chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -11,9 +11,15 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
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- D-094: Spatial hierarchy — chunk (64×64 sim) → block (128×128 sim) → district (4×4 blocks, 256×256 visual), supersedes D-014 estimate
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- D-095: Horizon stations and transport lore — span gates (human-built, dual-use), horizon stations (alien-built, 4-8 apertures), "The Ring" per-system naming, sequential hop travel, The Loop internal tram
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- Generator architecture workshop brief (ticket #562) — top-down pipeline for district generation, targeting Q-036 resolution
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- SnapshotEventRouter — callable-based snapshot dispatch replaces inline if-has blocks in main.gd (#559)
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- YamlParser shared utility — unified YAML parsing for UI strings and checklist conditions (#560)
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### Changed
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- Sova station profile updated — horizon gates located at The Krenn Ring (800 AU), not on Station Sova; Admin Hub houses transit processing facility only
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- game_state.gd: stationary_ticks and zone_id now read from server snapshot with deprecated client-side fallbacks (#557, D-020)
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- dialogue_box.gd: decoupled from GameState and AudioManager via signals — zero direct autoload references (#558, D-020)
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- main.gd: snapshot dispatch via SnapshotEventRouter, dialogue signal coordinator handlers (#559, #558)
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- ui_strings.gd and checklist_evaluator.gd: delegate to YamlParser, ~140 lines of duplication removed (#560)
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## [v0.1.19] — 2026-02-25
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