UI microcopy strings belong in the client data directory where the Godot client can load them directly, not in campaign content. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
UI microcopy strings belong in the client data directory where the Godot client can load them directly, not in campaign content. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>