Insert/HUD wireframe and visual specification (#314) — pixel-precise layout for the neural lattice overlay HUD with dual character variants (smuggler social network view, detective investigation overlay)
Covers: time display, entity markers, location labels, border arrows, commission grid, inventory icons, stance indicator, and all interaction states (active, inactive, hover, dialogue, high perception load)
Includes Appendix A implementation notes for Stig (#263 time display) with anchor coordinates, ObserverSnapshot requirements, and lattice_profile boolean logic
Tickets
#314: Insert/HUD wireframe and spec — dual character variants (done)
Test plan
Visual review: wireframe mockups match D-033 entity colors, D-048 insert overlay spec, and visual-grammar-v01.md section 7
Spec consistency: all coordinates, sizes, and colors cross-referenced against visual grammar and decision files
Integration: Stig (#263) can implement time display from Appendix A without ambiguity
## Summary
- Insert/HUD wireframe and visual specification (#314) — pixel-precise layout for the neural lattice overlay HUD with dual character variants (smuggler social network view, detective investigation overlay)
- Covers: time display, entity markers, location labels, border arrows, commission grid, inventory icons, stance indicator, and all interaction states (active, inactive, hover, dialogue, high perception load)
- Includes Appendix A implementation notes for Stig (#263 time display) with anchor coordinates, ObserverSnapshot requirements, and lattice_profile boolean logic
## Tickets
- #314: Insert/HUD wireframe and spec — dual character variants (done)
## Test plan
- [ ] Visual review: wireframe mockups match D-033 entity colors, D-048 insert overlay spec, and visual-grammar-v01.md section 7
- [ ] Spec consistency: all coordinates, sizes, and colors cross-referenced against visual grammar and decision files
- [ ] Integration: Stig (#263) can implement time display from Appendix A without ambiguity
Pixel-precise wireframe and visual specification for the neural lattice
overlay HUD (#314). Covers smuggler (social network view) and detective
(investigation overlay) variants via lattice_profile parameter.
Specifies: time display, entity markers, location labels, border arrows,
commission grid, inventory icons, stance indicator, and all interaction
states. Includes implementation notes for Stig (#263 time display).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
Tickets
Test plan
PR Review: visual → main (#60)
Hoshe (QA): APPROVE
Summary: Comprehensive, internally consistent spec. Decision cross-references are accurate throughout.
Araminta (Art Direction): APPROVE
Summary: Diegetic-first principle holds throughout. Dual-variant architecture is clean. Ready to unblock #263.
Verdict: APPROVED
Test comment — ignore, verifying tea-comment wrapper.
Pull request closed