project.yaml's version is the Atlas disk cache's only invalidation signal, and
nothing enforced that changing canvas GENERATION also moved it. It broke five
times -- 0.4.2 lake_margin_q, 0.4.3 coast_warp_px, 0.4.4 the extent inversion,
0.4.5 the Global sentinel, 0.4.6 one-course-per-river -- each bumped only after
someone noticed a wrong map. The failure is invisible to its author: it needs a
warm cache to reproduce, so a cold checkout looks fine. T-1239 is the last one,
and it took eight days.
tooling/canvas_sources.py is the path registry; tooling/check-canvas-version
rejects a push that touches those paths without moving project.yaml's version
line. Wired into the pre-push hook, `make check-canvas-version`, and, for the
parsing units, `make test-tooling`.
Verified against real history rather than a synthetic branch: run over
4e503c356 -- the commit that actually caused T-1239 -- the gate rejects and names
the three files. Run over the commits that DID bump (bdea71953, 39f0fd8c5, and
T-1239's own fix), it passes.
The registry is globbed, not hand-listed. step_canvas.rs imports ten sibling
modules and those import more, so a traced closure would be stale within a month,
and stale here is silent. It over-includes on purpose: a false positive costs one
bump and one round of cache misses, a false negative costs another week of a
wrong map -- the ticket's own ruling.
Two deliberate calls worth naming. The registry includes ITSELF, which closes the
narrowing hole: remove a path and change that same path in one push, and the gate
still fires because the registry file is in the set. And there is no override
flag -- it would be reached for exactly when someone is certain their change is
harmless, which is the reasoning behind all five regressions.
Version bumped 0.4.6 -> 0.4.7 with NO canvas-generation change: self-inclusion
means adding the registry trips its own rule. Spent rather than special-cased,
because the first exception is how a rule like this dies.
The units cover the property no branch run can show -- that editing project.yaml's
comment block, which quotes old version NUMBERS directly above the field, is not
a bump -- plus a registry-coverage test naming the files each of the five known
regressions touched, so a future narrowing past them fails loudly.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
current_schema_version() line-scanned res://../project.yaml at runtime. That
resolves to the repo root in a dev run and to nothing in an exported build, so a
shipped game got the "?.?.?" fallback every time. Since that tag is the Atlas
disk cache's ONLY invalidation signal, every exported build stamped and compared
the same sentinel: a canvas cached by one build would be served by every later
build, forever. T-1239 is what that failure looks like once it happens.
loading_screen.gd carried a byte-for-byte copy of the same function, so the
version shown to the player was "?.?.?" in exactly the builds where a version
string is worth showing. Both call sites now share client/scripts/build_version.gd,
which reads application/config/version out of ProjectSettings — a value Godot
bakes into the PCK, identical in the editor and in an export by construction
rather than by luck. No file IO, no fallback branch.
project.yaml stays the source of truth (CLAUDE.md); client/project.godot mirrors
it. A mirror nobody checks would be worse than the bug it replaces -- the old
code failed loudly everywhere, a stale mirror fails silently -- so
tooling/check-client-version compares the two and the pre-push hook runs it
unconditionally. Not gated on "were those files in this push": drift persists on
main once introduced, and gating would let an existing drift ride along.
The test this replaces asserted that current_schema_version() did not return its
fallback, and passed -- in the one environment where the code under test worked.
Three tests now pin the property that actually matters: a real version, sourced
from the baked setting, matching project.yaml.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
_setup_atlas_golden_shot and _run_atlas_matrix rebuilt on the real D-255
surface: nav.push('regional') through AtlasApp's own body-selection tail,
then StepCanvasViewer.jump_to at a fixed center (inventory item 5) — no
shim over the retired continuous-zoom API. is_pending()-aware bounded
settle (mirroring atlas_agent_driver.gd) and view-transform logging
(inventory item 3) wired into both capture paths. The 12 z2_0/z4_0/zfit
goldens are replaced by 12 (body, rung) goldens captured live against
fresh --test-mode servers; atlas_shots.json/visual.json re-keyed;
atlas_gen_open's stale gen_l1_* overlay ids fixed to gen_dw_temp.
Verification: two consecutive District runs byte-identical, and a
cold-vs-warm disk-cache invariance proof on both terrain draw branches
(Global/NEAREST, District/LINEAR) — byte-identical either way, so
capture output does not depend on the shared user://atlas_cache state.
DEVOPS.md's real-rendering exception note now records the fold-target
mapping for the smoke file T-1182 already deleted (Global + District
goldens exercise its two real-pixel draw branches). Old legacy-tracked
.import sidecars go with their PNGs; new goldens ship bare per
.gitignore's client/**/*.import rule.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Three live-found rendering bugs, all invisible to green unit suites:
- _draw_tile_mosaic placed tiles from absolute district (0,0); canvas-
local (0,0) is held_center - held_n/2 everywhere else, and tile-mode
held_n is the whole-body extent — the entire mosaic drew tens of
thousands of px off-canvas. New pure district_to_canvas_local() +
viewer accessors route every tile through the shared frame.
- _maybe_reselect_rung updated held_n across crossings without
recomputing _view_offset — the single-window composite landed off-
canvas the moment any crossing happened (why District/Quarter were
black too). New pure recompute_offset_for_held_n_change().
- _build_tile_texture created an unstored ImageTexture per _draw,
racing the RenderingServer's deferred upload — CPU pixels correct,
screen white. Per-tile-index texture cache, same reference-identity
discipline as the single-window _cached_texture.
Structural close of the twice-bitten 'nothing asserts pixels' gap:
test_atlas_window_overlay_draw_smoke.gd renders overlay output into a
SubViewport and asserts visible pixels for both modes — runs under a
real driver (invocation documented in DEVOPS.md, visual_capture
precedent; migration to the T-1157 harness noted on that ticket), skips
loud-but-green under the gate's headless run (verified green-with-skips
AND genuinely red with detection forced off). +7 geometry/crossing
tests, all revert-verified. Targeted suites 270 green; gdlint clean.
- make test-tooling: planet-gen determinism guard + import_economics
--dry-run, wired into pre-push on TOOLING_CHANGED; ruff widened to
E4/E7/E9/F/W (90 safe auto-fixes applied; E402/E702/F841 ignored with
documented counts)
- one-generator reality fixed in DEVOPS.md, asset-pipeline rule, CLAUDE.md
(import_economics sole generator since #951/D-223); dead check-protocol
target deleted; DEVOPS hook/config sections rewritten from the actual
hook sources; team-patterns gate description updated (client+tooling)
- project.yaml: 0.2.0 → 0.4.0 per the 0.{phase}.{n} scheme, description
refreshed from the v0.1 Sova narration to cascade reality
- stale comment sweep: voxel.rs stub claims (all 8 families implemented),
cascade.rs TODO recited to T-1044, main.rs D-192 handshake claim,
relationships.rs/chunk_streaming.rs version targets → phase language
- gitignore: client/settings.db* e2e-run artifacts
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Hoshe (QA): docs/DEVOPS.md Repository Layout still listed `decisions/` — corrected to
`governance/` (the DQR tree) and added a `.pql/` entry for the planning store.
Tyre (architecture, non-blocking): tooling/db/common.py docstring named deleted scripts
as consumers and `resolve_db_path`/`load_config`/`get_connection` were dead settledreach.db
code. Trimmed common.py to just `ensure_venv` (the only symbol any kept connector imports)
and rewrote the docstring to name the real consumers.
ruff clean; common.py parses; ensure_venv intact.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The pql cutover is stable, so remove the superseded SQLite planning tooling. Surgical
— only the ticket/decision/raw-SQL scripts (all settledreach.db-bound and replaced by
pql) are deleted; the asset/audio/wiki connectors and shared common.py stay.
Removed:
- tooling/db/{ticket,decision,decisions-sync,decisions_sync.py,sqlite-query,sqlite-exec,
sqlite-init,sqlite-seed,sqlite_connector.py}
- tooling/{db-backup,db-install} + docs/backups/settledreach.db.backup (the binary-DB
backup ritual; tickets now live in the git-tracked .pql/changelog/)
- tooling/check-decision-ids (dead stub, superseded by `pql decisions validate`)
- Makefile db-backup/db-install targets; SR_DB_PATH + tooling/db/{ticket,sqlite-*,
decision*} entries from .claude/settings.json (audio entries kept)
Updated docs to pql: DEVOPS.md (SQLite Access + Decisions System → pql), project
structure, ticket-cli closing note, asset-pipeline raw-SQL warning.
Kept (verified still imported by the asset connectors via common.ensure_venv): common.py,
config.json, audio/image/trellis/wiki connectors. The live settledreach.db file
(gitignored, repo-parent) is left on disk as a cold rollback only.
ruff clean; pql decisions validate ok (357 decisions / 1013 tickets).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adds `.claude/rules/asset-pipeline.md` describing the full pipeline —
generators, meta stamp, pre-push hook, how to make DB/schema changes,
and why direct systems.db edits are forbidden. CLAUDE.md and DEVOPS.md
point at the rules file; sprint-start template now reminds teammates
to read it before touching DB sources.
CLAUDE.md also gains the missing `decision show` row in the CLI tool
table (companion to #723's `decision show` subcommand).
Refs: #859#723
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The Qdrant index (commonwealth collection, 475 points) was stale —
pointing at old worktree paths from previous sprints with no
maintenance. Grep covers all current search needs.
Removed: qdrant_connector.py, wrapper scripts (qdrant-search,
qdrant-index, qdrant-health, qdrant-count), /docs-search skill,
Qdrant/Ollama config entries, and all active references in agents,
rules, briefings, DEVOPS, CLAUDE.md, and TEAM.md. The commonwealth
collection was dropped from tower-of-joy:6333.
Historical references in discussion archives and sprint briefings
are preserved as-is.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add missing db/connectors/decision permission in settings.json and
update DEVOPS.md layout table to reflect connector move. Filed #568
for Sprint 22 symlink removal.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Consolidates all connector scripts under tooling/ per project
structure conventions. Symlink at db/connectors → tooling/db/
preserves backwards compatibility (remove after Sprint 22).
Updated references in CLAUDE.md, Makefile, DEVOPS.md, all skill
files, agent files, rules, schema comments, and Sprint 21
briefings. Python scripts updated with correct SCHEMA_PATH
(now relative to WORKTREE_ROOT/db/schema.sql).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Six test runner scripts at tests/: run-rust, run-godot, run-ipc-fixtures,
run-ipc-protocol, run-ipc-integration, run-all. Plus run-ipc-benchmark
for Layer 3 timing. All produce structured JSON stdout, support --filter,
and exit 0/non-zero. Makefile targets updated to delegate to scripts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adopts the whatsinagame naming pattern where the domain comes
first and the action second (e.g. pr-review, sprint-start,
audio-gen). Updated all cross-references in settings, agents,
docs, and inter-skill references.
12 renames: commit→git-commit, create-skill→skill-create,
gen-audio→audio-gen, gen-image→image-gen, plan-sprint→sprint-plan,
push-pr→pr-push, render-sprite→sprite-gen, review-pr→pr-review,
search-docs→docs-search, start-sprint→sprint-start,
start-workshop→workshop-start.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Golden targets: make golden-diff shows color diff if simulation output
changed, make golden-update regenerates and stages for review.
Checklist schema: JSON Schema for 7 condition types evaluable from
ObserverSnapshot. Per-room YAML checklists for 3 Gauntlet rooms plus
cross-room checks. Validation script + make checklist-validate/generate.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fail on encode errors instead of silently writing empty .msgpack files
- Fail test on missing/empty fixture dir instead of silent skip
- Add all missing action variants (MoveSouth, MoveEast, MoveWest,
Unpause, ToggleStanceDown, WalkAway) to GDScript fixture generator
- Add GDScript fixture staleness check to make pre-pr
- Validate repo root detection before writing outside client/
- Add file.flush() before close in headless mode
- Document fixture failure recovery in DEVOPS.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Address all review comments from Hoshe and Tyre on PR #27:
- Remove 2>/dev/null from pre-pr-fixtures (critical: swallowed errors)
- Remove dead _file_type function
- Check 4: error on districts with no locations declared
- Check 5: print advisory message when skipping
- Check 8: cross-file line ID uniqueness (not just per-file)
- Check 9: document D-034 asymmetric relationships in docstring
- Document regex fallback rationale in _scan_knowledge
- Add D-035 decision trace to schema descriptions
- Use concrete protocol version in DEVOPS.md example
- Amend D-035 with focused (9th mood) and greeting (14th situation)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Filter YAML comment lines (grep -v '^\s*#') from both extraction
pipelines to prevent phantom canonical IDs
- Trim trailing whitespace from extracted fact_ids so grep -qxF exact
match works reliably
- Pre-commit dispatcher now prints explicit warning when a check script
is missing instead of silently skipping
- Document --no-verify bypass for emergencies in DEVOPS.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds tooling/install-rust script that installs Rust via rustup if
not present, with clippy and rustfmt components. Idempotent — skips
when already installed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds tooling/install-godot script that downloads the Godot binary
from GitHub releases to ~/bin/godot4. Skips download when the
correct version is already installed. Supports Linux x86_64/arm64
and macOS. GODOT_VERSION defaults to 4.6 and is overridable.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds DevOps procedures document and updates CLAUDE.md/README.md to reference
decisions/ domain files and Makefile-based workflow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>