzerandClaude Opus 4.6 d34fc970a7 feat(simulation): add triangle escalation integration tests
16 tests covering escalation timing, crisis event emission,
resolve command, D-087 seed-dependent timing, D-089 no-cascade,
and edge cases (dormant skip, saturation, idempotent resolve).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:34:27 +01:00
jpmschweitzerandClaude Opus 4.6 918dffc643 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:34:05 +01:00
jpmschweitzerandClaude Opus 4.6 89158f2f2a chore(simulation): regenerate msgpack fixtures for protocol v16
Updates all client-side msgpack test fixtures and server test
harnesses to include the new triangle_crisis_events field added
in protocol v16.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:33:32 +01:00
jpmschweitzerandClaude Opus 4.6 c436ae905f feat(simulation): wire triangle escalation and crisis events into protocol
Registers tick_triangle_escalation and apply_resolve_triangle systems
in SimulationPlugin. Adds TriangleCrisisEventWire to ObserverSnapshot
(protocol v16) for future client rendering of triangle crises (#250,
D-087). Observer emits empty vec by default; escalation system will
populate when triangles reach Active phase.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:33:21 +01:00
jpmschweitzerandClaude Opus 4.6 9eaca0b5a4 feat(simulation): persist template ownership and references in save state
Adds TemplateOwnership to NpcSaveState and TemplateReferenceMap to
SaveStateV1 so cross-template links survive save/load and tier
eviction (D-025, D-026). Both fields use serde(default) for backward
compatibility with existing saves.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:33:13 +01:00
jpmschweitzerandClaude Opus 4.6 0e8ac56fc1 feat(simulation): add social site template schema types
Implements #163 (RoleSchema), #164 (SpaceSpec), #165 (TemplateOwnership
+ TemplateReferenceMap), #106 (TriangleDef), #107 (intra-template
triangle generation), and #250 (triangle escalation system) as the
foundational Tier 2 template system per D-025.

New content/template module with YAML-deserializable schema types,
ECS components for ownership/triangle state, escalation system
running on game-minute boundaries, and TriangleCrisisEvent emission.
Sample YAML templates at server/data/templates/.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:33:06 +01:00
jpmschweitzerandClaude Opus 4.6 98100da0d0 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:00:23 +01:00
jpmschweitzerandClaude Opus 4.6 de136fc1a5 refactor(client): unify duplicate YAML parsers into YamlParser (#560)
Extract shared YamlParser utility (client/scripts/util/yaml_parser.gd)
with parse() for nested typed dicts and parse_flat() for dotted-key
string format. UIStrings._parse_yaml() and ChecklistEvaluator's inline
parser both delegate to YamlParser, removing ~140 lines of duplication.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 22:00:05 +01:00
jpmschweitzerandClaude Opus 4.6 964bb9c459 refactor(client): extract SnapshotEventRouter from main.gd (#559)
New SnapshotEventRouter class (46 lines) provides callable-based
snapshot dispatch via register(), register_always(), and dispatch().
main.gd _process() now calls _router.dispatch(snapshot) instead of
15+ inline if-has blocks. Handlers registered in _ready().

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:59:56 +01:00
jpmschweitzerandClaude Opus 4.6 6f9c97ca03 refactor(client): decouple dialogue_box from GameState and AudioManager (#558)
Replace 3 direct GameState.dialogue_active mutations and all
AudioManager.apply_dip/clear_dip calls with signals:
dialogue_state_changed, audio_dip_requested, audio_dip_cleared.
dialogue_box.gd now has zero references to GameState or AudioManager.
main.gd wires coordinator handlers in _ready() (D-020).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:59:47 +01:00
jpmschweitzerandClaude Opus 4.6 c8de1a0629 refactor(client): make stationary_ticks and zone_id server-authoritative (#557)
apply_snapshot() now reads stationary_ticks and zone_id directly from
the server snapshot when present (D-020 compliance). Client-side
accumulation and tile lookup retained as deprecated fallbacks until
the server populates these fields. Protocol.gd extended with decode
paths and TODO markers for the server team.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:59:38 +01:00
jpmschweitzerandClaude Opus 4.6 95a9b349a0 docs(docs): add district topology diagram
D2 source + PNG render showing all zone connections, access tiers,
z-levels, maintenance corridor routing, and dual entry vectors.
Vertical layout with color-coded access tiers per D-093.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:08:34 +01:00
jpmschweitzerandClaude Opus 4.6 e4a3e0ce60 docs(docs): add gate cluster spatial layout
Full tile-level layout doc matching Terminal and Bar format. 7 zones
across z=1 and z=2, sightline matrix, access tier map, NPC traffic
density, Triangle 5 narrative notes. Per D-093 gate cluster spec.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 21:08:22 +01:00
jpmschweitzerandClaude Opus 4.6 33e0c51218 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 19:09:11 +01:00
jpmschweitzerandClaude Opus 4.6 1b5825cf39 docs(docs): add generator architecture workshop brief
Workshop brief for ticket #562 covering the top-down district
generator pipeline (Cities Skylines model). Builds on D-094
chunk/block/district hierarchy. Targets Q-036 and Q-037 resolution.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 19:08:40 +01:00
jpmschweitzerandClaude Opus 4.6 5c029cf6ea docs(docs): update sova station profile for horizon station lore
Corrects horizon gate description per D-095: gates are at the Krenn
Ring (800 AU orbital installation), not on Station Sova. Admin Hub
houses transit processing facility, not gate apertures.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 19:08:35 +01:00
jpmschweitzerandClaude Opus 4.6 98d28b5a54 docs(discussions): archive workshop #153 station district layout
Three-round workshop producing D-093 (Sova Transit District spatial
layout), D-094 (chunk/block/district hierarchy), D-095 (horizon
stations and transport lore). Resolves Q-040, Q-041, Q-043, Q-044;
partially resolves Q-042. Establishes spatial hierarchy as
architectural precedent for Q-036 generator.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 19:08:29 +01:00
jpmschweitzerandClaude Opus 4.6 81b64b3cf7 chore(db): backup database after Sprint 19 close
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 16:58:41 +01:00
jpmschweitzer 7d501c2c58 Merge remote-tracking branch 'origin/planning'
# Conflicts:
#	CHANGELOG.md
2026-02-25 16:58:30 +01:00
jpmschweitzerandClaude Opus 4.6 32bf807308 chore(meta): release v0.1.19
Sprint 19: Persist — save/load, tier eviction/scope, test infra,
protocol handshake, IPC fixtures/benchmark. 15 tickets complete.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v0.1.19
2026-02-25 16:56:32 +01:00
jpmschweitzer 30a5311f24 Merge remote-tracking branch 'origin/client'
# Conflicts:
#	CHANGELOG.md
2026-02-25 16:54:29 +01:00
jpmschweitzerandClaude Opus 4.6 d676a8f41e chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 16:52:29 +01:00
jpmschweitzerandClaude Opus 4.6 6bf7d342f3 chore(skills): add planning team ticket type to sprint-plan
Supports design discussion tickets that run on the planning branch
with a purpose-assembled agent panel. Includes Qatux (documenter)
and SI (project manager) for bookkeeping alongside domain agents.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 16:52:16 +01:00
jpmschweitzerandClaude Opus 4.6 2175349c56 docs(sprints): add sprint 20 "Shape" briefings
Server (6 tickets): template role/spatial/ownership schemas, triangle
definition, generation, and escalation. Client (4 tickets): code quality
refactors from review pass. Planning (1 ticket): #153 station district
layout design discussion with purpose-assembled agent panel.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 16:52:11 +01:00
jpmschweitzerandClaude Opus 4.6 3725a3df5e fix(client): address PR #70 review — event leak, quit flush, notification color
- input_mapper.gd: call set_input_as_handled() before early return on
  empty game_id so F5/F6 events don't propagate to other handlers
- session_manager.gd: defer scene change by one frame after buffering
  quit-save so SimBridge._process() flushes the outbound buffer
- monologue_display.gd: tag queued notifications with is_notification
  flag so drain path routes to _show_notification_line (correct color)
  instead of _show_line (lattice-profile fallback color)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 15:43:53 +01:00