Commit Graph
102 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 1254e41dc5 docs(decisions): amend stale D-records, close resolved Q-records
Amend 7 high-priority D-records with supersession notes:
- D-012: map size superseded by D-094 (256x256)
- D-044: outline color scoped to perception mode per D-154
- D-061: width corrected from 640px to 1200px per D-076
- D-086: smuggler scope removed per D-117/D-122
- D-090: marked [SUPERSEDED] by D-117 (tycoon replaces smuggler/detective)
- D-035: character enum marked obsolete post-D-117
- D-119: sequencing superseded by D-166 cascade

Close 4 resolved scope questions (Q-002, Q-004, Q-005, Q-007).
Fix questions.md index — was 61, actually 96 (33 architecture Qs missing).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-05 15:16:27 +02:00
jpmschweitzerandClaude Opus 4.6 ef072416ba docs(architecture): update CLAUDE.md, project structure, D-170 for implant UI system
- CLAUDE.md: added Implant UI component library section (D-169, D-170)
- project-structure.md: added client/ui/implant/, hud_groups.gd, gameplay_renderer.gd
- D-170: corrected implementation note from visibility toggling to z-index layering

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 12:43:10 +02:00
jpmschweitzerandClaude Opus 4.6 5ad2452213 feat(ui): implant app hierarchy in HudGroups (D-170)
Implant apps use hierarchical groups: implant/map, implant/wiki,
implant/journal, etc. Apps are mutually exclusive with each other
and with gameplay. Opening implant/map hides gameplay + any other
implant app. Closing returns to gameplay.

API: open_app(), close_app(), toggle_app(), is_app_active().
Star map uses implant/map. Future apps register their own group.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 11:04:19 +02:00
jpmschweitzerandClaude Opus 4.6 f037bcaa81 feat(ui): HUD visibility groups — gameplay vs implant layers (D-170)
New HudGroups autoload manages show/hide of related HUD elements as
groups. Exclusive groups (gameplay, implant) are mutually exclusive —
opening the star map hides stance indicator, minimap, interaction
prompts, etc. Closing it restores them.

Gameplay nodes registered in main.gd _ready(). Star map registers as
implant group and uses toggle_group() instead of direct visibility.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 11:01:28 +02:00
jpmschweitzerandClaude Opus 4.6 4dd95ba50b docs(decisions): D-169 Implant UI component library — Control node tree
Control nodes with shared Theme resource, not _draw() components.
Dynamic implant system (hardware variants, upgrades, faction overlays)
requires layout automation and theme swapping that _draw() can't provide.

Component set: Panel, Header, Separator, DataRow, TextBlock, StatusBadge,
ProgressBar, TabRow, Expandable. Semantic color roles defined.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 10:43:05 +02:00
jpmschweitzerandClaude Sonnet 4.6 b21b28df61 docs(decisions): D-168 Iserlohn (GJ-532c) IP evaluation — retained
Real German city origin (Sauerland wire-drawing centre) documented.
Context diverges fundamentally from LoGH fortress. Altena recorded
as preferred alternative. Ticket #773.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 09:28:34 +02:00
jpmschweitzerandClaude Opus 4.6 7aa1c71d92 docs(decisions): file D-166 (development cascade) and D-167 (heritage root supersession)
D-166: 6-phase cascade as architectural constraint. Each phase
completes before the next begins. No v0.2 target.

D-167: 7 abstract heritage roots retired. Real-world corridor
cultural system (Commonwealth/Iberian/East Asian/Germanic) is
canonical. Supersedes D-104, D-105, D-101 axis A, D-107 (partial).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 14:36:22 +01:00
jpmschweitzerandClaude Opus 4.6 8b78614934 docs(decisions): file Q-093 and Q-094 — tile map + chart widgets
Q-093: Tile-based exploration map in player insert (MapTileProvider
reference — Google Maps style pan/zoom with fog-of-war).
Q-094: Chart widgets for economy/market insert UI (Easy Charts
reference — commodity prices, faction rep, supply/demand curves).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:13:58 +01:00
jpmschweitzerandClaude Opus 4.6 e77f66d53a docs(workshops): create world generation workshop brief from Q-077
Q-077 promoted to full workshop brief with 9 reference implementations,
7 key questions, 5 zone types, and agent assignments (Tyre, Gestalt,
Nigel, Miri, Ozzie).

Also: Q-089 through Q-092 filed (starfield, Markov names, event audio,
modular settings menu), make clean-imports target added.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-23 20:48:19 +01:00
jpmschweitzerandClaude Opus 4.6 4bb05e6b1a docs(decisions): file Q-081 through Q-088 + tickets #722-735
Plugin research session — Q-records for architectural evaluation:
Q-081: VisionCone3D client-side fog refinement (high priority)
Q-082: VoronoiShatter destruction effects
Q-083: ThemeGen dynamic insert styling
Q-084: Isometric point-and-click navigation pattern
Q-085: Portal rendering for server-side visibility
Q-086: Day/night cycle — server time driving client lighting
Q-087: Water shader for environment zones
Q-088: Spatial audio for information-aware sound

Q-077 expanded with Retro Terrain + Spatial Gardener references.

Tickets: DB tooling --help (#722), decision coverage report (#723),
version display (#724), auto-size labels (#725), cargo deny config
(#726), icon fonts (#727), resolution testing (#728), install wizard
(#729), license screen (#730), konami code (#731), minimap (#732),
nested tooltips (#733), speech bubbles (#734), settings epic (#735).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-23 20:01:44 +01:00
jpmschweitzerandClaude Opus 4.6 4d1a29bcc1 chore(config): add gdlint + gdformat + cargo-deny to pre-push hook
Pre-push now runs 6 checks:
- GDScript: parse check, gdlint (static analysis), gdformat (style)
- Rust: clippy, fmt, cargo deny (license/advisory/deps)
All tools degrade gracefully if not installed.

Also files Q-065 through Q-080: shooting mechanics, procedural terrain,
cloth sim, vehicle physics, PathMesh3D, NobodyWho vs voice pipeline,
BitTorrent distribution, BehaviourToolkit patterns, screenshot manager,
RichText3D, DeformableMesh, GridMapLayer, mod loader, god rays,
Steam multiplayer, CityCrafter3D, planet generator.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-23 19:06:03 +01:00
jpmschweitzerandClaude Opus 4.6 ec88afaf07 docs(decisions): add Q-064 planet generator for wiki screenshots
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-23 17:47:39 +01:00
jpmschweitzerandClaude Opus 4.6 093b24e38e feat(assets): face-based segmentation pipeline + solidify for hair/clothing
Segmentation:
- Face-based exclusive assignment (no overlap, no caps needed)
- Hips split from torso (pelvis as own segment)
- Torso_upper independent (spine_03 + clavicle, not a variant)
- Clavicle moved from arm_upper to torso_upper

Hair pipeline:
- Solidify modifier (20mm) for scalp hair volume
- Normal recalculation before solidify for consistent direction
- Eyebrows/facial hair NOT solidified
- Fixed mask generation (was outputting black, now white)

Clothing pipeline:
- Solidify modifier (25mm) for clothing thickness
- Peasant shoes added from Fantasy pack

Tooling:
- convert_outfit.py with solidify support
- inspect_glb.py, check_hair_symmetry.py for debugging
- Segment reference distribution locked
- Q-063 footsteps VFX filed

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-23 17:43:04 +01:00
jpmschweitzerandClaude Opus 4.6 92209f85e6 fix(decisions): clarify D-148 overhead camera angle convention (0°→-80°)
The original "top-down (0°)" was ambiguous — 0° in the code's pitch
convention is horizontal (eye-level), not overhead. The implementation
correctly uses -80° for near-top-down. Updated the decision text to
match the confirmed implementation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-22 17:57:18 +01:00
jpmschweitzerandClaude Opus 4.6 ebac8c9580 fix(client): address PR #99 review round 2 — 3 doc/comment fixes
1. character_creation.gd:125 — cam_pitch_idx comment: 2=overhead(0°) → (-80°)
2. character_visual.gd:37 — segment arithmetic: 17+2+2=21 → 14+2+2=18
3. decisions/scope.md D-158 — overhead angle: 0° → -80° to match code

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 17:54:53 +01:00
jpmschweitzerandClaude Opus 4.6 143185741e fix(design): address PR #97 review — all items
Review fixes:
- Eyebrows moved from Head tab to Hair tab (with brow tint + beard tint)
- Head tab now has skin tone dock only
- Eyebrow names match asset keys (regular, female, teen, thick)
- Added earring L/R and necklace slots to Accessories tab
- Added wrist L/R slot labels already present, shifted grid for 3rd row
- Removed "Other" row label for Child (no gendered framing)
- D-155 cross-reference anchor fixed (was stale "full-360-rotation")
- D-160 segment count corrected 17→18 (added torso_upper)
- D-164 rationale corrected: Superhero mesh retained as muscular type
- Added compositor segment visibility note to implementation section
- D-165 cross-ref clarified (clothing colors only, not skin tones)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 16:42:50 +01:00
jpmschweitzerandClaude Opus 4.6 a435163fd0 docs(decisions): update D-159 body type count (9→11), add D-165 color palette
D-159 was missing teen body type — updated to 5 types × 2 genders + 1 child = 11.
D-165 records the character creator color palette (6×9 HSL-computed swatches).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 16:27:45 +01:00
jpmschweitzerandClaude Opus 4.6 bcd5887b82 fix(client): address PR #95 review — 8 items
SLOT_TO_BONE expanded to 12 slots (earring_l/r, necklace, wrist_l/r).
_clear() outline teardown ordering fixed. toon_masked.gdshader: removed
cull_disabled, added ALPHA output. _attach_to_bone() returns node instead
of bool. skin_tone clamped in from_dict(). D-160 segment count 15→17.
Blender scripts: docstrings + __main__ guards. Reload test tightened.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 07:59:23 +01:00
jpmschweitzerandClaude Opus 4.6 f34e6362c4 docs(decisions): update camera presets, bone names, accessory slots
D-148/D-158: confirm three camera presets (frontal -5°, dramatic -30°,
top-down 0°), supersede 45° isometric. Update asset organization doc
with verified Quaternius bone names, add wrist_l/r and earring_l/r
accessory slots, fix eyebrow naming convention (short names, no prefix).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 07:48:57 +01:00
jpmschweitzerandClaude Opus 4.6 63b7d69535 docs(decisions): add character pipeline decisions from Quaternius spike
D-158: Frontal camera angle for editor/mugshot UI
D-159: Character body type enum (4 adult × 2 genders + 1 child)
D-160: Body meshes segmented into 15 bone-group regions
D-161: Head always separate mesh on Head bone
D-162: Clothing pre-baked per body type via Blender Surface Deform
D-163: Trellis generates unique heads via BoneAttachment3D
D-164: Fork Quaternius skeleton, replace all body meshes

Q-060: Surface Deform quality at extreme body types
Q-061: Base clothing mesh count for v0.2
Q-062: Quaternius Source tier body type coverage

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-19 13:28:35 +01:00
jpmschweitzerandClaude Opus 4.6 8ab042e3f1 docs(decisions): add Sprint 28 character visuals decisions
D-148 through D-157: camera angle, live 3D characters, inverted hull
outline, server facings, performance LOD, player indistinction, cardinal
rotation, faction colors as narrative, alarm clock game start.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-17 23:34:28 +01:00
jpmschweitzerandClaude Opus 4.6 d9c2811842 feat(content): replace overheard.yaml with generator-compatible RON format
Archives the 48 hand-authored overheard conversations that referenced
deleted named NPCs (Kael, Sera, Torek). New RON pool format is
parameterized by role pair and zone type, culture-neutral, with
knowledge_payload for investigative value. 15 sample conversations
across 5 zone types. Adds content pattern note to decisions/content.md.

Ticket: #664

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-17 10:57:49 +01:00
jpmschweitzerandClaude Opus 4.6 c0669489ff fix(docs): recount all question domain files for PR #92 round 3
Full recount across all 4 question domain files. Content: 10 resolved
(not 9), 12 open (not 13). Scope: 15 total (not 14, Q-058 was missing
from count). Grand total: 61 questions. Both questions.md summary table
and questions-content.md footer now match actual header counts.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 09:27:02 +01:00
jpmschweitzerandClaude Opus 4.6 604360620b fix(docs): address PR #92 review round 2
- Add Q-WTF-039/040/041 to questions-content.md row in README.md
- Update questions.md master index: add Q-WTF entries, fix counts
  (57→60 total, content 21→24), update footer
- Add #623 cancelled note to round-21 ticket inventory
- Add Q-WTF-041 design pass to sprint-28 candidates list

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 09:16:21 +01:00
jpmschweitzerandClaude Opus 4.6 a69c75d4ae fix(docs): address PR #92 review comments
- Fix D-134 cross-references to point to architecture.md (not content.md)
- Fix stale #620 reference in D-147 body (now #679)
- Fix content.md footer count (44, not 45)
- Add D-145, D-146, D-147 to decisions/README.md index
- Add Q-WTF-041 entry to questions-content.md (was referenced but untracked)
- Fix sprint-28-candidates.md totals line
- Align spelling to British "customisation" throughout new decisions
- Add information boundary classification to D-147 (public trait, per D-010)
- Add "first message" instruction to proposer rules in sprint-start skill

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 08:26:58 +01:00
jpmschweitzerandClaude Opus 4.6 0d18c76dfa feat(docs): assign teams to v0.2 story tickets (#614-#626)
Resolve Q-WTF-039 (tile-scale heavy zoom, not portrait — D-146) and
Q-WTF-040 (aesthetic taste trait as shared root — D-147). Split #617
into server generator + client rendering, split #620 into server
culture resolution + client location picker. Sprint 28 candidate list
with 7 unblocked tickets.

Ticket: #676

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 08:10:29 +01:00
jpmschweitzerandClaude Opus 4.6 5402435045 fix(docs): review cleanup — broken anchors, typo, status updates, db backup
- Fix 3 broken D-036/D-128 anchor slugs in decisions/content.md
- Fix typo: Stalowsia → Stalownia in stalownia-kowalski.md
- Mark proposed-llm-voice.md as superseded (D-138)
- Mark smuggler-moral-arc.md and smuggler-voice-card.md as v0.1-only
- Snapshot settledreach.db after planning branch merge

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 01:24:27 +01:00
jpmschweitzerandClaude Opus 4.6 07fd60b5c5 docs(docs): add D-145 base building DLC scope decision
GJ 902 unclaimed habitable moon designated as future player
settlement site for base building DLC.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-15 15:53:34 +01:00
jpmschweitzerandClaude Opus 4.6 181baf9f11 docs(decisions): amend D-095 gate lore, resolve Q-039 topology
D-095: clarify inter-system gates are alien-determined (humans cannot
add/remove apertures). Intra-system span gates are Institute-derived
human tech licensed to the Gate Corporation. Dormant activations
(Struve) are alien infrastructure events, not human actions.

Q-039: resolved — 301-system star map generated with alien-determined
topology (334 edges, hub/junction/loop/spur distribution).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 03:41:39 +01:00
jpmschweitzerandClaude Opus 4.6 e8263e209e refactor(data): rename Krenn to Van Maanen's Star
System S-057 assigned to real star GJ 35 (Van Maanen's Star, DG white
dwarf at 13.9 ly). Renamed across all content, server code, docs,
decisions, wiki lore, and config files. 224 files updated.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 00:23:26 +01:00
jpmschweitzerandClaude Opus 4.6 5f266ae002 chore(meta): merge main into planning, resolve CHANGELOG conflict
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 23:02:07 +01:00
jpmschweitzerandClaude Opus 4.6 048e13b5bf docs(docs): amend D-095 aperture range to 1-8
Revised from 4-8 per Miri's worldbuilding input — single-aperture
dead-end systems are valid and narratively important for isolated
frontier outposts.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 22:57:12 +01:00
jpmschweitzerandClaude Opus 4.6 aa55abb684 docs(docs): remove model provenance policy from D-138
Gemma 2B is picked and embedded — the provenance policy text was
an unnecessary addition. The model choice is final.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 12:24:16 +01:00
jpmschweitzer 1407cbc917 Merge remote-tracking branch 'origin/copy'
# Conflicts:
#	CHANGELOG.md
2026-03-13 12:23:37 +01:00
jpmschweitzerandClaude Opus 4.6 65e033443f docs(decisions): file D-140 dialogue quality rules, D-142 zone-type template architecture (#647)
D-140: Paula's six rules for dialogue re-voicing quality — secret-tier
passthrough, epistemic weight, access tier feel, named entity
passthrough, relationship-specific lines, culture register override.
D-142: Zone-type template architecture — three-layer behavior system,
31 zone types for v1.0, POI three-tier system, scale math for 300+
systems with 300+ cultures. Amend D-123 (baked vs pre-voiced modes),
supersede D-124 (resolved by two-spike strategy).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 11:46:03 +01:00
jpmschweitzer 2a00d78a21 Merge remote-tracking branch 'origin/client' 2026-03-13 11:44:35 +01:00
jpmschweitzerandClaude Opus 4.6 fa8518cd83 docs(docs): clean stale v0.1 references from decision records
Close Q-015 as obsolete (D-122 eliminates hand-authored FRIEND).
Update Q-033 reframe to reference D-139 composable behaviors.
Replace franchise-specific "Starflyer's agents" with generic
"hostile actors" in D-018 (perception.md).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 11:30:25 +01:00
jpmschweitzerandClaude Opus 4.6 623e2e2f16 docs(decisions): D-141 PlatformInfo OS abstraction, resolve Q-059
D-141: client-side PlatformInfo autoload centralizing all OS queries.
Q-059: resolved — full interface scope (23 properties, 7 categories).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 10:55:34 +01:00
jpmschweitzerandClaude Opus 4.6 50800cbf81 feat(simulation): composable behavior engine — action+modifier+context primitives (#633)
Replaces flat culture×zone×role behavior strings with three-layer
composition: BehaviorAction (role-generic), BehaviorModifier (culture
coloring), BehaviorContext (situation gating). Assembly at NpcBlueprint
instantiation. Backward compatible — falls back to legacy behaviors
when primitives are empty. D-139 filed, Q-057 resolved.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 09:12:07 +01:00
jpmschweitzer 78c6aa51c4 Merge remote-tracking branch 'origin/copy'
# Conflicts:
#	decisions/questions.md
2026-03-07 19:51:31 +01:00
jpmschweitzerandClaude Opus 4.6 a2554118a5 docs(decisions): amend D-138 with Spike 2 findings
Spike 2 amendments: stdio IPC (not HTTP, Gemma 2 T&C compliance),
tell differentiation results (3/5 at 2B capacity), double-prompt
technique, ContentType::Factual for LLM bypass, all negative
injectors moved from universal RULES to per-culture voice_persona.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 19:26:07 +01:00
jpmschweitzerandClaude Opus 4.6 fafa1c49b8 feat(voice): stub voice cache lookup for behavior text (Phase 3)
Add lookup.rs with voiced_behavior() — ready to wire into a behavior-serving
system once one exists (Q-058). Tell behaviors always passthrough (never
re-voiced). Cache miss returns base text (graceful degradation).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 17:13:15 +01:00
jpmschweitzerandClaude Opus 4.6 33030fcc58 feat(engine): voice pipeline Phase 1 — composition engine and data model
Add the voice pipeline composition engine (D-138 Spike 2, Phase 1):

- voice/prompt_builder.rs: full prompt assembly from culture profile,
  tell state, and base text. Handles occasional injection gating,
  epistemic marker extraction, content-length-gated tell injection.
  16 unit tests.

- blueprint.rs: CultureProfile gains voice_persona, voice_examples,
  occasional_injections fields. NpcBlueprint gains tell_behaviors.
  OccasionalInjection struct with kind discriminator (oath/faith/
  hesitancy/etc), frequency, and tell-suppression gating.

- culture-krenn.ron: v2 voice injector from Spike 1 — persona block,
  3 examples, oath injection at 0.25 frequency.

- D-138 amended: Phi-3 dropped entirely, exact Gemma 2B provenance
  documented. Model file renamed to gemma2.gguf.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 16:35:39 +01:00
jpmschweitzerandClaude Opus 4.6 2d03776365 docs(decisions): amend D-138 with Spike 1 findings
- Tell-variant caching: 6→length-gated (short=neutral only, medium=3,
  long=6). 2B model produces identical output across tell states on
  short lines — confirmed across two test rounds.
- Composition-engine occasional injections: oath vocabulary, faith
  expressions etc. controlled by prompt generator frequency, not model.
  Systemic pattern for any culture marker that should appear occasionally.
- NI-1/NI-5 culture-gated: religious language and Earth-origin markers
  are per-culture injector constraints, not universal bans. Cultural
  heritage from colonization history is intentional. Earth is not lost.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 15:45:45 +01:00
jpmschweitzerandClaude Opus 4.6 9f91fd077f docs(workshops): LLM voice pipeline workshop — D-138, D-123 amended, D-124 superseded
3-round workshop (7 participants + Qatux + SI) deciding content generation
architecture for NPC observable behaviors and dialogue.

Key decisions:
- D-138: LLM re-voicing pipeline (Gemma 2B Q4, llama-cpp-rs, bundled)
- Behaviors + dialogue both re-voiced; tells always passthrough
- Tells as read-only context inputs shaping surrounding content tone
- Cache-as-determinism, separate thread pools, layered hardware detection
- Two-spike validation: plumbing first, then integration
- D-123 amended (authoring tool + runtime enhancement)
- D-124 superseded (door walked through)
- Q-012 and Q-057 resolved

Artifacts: Krenn injectors v2, NI-1-5, culture template, 6 dialogue
constraints, tell-tone injectors, spike payloads, 12-risk register.
9 tickets created (#638-#647).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 13:31:27 +01:00
jpmschweitzerandClaude Opus 4.6 5169629ac7 docs(decisions): add Q-057 composable behavior generation
Open question for decomposing hand-authored behavior pools into
composable primitives (role actions + culture modifiers + context tags).
Part of Sprint 25 PoC spike. Server ticket #633, copy ticket #634.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 11:29:50 +01:00
jpmschweitzerandClaude Opus 4.6 bdad91d3d0 docs(decisions): add Q-056 zone spec location_context field
Zone specs need a location_context field (surface/station/vessel) so
the generator can filter environment-specific behaviors. Raised during
PR #88 review — rural zone had sky/weather references that only make
sense on a planet surface.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 09:45:14 +01:00
jpmschweitzerandClaude Opus 4.6 eea3f3cf25 docs(decisions): record 24 workshop decisions and updated questions
D-records from Where's the Fun workshop across architecture, content,
and scope domains. Updated open questions for v0.2 pivot.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 20:56:46 +01:00
jpmschweitzerandClaude Opus 4.6 3005294c98 docs(docs): replace Commonwealth with Settled Reach across docs
Updated in-universe "Commonwealth" references to "the Settled Reach"
in decisions, architecture docs, design docs, workshop outputs,
README, and wiki. Kept all references to Hamilton's books as
inspiration/comparison in historical discussions and wiki-review
workshop rounds.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:26:52 +01:00
jpmschweitzer a9dd93764f Merge remote-tracking branch 'origin/server' 2026-03-05 11:05:40 +01:00