refactor(content): move ui-strings.yaml to client/data/

UI microcopy strings belong in the client data directory where
the Godot client can load them directly, not in campaign content.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-13 17:54:55 +01:00
co-authored by Claude Opus 4.6
parent 15a4bcadd2
commit fe3232377d