docs(discussions): add Round 13 engine selection discussion

Full team debate on engine paradigms, leading to Godot client +
Rust simulation via subprocess/IPC (D-020). Includes Tyre/Troblum
sidequest, IP pivot to original setting, and serialization format
selection. Updated discussions index.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-02-09 23:06:21 +01:00
co-authored by Claude Opus 4.6
parent ee36321f7d
commit 615a32f431
2 changed files with 56 additions and 1 deletions
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@@ -16,3 +16,4 @@ Historical discussion rounds from the Commonwealth game design process.
| 10 | Map, Fog & Borderless | D-011, D-012, D-013, D-014 | [round-10](round-10-map-fog-borderless.md) |
| 11 | Insert, Sound & Camera | D-015, D-016, D-017, D-018 | [round-11](round-11-insert-sound-camera.md) |
| 12 | Top-Down Final | D-019 | [round-12](round-12-top-down-final.md) |
| 13 | Engine Selection | D-020, R-004R-010 | Active in DISCUSSION.md |