Wiki pages are the single source of truth for all per-system data.
Each stub contains all 68 columns in YAML frontmatter, pre-filled
from star-map.json for identity/infrastructure fields. Includes
Sol (S-000/GJ 0) and Van Maanen's Star (S-057/GJ 35) with Sova
station content.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
System S-057 assigned to real star GJ 35 (Van Maanen's Star, DG white
dwarf at 13.9 ly). Renamed across all content, server code, docs,
decisions, wiki lore, and config files. 224 files updated.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replaced fabricated designations with real Gliese-Jahreiss entries
sourced from HYG Database v4.1. Selection: 215 G/K/F + 75 M + 10
unusual (white dwarfs, flare stars, subdwarfs) = 300 systems.
Habitable star types (G/K/F) are preferred at each distance shell,
spreading usable planets wider through the network. M-dwarfs fill
remaining slots — station economies, mining, frontier outposts.
Distance range: 4.2-46.8 ly. 51 named stars including Tau Ceti
(Gateway), Alpha Centauri, Delta Pavonis, Barnard's Star, Sirius,
Procyon, Arcturus, Pollux, Vega, Fomalhaut.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Master reference of all Gliese-Jahreiss designations with links to
individual wiki pages. Grouped by catalog range (main, southern,
supplement 3/4, post-settlement). Includes named stars quick reference
with distances and spectral classes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
All systems use Gliese-Jahreiss (GJ) designations as primary catalog.
35 real nearby stars assigned by proximity to Gateway; 265 fabricated
across GJ sub-catalogs (main, southern, supplement, post-settlement).
Notable assignments:
- Gateway (S-001): GJ 71 / Tau Ceti
- Alpha Centauri A/B (S-090): GJ 559A, binary junction at hop 3
- Delta Pavonis (S-265): GJ 780, core dead_end at hop 2
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Six sector maps (core, N/S/E/W reach, deep frontier) plus overview.
Generated from star-map.json — currently stale after topology tuning,
will be regenerated once naming pass is complete.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
300-node gate network with 334 edges, generated from seed config then
hand-balanced and tuned. Gateway (S-001) is the first hop from Earth
with 4 active + 1 dormant Sol aperture.
Final topology: 20% dead_end, 14% spur_end, 31% through_route,
10% loop_member, 19% junction, 6% hub. Frontier sectors have
distinct linear corridors; core is densely interconnected.
Includes generation pipeline (generate, sculpt, patch-core, tune),
seed config, and star-map-plan.md with algorithm documentation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Canonical framework (systems-framework.md) defines 66 columns for all
300 star systems, organized as wiki-ready sections. Covers colonization
waves, cultural archetypes, tone framework, economic distribution, and
Krenn validation criteria.
Includes all iteration rounds: Miri/Paula originals, cross-pollination
synthesis, Gestalt mechanical review, and final revisions removing grand
conspiracy in favor of fear-driven Earth-Reach secession narrative.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Revised from 4-8 per Miri's worldbuilding input — single-aperture
dead-end systems are valid and narratively important for isolated
frontier outposts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Gemma 2B is picked and embedded — the provenance policy text was
an unnecessary addition. The model choice is final.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Single-consonant difference undermined cultural distinctiveness.
"Arvenis" extends past the collision point while staying in Vael's
polysyllabic register.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Update content-structure-canonical.md to reflect Krenn NEVER block
and behavior_modifiers now present. Fix base-text-authoring-guide
example to match actual RON primitive format.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
D-141→D-142 reference in zone-type templates, name pool
cross-contamination resolved (zero overlaps across cultures),
modifier coverage expanded to 2+ per category, authority_response
differentiated Krenn/Osse, gendered pronouns removed from neutral
templates, Osse ungrounded lore terms replaced, dual_lens dead
properties stripped from environmental YAML, overheard.yaml
annotated as legacy (#664).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Three scalability-focused authoring guides for content production
across 300+ systems:
- base-text-authoring-guide.md: elevation checklist, quality test
- culture-authoring-guide.md: 8-step workflow, modifier contract,
cross-cultural contrast test, one-day-per-culture target
- content-structure-canonical.md: directory template, surviving
structure audit, culture RON field reference
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
D-140: Paula's six rules for dialogue re-voicing quality — secret-tier
passthrough, epistemic weight, access tier feel, named entity
passthrough, relationship-specific lines, culture register override.
D-142: Zone-type template architecture — three-layer behavior system,
31 zone types for v1.0, POI three-tier system, scale math for 300+
systems with 300+ cultures. Amend D-123 (baked vs pre-voiced modes),
supersede D-124 (resolved by two-spike strategy).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move behavior_primitives from per-location zone specs into global
zone-type template files (content/global/zone-types/). Location specs
now declare zone_type and contain only metadata (role weights, social
sites, economic/density levels). Primitives are culture-neutral and
reusable across all 300+ systems. Scrub Krenn-specific language.
New files: rural_agricultural.ron, industrial_freight.ron
Modified: krenn-rural-zone.ron, krenn-industrial-zone.ron (metadata only)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Author two new culture RON files (culture-vael.ron, culture-osse.ron)
with voice_persona, voice_examples, occasional_injections, explicit
NEVER blocks, and behavior_modifiers (7 categories each). Add
behavior_modifiers to culture-krenn.ron and explicit NEVER block.
Modifier categories: work_pace, physical_manner, social_signal,
task_completion, environmental_scan, offduty_posture, authority_response.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
W1/A2: add SimBridge.CONNECTED guard before send_input in toggle handler
W2/A1: assert PlatformInfo != null in HardwareDetector._ready();
add ordering comment in project.godot [autoload] section
W3: replace FileAccess.open() with get_file_as_string() in
read_benchmark_cache() — auto-closes, no leak
W4/A3: add _extract_bool_setting() helper in game_state.gd that handles
both {"Bool": true} and plain bool; push_warning on type mismatch
S5: sync _pre_battery_pref from GameState after load_ai_pref() in
HardwareDetector._ready() — closes race if system starts on battery
S6: separate "red" TPT status into its own arm with STATUS_RED dot and
label colour — three-colour mapping: green/yellow/red now distinct
A4: replace DebugConsole.PREFS_PATH compile-time dependency in
_save_ai_pref() with local SETTINGS_CFG_PATH constant
S7 (battery CI guard) already applied by Hoshe in test file.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Close Q-015 as obsolete (D-122 eliminates hand-authored FRIEND).
Update Q-033 reframe to reference D-139 composable behaviors.
Replace franchise-specific "Starflyer's agents" with generic
"hostile actors" in D-018 (perception.md).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
D-141: client-side PlatformInfo autoload centralizing all OS queries.
Q-059: resolved — full interface scope (23 properties, 7 categories).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
config_dir, benchmark_cache_path, executable_path, model_dir were
populated in _init_paths() but missing from the diagnostics dict.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Player autonomy wins: AI Dialogue toggle is only greyed out for RAM fail
(< 1.6 GB free). Battery suspend shows a warning label instead of
disabling the toggle — player can override the auto-suspend at any time.
Changes:
- settings_dialog: toggle disabled = hw_status == "fail" only
- settings_dialog: add _ai_battery_warning_label (STATUS_YELLOW) shown
when _ai_inference_suspended; hidden when plugged back in via
set_ai_inference_suspended()
- settings_dialog: is_ai_dialogue_toggle_enabled() no longer checks
_ai_inference_suspended
- settings_dialog: set_ai_inference_suspended() updates warning label
visibility, not toggle disabled state
- ui-strings: add settings.ai_battery_warning "High battery usage"
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Platform abstraction:
- New PlatformInfo autoload (extends Node, registered first in project.godot).
Owns all OS queries: power state monitoring (30s poll), memory (on demand),
file path resolution (user_data_dir, config_dir, benchmark_cache_path,
install_dir, executable_path, cache_dir, model_dir).
- PowerProfile enum (FULL/BATTERY/POWER_SAVER), power_profile_changed signal.
Uses OS.callv("get_power_info") to defer resolution to runtime — avoids
compile errors on Godot 4.6 headless builds without power API.
HardwareDetector refactor:
- check_ram() now delegates to PlatformInfo.refresh_memory() + free_memory_mb.
All direct OS.get_memory_info() calls removed.
- classify_power_state(int) and should_suspend_inference(int) delegate to
PlatformInfo for single source of truth.
- check_power_state() → {power_state, classification, should_suspend}.
- Battery suspend/resume: on PowerProfile.BATTERY, stores pre-battery pref and
sends ChangeSettings(false) to server. On FULL restore, sends ChangeSettings
with saved pref if it was enabled. inference_suspended member tracks state.
Settings dialog:
- is_ai_inference_suspended() / set_ai_inference_suspended(bool) — testable API
per Hoshe's test contract. Reads HardwareDetector.inference_suspended on open.
- Toggle now disabled when battery-suspended OR hardware fails (not only fail).
- get_ai_dialogue_label_text() wired to UIStrings ("settings.ai_dialogue_toggle")
instead of hardcoded string.
Cleanup:
- Deleted ai_dialogue_detector.gd and .uid (orphaned duplicate, dead code).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements the full AI-Enhanced Dialogue feature for Sprint 26:
- HardwareDetector autoload (extends Node): three-layer detection —
Layer 1 RAM classification (pass/marginal/fail, thresholds 2GB/1.6GB),
Layer 2 TPT benchmark cache (green/yellow/red, thresholds 6/3 t/s),
Layer 3 degradation monitoring (>40% drop → yellow). load_ai_pref()
restores toggle state from user://settings.cfg on startup.
- Settings dialog AI section: toggle, colored status dot, status message
label, testable API (get_ai_dialogue_label_text, set_ai_dialogue_
hardware_status, is_ai_dialogue_toggle_enabled). Only RAM "fail" greys
out toggle — player always overrides yellow/red recommendations (D-138).
- GameState.ai_enhanced_dialogue_enabled (default true, opt-out model).
GameState.settings_response (v20 one-shot settings dump from server).
apply_snapshot() hydrates ai_enhanced_dialogue_enabled from full dump.
- Protocol v19→v20, settings_response decoding in decode_snapshot().
Protocol converted to extends Node autoload (enables test has_method).
encode_change_settings() helper for test inspection.
- InputMapper: CHANGE_SETTINGS, REQUEST_ALL_SETTINGS, DELETE_SETTING.
SimBridge: wire mappings for all three. RequestAllSettings queued after
handshake to hydrate client state from server SQLite on connect.
settings_response carry-forward in receive_bytes().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Clears stale .git/index.lock files before git write commands.
Claude Code's internal git status polling leaves orphan locks
(anthropics/claude-code#11005) that block add/commit/merge/push.
The hook checks lsof/fuser before removing — only stale locks are
cleared, never locks held by live processes. Read-only git commands
are skipped entirely.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
tea-comment now accepts @/path/to/file.md syntax to read comment body
from a file, avoiding $() subshells that break permission matching.
Updated pr-review skill and tea-cli rules with the new pattern.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Must-fix: protocol version comment now references PROTOCOL_VERSION
(no hardcoded number), settings delete is idempotent no-op.
Suggestions addressed: BehaviorModifier dedup claim dropped, hash
collision safety documented, FK pragma in test store, columns_to_value
consolidated, modifier_hint mismatch logging, OffDuty test coverage,
batching tradeoff documented, unknown value_type warning, occluded
text risk documented, dead child respawn in voice worker, INJECT
block ambiguity documented.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- line_pool.rs: add trace! when active_situations is empty (Layer 2
will silently filter all lines — important for content debugging)
- knowledge_grant.rs: document serde(untagged) ambiguity hazard; add
KnowledgeGrant::validate() for load-time field validation
- monologue.rs: annotate trigger_monologue as schedule ordering anchor;
fix stale "periodic trigger cooldown tracking" doc reference in
trigger_event_monologue (COOLDOWN_TICKS removed in #655)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
These permissions are only needed by the main worktree for PR reviews,
not by team worktrees. Moved from shared settings.json to local.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds Read permissions for all team worktree directories so review
agents spawned from main can read source files directly instead of
falling back to git diff.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>