chore(meta): add changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to the Commonwealth game project will be documented in this file.
|
||||
|
||||
Format based on [Keep a Changelog](https://keepachangelog.com/).
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Added
|
||||
- Whitelistable wrapper scripts for SQLite and Qdrant connectors (sqlite-query, sqlite-exec, qdrant-search, qdrant-index, qdrant-health, qdrant-count)
|
||||
- Architecture evaluation and risk assessment documents for Godot+Rust bridge approach
|
||||
- Round 13 engine selection discussion — full team debate on engine paradigms
|
||||
- D-020: Engine and architecture selection — Godot 4 client + Rust/bevy_ecs simulation server via subprocess/IPC
|
||||
- Rejected alternatives R-004 through R-010 documented (pure Bevy, pure Godot, GDExtension, C++ GDExtension, Fyrox, custom framework, protobuf)
|
||||
|
||||
### Changed
|
||||
- Miri's role updated from Canon Guardian to Worldbuilder & Setting Designer (original IP pivot)
|
||||
- Project description updated to reflect D-020 engine decision
|
||||
- Connector usage instructions now reference wrapper scripts instead of python3 directly
|
||||
- Q-001 (engine selection) resolved via D-020
|
||||
Reference in New Issue
Block a user