feat(client): atlas layer-stream codec — encode request / decode response (#960, D-225)
Client half of the layer-stream protocol (codec only; transport wiring next).
- protocol.gd: encode_atlas_layer_request (bare {body_id, up_to} map so the
server demux routes it to the proxy, not the PlayerInput array) and
decode_atlas_layer_response (-> {body_id, status, error, layer1}; returns null
for non-atlas frames, e.g. a snapshot, so receive_bytes can disambiguate).
- gen_fixtures.rs: cross-language fixtures (atlas_response_ready/pending/
not_found) from real rmp_serde output, matching the test_protocol.gd pattern.
- test_protocol.gd: 5 tests decode the fixtures + verify a snapshot is not
mistaken for a response + the request encodes to the right shape. 68/68 pass.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -726,6 +726,47 @@ static func encode_request_bookmark_catalog() -> PackedByteArray:
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return result.value
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## Encode an AtlasLayerRequest (#969, D-225) for the layer-stream proxy.
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## A bare map {body_id, up_to} — NOT the Vec<PlayerInput> array — so the server's
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## frame demux routes it to the atlas proxy. up_to is a CascadeLayer unit variant
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## (bare string: "Heightmap" | "Topography").
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static func encode_atlas_layer_request(body_id: String, up_to: String = "Topography") -> PackedByteArray:
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var msg := {"body_id": body_id, "up_to": up_to}
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var result = _mp().encode(msg)
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if result.status != null:
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push_error("Protocol: encode_atlas_layer_request failed: %s" % result.status)
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return PackedByteArray()
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return result.value
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## Decode an AtlasLayerResponse (#969, D-225). Returns a Dictionary
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## {body_id, status, error, layer1}, or null if the bytes are not an atlas
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## response (no "status" key — e.g. an ObserverSnapshot). status is the variant
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## name ("Ready"|"Pending"|"NotFound"|"Error"); error holds the message for the
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## Error variant. layer1 is the raw decoded Layer1Output map, or null.
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static func decode_atlas_layer_response(bytes: PackedByteArray) -> Variant:
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var result = _mp().decode(bytes)
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if result.status != null:
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return null
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var raw = result.value
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if not raw is Dictionary or not raw.has("status"):
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return null
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var status_raw = raw["status"]
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var status := ""
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var error := ""
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if status_raw is String:
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status = status_raw
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elif status_raw is Dictionary and status_raw.has("Error"):
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status = "Error"
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error = str(status_raw["Error"])
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return {
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"body_id": raw.get("body_id", ""),
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"status": status,
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"error": error,
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"layer1": raw.get("layer1"),
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}
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## Encode a ConfirmBookmark action (#614, #680).
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## Struct variant with bookmark_id and starting_location_id.
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static func encode_confirm_bookmark(bookmark_id: String, starting_location_id: String) -> PackedByteArray:
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@@ -0,0 +1 @@
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ƒ§body_id¥ghost¦status¨NotFound¦layer1À
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@@ -0,0 +1 @@
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�body_id二J1c存tatus判ending奸ayer1�
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Binary file not shown.
@@ -463,3 +463,51 @@ func test_encode_confirm_bookmark_roundtrip() -> void:
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var data: Dictionary = entry["action_data"]
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assert_that(data["bookmark_id"]).is_equal("bm_tycoon_arion")
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assert_that(data["starting_location_id"]).is_equal("loc_arion_prime")
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# -- Atlas layer-stream protocol (#969, D-225) ---------------------------------
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func test_decode_atlas_response_ready() -> void:
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var bytes := _load_fixture("atlas_response_ready")
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var resp = Protocol.decode_atlas_layer_response(bytes)
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assert_that(resp).is_not_null()
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assert_that(resp.body_id).is_equal("GJ1c")
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assert_that(resp.status).is_equal("Ready")
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assert_that(resp.layer1).is_not_null()
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assert_that(resp.layer1.river_network.river_cells.size()).is_equal(2)
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assert_that(resp.layer1.attractors.size()).is_equal(1)
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assert_that(resp.layer1.attractors[0].attractor_type).is_equal("CoastalAccess")
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assert_that(resp.layer1.attractors[0].sub_biome).is_equal("CoastalLowland")
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func test_decode_atlas_response_pending() -> void:
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var bytes := _load_fixture("atlas_response_pending")
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var resp = Protocol.decode_atlas_layer_response(bytes)
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assert_that(resp).is_not_null()
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assert_that(resp.status).is_equal("Pending")
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assert_that(resp.layer1).is_null()
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func test_decode_atlas_response_not_found() -> void:
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var bytes := _load_fixture("atlas_response_not_found")
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var resp = Protocol.decode_atlas_layer_response(bytes)
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assert_that(resp.status).is_equal("NotFound")
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func test_snapshot_is_not_decoded_as_atlas_response() -> void:
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# Disambiguation: an ObserverSnapshot has no "status" key, so the atlas
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# decoder rejects it. receive_bytes relies on this to route correctly.
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var bytes := _load_fixture("snapshot_empty")
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assert_that(Protocol.decode_atlas_layer_response(bytes)).is_null()
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func test_encode_atlas_request_shape() -> void:
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var bytes := Protocol.encode_atlas_layer_request("GJ1c", "Topography")
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assert_that(bytes.size()).is_greater(0)
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var raw: Variant = Messagepack.decode(bytes)
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assert_that(raw.status).is_null()
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assert_that(raw.value is Dictionary).is_true()
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assert_that(raw.value["body_id"]).is_equal("GJ1c")
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assert_that(raw.value["up_to"]).is_equal("Topography")
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# A request is a map with no "status" — must not be mistaken for a response.
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assert_that(Protocol.decode_atlas_layer_response(bytes)).is_null()
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@@ -1,7 +1,13 @@
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//! Generate MessagePack fixture files for cross-language testing (D-030 Layer 1).
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//! Run with: cargo test --test gen_fixtures -- --ignored
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use settled_reach_server::atlas::body_world_state::{DrainageBasin, RiverNetwork};
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use settled_reach_server::atlas::layer1::Layer1Output;
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use settled_reach_server::atlas::layer_proxy::{AtlasLayerResponse, AtlasLayerStatus};
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use settled_reach_server::bridge::types::*;
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use settled_reach_server::simulation::generator::{
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AttractorType, GeographicAttractor, SubBiomeVariant,
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};
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use settled_reach_server::simulation::poi::PoiCategory;
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use settled_reach_server::simulation::time::{DayPhase, TickRate};
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use std::fs;
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@@ -529,3 +535,60 @@ fn generate_snapshot_with_bookmark_catalog() {
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rmp_serde::to_vec_named(&snapshot).expect("serialize snapshot_with_bookmark_catalog");
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write_fixture("snapshot_with_bookmark_catalog", &bytes);
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}
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/// Atlas layer-stream responses (#969, D-225) — the client decodes these to
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/// render the per-layer Atlas overlays (#960). Covers Ready (with a small
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/// Layer1Output), Pending, and NotFound.
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#[test]
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#[ignore] // Run manually: cargo test --test gen_fixtures -- --ignored
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fn generate_atlas_layer_response_fixtures() {
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let layer1 = Layer1Output {
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body_id: "GJ1c".into(),
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river_network: RiverNetwork {
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river_cells: vec![(12, 58), (12, 59)],
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confluences: vec![],
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mouths: vec![(12, 58)],
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},
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drainage_basins: vec![DrainageBasin {
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basin_id: 1,
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boundary: vec![(0, 0), (0, 10), (10, 10), (10, 0)],
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area_pct: 0.42,
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}],
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attractors: vec![GeographicAttractor {
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position: (12, 58),
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attractor_type: AttractorType::CoastalAccess,
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strength: 0.9,
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sub_biome: SubBiomeVariant::CoastalLowland,
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terrain_modification_cost: 1.7,
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}],
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};
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let ready = AtlasLayerResponse {
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body_id: "GJ1c".into(),
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status: AtlasLayerStatus::Ready,
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layer1: Some(layer1),
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};
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write_fixture(
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"atlas_response_ready",
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&rmp_serde::to_vec_named(&ready).unwrap(),
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);
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let pending = AtlasLayerResponse {
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body_id: "GJ1c".into(),
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status: AtlasLayerStatus::Pending,
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layer1: None,
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};
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write_fixture(
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"atlas_response_pending",
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&rmp_serde::to_vec_named(&pending).unwrap(),
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);
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let not_found = AtlasLayerResponse {
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body_id: "ghost".into(),
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status: AtlasLayerStatus::NotFound,
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layer1: None,
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};
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write_fixture(
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"atlas_response_not_found",
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&rmp_serde::to_vec_named(¬_found).unwrap(),
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);
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}
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