14 tickets across 4 teams + planning track: - Copy (4): cultural audit #784 (analysis only), batch edits #793 (blocked), system profiles #790, economic profiles #781 - Visual (4): heightmap spike #778, batch heightmaps #794 (blocked), screenshots #779, icon design #795 - Client (4): HUD layout #792, status/minimap/interaction → implant #786/#787/#788. #787 blocked by icon design. - Planning (1): Phase 2 economics kickoff #796 New tickets: #793, #794, #795, #796 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2.4 KiB
Sprint 32: Landfall — Joint Notes
Goal: Close Phase 1 — deliver remaining deliverables, validate pipelines with spikes, kick off Phase 2 economics design.
Sprint Completion Proof
When Sprint 32 is done, you can:
- Review a cultural diversity audit —
docs/design/cultural-diversity-audit.mdshows distribution across all 301 systems with remediation plan including non-culture exodus groups and great-scientist naming - See one annotated heightmap — a single inhabited planet with cities, rivers, roads annotated, validating the pipeline before batch
- View planetary shader screenshots for wiki/GTTR arrival windows
- Read System Profile tables with Bodies + Population rows for all 301 systems
- Read economic profile fields (industries, imports, exports) for all 301 systems
- See implant-themed HUD — status, minimap, stance, interaction prompt all using D-169 components
- Read Phase 2 design kickoff output — D-records and child tickets under #747
Phase 1 Context
Phase 1 deliverable: "Implant-ready Godot map of the Reach with click-throughs + wiki/GTTR popups."
What's done: 301 systems, body catalogs, star map insert with click-through popups, GTTR coverage, cultural sweep (10 systems), implant component library (D-169/D-170), HUD visibility groups.
What this sprint closes: Economic profiles (#781), system profile tables (#790), cultural audit (#784), heightmap spike (#778), planetary screenshots (#779).
Phase 2 gate: When #778, #779, #781, #784, #790 are done, epic #746 closes and #747 (Phase 2: Economics) unblocks. The planning ticket (#796) produces the first children of #747.
Not In Scope
- Batch culture edits (#793) and batch heightmaps (#794) are in-sprint but blocked by their spike/audit tickets. They proceed only after user review.
- All Phase 2 implementation — gated by #796 planning output.
- Character creation UI (#694, #618, #619) — Phase 4.
- World generation — Phase 5.
Dependency Chain
#784 (cultural audit) → #793 (batch culture edits)
#778 (heightmap spike) → #794 (batch heightmaps)
#795 (icon design) → #787 (minimap + stance → implant)
#792 (HUD layout) → standalone, do first
#786 (status → implant) → standalone
#788 (interaction → implant) → standalone
#790 (profile tables) → standalone
#781 (economic profiles) → standalone
#779 (screenshots) → standalone
#796 (Phase 2 kickoff) → standalone, planning track