Commit Graph
469 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 24289a6ded chore(meta): update changelog for whatsinagame kit
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 02:22:48 +01:00
jpmschweitzerandClaude Opus 4.6 908691bf0b chore(skills): add domain-action naming convention to create-skill
Documents the {domain}-{action} naming pattern for new skills
so future skills follow the convention established in the kit.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 02:22:35 +01:00
jpmschweitzerandClaude Opus 4.6 7158ae9cf5 feat(meta): add whatsinagame multi-agent team starter kit
Claude-native starter kit that bootstraps multi-agent team
infrastructure for any project. Clone once, install as a global
skill, run /kit-install in any project directory.

Includes:
- 3-tier profile system (minimal/standard/full: 3-12 agents)
- 16 agent archetype templates with personality spectrum
- 18 skill templates using domain-action naming convention
- Stakeholder persona panel for workshops and PR reviews
- SQLite ticketing DB with CLI tools (config-based DB paths)
- Decision tracking, sprint lifecycle, workshop orchestration
- Multi-git-host support (GitHub, Gitea, GitLab)
- /kit-update skill for syncing with source repo evolution
- Naming theme support for agent identity/flavor
- Smoke tests for all three profile tiers

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 02:22:30 +01:00
jpmschweitzer 58072bc119 Merge remote-tracking branch 'origin/client'
# Conflicts:
#	CHANGELOG.md
2026-02-18 01:57:07 +01:00
jpmschweitzer ca84753182 Merge remote-tracking branch 'origin/server'
# Conflicts:
#	CHANGELOG.md
2026-02-18 01:56:48 +01:00
jpmschweitzerandClaude Opus 4.6 44d6960758 chore(meta): update changelog for protocol v8 sync
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:41:44 +01:00
jpmschweitzerandClaude Opus 4.6 674c7147de feat(client): sync protocol to v8 — dialogue_response + Interact encoding
Bump PROTOCOL_VERSION from 7 to 8 to match server. Three changes:

1. Add dialogue_response field decoding (DialogueResponseEvent with
   line_id, text, speaker_entity_id) from server #305/D-028.

2. Fix Interact encoding: server changed PlayerAction::Interact from
   unit variant to struct variant with {target_entity_id, verb}.
   Extract _encode_action() helper to handle this consistently.

3. Update all test assertions that checked version=7 or expected
   Interact as a bare string.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:41:27 +01:00
jpmschweitzerandClaude Opus 4.6 dcb76d1221 fix(client): fix monologue duplication test using wrong poll path
test_monologue_not_duplicated_after_consumption was failing because
poll_snapshot() in test mode returns _test_snapshot() without
consuming _last_snapshot. The carry-forward logic then incorrectly
preserved the monologue. Fix: directly clear _last_snapshot to
simulate the live-mode consumption path.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:41:18 +01:00
jpmschweitzerandClaude Opus 4.6 dde68104fc chore(config): add test-client Cargo.lock and gitignore target/
Follows existing tooling crate pattern (content-converter, line-previewer).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:40:35 +01:00
jpmschweitzerandClaude Opus 4.6 932a708cde chore(meta): update changelog for #480 and #481
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:39:56 +01:00
jpmschweitzerandClaude Opus 4.6 d5a1f6dadb refactor(simulation): apply rustfmt formatting
Formatting-only changes across server source and test files.
No logic changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:39:44 +01:00
jpmschweitzerandClaude Opus 4.6 1da81a21ea feat(simulation): add test client binary scaffolding (#480)
Separate workspace crate at tooling/test-client/ importing bridge
types from server crate. CLI: --connect, --replay, --text, --json,
--quiet, --golden, --ticks. Exit codes: 0=success, 1=golden mismatch,
2=connection error. Golden file comparison with recursive JSON diff.
JSONL replay loader for tick-scheduled input sending.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:39:37 +01:00
jpmschweitzerandClaude Opus 4.6 f83815fd9a feat(simulation): add snapshot text renderer library (#481)
format_snapshot_text(&ObserverSnapshot) -> String pub-exported from
server crate. Entity labels as kind:entity_id sorted by distance,
room name stubbed as (unknown) until Gauntlet constants land.
10 unit tests. Consumed by tooling/test-client for --text mode.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:39:28 +01:00
jpmschweitzerandClaude Opus 4.6 f7712fb4b8 chore(meta): update changelog for Sprint 9 planning
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:32:38 +01:00
jpmschweitzerandClaude Opus 4.6 e3890117d0 chore(db): snapshot database with Sprint 9 ticket assignments
23 tickets assigned to Sprint 9 (Gauntlet) in planning status.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:32:31 +01:00
jpmschweitzerandClaude Opus 4.6 85a3e87d36 docs(sprints): add Sprint 9 Gauntlet briefing files
Sprint 9 theme: Gauntlet — test infrastructure backbone with test
client binary, Gauntlet rooms 1-3, golden file suite, and client QA
harness. 23 tickets across server (9), client (6), CI (6), audio (2).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:32:28 +01:00
jpmschweitzerandClaude Opus 4.6 0ed719f8b9 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:26:39 +01:00
jpmschweitzerandClaude Opus 4.6 053380103a feat(audio): add weapon aim lock and stance change audio assets for #440
Delivers final 2/6 interaction UI audio assets, completing ticket #440:
- sfx_weapon_aim_lock.ogg (0.5s, clinical targeting lock tone)
- sfx_stance_change.ogg (0.35s, soft mechanical stance toggle click)

Both insert-tech aesthetic, UI Sounds bus, non-positional. Generated
via Stable Audio Open, trimmed, LUFS-normalized, converted to ogg.
Updated docs/assets/audio/ui.md with UI-007 and UI-008 entries.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 01:26:27 +01:00
jpmschweitzerandClaude Opus 4.6 4af2197c59 fix(ci): address PR review — filter comments, trim whitespace, warn on missing scripts
Address all review comments from Hoshe and Tyre on PR #27:
- Remove 2>/dev/null from pre-pr-fixtures (critical: swallowed errors)
- Remove dead _file_type function
- Check 4: error on districts with no locations declared
- Check 5: print advisory message when skipping
- Check 8: cross-file line ID uniqueness (not just per-file)
- Check 9: document D-034 asymmetric relationships in docstring
- Document regex fallback rationale in _scan_knowledge
- Add D-035 decision trace to schema descriptions
- Use concrete protocol version in DEVOPS.md example
- Amend D-035 with focused (9th mood) and greeting (14th situation)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 00:23:21 +01:00
jpmschweitzerandClaude Opus 4.6 06f47747c7 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 22:44:15 +01:00
jpmschweitzerandClaude Opus 4.6 16cccda411 fix(schema): add missing dialogue mood and situation values
Adds 'focused' to mood enum and 'greeting' to situation enum in
dialogue-pool.schema.json. Both values are used by Sprint 7-8
dialogue content but were not added to the schema at the time.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 22:43:55 +01:00
jpmschweitzerandClaude Opus 4.6 65d3b5e50c feat(ci): add content cross-reference validation (9 checks)
Extends tooling/validate-content with Pass 2 cross-reference
validation via ContentIndex class. Nine checks:

1. canonical_id uniqueness (ERROR)
2. relationship target resolution (ERROR)
3. location slug resolution (ERROR)
4. dialogue location resolution (ERROR)
5. fact_id resolution (ERROR, advisory when catalogs empty)
6. triangle membership resolution (ERROR)
7. npc_count accuracy (WARNING)
8. dialogue line_id uniqueness (ERROR)
9. bidirectional relationship consistency (WARNING)

Pass 2 only runs if Pass 1 (schema) passes. Absorbs check-fact-ids
functionality. Spec from hoshe-round3.md Section 2.

Ticket: #464

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 22:43:47 +01:00
jpmschweitzerandClaude Opus 4.6 f06c8be313 feat(ci): add make pre-pr target and fixture staleness check
Implements make pre-pr chain: lint -> build -> test -> content
validation -> fixture staleness. Branch-specific variants:
pre-pr-server, pre-pr-client, pre-pr-content.

Fixture staleness is a blocker (exit 1) — stale fixtures cause
false positive client tests. Spec from hoshe-round3.md Section 5.

Tickets: #460, #465

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 22:43:40 +01:00
jpmschweitzerandClaude Opus 4.6 c0f6afa082 chore(db): snapshot database after Sprint 8 PR merges
7 client tickets closed (#435-437, #470, #476-478) after
PR #25 and PR #26 reviews completed and merged.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 18:29:14 +01:00
jpmschweitzer a5c30f0101 Merge remote-tracking branch 'origin/server' 2026-02-17 18:21:53 +01:00
jpmschweitzerandClaude Opus 4.6 7af85f126f chore(meta): update changelog for PR #26 review fixes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 18:13:07 +01:00
jpmschweitzerandClaude Opus 4.6 12d1fd505e fix(simulation): address PR #26 review comments (13 items)
Warnings fixed:
- Add WalkAway to all_player_action_variants_roundtrip test
- Warn and skip on unresolvable speaker_entity_id (was silent 0)
- Change MonologueState.shown_ids from Vec to HashSet (O(1) lookup)
- Add cross-plugin ordering: trigger_recognition_monologue after
  detect_anomalies (latent determinism bug)
- Add TODO for unreachable Secret trust tier

Suggestions addressed:
- Server-side range check for Talk verb in handle_talk (CLOSE_RANGE)
- Emit IncompleteInteraction before overwriting ActiveDialogue
- Add different_seed_produces_different_replay determinism test
- Replace panic with assert for unknown fixture naming convention
- Fix duplicate "Observe" label: ExamineNpc now uses "Examine NPC"
- Change DialogueCooldownTracker.used from Vec to BTreeMap (D-041)
- Add .after(process_talk_interaction) to process_walk_away ordering
- Collapse dead conditional in main.rs (both branches identical)

468 tests pass, 0 failures.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 18:12:45 +01:00
jpmschweitzerandClaude Opus 4.6 a5ab8238e1 chore(meta): update changelog for Sprint 8 server
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:42:16 +01:00
jpmschweitzerandClaude Opus 4.6 9c60325c2d chore(engine): update and add msgpack fixtures for protocol v8
Update existing snapshot fixtures for protocol v8 (dialogue_response
field). Add 14 raw boundary value fixtures and 5 snapshot boundary
tick fixtures for encoding edge case coverage.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:41:40 +01:00
jpmschweitzerandClaude Opus 4.6 b1fdeabb7c test(simulation): sprint 8 test suite — pause guards, registry, boundary, determinism
Add 50+ tests: pause guard suite (movement, unpause, roundtrip, stance,
interact, batch, tick_rate), EntityRegistry lifecycle (stale mapping,
re-register, unknown unregister), boundary value encode/roundtrip (41
values), encoding asymmetry (GDScript signed→Rust unsigned), malformed
batch rejection, determinism gauntlet (20-tick replay), per-fix
determinism unit tests, and recognition monologue integration tests.
Fix pause guard to block all actions except Pause/Unpause while paused.
Fixes #461-463, #466-469, #471-473, #479.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:41:33 +01:00
jpmschweitzerandClaude Opus 4.6 35f55cfa46 feat(simulation): dialogue pipeline, ContentSlug, and walk-away KG recording
Implement full dialogue selection pipeline (D-028): 4-layer filtering
engine with access tier, situation derivation, trust tier, and weighted
topic+mood scoring via SimRng. Add ContentSlug component for stable
content identity across save/load. Add walk-away KG recording with
IncompleteInteraction events per D-064 three-phase consequences. Bump
protocol to v8 with DialogueResponseEvent. Fixes #305, #427, #452.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:41:23 +01:00
jpmschweitzerandClaude Opus 4.6 695d2ac843 feat(perception): anomaly detection and recognition monologue during delay
Add AnomalyMarker component and detect_anomalies() system that flags
entities with KG relationship PersonOfInterest or Contradicted state
for urgent cognitive delay (0.3s vs 0.6s normal). Add
trigger_recognition_monologue() that fires monologue at delay START
(when grey blob appears), not at completion — the monologue IS the
recognition process per D-060. Includes v0.1 fallback recognition
lines and cooldown tracking. Fixes #450, #451.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:41:14 +01:00
jpmschweitzerandClaude Opus 4.6 ed7498cb24 feat(simulation): add --test-mode, --port, --seed CLI flags
Add CLI argument parsing for test infrastructure: --test-mode enables
deterministic seed (42) and warn-level tracing to stderr, --port allows
OS-assigned ports (--port 0), --seed overrides RNG seed. Prints
LISTENING:{port} to stdout after bind for test harness discovery.
Extracts setup_proof_room() for reuse. Fixes #459.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:41:05 +01:00
jpmschweitzerandClaude Opus 4.6 af8e20ab9a fix(simulation): determinism fixes — BTreeSet ordering, entity sort, mover sort
Replace HashSet with BTreeSet for visible_ids, sort visible_tiles by
coordinates, sort visible entities in snapshot by entity_id, and sort
movers by Entity bits in validate_movement. Required by D-010 principle 4
(deterministic simulation). Fixes #456, #457, #458.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:40:57 +01:00
jpmschweitzerandClaude Opus 4.6 2ab41a0f04 fix(client): address PR #25 review — 5 critical bugs, 4 warnings, 3 suggestions
Critical fixes:
- hide_dialogue() sent PAUSE instead of UNPAUSE, permanently freezing
  simulation after every dialogue (both reviewers)
- Confrontation monologue hardcoded in GDScript constant, violating
  D-042/D-020 — moved to ui-strings.yaml as dialogue.confrontation_beat
- Walk-away WASD didn't call set_input_as_handled(), letting movement
  event propagate and potentially stepping on the same frame
- is_dialogue_active() returned _is_showing only — interaction list
  could flash during 300ms fade gap. Now includes dialogue_active state
- Removed dead _last_dialogue_id / get_dialogue_id() state (never read)

Warnings addressed:
- Audio registry now scans res://audio/ recursively (subdirs registered)
- add_bus_effect guarded against duplicate calls in tests
- int64 encoder dead code tagged KNOWN-DEFECT, filed as ticket #516
- D-073 zone crossfade stub comment clarifies Sprint 9+ deferral
- listening_focus dip documents caller tick-gate responsibility (D-069/D-071)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 17:33:56 +01:00
jpmschweitzerandClaude Opus 4.6 4ccb73d364 chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 16:35:47 +01:00
jpmschweitzerandClaude Opus 4.6 afc433be34 test(client): add boundary, P0 regression, P1 fog/entity, protocol v7 tests
MessagePack boundary tests: 41 values (25 pos + 16 neg) with encode-
only verification, roundtrip, and Rust-style unsigned decode (#470).
P0 regressions: monologue carry-forward (Bug #5), camera stability
during pause (Bug #2) (#477). P1 tests: fog shader state (4), entity
lifecycle (2), pending recognition blob (1) using FogState named
constants (#478). Protocol v7: structured dialogue options with
response_id, priority, confrontation flag, malformed skip (#435).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 16:35:19 +01:00
jpmschweitzerandClaude Opus 4.6 be763908b2 refactor(client): replace fog byte magic numbers with named constants
Define VIS_HIDDEN/PERIPHERAL/FORWARD and EXP_UNEXPLORED/EXPLORED/
VISIBLE in FogState. Replaces 7 magic number usages in _resize() and
update_from_state(). Provides stable assertion targets for fog tests.
Implements #476.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 16:35:05 +01:00
jpmschweitzerandClaude Opus 4.6 bfc699c15d feat(ui): implement dialogue pipeline — selection, walk-away, confrontation
Protocol: decode current_dialogue with structured options {text,
response_id, priority, confrontation} and npc_entity_id (#435).
Dialogue box: priority sort, max 3 visible, RichTextLabel for BBCode
italic confrontation options (D-063), 1.5s monologue beat with audio
dip before confrontation send. Walk-away: WASD triggers WalkAway
input, 300ms fade, dialogue_active flag gates movement (D-064).
Implements #435, #437, #436.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 16:34:55 +01:00
jpmschweitzerandClaude Opus 4.6 9e6b859cdf feat(audio): add AudioManager autoload with 5-bus architecture
D-068 bus layout (Music, Ambient, WorldSFX, PlayerActions, UISounds),
directory-scan asset registry, spatial/non-spatial playback, D-069
audio dip profiles (dialogue, confrontation, listening_focus) with
low-pass filter sweep, and D-073 zone crossfade stub. No-op fallback
when audio assets absent. Implements #255.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 16:34:42 +01:00
jpmschweitzerandClaude Opus 4.6 600cfe506c chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 14:00:37 +01:00
jpmschweitzerandClaude Opus 4.6 a87c95a6eb docs(workshops): complete QA test architecture workshop
3-round workshop with 7 agents (Tyre, Dudley, Stig, Hoshe,
Justine, Gestalt, Ozzie) plus Qatux documenting. Produced:

- 59-item prioritized test backlog (60 tickets under epic #455)
- Gauntlet test world spec: 7 rooms + hub, 48 entities
- Test client binary spec (tooling/test-client/)
- Determinism fixes (3 patches, ~22 lines)
- Server --test-mode + --port 0 design
- Content cross-reference validation (9 checks)
- make pre-pr pipeline (6-step)
- 38 client tests prioritized
- Anti-tedium features (reset plate, hub teleport, WRONG button)
- Human tester walkthrough
- CI pipeline design (deferred but documented)

Sprint 8 scope: ~17.75 team-days across 26 tickets.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 14:00:15 +01:00
jpmschweitzerandClaude Opus 4.6 7043fd7e4f chore(skills): require file output in workshop skill
Agents were sending outputs as messages instead of writing files,
which prevented Qatux (documenter) from reading other agents' work.
Now each round task instructs agents to write to
docs/workshops/{name}/{agent}-roundN.md, and between-round steps
verify files exist before proceeding.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 13:59:55 +01:00
jpmschweitzerandClaude Opus 4.6 6bf075ed8e chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:27:28 +01:00
jpmschweitzerandClaude Opus 4.6 21edbfec19 docs(workshops): add test architecture workshop brief
4-track workshop targeting the class of bugs from Sprint 6-7: blocking
I/O, serialization boundaries, state desync, off-by-one encoding.
Participants: Tyre, Hoshe, Dudley, Stig. Covers integration test
architecture, serialization boundary tests, client test infrastructure,
and test gap prioritization. Includes catalogue of 6 real bugs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:26:41 +01:00
jpmschweitzerandClaude Opus 4.6 855dc72b58 docs(scope): update D-053 with client throttle and input model
Document client-side movement throttle rates per stance, hold-to-move
input model with composite diagonals, and crouch ticks-per-move value.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:26:34 +01:00
jpmschweitzerandClaude Opus 4.6 3a02fd0d2a feat(client): add camera anchor test suite
10 gdUnit4 tests verifying camera behavior: SimBridge test mode
connection, snapshot pipeline, player position extraction, camera
anchor in _ready(), smoothing disable/re-enable cycle, camera tracking
across frames, and player movement following.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:26:28 +01:00
jpmschweitzerandClaude Opus 4.6 8bf7f6e610 fix(client): entity lerp, fog shader safety, type fixes
Entity renderer: add framerate-independent position lerping so entities
slide between tiles instead of snapping. Tuned for Sprint snappiness
and Walk/Careful fluidity.

Fog shader: set ColorRect to transparent fallback so a shader load
failure doesn't paint solid white over the world. Track camera position
(not player position) so fog stays synced during smooth camera pan.
Restructure GLSL to avoid early return (some GPU drivers miscompile it).

Minor type fixes: typed Array[Vector2] in cursor_renderer tick drawing,
untyped Array in inventory_grid to avoid Godot typed-array cast issues.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:26:23 +01:00
jpmschweitzerandClaude Opus 4.6 bc875d607f fix(client): correct messagepack signed int boundary encoding
Off-by-one in all four signed int branches: upper bound used <= instead
of < (e.g., value <= 128 matched int8 instead of falling through to
uint8). Tick 128 was encoded as int8 -128, causing server deserialization
failure. Also remove stray debug prints from nil/false decode paths.

Fixes bug #4 (MessagePack encodes tick 128 as -128).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:26:13 +01:00
jpmschweitzerandClaude Opus 4.6 ee3ac75578 fix(client): add pause toggle, hold-to-move, snapshot event carry-forward
Three client input/bridge fixes:

1. Pause toggle: add UNPAUSE action and toggle logic based on
   GameState.game_time.tick_rate. Wire UNPAUSE in sim_bridge.gd.

2. Hold-to-move: replace press-event movement with polled _process()
   direction sampling. Composite diagonals via simultaneous keys
   (W+D → northeast). Client-side throttle per stance (D-053):
   Sprint=200ms, Walk=400ms, Careful=600ms, Crouch=800ms.

3. Snapshot carry-forward: when a newer snapshot overwrites an
   unconsumed one, carry forward current_monologue and current_dialogue
   so one-shot events aren't silently dropped.

Fixes bugs #5 (monologue lost on overwrite) and #6 (overwrite spam).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-16 23:26:07 +01:00