Commit Graph
42 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 98d28b5a54 docs(discussions): archive workshop #153 station district layout
Three-round workshop producing D-093 (Sova Transit District spatial
layout), D-094 (chunk/block/district hierarchy), D-095 (horizon
stations and transport lore). Resolves Q-040, Q-041, Q-043, Q-044;
partially resolves Q-042. Establishes spatial hierarchy as
architectural precedent for Q-036 generator.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 19:08:29 +01:00
jpmschweitzerandClaude Opus 4.6 f874979ff9 docs(decisions): file 6 D-records and 10 Q-records from workshop backlog
D-087 through D-092: v0.1 triangle config, 3-state pause, self-contained
forks, PC voice registers, complicity as theme, anchor line requirement.
Q-030 through Q-039: long-term strategy questions from wiki-review R4
(seed schema, generator pipeline, Sacred/Profane, 300-world estimates).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 12:18:53 +01:00
jpmschweitzerandClaude Opus 4.6 7ca1b78153 docs(decisions): renumber insert icon system D-084 → D-086
Resolves ID collision: D-084 was used independently by both the copy
branch (line ID scheme, content.md) and the visual branch (insert icon
system, perception.md). Content's D-084 keeps the number; visual's is
renumbered to D-086.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 10:45:13 +01:00
jpmschweitzer 079f98dc2e Merge remote-tracking branch 'origin/visual'
# Conflicts:
#	decisions/README.md
2026-02-25 10:44:09 +01:00
jpmschweitzerandClaude Opus 4.6 262cac5849 docs(decisions): add D-085 per-game save dirs, Q-029 save file format
D-085: per-game save directory structure with F5/F6 quicksave/quickload.
Q-029: open question tracking long-term save file format design.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 10:43:21 +01:00
jpmschweitzerandClaude Opus 4.6 c55474f46d fix(content): PR #64 review — schema compliance and orphaned flags
Fix events_fired referencing flag names instead of event IDs (two
outcomes unreachable). Wire 4 orphaned flags into narratively
coupled outcome conditions. Fix typo and stale question count.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 02:42:43 +01:00
jpmschweitzerandClaude Opus 4.6 9cec3df68c feat(content): D-084 dual-namespace line ID scheme — resolve Q-028 (#544)
Role namespace (shared pool) stays unchanged; instance namespace
(role-slug + seeded counter) added as opt-in for per-instance
authored content on auto-generated NPCs. No schema migration needed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-25 02:27:33 +01:00
jpmschweitzerandClaude Opus 4.6 2ce71dedf6 docs(decisions): register D-084 insert icon system — custom SVG, no icon font
Insert overlay uses custom SVG icons instead of an icon font. No
available font matches the neural lattice visual language. Custom
SVGs respond to lattice_profile weight parameter and maintain visual
coherence with existing geometric primitives.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 11:37:58 +01:00
jpmschweitzerandClaude Sonnet 4.6 f685cb7324 chore(meta): register D-079–D-083, close Q-024/Q-025/Q-026, ticket Sprint 17 knowledge flow work
Workshop outputs from Knowledge Flow & NPC Information Boundaries workshop (2026-02-24):

Decisions registered in decisions/perception.md:
- D-079: Knowledge Grant Architecture (unified KnowledgeGranted event, Fact+Entity enum, ContentEntityRegistry)
- D-080: NPC-to-NPC Knowledge Propagation (transfer_npc_knowledge system, trust-tier gating, ToldBy source)
- D-081: Unprompted Disclosure Design (DisclosureCandidates component, two-stage trait filter, trigger gates)
- D-082: NPC Information Boundaries MVP Scope (tell_state + disclosure; pathfinding KG integration explicitly not planned)
- D-083: Contradiction Detection Pipeline (event-driven at observe_entity, ContradictionClaim struct, downstream chain)

Questions closed in decisions/questions.md:
- Q-024: closed by D-080 (immediate during conversation, not queued)
- Q-025: confirmed closed (gossip propagation ships Sprint 17; ~12MB peak, no cap needed before v0.3)
- Q-026: closed by D-083 (event-driven at KG write time, ContradictionClaim struct)

Tickets created (#545–#551, Sprint 17, team server):
- #545 KnowledgeGrant schema + ContentEntityRegistry (critical, blocks all downstream)
- #546 KnowledgeGranted event + process_knowledge_events handler
- #547 ContradictionClaim struct + detection in observe_entity
- #548 NPC-to-NPC knowledge transfer system
- #549 tell_state.rs KG awareness — MVP information boundary
- #550 Contradiction monologue + event chain completion
- #551 DisclosureCandidates + unprompted disclosure

Existing tickets updated: #141, #142 (sprint 17 + team assigned, descriptions updated); #172, #173 (full mechanical spec from D-081).

Workshop source files committed: all round docs + workshop-outcomes.md

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-24 01:59:58 +01:00
jpmschweitzer 0561387de9 Merge remote-tracking branch 'origin/copy' 2026-02-23 23:25:12 +01:00
jpmschweitzerandClaude Opus 4.6 abff69a632 chore(meta): Sprint 17 planning — briefings, workshop brief, close Q-025
- Write sprint 17 briefings for server, client, copy, visual, joint
- Add Knowledge Flow & NPC Boundaries workshop brief
- Close Q-025 (KG cap/eviction not needed at current scale)
- Assign 9 tickets to Sprint 17: Tell

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 23:25:08 +01:00
jpmschweitzerandClaude Opus 4.6 414b8ff0ec docs(decisions): register Q-028 collision-resistant line IDs for auto-gen NPCs
NPC-scoped line ID scheme (D-035) works for hand-authored content but
will produce slug collisions with auto-generated populations (D-029).
Tracked as open question with ticket #544.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 22:37:12 +01:00
jpmschweitzerandClaude Opus 4.6 b97f65e8ab docs(decisions): D-035 amendment — NPC-scoped line ID namespace
Sprint 15 amendment: line ID namespace changed from location-scoped
to NPC-scoped. Each NPC's IDs are independent, eliminating cross-file
coordination and collision risk at scale.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 15:36:29 +01:00
jpmschweitzerandClaude Opus 4.6 3f799ad8ba docs(decisions): update D-076 dialogue max-width from 640px to 1200px
Reflects the intentional override — 1200px chosen for readability
after playtest feedback. Updates decision text, derivation, and
amendment history.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:46:02 +01:00
jpmschweitzerandClaude Opus 4.6 536c7d953d docs(decisions): update D-061 with unified conversation log architecture
Sprint 14 #535 redesigned the dialogue box into a single chronological
log for both player-NPC and overheard NPC-NPC conversations. Updates
D-061 in perception.md to document the unified log pattern, entry
lifecycle, passive line treatment, and cross-references to D-076/D-078.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 20:55:40 +01:00
jpmschweitzerandClaude Opus 4.6 91eb11da16 refactor(content): rename mood vocabulary to match voice guide (D-035 Sprint 14 amendment)
Schema and Rust Mood enum renamed for author-friendly vocabulary:
fond→warm, comfortable→content, worried→anxious, concerned→frustrated.
Dropped: analytical (merged into focused), conflicted (modeled as
suspicious+warm collision). Added: hostile. Final 8 moods: anxious,
frustrated, content, suspicious, warm, hostile, relieved, focused.
Neutral = untagged. Resolves Gestalt's blocking issue on #121.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 19:00:07 +01:00
jpmschweitzerandClaude Opus 4.6 f6eb92cb25 feat(docs): add D-078 — overheard NPC conversation via passive dialogue panel
Server-authoritative stochastic per-word occlusion filter for NPC-to-NPC
conversations. Dialogue panel in passive mode displays pre-occluded text;
monologue remains a clean internal response system. Indexes updated.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 19:52:44 +01:00
jpmschweitzerandClaude Opus 4.6 51abc3e3c1 feat(simulation): #523 add zone_id to ObserverSnapshot (D-077, protocol v11)
Server-tracked zone_id on VisibleTile for D-073 zone crossfade and
D-059 deep fog temperature tint. ZoneMap resource backed by BTreeMap,
observer enrichment in snapshot assembly. Backwards-compatible: v10
payloads deserialize with zone_id: None.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 18:10:06 +01:00
jpmschweitzer ce5f735949 Merge remote-tracking branch 'origin/copy' 2026-02-19 16:46:06 +01:00
jpmschweitzerandClaude Sonnet 4.6 cfbd00f876 docs(decisions): record Gestalt endorsement of D-075 archetype dimension review
D-075 dissent was pending Gestalt and Nigel input on the no-archetype-tag
decision. Gestalt endorses: access tier tags in content handle archetype
distinction emergently; starting knowledge differentials produce per-character
gate timing without hardcoded archetype filters; maintenance cost of archetype
tags would undermine the "two keyholes on the same world" experience (D-027).
Nigel's input still pending.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-19 16:19:31 +01:00
jpmschweitzerandClaude Opus 4.6 f337bb3ca8 fix(client): correct 5 bugs found in pre-PR review
- sound_indicator_renderer: draw_colored_polygon → draw_polygon (runtime crash)
- sound_indicator_renderer: append+dedup instead of clear — indicators now
  survive 3.5s instead of dying after one server tick
- dialogue_box: wire Constants.DIALOGUE_MAX_WIDTH (640px) instead of
  hardcoded 832px MAX_WIDTH_PX
- dialogue_box.tscn: update default offsets to ±320 (was ±416)
- decisions/perception.md: fix footer typo (1920px → 640px)
- tests updated for new append/dedup indicator behavior

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 14:59:50 +01:00
jpmschweitzerandClaude Sonnet 4.6 719721cd4c fix(client): apply arch review corrections — 640px dialogue width, D-067 chime
DIALOGUE_MAX_WIDTH: correct to 640px (20 × TILE_SIZE) per Tyre architecture
  review. D-076 updated in decisions/perception.md with amendment note.
  Initial 1920px was D-061 "max-width" but readability wins at 640px.

D-067 recognition chime: wire sfx_monologue_chime to fog entity recognition
  onset. AudioManager.CHIME_RECOGNITION constant added. main.gd tracks seen
  entity IDs in _known_recognition_ids; fires chime on first appearance in
  pending_recognitions, expires when entity leaves the queue. UISounds bus
  (not WorldSFX) per D-038 "monologue chime is a UI sound." Tests added
  to test_audio_bus_routing.gd (Layer 2b).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-19 13:35:27 +01:00
jpmschweitzerandClaude Sonnet 4.6 c6bd7c2db2 feat(client): Sprint 12 — renderer fix, sound pipeline, medium-range indicators
#345: entity_renderer.gd already used entity_id; added regression tests
  confirming old "id" field is rejected and "entity_id" is accepted.

#447 (OQ-29): DIALOGUE_MAX_WIDTH = 1920 added to constants.gd. Full
  viewport width at target resolution (60 × TILE_SIZE), per D-061 Lead
  directive "max-width". Recorded as D-076 in decisions/perception.md.

#126: SoundIndicatorRenderer — fog-edge directional arrows for medium-range
  sound events (D-018). Node2D at z:951 in World scene. Color-coded per
  D-018/D-069 (neutral/voice/danger). GameState.medium_sound_events
  partitions Medium events from snapshot sound_events field. Tests added
  to test_rendering.gd; Hoshe's test_sound_indicators.gd stubs updated.

#125: Close-range stereo audio pipeline wired. AudioManager.play_sound_event()
  maps event_type to D-038 asset key (Footstep/FootstepSprint → sfx_footstep_*).
  GameState.close_sound_events partitions Close events. main.gd calls
  _play_close_sound_events() each snapshot tick. test_audio_bus_routing.gd
  Layer 4 stubs upgraded to real tests.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-19 13:33:05 +01:00
jpmschweitzer 324caab244 Merge remote-tracking branch 'origin/client' 2026-02-19 12:37:28 +01:00
jpmschweitzerandClaude Opus 4.6 44d9941f04 fix(client): address PR #40 review — 13 suggestions
- Rename _insert to insert_state in main.gd (Hoshe #1)
- Add after_each() to test_bug_report_ring_buffer.gd for GameState
  cleanup on assertion failure (Hoshe #2)
- Add after_each() to test_insert_off_behavior.gd for stance/interaction
  restore on assertion failure (Hoshe #3)
- Fix assertion message: "unknown" → "unavailable" (Hoshe #4)
- Document memory ceiling of 60 JSON snapshots in ring buffer (Hoshe #5)
- Add precision warning for u64 rng_seed via JSON float (Hoshe #6)
- Promote _action_enum_to_wire to public action_enum_to_wire (Tyre #1)
- Add @warning_ignore for unused _tick parameter (Tyre #5)
- Document insert_active assumption for future no-insert characters (Tyre #4)
- Restructure OQ-07 decision amendments as bullet points (Tyre #7)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 12:19:41 +01:00
jpmschweitzerandClaude Opus 4.6 931399f248 feat(client): resolve OQ-07 — insert-off suppresses verb labels (#522)
Option (a): cursor shape still changes (body orients to targets), but
verb labels and interaction prompts are suppressed when insert_active
is false. Amends D-056 and D-057 with resolution note.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 12:05:36 +01:00
jpmschweitzerandClaude Sonnet 4.6 d103e445e7 feat(simulation): contraband detection + dialogue confidence gate (D-075) (#425, #524)
Contraband detection (Task #425, D-065):
- New module: simulation/contraband.rs — NPC scan checks carried items
  against the KnowledgeGraph confidence gate. NPCs with Authority access
  can initiate a scan; scan outcome depends on item CarriedBy + KG entry.
- Adds ContrabandScanResult event type and ContrabanEntry component.
- Wired into simulation/mod.rs module list.

Dialogue confidence gate (Task #524, D-075 — OQ-18 resolution):
- relationship_to_trust() gains confidence parameter (KnowledgeConfidence).
- Trust tier mapping: (Friendly, KnowsDetails+)→Secret, (Friendly|Known,
  KnowsOf+)→Real, otherwise Surface. Access tier (Layer 1) unchanged.
- Caller process_talk_interaction passes observer KG confidence_of target.
- Resolves OQ-18: confidence co-gates TrustTier, not AccessTier.

Supporting changes:
- decisions/content.md: add D-075 (16 decisions, dated 2026-02-19)
- knowledge/types.rs: expose KnowledgeConfidence comparison helpers
- knowledge/registry.rs: minor API polish
- bridge/types.rs: ContrabandScanResult wire type
- bridge/text_renderer.rs: render contraband scan status
- perception/observer: include carried item count in snapshot
- npc/mod.rs: NPC scan range constant, authority flag

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-19 11:12:24 +01:00
jpmschweitzerandClaude Opus 4.6 6d99f9bc8c docs(decisions): add Q-027 fast-travel system design
Re-scope #501 hub teleport as Gauntlet-only dev tool. Production
travel must be diegetic: local gate → system gate → target menu →
destination, gated by region safety, with asymmetric information
exposure (NPCs observe arrivals/departures).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 09:03:16 +01:00
jpmschweitzerandClaude Opus 4.6 4af2197c59 fix(ci): address PR review — filter comments, trim whitespace, warn on missing scripts
Address all review comments from Hoshe and Tyre on PR #27:
- Remove 2>/dev/null from pre-pr-fixtures (critical: swallowed errors)
- Remove dead _file_type function
- Check 4: error on districts with no locations declared
- Check 5: print advisory message when skipping
- Check 8: cross-file line ID uniqueness (not just per-file)
- Check 9: document D-034 asymmetric relationships in docstring
- Document regex fallback rationale in _scan_knowledge
- Add D-035 decision trace to schema descriptions
- Use concrete protocol version in DEVOPS.md example
- Amend D-035 with focused (9th mood) and greeting (14th situation)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 00:23:21 +01:00
jpmschweitzerandClaude Opus 4.6 855dc72b58 docs(scope): update D-053 with client throttle and input model
Document client-side movement throttle rates per stance, hold-to-move
input model with composite diagonals, and crouch ticks-per-move value.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:26:34 +01:00
jpmschweitzerandClaude Opus 4.6 ac86c8a72b docs(decisions): record audio discussion outcomes D-067 through D-074
Recognition chime timing (D-067), 5-bus audio architecture (D-068),
audio dip profiles (D-069), confrontation as cognitive vulnerability
(D-070), monologue chime placeholder strategy (D-071), universal
conversation murmur (D-072), zone crossfade (D-073), hybrid audio
generation (D-074). Amends D-038 scope, resolves Q-014.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 01:03:02 +01:00
jpmschweitzerandClaude Opus 4.6 f1bd361816 feat(docs): add D-066 dual-scale grid decision and propagate to all docs
0.5m sim tiles for movement/LOS granularity, 1m visual tiles for
proportional art and readable spaces (2x retina factor). All world
geometry constrained to 2x2 sim tile minimum so cover/LOS maps 1:1
with visuals. Entities occupy 1x1 sim tiles for fine positioning.

Updates: D-043, D-044, D-051, D-056, D-059 annotations, workshop
outcomes (art direction + control/interaction), sprint 6 briefings,
decision index, and CLAUDE.md.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 11:01:05 +01:00
jpmschweitzerandClaude Opus 4.6 c28d9b6501 feat(decisions): formalize D-053 through D-065 from Control & Interaction Workshop
13 new decisions covering movement stances, tile-based movement, cursor states,
entity interaction, fog rendering, dialogue UX, confrontation, and smuggler inventory.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 09:34:42 +01:00
jpmschweitzerandClaude Opus 4.6 3c106aa2d0 feat(simulation): complete interaction and monologue pipelines (#413, #414, #415)
Three fixes to make the gameplay loop functional end-to-end:

- Add Interactable component to NPC spawn so E-prompt detection works
- Build monologue trigger system (enter_location + time_idle) with
  MonologueBuffer/MonologueState components, wire through ObserverSnapshot
  as current_monologue field, decode on client and display via HUD
- Change PlayerAction::Interact from unit to struct variant carrying
  optional target_entity_id and verb fields

Bumps protocol version from 4 to 5. Regenerates MessagePack fixtures.
All 200 tests pass (170 unit + 30 integration).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 19:23:47 +01:00
jpmschweitzerandClaude Opus 4.6 010c4158f9 docs(copy): address PR #15 review feedback
Miri (critical):
- Fix 3 stale "Hael" references in decisions/content.md (D-034, D-036)

Paula (suggestions):
- Flag dual-fire 15-30s delay as tuning target in smuggler moral arc
- Clarify MIRROR NPCs can be wrong (lied to) without being dishonest
- Add implementation note for Path C deferred follow-up fork
- Note detective-NPC dialogue rotation variants for post-v0.1
- Clarify detective vs smuggler moral_weight criteria in entity attributes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 19:07:24 +01:00
jpmschweitzer 4a153d31fd Merge remote-tracking branch 'origin/server' 2026-02-12 00:31:55 +01:00
jpmschweitzerandClaude Opus 4.6 3323678ddf feat(simulation): implement symmetric shadowcasting for LOS (#359, #110)
Add Albert Ford's symmetric shadowcasting algorithm using rational
fraction slopes. Benchmarked 1.2-10.5x faster than recursive with
guaranteed symmetry (if A sees B, B sees A). Resolves Q-018 as D-035.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 00:20:54 +01:00
jpmschweitzerandClaude Opus 4.6 93abd9b9d0 docs(workshops): complete Knowledge Graph & Information Boundaries workshop
Two-round workshop producing D-041 (Knowledge Graph Data Model):
- Round 1: independent analyses from Dudley, Gestalt, SI, Tyre, Paula
- Round 2: synthesis resolving debates + Gestalt mechanics validation

Key decisions:
- 4-level confidence hierarchy (Suspects < KnowsOf < KnowsDetails < Direct)
- BTreeMap for deterministic iteration (D-010 principle 4)
- Per-entity Component model, not centralized Resource
- StableEntityId + EntityRegistry for save/load stability (partial Q-019)
- Sprint 2 stub: structs + direct observation + basic decay (~6.5 dev-days)

Resolved Q-016 (knowledge hierarchy), raised Q-024/Q-025/Q-026.
Created tickets #361-#368 under epic #351, reconciled #49 children.
Updated sprint 2 briefings, agent briefings, and decision files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 23:24:37 +01:00
jpmschweitzerandClaude Opus 4.6 e1a3913060 docs(decisions): add Q-018 through Q-023 from architecture audit
Six new open questions identified by the Tyre/Troblum architecture
review: shadowcasting algorithm selection, entity ID stability,
multi-entity collision resolution, tick budget overflow policy,
pathfinding cache eviction, and debug visualization scope.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 21:35:56 +01:00
jpmschweitzerandClaude Opus 4.6 36ffd3f6fa docs(decisions): add D-040 wiki taxonomy and Q-012 through Q-017
D-040: hierarchical wiki structure with YAML frontmatter.
6 new open questions from content gap analysis workshop
covering generation expansion, line previewer, audio timing,
FRIEND content authoring, knowledge hierarchy, and triangle
pressure thresholds.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 20:28:17 +01:00
jpmschweitzerandClaude Opus 4.6 745ce01117 docs(decisions): add D-032 through D-039 from content workshop
D-032: separate monologue pools per character
D-033: entity color = relationship to player
D-034: THE FRIEND production-level NPC pattern
D-035: converged tag taxonomy for line pools
D-036: Sova Transit District / Krenn System setting
D-037: contraband specification (unlicensed lattice components)
D-038: audio in v0.1 scope (8 files via Stable Audio Open)
D-039: v0.1 wow moment scope (all 6 moments)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 20:27:37 +01:00
jpmschweitzerandClaude Opus 4.6 4f5ee0274b docs(decisions): split DECISIONS.md into domain-scoped files
Replace monolithic 474-line DECISIONS.md with 7 domain files under
decisions/: architecture, perception, content, scope, process,
questions, rejected. Each file owns its decisions with cross-reference
hyperlinks. Root DECISIONS.md becomes a redirect with domain index.

Reduces per-agent context load by ~70-80% (80-150 lines vs 474).
Taxonomy: architecture (D-008..D-031), perception (D-011..D-019),
content (D-023..D-029), scope (D-001..D-027), process (D-004..D-022),
questions (Q-001..Q-011), rejected (R-001..R-010).

Restores D-002 original text (was a tombstone referencing D-005).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 09:28:57 +01:00