Commit Graph
11 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 776ec571db chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 00:10:37 +01:00
jpmschweitzerandClaude Opus 4.6 0386715c6d docs(discussions): add Round 14 worldbuilding — The Settled Reach
Full team worldbuilding round establishing the original SF setting.
Miri's foundation brief covers: dual-tier gate network (Founder
Gates + Span Gates), the Interstitium and Builders, neural lattice
with four enhancement tiers, two-tier death with sleeve economics,
six factions, the Meridian information network, and infrastructure-
as-mystery as the core hook.

Team reactions from Gore (Threshold concept, "cost of knowing"
thesis), Ozzie (delivery via system manipulation, water cooler
moments), Nigel (character-as-lens replayability, Unbound as secret
weapon), Paula (interpersonal relationships layer, post-hard-death
dialogue, faction conversation signatures), and Gestalt (clean
mechanical mappings, imprint-as-save proposal, v0.1 scope cut).

Key consensus: Severance dual-naming, stable topology with shuffled
politics, single Gyre seed in v0.1, interpersonal relationships as
next design priority. Unstated design principle: the player should
eventually realize the loading screen was the most important thing
in the game.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 00:10:21 +01:00
jpmschweitzerandClaude Opus 4.6 fb31fece61 chore(agents): add IP originality guardian role to Miri
Miri now flags concepts that drift too close to specific franchises
(Hamilton, Banks, Reynolds, Simmons, Morgan) and proposes original
alternatives. "Inspired by" means structural dynamics, not surface
details.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 00:10:09 +01:00
jpmschweitzerandClaude Opus 4.6 7dc70e5009 chore(meta): add changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:06:35 +01:00
jpmschweitzerandClaude Opus 4.6 615a32f431 docs(discussions): add Round 13 engine selection discussion
Full team debate on engine paradigms, leading to Godot client +
Rust simulation via subprocess/IPC (D-020). Includes Tyre/Troblum
sidequest, IP pivot to original setting, and serialization format
selection. Updated discussions index.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:06:21 +01:00
jpmschweitzerandClaude Opus 4.6 ee36321f7d docs(docs): record D-020 engine decision and rejected alternatives
D-020: Godot 4 client + Rust/bevy_ecs simulation server via
subprocess/IPC. MessagePack serialization. Kill switch at week 8.
Q-001 resolved. Rejected alternatives R-004 through R-010 (pure
Bevy, pure Godot, GDExtension, C++ GDExtension, Fyrox, custom
framework, protobuf).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:06:11 +01:00
jpmschweitzerandClaude Opus 4.6 ff7c781d45 chore(meta): update project description and connector instructions
Reflect D-020 engine decision in project description (Godot 4 +
Rust/bevy_ecs via subprocess/IPC). Update connector usage examples
to reference the new whitelistable wrapper scripts instead of
calling python3 directly.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:06:02 +01:00
jpmschweitzerandClaude Opus 4.6 e0eff48412 chore(agents): update Miri from Canon Guardian to Worldbuilder & Setting Designer
Pivot to original IP means Miri no longer guards Hamilton canon.
New role: designs and maintains the original SF setting, ensures
internal consistency, grounds features in worldbuilding. Updated
agent file, agents README, and team roster.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:05:53 +01:00
jpmschweitzerandClaude Opus 4.6 74d910fd67 docs(architecture): add Godot+Rust bridge evaluation and risk assessment
Tyre's architecture evaluation (eval-godot-rust-bridge.md) and
Troblum's risk assessment (risk-godot-rust-bridge.md) for the
Godot 4 client + Rust simulation server approach. These reports
informed the D-020 engine decision and the shift from GDExtension
to subprocess/IPC.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:05:30 +01:00
jpmschweitzerandClaude Opus 4.6 616298936a chore(db): add whitelistable wrapper scripts for SQLite and Qdrant connectors
Thin bash wrappers around sqlite_connector.py and qdrant_connector.py
that can be whitelisted in Claude Code permissions. Covers sqlite-query,
sqlite-exec, qdrant-search, qdrant-index, qdrant-health, qdrant-count.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:05:20 +01:00
jpmschweitzerandClaude Opus 4.6 e7b632b02d chore(meta): initial project structure and infrastructure
Set up Commonwealth game project with complete agent team (18 agents),
discussion archives (12 rounds), briefing system, ticketing database,
Qdrant document search, and skill definitions. Establishes the
documentation and tooling foundation for engine selection and
implementation phases.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 18:11:57 +01:00