CLAUDE.md: add bookmarks/bookmarks/, opinion_modifiers/, and
religion_families/ to project structure tree.
MASTERPLAN.md: remove resolved trait_knows_hemalurgy item from M1.
REVIEW_NOTES.txt: update WARNING-05 to reflect that tiered attention
modifiers are now defined.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Expand M3 with custom education system (5 tracks × 4 tiers), dynasty
legacies (5 universal + 10 house-specific), custom death reasons (12),
and character nicknames (~15). Expand M4 with custom government types
(3), factions (5), vassal contracts (6 terms), secret types (8), hooks
(3), court types (3), and portrait modifier system (10 triggers).
Update MASTERPLAN scope to reflect all new systems.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Update MASTERPLAN.md to reflect new systems added to milestones:
- M3: custom tenets/doctrines, expanded holy sites, Inquisitor
holy order, Keeper Network secret society
- M4: council retheme + court positions, caste laws, innovation
eras, legend suppression
- M5: band council with crew roles
- M7: advanced council interactions, post-endgame throne choice
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add new systems across milestones: metal supply and scarcity (M2),
Royal Court artifact system with 9 core types (M3), 5 custom
Mistborn lifestyles replacing vanilla (~75 perks/events each), and
rethemed activities including multi-phase Noble Ball (M5). Also adds
stretch-goal artifacts (~20 types) and 8 Mistborn-specific activities
to M7.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add "The End of an Empire" bookmark with event planning, bookmark
game data, province history, and localization. Include project
masterplan and design ideas documents.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>