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settled-reach/docs/sprints/sprint-32/visual.md
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jpmschweitzerandClaude Opus 4.6 b4e4c65830 docs(meta): update Sprint 32 briefings after workshop #796
Post-workshop briefing updates: joint notes with dependency chain,
planning team task list, copy/visual team scope adjustments, TEAM.md
roster update.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-05 22:00:03 +02:00

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# Sprint 32: Landfall — Visual Tasks
**Goal:** Close Phase 1 — deliver remaining deliverables, validate pipelines with spikes, kick off Phase 2 economics design.
**Branch:** `sprint-32/visual`
**Agents:** Araminta (art direction)
## New Tickets
| # | Title | Blocked by |
|---|-------|------------|
| #778 | Heightmap pipeline spike — single example for review | — |
| #779 | Planetary shader screenshots for wiki/GTTR | — |
| #795 | Icon set design for implant HUD components | — |
Use `tooling/db/ticket show <id>` for full details.
## Key Decisions
- `decisions/perception.md` — D-086 (insert icon system — custom SVG constraints)
- `decisions/architecture.md` — D-166 (development cascade), D-169 (implant UI component library)
- `decisions/scope.md` — D-170 (HUD visibility groups)
## Notes
### #778 Heightmap spike — ONE example
Produce a single annotated heightmap for one inhabited planet. The user wants to validate the approach and visual style before committing to batch production.
**Deliverable:** One heightmap with annotations (cities, rivers, roads, biomes) + brief pipeline documentation describing how the batch will work.
**Pick a planet with varied terrain** — a good candidate has mountains, water, and at least one major settlement to showcase all annotation types.
### #794 Heightmap batch — DEFERRED TO SPRINT 33
Moved out of Sprint 32. Will start after #778 spike is reviewed and approved.
### #779 Planetary shader screenshots
Per-planet-type screenshots for GTTR arrival window content. These appear in the wiki/GTTR as the visual first impression of each world.
### #795 Icon set design
Design the icon vocabulary for the implant HUD. This **blocks #787** (client team's minimap + stance label conversion).
**Output:** SVG icon set following D-086 constraints:
- Custom SVG, not icon font
- 1px stroke base weight
- `#c8d0e0` chrome color (runtime-replaceable)
- Minimal anchor points, clean geometry
**Icons needed:**
- Stance indicators (WALK, CAREFUL, SPRINT, CROUCH)
- Status badges (health, perception mode)
- Interaction prompt icons
## Dependency Chain
```
#778 (heightmap spike) → #794 (batch heightmaps, DEFERRED to Sprint 33)
#795 (icon design) → #787 (client: stance label, cross-team)
#779 (screenshots) → standalone
```
## PR Workflow
```bash
tea pr create --repo jpmschweitzer/settled-reach --login schweitz \
--title "feat(visual): Sprint 32 — heightmap spike, screenshots, icon design" \
--description "body" --base main --head sprint-32/visual
```