Commit Graph
547 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 258b266f15 fix(simulation): address PR #39 review — 3 warnings + 6 suggestions
Warnings fixed:
- contraband.rs: scan event now always emits even when NPC already
  knows (was skipped by early `continue`). Contract matches doc.
- test_world/mod.rs: ScanEventBuffer added to player spawn bundle
  so check_contraband_scan doesn't silently no-op in gauntlet mode.
- npc/mod.rs → simulation/mod.rs: moved check_contraband_scan
  registration to SimulationPlugin (operates on player inventory and
  snapshot pipeline, consistent with process_talk_interaction).

Suggestions addressed:
- cross_room_transitions.rs T1: clarified standalone position vs
  constants.rs observer position in comment.
- dialogue.rs: Vec<&str> dedup replaced with BTreeSet<&str> for
  deterministic iteration (project convention).
- contraband.rs: added test for multiple simultaneous ScanAuthority
  NPCs in range (564 tests total).
- dialogue.rs: doc-comment on relationship_to_trust explaining
  KnowledgeConfidence ordering and Suspects default.
- cross_room_transitions.rs T5: noted direct KG API usage vs full
  perception system.
- sprint_gauntlet.rs: documented intentional Contentment { level: 0 }.
- content_scaling.rs: noted GAUNTLET_NPC_COUNT is manually maintained.
- contraband.rs: doc-comment on cross-plugin registration rationale.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 12:23:02 +01:00
jpmschweitzerandClaude Sonnet 4.6 bee93963d9 test(simulation): cross-room transition scenarios T1-T8 + test suite expansion (#506)
Cross-room transition tests (server/tests/cross_room_transitions.rs):
- T1: sprint suppresses interaction buffer, restores on Walk (D-055)
- T2: CarriedBy survives room transition — no TilePosition leak (D-065)
- T3: pause mid-corridor discards movement, Unpause resumes (D-031)
- T4: KnowledgeGraph persists across player position change (D-041)
- T5: entity knowledge downgrades Direct→KnowsDetails on LOS exit (D-060)
- T6: eavesdrop cut immediately on first movement out of corner (D-071)
- T7: confrontation verb disappears on retreat beyond MID_RANGE=5 (D-057/D-070)
- T8: Sprint blocks eavesdrop accumulation, Careful enables it (D-055+D-071)

All 8 tests pass. Test suite grows from 545 → 563 (18 tests added across sprint).
Tests use direct ECS World + Schedule pattern; T3 uses full App + SimulationPlugin.

Test suite expansion:
- content_scaling.rs: max_npc_pack_behavioral_regression + stress tests (#513)
- golden/proof_room_tick_10.json: updated golden file for gauntlet world changes
- golden_suite.rs, serialization.rs, bridge_ipc.rs, bridge_tcp.rs: adapted to
  new world entity count and wire types
- gen_fixtures.rs, perf_bench.rs, content_runtime.rs: minor test adaptations

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-19 12:04:29 +01:00
jpmschweitzerandClaude Sonnet 4.6 d103e445e7 feat(simulation): contraband detection + dialogue confidence gate (D-075) (#425, #524)
Contraband detection (Task #425, D-065):
- New module: simulation/contraband.rs — NPC scan checks carried items
  against the KnowledgeGraph confidence gate. NPCs with Authority access
  can initiate a scan; scan outcome depends on item CarriedBy + KG entry.
- Adds ContrabandScanResult event type and ContrabanEntry component.
- Wired into simulation/mod.rs module list.

Dialogue confidence gate (Task #524, D-075 — OQ-18 resolution):
- relationship_to_trust() gains confidence parameter (KnowledgeConfidence).
- Trust tier mapping: (Friendly, KnowsDetails+)→Secret, (Friendly|Known,
  KnowsOf+)→Real, otherwise Surface. Access tier (Layer 1) unchanged.
- Caller process_talk_interaction passes observer KG confidence_of target.
- Resolves OQ-18: confidence co-gates TrustTier, not AccessTier.

Supporting changes:
- decisions/content.md: add D-075 (16 decisions, dated 2026-02-19)
- knowledge/types.rs: expose KnowledgeConfidence comparison helpers
- knowledge/registry.rs: minor API polish
- bridge/types.rs: ContrabandScanResult wire type
- bridge/text_renderer.rs: render contraband scan status
- perception/observer: include carried item count in snapshot
- npc/mod.rs: NPC scan range constant, authority flag

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-19 11:12:24 +01:00
jpmschweitzerandClaude Sonnet 4.6 54754e4080 feat(simulation): add Sprint 11 gauntlet rooms — Sprint Gauntlet, Eavesdrop Alcove, Confrontation Stage (#504)
Adds three new test rooms to the gauntlet layout at coordinates that tile
correctly with the existing Sprint 11 world. All rooms follow the canonical
entity-registration pattern (StableId 55-62 assigned in spawn order).

- sprint_gauntlet.rs: 32×22 room (StableId 55-57) — Npc_pacing, Npc_guard,
  Readable sign. Validates sprint suppression (D-055) at close range.
- eavesdrop_alcove.rs: 24×16 room (StableId 58-60) — two NPC speakers,
  corner Readable marker. Validates eavesdrop positioning (D-071).
- confrontation_stage.rs: 32×24 room (StableId 61-62) — Npc_target and
  peripheral passer-by NPC. Validates confrontation verb range (D-070).

Updated test_world: mod.rs registers all new rooms, constants.rs adds GAUNTLET
region constant and room spawn points, reset.rs clears all gauntlet rooms.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-19 11:05:41 +01:00
jpmschweitzerandClaude Opus 4.6 6f9a53cb1f docs(briefings): add Sprint 11 Combine briefings
Server (5 tickets), client (2 tickets), and joint coordination
briefings for the Gauntlet completion sprint.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 09:54:08 +01:00
jpmschweitzerandClaude Opus 4.6 e2d2211ff6 chore(meta): release v0.1.10
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v0.1.10
2026-02-19 09:13:49 +01:00
jpmschweitzer 62d48dc7b4 Merge remote-tracking branch 'origin/client' 2026-02-19 09:10:37 +01:00
jpmschweitzerandClaude Opus 4.6 7640a9ab87 fix(client): address PR #38 review — 6 warnings + 4 suggestions
Hoshe:
- COLOR_FADE_DURATION 0.7 → 0.5 to match D-033 spec ("0.5s fade")
- Gauntlet guard tests now exercise InputMapper._unhandled_input()
  with synthesized InputEventKey instead of asserting a bool
- Buffer clearing tests use SimBridge pipeline instead of manual nulls
- Add mid-transition re-trigger test (rapid relationship changes)
- Add relationship field to test snapshot NPC

Tyre:
- Add _teleport_in_progress flag to defer smoothing re-enable by one
  frame after teleport (prevents same-_process() re-enable race)
- Add _test_gauntlet_mode to SimBridge test snapshot
- Extract TELEPORT_DISTANCE_THRESHOLD constant, mirror in tests
- Add comments: flash preemption, modulate/color independence
- Rename "hub teleport" → "Gauntlet dev teleport" in code comments
  to clarify this is not production fast-travel

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 09:06:42 +01:00
jpmschweitzerandClaude Opus 4.6 6d99f9bc8c docs(decisions): add Q-027 fast-travel system design
Re-scope #501 hub teleport as Gauntlet-only dev tool. Production
travel must be diegetic: local gate → system gate → target menu →
destination, gated by region safety, with asymmetric information
exposure (NPCs observe arrivals/departures).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 09:03:16 +01:00
jpmschweitzerandClaude Opus 4.6 58e592fd5e feat(client): confrontation D-033 color shift (#521, D-063)
Entity renderer now tracks relationship per entity and tweens D-033
tint color over 0.7s when relationship changes (e.g. on confrontation
delivery). Uses manual lerp in _process() for testability instead of
SceneTree tweens. Cursor hover tint cascades automatically via
Constants.color_for_entity_kind().

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 08:46:12 +01:00
jpmschweitzerandClaude Opus 4.6 7274151671 feat(client): hub teleport UX — Home key, fade transition (#501)
Home key sends TeleportToHub in Gauntlet mode. Camera snaps to hub
spawn with 0.3s fade-from-black. Clears dialogue/monologue buffers
on teleport. Teleport detection uses distance threshold (>5 tiles)
so future teleport types get the transition for free.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 08:46:02 +01:00
jpmschweitzer fd2101368e Merge remote-tracking branch 'origin/client'
# Conflicts:
#	CHANGELOG.md
2026-02-18 18:35:15 +01:00
jpmschweitzerandClaude Opus 4.6 503644beb1 fix(client): address PR #36 re-review — 7 items from Hoshe + Tyre
Warnings: facing indicator tests use Godot-normalized rotation range
(-PI, PI] instead of raw addition (SW/W/NW in test_rendering,
West in test_client_p3). Suggestions: cache font in world_radial
_draw(), fix docstring on deactivate_insert() trigger, document
tile-coordinate system on _eval_player_near (D-066), add public
reset_facing_state() to InputMapper (D-030 testability).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 18:28:37 +01:00
jpmschweitzer c6b4017621 Merge remote-tracking branch 'origin/server' 2026-02-18 18:26:27 +01:00
jpmschweitzer 54f43ee58c Merge remote-tracking branch 'origin/ci'
# Conflicts:
#	CHANGELOG.md
2026-02-18 18:26:23 +01:00
jpmschweitzerandClaude Opus 4.6 52eb8bfc81 fix(simulation): address PR #37 re-review — stale strings, test coverage, confrontation symmetry
Hoshe re-review (3 items):
- content_scaling.rs:185: doc "StableId 0-51" → references constant
- content_scaling.rs:256: assertion message "id<=51" → "id <= max_baseline_id"
- input.rs: teleport test now asserts WalkAwayRequest + ConfrontationDelivered
  are cleared (was only checking TalkRequest + ActiveDialogue)

Tyre re-review (2 items):
- input.rs: same teleport test coverage (overlaps Hoshe #3)
- dialogue.rs: process_confrontation_response now inserts RoutineDeviation
  with DeviationTrigger::Confrontation — symmetric with walk-away path.
  Test updated to verify deviation is recorded.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 18:22:32 +01:00
jpmschweitzerandClaude Opus 4.6 d92a2e5f50 fix(simulation): address PR #37 review — doc corrections, race fix, marker cleanup
Hoshe review (4 items):
- types.rs: doc comment "Current: 6" → "Current: 9"
- dialogue.rs: walk-away doc duplicated numbering (items 4-5 were 2-3)
- test_world/mod.rs: comment "Reset plates at 49-51" → "49-55"
- content_scaling.rs: magic number 51 → constants::RESET_PLATE_STABLE_IDS.1

Tyre review (3 items):
- knowledge/types.rs: guard comments on decrement() floor at Hostile
- input.rs: TeleportToHub now clears ConfrontationDelivered marker
- content_scaling.rs: same magic number fix (covered above)

Additional:
- content_runtime.rs: barrier-based shutdown handshake fixes TCP RST
  race condition under parallel test execution
- dialogue_room.rs: clippy type_complexity allow on NPCS tuple array

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 17:50:22 +01:00
jpmschweitzerandClaude Opus 4.6 8d8da1b546 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 13:12:23 +01:00
jpmschweitzerandClaude Opus 4.6 d008874c14 chore(skills): add commit step to push-pr workflow
push-pr now runs /commit first when uncommitted changes are detected,
making it a one-stop commit→push→PR command. Added Skill to
allowed-tools for cross-skill invocation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 13:12:11 +01:00
jpmschweitzerandClaude Opus 4.6 919ef39cbd fix(client): address PR #36 review — 10 items from Hoshe + Tyre
Critical:
- deactivate_insert() now called when selecting non-Insert spoke,
  cancelling with no selection, or pressing Escape while insert is
  active. Fixes simulation staying paused permanently after Insert.

Warnings:
- Checklist conditions with empty id excluded from get_results() and
  get_total_count() — prevents impossible-to-complete checklists.
  Warns at load time when empty-id conditions are found.
- _content_base now checks res://content/ first (exported builds),
  falls back to ../content for editor/dev mode.
- 26 new tests for D-054 functions: _angle_to_octant (8 octants),
  _snap_to_octant_dir (9 cases incl. zero/tiny), _wasd_to_world_dir
  (8 facing/movement combos). New test file: test_input_mapper_facing.gd.

Suggestions:
- Cached get_theme_default_font() in checklist overlay _ready().
- Documented InputMapper → GameState coupling as intentional.
- Documented YAML parser # truncation limitation.
- _insert_active reset on Escape dismiss (Tyre #3).
- SimBridge test mode SetFacing reads action_data.facing instead of
  InputMapper global (Tyre #4).
- Removed dead _facing_to_rotation() from entity_renderer.gd (Tyre #5).
- Fixed 2 failing facing indicator tests to use InputMapper.facing_angle
  instead of GameState.player_facing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 13:09:38 +01:00
jpmschweitzerandClaude Opus 4.6 d0596d2763 fix(ci): address PR #35 review comments
- Document non-blocking receive contract in perf_bench.rs docstring,
  confirming no TCP deadlock race (Hoshe #1, critical)
- Make shadowcast parser order-independent — flush on new config header
  instead of requiring Recursive after Symmetric (Hoshe #2)
- Fix p95 calculation: use floor(0.95*(N-1)) nearest-rank instead of
  ceil(0.95*N)-1 which was off-by-one at N=50 (Hoshe #4)
- Error on --compare when no baseline file exists (Hoshe #5)
- Add D-031 10tps assumption comment to TICK_BUDGET_US (Tyre #1)
- Strengthen snapshot assertion: require warmup + half measurement
  window instead of warmup + 1 (Tyre #2)
- Regenerate baseline with corrected p95 (356µs, was 526µs)

Hoshe #3 (.PHONY) was already addressed — perf-baseline is in the
.PHONY declaration on Makefile line 10.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 13:07:46 +01:00
jpmschweitzerandClaude Opus 4.6 6c62e2228f test(simulation): sprint 10 — replay loading, content scaling, serialization v9, observer tests
#483: Replay loading in test-client — JSONL file loading, tick-scheduled
PlayerInput sending, 13 unit tests, 3 sample replay files.
#500: Content scaling test — baseline + extra NPC comparative, tick budget
assertion (D-026), determinism check across content packs.
#514: Serialization tests for protocol v9 — blocked_entities roundtrip,
backward compat (v5→v9, v8→v9), regenerated msgpack fixtures.
Observer perception tests for confrontation + walk-away mechanics.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:58:27 +01:00
jpmschweitzerandClaude Opus 4.6 273d29f26f feat(simulation): sprint 10 — hub teleport, confrontation response, walk-away phase 2, gauntlet rooms 4-7, blocked_entities debug field
#491: PlayerAction::TeleportToHub — moves player to hub spawn, clears
dialogue/monologue/interaction buffer, Gauntlet-only with log warning.
#520: ConfrontationDelivered event — Tier 2 animation shift, relationship
state decrement (D-033), monologue spike emission.
#519: Walk-away Phase 2 — NPC animation shift + routine deviation on
dialogue exit (D-064).
#498: Four new Gauntlet rooms — Interaction Gallery, Fog Theater, Crowd
Plaza, Dialogue Room with constants and wiring.
#514: blocked_entities Vec<u64> on ObserverSnapshot, protocol v9.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:58:14 +01:00
jpmschweitzerandClaude Opus 4.6 ab85fbd652 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:53:50 +01:00
jpmschweitzerandClaude Opus 4.6 eb1d89ea86 feat(client): room reset UX, insert pause wiring, auto-checklist (#502, #518, #503)
Room reset (#502): amber reset_plate tile type in TileRenderer, 0.15s
screen flash on room_reset monologue, 'Reset Room' verb via existing
nearby_interactions.

Insert pause (#518, D-058): explicit PauseSimulation on insert open,
ResumeSimulation on close. Replaces toggle-style pause with idempotent
pair per D-058.

Auto-checklist (#503): ChecklistEvaluator parses room YAML, evaluates
7 condition types against GameState with latching. ChecklistOverlay
renders progress in gauntlet mode only. 48 tests covering parser,
evaluation, latching, visibility, and integration.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:53:35 +01:00
jpmschweitzerandClaude Opus 4.6 97cb69e6a4 feat(client): mouse-relative facing and movement (#526, D-054)
Mouse position now determines facing direction as a client-side float.
WASD remapped: W=toward cursor, S=away, A/D=strafe. Facing octant
derived from mouse angle and sent to server via SET_FACING action only
when it changes. EntityRenderer facing indicator uses continuous angle
for smooth rotation. SimBridge test mode updated to handle SetFacing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:53:19 +01:00
jpmschweitzerandClaude Opus 4.6 80d5a57b5d feat(client): introduce Michroma font and implant UI theme (#517)
Add Michroma-Regular.ttf (OFL license) as the game font. Create
FontVariation with +1px tracking and a global Theme resource with
cyan-white (#E0F7FA) implant text color. Wire theme into project.godot
so all Label/RichTextLabel/Button/LineEdit nodes inherit automatically.
Add IMPLANT_TEXT_COLOR/DIM/PULSE constants to constants.gd.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:53:08 +01:00
jpmschweitzerandClaude Opus 4.6 370649b3df chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:53:00 +01:00
jpmschweitzerandClaude Opus 4.6 f13aafb1dd docs(meta): add asset pipeline and remote terminal proxy ideas to scratchpad
Two new scratchpad entries: asset generation pipeline improvements
(registry, status tracking, prompt versioning) and a remote terminal
proxy concept for mobile monitoring of Claude Code permission prompts.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:52:49 +01:00
jpmschweitzerandClaude Opus 4.6 c1d7c072ae chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:44:34 +01:00
jpmschweitzerandClaude Opus 4.6 08052c6459 feat(ci): add performance baseline tooling (#499)
Adds `make perf-baseline` — boots the full server plugin stack with
real content, measures 50 ticks (5 warmup), captures per-tick timing,
entity counts, and process RSS. Includes shadowcast benchmarks. Saves
structured JSON to tests/perf/baseline.json for regression detection.
Supports --compare mode (>20% threshold).

First baseline: mean 366µs, p95 526µs (0.5% of D-026 100ms budget).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:42:09 +01:00
jpmschweitzerandClaude Opus 4.6 76efc979b9 fix(ci): correct bidirectional relationship check target (#515)
Check 9 tested `target in npc_rels` which missed NPCs with no
relationship entries. Changed to `target in self.npcs` so the
advisory warning fires correctly for all NPCs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:41:35 +01:00
jpmschweitzerandClaude Opus 4.6 c2a3a251b4 feat(skills): start-sprint main workflow as state machine
On main, the skill now assesses sprint state and does the next right
thing: close active sprint (Case A), activate planned sprint (Case B),
or suggest /plan-sprint (Case C). Cases chain automatically — closing
flows into activation if a planned sprint is waiting.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:15:56 +01:00
jpmschweitzerandClaude Opus 4.6 b4a3784218 docs(sprints): add Sprint 10 Prove briefings
Server (7), client (7), CI (3), audio (1) — 18 tickets total.
Gauntlet expansion, audio wiring, client UX polish, CI pipeline.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:12:45 +01:00
jpmschweitzerandClaude Opus 4.6 407018ecdf chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:05:41 +01:00
jpmschweitzerandClaude Opus 4.6 973c804b52 feat(meta): add project.yaml as version source of truth
Technical project descriptor with game architecture, simulation
parameters, and content model. Version field (0.1.9) is now the
canonical version — Cargo.toml synced, CLAUDE.md and start-sprint
skill updated to reference it during release workflow.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 12:05:29 +01:00
jpmschweitzerandClaude Opus 4.6 2df7cc2153 chore(meta): release v0.1.9
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
v0.1.9
2026-02-18 12:02:41 +01:00
jpmschweitzerandClaude Opus 4.6 3ca12e33a3 feat(skills): start-sprint marks actionable tickets in_progress
Step 7 now transitions all unblocked sprint tickets to in_progress
immediately rather than deferring to agents (who forget). Completes
the ticket lifecycle: start-sprint → in_progress, push-pr → review,
sprint stop → done.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:59:06 +01:00
jpmschweitzerandClaude Opus 4.6 5f3514b3c4 feat(skills): push-pr marks referenced tickets as review
Step 7 scans commit messages for #NNN ticket refs and transitions
in_progress tickets to review status. Only in_progress → review;
other statuses are left alone.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:57:39 +01:00
jpmschweitzerandClaude Opus 4.6 9728eb5d1d feat(db): auto-close picked-up tickets on sprint stop
sprint stop now marks in_progress/review tickets as done
automatically — agents often forget to update status after merging.
Backlog/ready tickets are left as carry-over candidates since they
were never started.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:56:46 +01:00
jpmschweitzerandClaude Opus 4.6 a91f042d2d feat(skills): add sprint close + version bump workflow to start-sprint
When invoked on main, /start-sprint now closes the active sprint,
bumps the version to v0.1.N, moves changelog entries under the new
version heading, tags, and pushes. Team branch behavior unchanged.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:55:07 +01:00
jpmschweitzerandClaude Opus 4.6 9cd6969db1 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:51:58 +01:00
jpmschweitzerandClaude Opus 4.6 d627c2bc0a chore(client): add missing .uid and .import files from Godot 4.6
Generated by headless --import after audio merge. These are needed
for stable UID references across editor sessions.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:51:41 +01:00
jpmschweitzerandClaude Opus 4.6 843dbce1ba feat(db): add --description flag to ticket create CLI
ticket create previously had no way to set descriptions, causing
agents to work around with raw SQL or mangled titles.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:51:33 +01:00
jpmschweitzerandClaude Opus 4.6 4d44863552 fix(client): make game depends on full build, use --import for client
build-client used --quit without --import, which failed to create
.godot/ and register class_name types after a clean. game target
only depended on build-server, skipping client entirely. clean now
preserves the .godot/ directory itself while clearing contents.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:51:27 +01:00
jpmschweitzerandClaude Opus 4.6 61b5ca7178 chore(db): backup after audio merge
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:21:00 +01:00
jpmschweitzer fdf82a89ff Merge remote-tracking branch 'origin/audio' 2026-02-18 11:20:16 +01:00
jpmschweitzerandClaude Opus 4.6 0adfb15bc9 chore(db): backup after client PR #34 merge
Tickets #495, #496 marked done.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:14:22 +01:00
jpmschweitzer 5a4156c967 Merge remote-tracking branch 'origin/client' 2026-02-18 11:12:42 +01:00
jpmschweitzerandClaude Opus 4.6 dd8718c762 fix(client): address PR #34 review — 8 items from Hoshe and Tyre
- Cast Variant to String via str() before passing to _on_room_change
- Clear _current_room_id on null room transition (fixes re-entry skip)
- Add push_error for failed dir creation and file writes in _save_report
- Fix docstring: tests/gauntlet-stats.json → user://dev/gauntlet-stats.json
- Namespace stats path to user://dev/ to avoid save data collision
- Replace print() with push_warning in _save_report (codebase consistency)
- Downgrade client-only wire guard from push_warning to silent return

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 11:06:56 +01:00