Commit Graph
10 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Fable 5 8da9670e0f feat(simulation): feature-name pipeline wired + legacy window_granularity u32 retired (T-1169, T-1159)
One commit for two tickets whose changes share the bridge/plugin
plumbing files. T-1169 connects the three dormant feature-name pieces:
atlas_feature_names populated at regen (17,891 rows — 15,190 mountain,
2,701 river — via populate_atlas_feature_names mirroring the city-names
importer; systems.db regenerated, stamp fresh), attach_feature_names
wired into the cascade's Topography block with name pools threaded
DB-free through AnalyzeBody (D-225 pattern) and assignments stored on
Layer1Output/BodyWorldState for future consumers, and a
FeatureNamesRequest/Response read proxy as the bridge's 7th tagged
envelope (D-236 pattern, both SimBridge impls). Client label DRAW is
deliberately NOT here — implementation proved both river and mountain
labels need a wire-carried position (the pool is position-free; course
polylines aren't correlated with the named attractors by construction) —
deferred to T-1195's single design pass. cascade_layer1 golden re-pinned
(additive feature_names field).

T-1159 retires the legacy u32 granularity field fully shadowed by
window_granularity_v2: AtlasLayerRequest.window_granularity,
DistrictWindowLayer.granularity echo, the u32::MAX sentinel, and
resolve_window_granularity are gone server-side; client encode paths and
the caller-less atlas_window_cache legacy key component dropped;
msgpack fixtures regenerated; the T-1150 aliasing regression test now
drives through the surviving enum field. The district_window carrier
itself survives byte-compatible per D-255(c).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 16:10:27 +02:00
jpmschweitzerandClaude Fable 5 172ce124c8 feat(simulation): T-1137 windowed district layer — queue-served, coalesced, determinism-tested (D-226 T-1124 SS1-SS4)
AtlasLayerRequest gains window_center/window_n (serde-default, absent
= whole-body, wire back-compat; demux untouched — up_to stays the
discriminator). DistrictWindowLayer echoes center/n + six parallel
arrays (morphology, elev_q, temp_dc i16 with the region sentinel,
moisture_q, vegetation incl Marine=6, glaciation).

Serving per the amendment's binding model: NEVER inline —
GenWorkItem::DeriveWindow rides the Rayon queue, completion drain
caches into DistrictWindowCache (bounded FIFO 256; no staleness by
D-227 purity, capacity bound only), serve_district_window polls the
cache and returns Pending-shaped None until derived. Per-connection
coalescing: submit_window supersedes a still-pending item for the
same (ConnectionId, body) — the surviving item is the newer one,
proven by dedicated tests.

TerrainAnalysis decision (option b, numbers in ticket/PR): re-derive
via run_layer1 in the DeriveWindow branch rather than caching ~1.5MB
x 50 LRU slots (~100MB permanent, the exact D-203 bloat T-1044's own
text guarded against); ~45ms one-time on the Rayon path, invisible to
the tick thread. T-1044 confirmed within-cascade-only (cascade.rs:358
still drops the analysis before BodyWorldState) — the fork was open.

Window derive loop promoted from aliveness_probe::render_window_panels;
determinism promoted from probe-only proof to a real test (two passes
byte-identical). New fixture atlas_response_ready_with_window
exercises all six arrays incl. the airless sentinel and Marine; three
existing fixtures gain district_window: None. Server clamps window_n
to 1..=DISTRICT_WINDOW_MAX_N=64 (never trust the wire).

1774/1774 lib + 19/19 bridge_tcp green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 12:13:59 +02:00
jpmschweitzerandClaude Fable 5 8165c61186 feat(simulation): T-1119 QuarterFootprintLayer — server half (touch points 1-2) + populated wire fixtures
ZoningType gains PartialOrd/Ord (DistrictType T-994 mirror) for the
dominant_zoning declaration-order tie-break. layer_proxy:
QuarterFootprintEntry/QuarterFootprintLayer (BTreeMap keyed by
city_id; density_avg_pct floor-mean, dominant_* mode with
declaration-order tie-break, landmark/corridor counts) +
build_quarter_footprint_layer gated None on empty state.quarters;
sixth AtlasLayerResponse field wired into all construction sites;
growth-ceiling doc updated to say the whole-body budget is consumed
(what carries a seventh is T-1124's design, resolved in the same
branch's amendment). Placements whose derived Layer4Quarter id is not
yet in state.quarters are SKIPPED (skeleton gen is async Low-priority
— entries may be a proper subset; client decodes defensively). Stale
TODO(#957) removed (premise predates T-957 landing).

Tie-break bug caught by its own test: Iterator::max_by_key over a
BTreeMap returns the LAST max on ties — backwards from
declaration-order-first; replaced with an explicit forward walk that
replaces only on strictly-greater count.

gen_fixtures: populated RegionGridLayer (T-1118 replay coverage) +
QuarterFootprintLayer literals in the ready fixture; msgpack fixtures
regenerated via make fixtures. Note: landmark_count is inert on real
data today (BlockSkeleton.landmark hardcoded None until landmark
placement lands); fixtures use non-zero counts to exercise the logic.

5 new unit tests + populated round-trip; atlas:: 549 green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 12:03:28 +02:00
jpmschweitzerandClaude Fable 5 4f52abd532 feat(simulation): wire region climate layer into the cascade + proxy (T-1113, D-243)
CascadeLayer::Region appended per the enum's append-only Ord rule (depends only on seed/body_params/heightmap dims — documented); BodyWorldState.regions BTreeMap per the districts precedent; RegionGridLayer dense row-major all-integer encoding (season/weather repr(u8) discriminants, mean_temp deci-degC i16 with i16::MIN airless sentinel, moisture_q u8); build_region_grid mirrors build_district_grid; protocol.gd region_grid passthrough (visual overlay deliberately out of scope); wire fixtures regenerated via make fixtures. atlas:: suite 507 green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 18:51:43 +02:00
jpmschweitzerandClaude Fable 5 845737617c feat(client): atlas roads/settlements overlays + legend + server-API data delivery (T-960, T-949)
T-960: gen_l2_roads (MaintenanceAuthority-colored polylines, rail styling, junction markers) + gen_l3_settlements (size-scaled markers, capital shape, name labels) overlays — cities render on generated bodies for the first time; left-side generation legend panel (D-226 item 3, data-driven per-overlay spec, implant component library); protocol.gd decodes road_graph/settlements + the two new response types. T-949: system_index/atlas_app/overview_screen migrated off the direct star_map_data.json read to StarMapRequest over the bridge (loading state + replay-on-connect, no silent file fallback); atlas_viewer _load_markers requests CityNamesResponse for non-Sol bodies; Sol keeps the legacy authored markers.json geometry read (D-236/T-1073, load-bearing guard). Lead fix: _send_star_map_request now carries the same guard as request_star_map — the autoload's _star_map_wanted leaked across gdUnit suites and the unguarded replay-on-CONNECTED crashed 8 pre-existing flow tests on a Nil bridge; reset_test_state clears the flag. Fixtures regenerated via gen_fixtures (road/settlement samples). Full suite 2946/2946.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 15:45:54 +02:00
jpmschweitzerandClaude Opus 4.8 b73b4e6d92 feat(simulation): Layer-1 water bearing + D-234 waterfront rule (#957)
Close the last D-234 piece — terrain water-direction extraction wired through
to founding orientation and the quarter waterfront rule:

- Layer 1: TerrainAnalysis::water_bearing — 8-octant integer bearing toward the
  nearest water from the water_dist gradient (D-010, no atan2). Stored on
  GeographicAttractor.water_bearing (360 = none).
- #956 founding orientation: coastal/river settlements now get a real
  water-facing bearing (the anchoring attractor's), replacing the 0 stub.
- #957 waterfront rule (D-234b): the water-facing quarter edge (from the
  settlement's Coastal founding orientation) drops its block setback to 0 so
  buildings present flush to the quay (dock-orthogonal). Typed Edge + coastal_edge
  + per-block gating.

Golden + atlas_response fixture rebaked (additive water_bearing field only).
8 new tests. All integer-deterministic (D-010).

Pending: the waterfront rule reads context.founding_orientation, which
city_context_reader still stubs to Cardinal — real per-settlement orientation
reaches quarter generation once the Layer-3 placement -> Layer-4 GenerateSkeleton
dispatch is wired (the remaining cross-layer integration).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 10:22:14 +02:00
jpmschweitzerandClaude Opus 4.8 31d7870823 test(simulation): rebake golden + atlas fixture for Layer-3 enrichment (#956)
DrainageBasin gained a territorial_status field, so the Layer-1 golden and the
atlas_response msgpack fixture pick it up. Both changes are additive/
representational — basin/attractor/river selection is unchanged.

- cascade_golden.rs: pass None dominant_faction; golden rebaked (only
  "territorial_status": "FrontierUnclaimed" added per basin).
- gen_fixtures.rs: set the new field in the atlas_response generator; fixture
  regenerated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 14:57:18 +02:00
jpmschweitzerandClaude Opus 4.8 adce12035a fix(simulation): route atlas_response fixtures in the serialize test
all_fixtures_deserialize panicked with "unknown fixture naming
convention: atlas_response_ready" — the test reads every .msgpack in
client/tests/fixtures/msgpack but had no branch for the atlas_response
prefix (the AtlasLayerResponse fixtures gen_fixtures emits, #969). A
pre-existing gap (present on main; the suite isn't gated by the pre-push
hook, which runs cargo-deny/ruff/JSON/stamp, not cargo test).

Add an atlas_response branch deserializing AtlasLayerResponse, and
regenerate atlas_response_ready.msgpack so its bytes match the now-integer
GeographicAttractor types (#955).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-03 16:31:19 +02:00
jpmschweitzerandClaude Opus 4.7 adbd7f6744 fix(simulation): Layer-1 self-describing grid dims + Moore basin trace (#960)
Two Layer-1 generation fixes surfaced by the per-layer atlas viewer:

- Layer1Output now carries grid_w/grid_h (the downsampled working-grid the
  positions live in). The client maps overlays from these, so the scale is
  correct for any source heightmap resolution rather than assuming the texture
  size — fixes overlays projecting at half scale into a corner.
- Drainage basin boundaries are traced as ordered, non-self-crossing contours
  via Moore-neighbour tracing instead of an angle-from-centroid sort. The sort
  produced star-shaped, self-crossing polygons for concave basins that rendered
  as straight chords across the map.

Golden (cascade_layer1.json) and the cross-language atlas_response_ready
fixture regenerated. 100 atlas lib tests + the new tracer test pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 10:02:32 +02:00
jpmschweitzerandClaude Opus 4.7 a9ba8ba90c feat(client): atlas layer-stream codec — encode request / decode response (#960, D-225)
Client half of the layer-stream protocol (codec only; transport wiring next).
- protocol.gd: encode_atlas_layer_request (bare {body_id, up_to} map so the
  server demux routes it to the proxy, not the PlayerInput array) and
  decode_atlas_layer_response (-> {body_id, status, error, layer1}; returns null
  for non-atlas frames, e.g. a snapshot, so receive_bytes can disambiguate).
- gen_fixtures.rs: cross-language fixtures (atlas_response_ready/pending/
  not_found) from real rmp_serde output, matching the test_protocol.gd pattern.
- test_protocol.gd: 5 tests decode the fixtures + verify a snapshot is not
  mistaken for a response + the request encodes to the right shape. 68/68 pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-24 18:25:41 +02:00