feat(client): atlas layer-stream codec — encode request / decode response (#960, D-225)

Client half of the layer-stream protocol (codec only; transport wiring next).
- protocol.gd: encode_atlas_layer_request (bare {body_id, up_to} map so the
  server demux routes it to the proxy, not the PlayerInput array) and
  decode_atlas_layer_response (-> {body_id, status, error, layer1}; returns null
  for non-atlas frames, e.g. a snapshot, so receive_bytes can disambiguate).
- gen_fixtures.rs: cross-language fixtures (atlas_response_ready/pending/
  not_found) from real rmp_serde output, matching the test_protocol.gd pattern.
- test_protocol.gd: 5 tests decode the fixtures + verify a snapshot is not
  mistaken for a response + the request encodes to the right shape. 68/68 pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-24 18:25:41 +02:00
co-authored by Claude Opus 4.7
parent 1bece0b201
commit a9ba8ba90c
6 changed files with 154 additions and 0 deletions
+41
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@@ -726,6 +726,47 @@ static func encode_request_bookmark_catalog() -> PackedByteArray:
return result.value
## Encode an AtlasLayerRequest (#969, D-225) for the layer-stream proxy.
## A bare map {body_id, up_to} — NOT the Vec<PlayerInput> array — so the server's
## frame demux routes it to the atlas proxy. up_to is a CascadeLayer unit variant
## (bare string: "Heightmap" | "Topography").
static func encode_atlas_layer_request(body_id: String, up_to: String = "Topography") -> PackedByteArray:
var msg := {"body_id": body_id, "up_to": up_to}
var result = _mp().encode(msg)
if result.status != null:
push_error("Protocol: encode_atlas_layer_request failed: %s" % result.status)
return PackedByteArray()
return result.value
## Decode an AtlasLayerResponse (#969, D-225). Returns a Dictionary
## {body_id, status, error, layer1}, or null if the bytes are not an atlas
## response (no "status" key — e.g. an ObserverSnapshot). status is the variant
## name ("Ready"|"Pending"|"NotFound"|"Error"); error holds the message for the
## Error variant. layer1 is the raw decoded Layer1Output map, or null.
static func decode_atlas_layer_response(bytes: PackedByteArray) -> Variant:
var result = _mp().decode(bytes)
if result.status != null:
return null
var raw = result.value
if not raw is Dictionary or not raw.has("status"):
return null
var status_raw = raw["status"]
var status := ""
var error := ""
if status_raw is String:
status = status_raw
elif status_raw is Dictionary and status_raw.has("Error"):
status = "Error"
error = str(status_raw["Error"])
return {
"body_id": raw.get("body_id", ""),
"status": status,
"error": error,
"layer1": raw.get("layer1"),
}
## Encode a ConfirmBookmark action (#614, #680).
## Struct variant with bookmark_id and starting_location_id.
static func encode_confirm_bookmark(bookmark_id: String, starting_location_id: String) -> PackedByteArray:
@@ -0,0 +1 @@
ƒ§body_id¥ghost¦status¨NotFound¦layer1À
@@ -0,0 +1 @@
body_id二J1c存tatus判ending奸ayer1
Binary file not shown.
+48
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@@ -463,3 +463,51 @@ func test_encode_confirm_bookmark_roundtrip() -> void:
var data: Dictionary = entry["action_data"]
assert_that(data["bookmark_id"]).is_equal("bm_tycoon_arion")
assert_that(data["starting_location_id"]).is_equal("loc_arion_prime")
# -- Atlas layer-stream protocol (#969, D-225) ---------------------------------
func test_decode_atlas_response_ready() -> void:
var bytes := _load_fixture("atlas_response_ready")
var resp = Protocol.decode_atlas_layer_response(bytes)
assert_that(resp).is_not_null()
assert_that(resp.body_id).is_equal("GJ1c")
assert_that(resp.status).is_equal("Ready")
assert_that(resp.layer1).is_not_null()
assert_that(resp.layer1.river_network.river_cells.size()).is_equal(2)
assert_that(resp.layer1.attractors.size()).is_equal(1)
assert_that(resp.layer1.attractors[0].attractor_type).is_equal("CoastalAccess")
assert_that(resp.layer1.attractors[0].sub_biome).is_equal("CoastalLowland")
func test_decode_atlas_response_pending() -> void:
var bytes := _load_fixture("atlas_response_pending")
var resp = Protocol.decode_atlas_layer_response(bytes)
assert_that(resp).is_not_null()
assert_that(resp.status).is_equal("Pending")
assert_that(resp.layer1).is_null()
func test_decode_atlas_response_not_found() -> void:
var bytes := _load_fixture("atlas_response_not_found")
var resp = Protocol.decode_atlas_layer_response(bytes)
assert_that(resp.status).is_equal("NotFound")
func test_snapshot_is_not_decoded_as_atlas_response() -> void:
# Disambiguation: an ObserverSnapshot has no "status" key, so the atlas
# decoder rejects it. receive_bytes relies on this to route correctly.
var bytes := _load_fixture("snapshot_empty")
assert_that(Protocol.decode_atlas_layer_response(bytes)).is_null()
func test_encode_atlas_request_shape() -> void:
var bytes := Protocol.encode_atlas_layer_request("GJ1c", "Topography")
assert_that(bytes.size()).is_greater(0)
var raw: Variant = Messagepack.decode(bytes)
assert_that(raw.status).is_null()
assert_that(raw.value is Dictionary).is_true()
assert_that(raw.value["body_id"]).is_equal("GJ1c")
assert_that(raw.value["up_to"]).is_equal("Topography")
# A request is a map with no "status" — must not be mistaken for a response.
assert_that(Protocol.decode_atlas_layer_response(bytes)).is_null()
+63
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@@ -1,7 +1,13 @@
//! Generate MessagePack fixture files for cross-language testing (D-030 Layer 1).
//! Run with: cargo test --test gen_fixtures -- --ignored
use settled_reach_server::atlas::body_world_state::{DrainageBasin, RiverNetwork};
use settled_reach_server::atlas::layer1::Layer1Output;
use settled_reach_server::atlas::layer_proxy::{AtlasLayerResponse, AtlasLayerStatus};
use settled_reach_server::bridge::types::*;
use settled_reach_server::simulation::generator::{
AttractorType, GeographicAttractor, SubBiomeVariant,
};
use settled_reach_server::simulation::poi::PoiCategory;
use settled_reach_server::simulation::time::{DayPhase, TickRate};
use std::fs;
@@ -529,3 +535,60 @@ fn generate_snapshot_with_bookmark_catalog() {
rmp_serde::to_vec_named(&snapshot).expect("serialize snapshot_with_bookmark_catalog");
write_fixture("snapshot_with_bookmark_catalog", &bytes);
}
/// Atlas layer-stream responses (#969, D-225) — the client decodes these to
/// render the per-layer Atlas overlays (#960). Covers Ready (with a small
/// Layer1Output), Pending, and NotFound.
#[test]
#[ignore] // Run manually: cargo test --test gen_fixtures -- --ignored
fn generate_atlas_layer_response_fixtures() {
let layer1 = Layer1Output {
body_id: "GJ1c".into(),
river_network: RiverNetwork {
river_cells: vec![(12, 58), (12, 59)],
confluences: vec![],
mouths: vec![(12, 58)],
},
drainage_basins: vec![DrainageBasin {
basin_id: 1,
boundary: vec![(0, 0), (0, 10), (10, 10), (10, 0)],
area_pct: 0.42,
}],
attractors: vec![GeographicAttractor {
position: (12, 58),
attractor_type: AttractorType::CoastalAccess,
strength: 0.9,
sub_biome: SubBiomeVariant::CoastalLowland,
terrain_modification_cost: 1.7,
}],
};
let ready = AtlasLayerResponse {
body_id: "GJ1c".into(),
status: AtlasLayerStatus::Ready,
layer1: Some(layer1),
};
write_fixture(
"atlas_response_ready",
&rmp_serde::to_vec_named(&ready).unwrap(),
);
let pending = AtlasLayerResponse {
body_id: "GJ1c".into(),
status: AtlasLayerStatus::Pending,
layer1: None,
};
write_fixture(
"atlas_response_pending",
&rmp_serde::to_vec_named(&pending).unwrap(),
);
let not_found = AtlasLayerResponse {
body_id: "ghost".into(),
status: AtlasLayerStatus::NotFound,
layer1: None,
};
write_fixture(
"atlas_response_not_found",
&rmp_serde::to_vec_named(&not_found).unwrap(),
);
}