Commit Graph
12 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 cff4c74d75 docs(briefings): update all briefings for decisions split and DEVOPS.md
Update Key Documents sections to reference decisions/ directory instead
of monolithic DECISIONS.md. Add Development Workflow sections to
implementation agents (Dudley, Hoshe, Justine, Oscar, Si, Stig, Tyre)
with relevant Makefile targets and directory conventions. Streamline
decision references to point to specific domain files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 15:55:58 +01:00
jpmschweitzerandClaude Opus 4.6 1513dbf0f8 docs(meta): add DEVOPS.md, update project docs for decisions directory split
Adds DevOps procedures document and updates CLAUDE.md/README.md to reference
decisions/ domain files and Makefile-based workflow.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 15:46:39 +01:00
jpmschweitzerandClaude Opus 4.6 e606e519dd docs(discussions): archive decisions restructure deliberation
Three-agent analysis (Si, Qatux, Tyre) evaluating approaches to scale
DECISIONS.md. All independently recommended hybrid domain-split markdown
+ SQLite index. Tyre sharpened scope: 7 domains not 11, 2 tables not 3,
pre-commit hook for sync drift prevention (Phase 2).

Also adds D-031 to Round 18 in discussions index.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 09:30:02 +01:00
jpmschweitzerandClaude Opus 4.6 6f9eda5079 docs(discussions): add Round 18 v0.1 gap analysis workshop
7 agents across 2 rounds stress-tested the 232-ticket v0.1 plan against
concept proof, fun delivery, completeness, and testability. Key outcomes:
D-030 testability architecture confirmed, 15 priority promotions, 41 new
tickets (273 total), replay ceiling estimated at 10-12 playthroughs.
Reorganized workshops into per-workshop directories.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 01:11:02 +01:00
jpmschweitzerandClaude Opus 4.6 5bb7ded841 docs(briefings): update all agent briefings with Round 17 decisions
Add D-023 through D-029 context (content architecture, NPC generation,
social sites, simulation tiers, vertical slice, dialogue, population
ratios) to all 18 agent briefings. Core workshop participants get
detailed action items; specialist/infrastructure agents get relevant
implications. Mellanie activated from standby for content authoring.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 23:58:20 +01:00
jpmschweitzerandClaude Opus 4.6 ea515017d3 docs(discussions): add Round 17 content architecture workshop
Full team workshop (8 agents, 3 rounds) producing 7 decisions:
D-023 three-tier content model, D-024 NPC 10-axis generation,
D-025 social site atomic unit, D-026 timestamp-based sim tiers,
D-027 smuggler+detective vertical slice (supersedes D-006),
D-028 tagged line pool dialogue, D-029 population 30/50/20 split.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 23:46:57 +01:00
jpmschweitzerandClaude Opus 4.6 e609ece4c9 docs(workshops): add content architecture workshop brief
Pre-workshop planning document for Round 17. Proposes three-tier
content model, life-sim substrate, NPC generation axes, simulation
tiers, DLC architecture, and 20 open questions for team discussion.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 23:46:44 +01:00
jpmschweitzerandClaude Opus 4.6 c6f2e69cc8 fix(discussions): replace absolute paths with project-relative paths
Remove misplaced ROUND-16-STATUS.md from root (duplicate of
round-16-session-notes.md). Convert all macOS absolute paths to
project-relative paths across round-16 docs and design reference.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 22:40:58 +01:00
Jeroen SchweitzerandClaude Opus 4.5 789ed9b1bb docs(discussions): add Rounds 15-16, retire DISCUSSION.md
Round 15: README.md Steam page placeholder (Miri + Mellanie)
- Created README.md with game description for Steam page
- Placeholder structure with lorem ipsum for undetermined content

Round 16: Faction development (Miri, Paula, Gestalt)
- Full development of six factions with lore, politics, mechanics
- 3D reputation system (Trust × Usefulness × Exposure)
- Mechanical grounding with "First 30 Minutes" test
- v0.1 recommendation: Commission + Severance
- Session flagged for team input

Process changes (D-022):
- Retired DISCUSSION.md, work directly in round files
- Qatux mandatory in all team interactions
- Updated CLAUDE.md and agent personas

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-10 22:29:34 +01:00
jpmschweitzerandClaude Opus 4.6 615a32f431 docs(discussions): add Round 13 engine selection discussion
Full team debate on engine paradigms, leading to Godot client +
Rust simulation via subprocess/IPC (D-020). Includes Tyre/Troblum
sidequest, IP pivot to original setting, and serialization format
selection. Updated discussions index.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:06:21 +01:00
jpmschweitzerandClaude Opus 4.6 74d910fd67 docs(architecture): add Godot+Rust bridge evaluation and risk assessment
Tyre's architecture evaluation (eval-godot-rust-bridge.md) and
Troblum's risk assessment (risk-godot-rust-bridge.md) for the
Godot 4 client + Rust simulation server approach. These reports
informed the D-020 engine decision and the shift from GDExtension
to subprocess/IPC.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 23:05:30 +01:00
jpmschweitzerandClaude Opus 4.6 e7b632b02d chore(meta): initial project structure and infrastructure
Set up Commonwealth game project with complete agent team (18 agents),
discussion archives (12 rounds), briefing system, ticketing database,
Qdrant document search, and skill definitions. Establishes the
documentation and tooling foundation for engine selection and
implementation phases.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 18:11:57 +01:00