Standardized YAML frontmatter on all 38 files with title, description, type, workshop, agent, and round fields. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
9.6 KiB
title, description, type, status, workshop, agent, round, created
| title | description | type | status | workshop | agent | round | created |
|---|---|---|---|---|---|---|---|
| Round 5 Notes | Qatux compilation of all round 5 sign-off reviews and corrections | workshop | archived | generator-architecture | 5 | 2026-02-27 |
Generator Architecture Workshop — Round 5 Notes
Workshop: Generator Architecture (#562) Round: 5 — Final Review Date: 2026-02-27 Compiled by: Qatux
Purpose
Round 5 was a sign-off round. All six participants reviewed workshop-outcomes.md for accuracy against their Round 4 canonical outputs. No new design proposals were made. Corrections only.
Sign-Off Status
| Agent | Role | Status | Corrections |
|---|---|---|---|
| Tyre | Technical Architect | Signed off with corrections | HIGH: WorldTier enum; MEDIUM: DistrictSkeleton fields; LOW: MobileMovementState |
| Miri | Worldbuilder | Signed off with corrections | D-READY-10 heritage correlations; D-READY-12 principle |
| Araminta | Visual Designer | Signed off with corrections | D-READY-6 terrain types; D-READY-9 domain; D-READY-13 vessel grammar; D-READY-5 stages |
| Nigel | Replayability Advocate | Signed off with corrections | Missing ComplexityTier→DramaDensity ceiling |
| Gestalt | Systems Design | Signed off with minor notes | complexity→complexity_tier naming |
| Ozzie | Player Experience | Signed off with one correction | D-READY-11 rooftop "determines" → "weights probability" |
All six sign-offs confirmed. Workshop is closed.
Corrections Applied to workshop-outcomes.md
C-R5-1 — WorldTier Enum Variant Names (HIGH)
Source: Tyre Round 5, Correction 1
The outcomes document used simplified/incorrect variant names. Corrected to Tyre's Round 4 canonical:
| Incorrect | Correct |
|---|---|
| Core | Epicenter |
| Regional | Regional (unchanged) |
| Local | Backwater |
| Transit | Passage |
| Dormant | Waypoint |
Constraint ceiling also corrected:
- Backwater → Full allowed (key game design insight: dense isolated community, network-insignificant ≠ budget-capped)
- Passage → Moderate (was: Transit → Minimal)
- Waypoint → Minimal (was: Dormant → Empty)
The original text "Local → Moderate max" materially prohibited the Backwater+Full case, which is one of the most important design combinations in the game.
C-R5-2 — ComplexityTier → DramaDensity Ceiling (MEDIUM)
Source: Nigel Round 5, Correction 2
The constraint chain was stated only halfway. Added second half:
ComplexityTier → DramaDensity ceiling: Full → any intensity; Moderate → Active max; Minimal → Quiescent max; Empty → Zero only (no storyteller activation possible).
A ComplexityTier::Empty district has no social fabric. The storyteller cannot activate drama there.
C-R5-3 — DistrictSkeleton Field List (MEDIUM)
Source: Tyre Round 5, Correction 2
Five identity/context fields missing from the Phase 1 diagram, replaced by fields from other participants' proposals without attribution. Added:
district_id: DistrictIdseed: u64district_type: DistrictTypecontext: DistrictContextaccess_points: Vec<AccessPoint>
Added "(source: multi-participant)" notes to vertical_structure and breach_only_zones (present in outcomes but not in Tyre's canonical struct). Added "(source: Miri/Gestalt; Phase 1 computed)" to derived_analysis.
C-R5-4 — D-READY-10 Heritage Root Correlations (HIGH)
Source: Miri Round 5
The heritage root ↔ informal zone type mapping was factually wrong:
- Dust was listed under
utilitarian_cover— incorrect. Dust communities have maximum communal observation; the only privacy available is negotiated. Dust →social_permission. - Iron was missing entirely. Labor function covers presence in Iron communities. Iron →
utilitarian_cover.
Corrected mapping: Frost/Stone → physical_distance; Tide/Vine/Dust → social_permission; Iron/Salt → utilitarian_cover.
C-R5-5 — D-READY-11 Rooftop Config Assignment (MEDIUM)
Source: Ozzie Round 5 + Araminta Round 5 (confirming)
"Heritage root determines which config is assigned" is wrong. Full determination kills the discovery moment — a Frost building with a rooftop bar is memorable precisely because it is unexpected.
Corrected: Heritage root weights the probability between Restricted and PublicWithHiddenLayer. The final config is seeded per-building. A minority of buildings of any heritage root must be configurable as the non-dominant type.
C-R5-6 — D-READY-13 MobileMovementState Missing Idle (LOW)
Source: Tyre Round 5, Correction 4
MobileMovementState was listed as (Docked / InTransit / InterSystem). Tyre's Round 4 canonical includes a fourth state:
Idle= vessel parked at a location but not docked to infrastructure (anchored ship, grounded shuttle)
Added to D-READY-13.
C-R5-7 — D-READY-13 Missing Vessel Visual Grammar Reference (MEDIUM)
Source: Araminta Round 5, Correction 3
D-READY-13 specified vessel structure and cultural grammar but had no source for how vessels look different from buildings. Added reference to Araminta's five-rule vessel visual grammar (araminta-round4.md §2):
- Exterior hull uses vessel-identity material, not zone palette
- Window tiles reveal exterior context (docked vs. in transit)
- Compression modifier tightens proportions throughout
- Section transitions use vessel-identity threshold elements
- Class stratification expressed through proportion, not palette change
C-R5-8 — D-READY-6 Terrain Type Numbering T5/T7 Transposed (MEDIUM)
Source: Araminta Round 5, Correction 1
The outcomes document had T5 = mountain and T7 = wetland. Neither is correct per Araminta's Round 3 specification:
- T5 = Coastal water (the terrain type referenced by D-READY-7's horizon view corridor guarantee)
- T6 = Beach/coastal margin
- T7 = Mountain/high terrain
- T8 = Desert/arid
"Wetland" was never in the original 8 types. Added note: if wetland terrain is needed, it requires design work as a new T9.
C-R5-9 — D-READY-9 Araminta's Authoring Domain Incomplete (MEDIUM)
Source: Araminta Round 5, Correction 2
Araminta's authoring domain was listed as "object sets, arrangement algorithms, lighting temperature." The full domain covers additional visual expression fields she specified in her Round 4 TOML schema:
- Floor surface variants (
[floor].variant_preference) - Overhead flora density and character (
[overhead].density_factor,[overhead].character) - Wall/structure material character (
[structure].primary_material,material_tone_shift) - Boundary material type (
[boundaries].fence_type)
Updated domain description accordingly.
C-R5-10 — D-READY-5 Destruction Stages and Palette Constraint (MEDIUM)
Source: Araminta Round 5, Correction 4
D-READY-5 referenced "Stage 2" and "Stage 3" without enumerating the full sequence. Added:
| Stage | Name | Visual state |
|---|---|---|
| 1 | Active | DamageOverlay rendering live |
| 2 | Fresh Aftermath | Structure breached; scorch, rubble, debris |
| 3 | Stabilized | Debris cleared; structural state permanent |
| 4 | Reconstruction | Scaffolding tiles, incomplete floors |
| 5 | Healed Scar | Functional; residual visual tells remain |
Added destruction palette constraint: corruption-only (no new colors introduced by destruction; single exception: #c8d8f0 open-sky tile when roof removed).
C-R5-11 — D-READY-12 Trauma Intensification Principle (MINOR)
Source: Miri Round 5
Added design principle framing to D-READY-12:
Trauma intensifies culture, it does not transform it. A stressed community becomes a more concentrated version of itself. Decay is toward the community's pre-trauma baseline, not toward a new equilibrium.
C-R5-12 — complexity → complexity_tier Field Naming (MINOR)
Source: Gestalt Round 5, Correction 2
complexity: ComplexityTier in the Phase 1 diagram corrected to complexity_tier: ComplexityTier to parallel world_tier naming convention.
Minor Notes Applied
- Q-NNN-b (departure schedule model): Added note that D-READY-13 resolves this — recommend closing before sprint planning.
- Q-NNN-f (assassination difficulty synthesis): Clarified that on-demand computation is display-only; game logic uses Phase 1
DerivedDistrictAnalysisvalue. - Key Tensions table: Updated WorldTier canonical values from old names to new.
Notes for D-Record Filing
The following items were identified as issues in the D-records to be filed, not errors in the outcomes document:
GuaranteeAuditResultstruct (Tyre Round 5, Correction 6): Tyre's Round 4 struct was missingnon_institutional_route,egress_multiplicity,horizon_view_corridor,breach_only_zone,rooftop_discoveryin the Tier 2/3 sections. These should be added when filing the D-record for D-READY-2/D-READY-8.Dockedstate struct (Tyre Round 5, Correction 5b): The outcomes doc assertedscheduled_departureexisted in the canonical struct, but Tyre's Round 4 struct was incomplete. Corrected to clarify these fields must be added at implementation time. Bothdocked_since: SimTickandscheduled_departure: Option<SimTick>are required — applied directly to D-READY-13 text.
Post-Correction Status
- Workshop-outcomes.md: all 12 corrections applied. Document is accurate for all six domains.
- 14 D-records remain ready for filing.
- Q-NNN-b recommended for closure (resolved by D-READY-13).
- Q-NNN-d (DramaDensity naming 3 vs 5 levels) remains open for sprint work. Nigel preference on record: preserve
Flashpointas distinct peak value.
Round 5 complete. Workshop closed.