fix(client): correct second D-160 segment count reference (21→18)

Stig's review fix caught the first reference (line 9) but missed the
class docstring at line 27. Both now say 18 segments per D-160.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-22 17:48:50 +01:00
co-authored by Claude Opus 4.6
parent 321003bd9b
commit 2c83809329
+1 -1
View File
@@ -24,7 +24,7 @@ extends Node3D
## get_accessory_node_count() — number of accessory BoneAttachment3D nodes
## get_skin_tone_texture_name(index) — skin tone texture filename key for index
##
## D-159 (11 body types), D-160 (21 segments), D-161 (head separate),
## D-159 (11 body types), D-160 (18 segments), D-161 (head separate),
## D-162 (clothing pre-fitted), D-163 (heads via BoneAttachment3D), D-164 (skeleton fork)
const BASE_PATH := "res://assets/characters/"