feat(simulation): wire region climate layer into the cascade + proxy (T-1113, D-243)
CascadeLayer::Region appended per the enum's append-only Ord rule (depends only on seed/body_params/heightmap dims — documented); BodyWorldState.regions BTreeMap per the districts precedent; RegionGridLayer dense row-major all-integer encoding (season/weather repr(u8) discriminants, mean_temp deci-degC i16 with i16::MIN airless sentinel, moisture_q u8); build_region_grid mirrors build_district_grid; protocol.gd region_grid passthrough (visual overlay deliberately out of scope); wire fixtures regenerated via make fixtures. atlas:: suite 507 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -774,11 +774,12 @@ static func decode_atlas_layer_response(bytes: PackedByteArray) -> Variant:
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## road_graph/settlements (T-960): passthrough fields for the L2 road/rail
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## graph and L3 settlement placements, mirroring the district_grid precedent
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## (T-1046) — raw decoded maps/arrays, no further client-side reshaping.
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## Key names "road_graph"/"settlements" are the CONFIRMED wire contract —
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## identical to server/src/atlas/layer_proxy.rs AtlasLayerResponse's field
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## names (pinned 2026-07-14; round-tripped by test_atlas_overlays.gd and the
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## server's msgpack round-trip tests). This remains the one client-side spot
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## to touch if the contract ever changes.
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## region_grid (T-1113): the region climate grid, same passthrough pattern.
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## Key names "road_graph"/"settlements"/"region_grid" are the CONFIRMED wire
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## contract — identical to server/src/atlas/layer_proxy.rs AtlasLayerResponse's
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## field names (pinned 2026-07-14; round-tripped by test_atlas_overlays.gd and
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## the server's msgpack round-trip tests). This remains the one client-side
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## spot to touch if the contract ever changes.
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static func atlas_response_from_raw(raw: Variant) -> Variant:
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if not raw is Dictionary or not raw.has("status"):
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return null
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@@ -798,6 +799,7 @@ static func atlas_response_from_raw(raw: Variant) -> Variant:
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"district_grid": raw.get("district_grid"),
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"road_graph": raw.get("road_graph"),
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"settlements": raw.get("settlements"),
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"region_grid": raw.get("region_grid"),
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}
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@@ -1 +1 @@
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†§body_id¥ghost¦status¨NotFound¦layer1Àdistrict_gridÀªroad_graphÀ«settlementsÀ
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‡§body_id¥ghost¦status¨NotFound¦layer1Àdistrict_gridÀªroad_graphÀ«settlementsÀ«region_gridÀ
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@@ -1 +1 @@
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�body_id二J1c存tatus判ending奸ayer1嶺district_grid尷road_graph屨settlements�
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𣇪body_id二J1c存tatus判ending奸ayer1嶺district_grid尷road_graph屨settlements屨region_grid�
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Binary file not shown.
@@ -15,7 +15,9 @@ use serde::{Deserialize, Serialize};
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use crate::atlas::attractor_matching::CityPlacement;
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use crate::atlas::district_profile::{DistrictPos, DistrictProfile};
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use crate::atlas::region_profile::RegionProfile;
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use crate::atlas::road_graph::RoadGraph;
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use crate::atlas::scale::RegionPos;
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use crate::simulation::generator::{
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GeographicAttractor, QuarterId, QuarterWorldState, TerritorialStatus,
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};
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@@ -100,6 +102,15 @@ pub struct BodyWorldState {
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/// `BTreeMap` keyed by `DistrictPos` for D-010 determinism.
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/// Empty until the DistrictProfile layer has run.
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pub districts: BTreeMap<DistrictPos, DistrictProfile>,
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/// Per-region (~205 km) climate context — season/weather/temperature
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/// baseline cells (D-243 §3, T-1113).
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///
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/// Populated by the background cascade's Region layer; the covering grid
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/// only (no blend-padding ring — see `cascade::LayerRegionOutput`).
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/// `BTreeMap` keyed by `RegionPos` for D-010 determinism. Empty until the
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/// Region layer has run. Footprint is trivial (~195×98 cells at the D-243
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/// true-scale ceiling; a handful on today's working grids).
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pub regions: BTreeMap<RegionPos, RegionProfile>,
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/// Last sim tick this entry was read. Used for LRU eviction.
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pub last_accessed: SimTick,
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}
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@@ -224,6 +235,7 @@ mod tests {
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road_graph: RoadGraph::default(),
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quarters: BTreeMap::new(),
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districts: BTreeMap::new(),
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regions: BTreeMap::new(),
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last_accessed: tick,
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}
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}
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+147
-1
@@ -28,8 +28,9 @@ use crate::atlas::district_profile::{self, BodyParams, DistrictPos, DistrictProf
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use crate::atlas::features::TerrainAnalysis;
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use crate::atlas::heightmap::{self, BodyHeightmap, HeightmapLoadError};
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use crate::atlas::layer1::{self, Layer1Output};
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use crate::atlas::region_profile::{self, RegionProfile};
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use crate::atlas::road_graph::{self, RoadGraph};
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use crate::atlas::scale;
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use crate::atlas::scale::{self, RegionPos};
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use crate::seed::SeedChain;
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use crate::simulation::generator::{CompatibilityMatrix, GeographicAttractor, TerritorialStatus};
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@@ -57,6 +58,16 @@ pub enum CascadeLayer {
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/// last** to honour the append-only `Ord` rule (it neither needs nor blocks
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/// the DistrictProfile layer; requesting it runs DistrictProfile first, harmlessly).
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RoadGraph,
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/// Region climate layer (~205 km cells, D-243 §3, T-1113). Pure function of
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/// `(seed, body_params, heightmap dims)` — the region baselines the district
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/// layer already derives internally (and discards) are RETAINED here as
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/// their own layer output for the Atlas. Semantically the climate context
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/// *above* districts, but **appended last** per the append-only `Ord` rule
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/// (the RoadGraph precedent): it depends on no other layer, so requesting
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/// it runs the earlier layers first, harmlessly. The cheap double-derive
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/// (district blend cache + this layer) is deliberate — one layer, one
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/// concern, no cache plumbing between layers.
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Region,
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}
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/// Output of the cascade for one body, up to the requested layer (#952).
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@@ -81,6 +92,9 @@ pub struct CascadeSnapshot {
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/// Layer 2 — inter-settlement road/rail graph. `Some` once
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/// [`CascadeLayer::RoadGraph`] has run (D-211, T-1038).
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pub road_graph: Option<RoadGraph>,
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/// Region climate layer — ~205 km climate-context cells. `Some` once
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/// [`CascadeLayer::Region`] has run (D-243 §3, T-1113).
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pub layer_region: Option<LayerRegionOutput>,
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/// **Transient** — the `TerrainAnalysis` produced by the Layer-1 drainage
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/// pass (T-1044). Populated when Layer 1 runs; consumed (and freed) once
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/// both `DistrictProfile` and `RoadGraph` have consumed it.
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@@ -98,6 +112,19 @@ pub struct LayerDistrictOutput {
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pub districts: std::collections::BTreeMap<DistrictPos, DistrictProfile>,
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}
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/// Region climate layer output (T-1113, D-243 §3): per-region (~205 km) climate
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/// context covering the body's district grid. Stored in `BodyWorldState.regions`.
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///
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/// The set is the **covering grid only** — the regions whose districts tile the
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/// body, with no ±1 neighbour padding. (The district layer's internal region
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/// cache pads a neighbour ring because its edge-fuzz blend samples across
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/// boundaries; that padding is a blend implementation detail, not part of the
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/// body's own region grid, and a dense Atlas wire encoding wants exact dims.)
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#[derive(Debug, Clone, Default)]
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pub struct LayerRegionOutput {
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pub regions: std::collections::BTreeMap<RegionPos, RegionProfile>,
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}
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/// Layer 3 output (#955, D-211): attractor-matched settlement placements for the
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/// body. Re-derivable from (Layer-1 attractors + settlement records + seed).
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#[derive(Debug, Clone, Default)]
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@@ -123,6 +150,7 @@ impl CascadeSnapshot {
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.layer_district
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.map(|lr| lr.districts)
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.unwrap_or_default();
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let regions = self.layer_region.map(|lr| lr.regions).unwrap_or_default();
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let road_graph = self.road_graph.unwrap_or_default();
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// terrain_analysis (transient) is intentionally dropped here.
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let _ = self.terrain_analysis;
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@@ -138,6 +166,7 @@ impl CascadeSnapshot {
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road_graph,
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quarters: std::collections::BTreeMap::new(),
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districts,
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regions,
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last_accessed: 0,
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}
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}
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@@ -203,6 +232,7 @@ pub fn run_cascade_from_heightmap(
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layer3: None,
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layer_district: None,
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road_graph: None,
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layer_region: None,
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terrain_analysis: None,
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};
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@@ -330,6 +360,42 @@ pub fn run_cascade_from_heightmap(
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snapshot.terrain_analysis = None;
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}
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// Region climate layer (D-243 §3, T-1113) — the ~205 km climate-context
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// cells the district blend already derives internally, retained as their
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// own layer output. Pure function of (seed, body_params, heightmap dims):
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// no TerrainAnalysis needed, so it runs outside the transient-borrow block
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// above. Gates on body_params like the DistrictProfile layer (no params →
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// no climate inputs → the layer skips, `regions` stays empty).
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if up_to >= CascadeLayer::Region {
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if let Some(params) = body_params {
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// The covering region grid: the same district dims the district
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// layer computes (heightmap dims ÷ cells-per-district), mapped up
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// to region cells — WITHOUT the ±1 neighbour padding the district
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// blend cache adds (see LayerRegionOutput's doc).
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let gcpr = scale::HEIGHTMAP_CELLS_PER_DISTRICT.max(1);
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let district_cols = (snapshot.heightmap.width as usize).div_ceil(gcpr) as i32;
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let district_rows = (snapshot.heightmap.height as usize).div_ceil(gcpr) as i32;
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let max_region = scale::district_to_region((
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district_cols.saturating_sub(1),
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district_rows.saturating_sub(1),
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));
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let mut region_positions: Vec<RegionPos> = Vec::new();
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for ry in 0..=max_region.1 {
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for rx in 0..=max_region.0 {
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region_positions.push((rx, ry));
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}
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}
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let climate = district_profile::ClimateConstants::default();
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let regions = region_profile::derive_regions_for_body(
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body_seed,
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params,
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&climate,
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region_positions,
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);
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snapshot.layer_region = Some(LayerRegionOutput { regions });
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}
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}
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snapshot
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}
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@@ -461,6 +527,7 @@ mod tests {
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assert!(CascadeLayer::Topography < CascadeLayer::Settlement);
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assert!(CascadeLayer::Settlement < CascadeLayer::DistrictProfile);
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assert!(CascadeLayer::DistrictProfile < CascadeLayer::RoadGraph);
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assert!(CascadeLayer::RoadGraph < CascadeLayer::Region);
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}
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#[test]
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@@ -794,4 +861,83 @@ mod tests {
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// Silence unused-import warning when the filter above changes.
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let _ = RoadNodeKind::Settlement;
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}
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/// Region climate layer (T-1113, D-243 §3): runs as the cascade terminal,
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/// populates `BodyWorldState.regions` with the covering region grid, gates
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/// on body_params like the DistrictProfile layer, and is deterministic.
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#[test]
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fn region_layer_populates_regions_deterministically() {
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use crate::atlas::district_profile::BodyParams;
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let params = BodyParams {
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hydrosphere: Some("ocean".into()),
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atmosphere: Some("breathable".into()),
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planet_class: Some("temperate".into()),
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..Default::default()
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};
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let run = || {
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run_cascade_from_heightmap(
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body_seed(),
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test_heightmap(),
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&[],
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None,
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Some(¶ms),
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CascadeLayer::Region,
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)
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};
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let snap = run();
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let lr = snap.layer_region.as_ref().expect("Region layer ran");
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// 64×32 working grid → 8×4 districts → a single covering region at
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// (0,0) (100 districts per region side — the working grid is far
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// inside one region cell today; the D-243 elastic seam grows this).
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assert_eq!(lr.regions.len(), 1, "one covering region on the test grid");
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let profile = lr.regions.get(&(0, 0)).expect("region (0,0) present");
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assert!(
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profile.clock.mean_temp_c.is_some(),
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"breathable temperate body derives a temperature baseline"
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);
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assert!((0..=100).contains(&profile.moisture_q));
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// Determinism: identical inputs → bit-identical region output.
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let key = |s: &CascadeSnapshot| {
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s.layer_region
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.as_ref()
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.unwrap()
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.regions
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.iter()
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.map(|(pos, p)| {
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(
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*pos,
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p.clock.season as u8,
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p.clock.weather as u8,
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p.clock.mean_temp_c.map(f32::to_bits),
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p.moisture_q,
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)
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})
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.collect::<Vec<_>>()
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};
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assert_eq!(
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key(&snap),
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key(&run()),
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"region layer must be deterministic"
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);
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// The regions propagate into the hot-cache BodyWorldState.
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let state = snap.into_body_world_state();
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assert_eq!(state.regions.len(), 1);
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assert!(state.regions.contains_key(&(0, 0)));
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// No body params → the layer skips and regions stays empty (mirrors
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// the DistrictProfile gate).
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let no_params = run_cascade_from_heightmap(
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body_seed(),
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test_heightmap(),
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&[],
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None,
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None,
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CascadeLayer::Region,
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);
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assert!(no_params.layer_region.is_none());
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assert!(no_params.into_body_world_state().regions.is_empty());
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}
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}
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@@ -407,13 +407,14 @@ fn run_work_item(item: &GenWorkItem) -> GenCompletion {
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} else {
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hm
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};
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// Run the full cascade through RoadGraph (Layer 2, T-1038), the
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// terminal layer. It subsumes Settlement, DistrictProfile (T-1023),
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// and all prior layers. DistrictProfile derivation still gates on
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// body_params internally (skipped when absent — e.g. a body with no
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// params row), but the road graph needs no body params, so it runs
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// for every analyzed body.
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let up_to = CascadeLayer::RoadGraph;
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// Run the full cascade through Region (T-1113), the terminal
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// layer. It subsumes RoadGraph (T-1038), Settlement,
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// DistrictProfile (T-1023), and all prior layers.
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// DistrictProfile and Region derivation both gate on
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// body_params internally (skipped when absent — e.g. a body
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// with no params row), but the road graph needs no body
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// params, so it runs for every analyzed body.
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let up_to = CascadeLayer::Region;
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let snapshot = run_cascade_from_heightmap(
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*body_seed,
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working,
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@@ -70,13 +70,13 @@ pub struct DistrictGridLayer {
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}
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/// A layer response: the computed `Layer1Output` + the coarse district grid
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/// (D-225, T-1046) + the road-graph and settlement overlays (T-960 §1/§2), or
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/// a non-ready status.
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/// (D-225, T-1046) + the road-graph and settlement overlays (T-960 §1/§2) +
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/// the region climate grid (T-1113), or a non-ready status.
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///
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/// Growth ceiling (governance-bounded): the one-`Option`-field-per-layer
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/// pattern tops out around six fields — D-226's 2026-07-13 amendment (d)
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/// rules out any L5/tile Atlas layer ever, leaving T-1112 (quarter
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/// footprints) and T-1113 (region climate) as the only remaining candidates.
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/// footprints) as the only remaining candidate.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct AtlasLayerResponse {
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pub body_id: String,
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@@ -94,6 +94,9 @@ pub struct AtlasLayerResponse {
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/// The settlement-placement overlay (T-960 §2, #955). `Some` on a cache hit
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/// once the Settlement layer has placed at least one city; `None` otherwise.
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pub settlements: Option<SettlementLayer>,
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/// The region climate grid for the Atlas overlay (D-243 §3, T-1113).
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/// `Some` on a cache hit once the Region layer has run; `None` otherwise.
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pub region_grid: Option<RegionGridLayer>,
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}
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/// Build the coarse [`DistrictGridLayer`] from a body's cached state (T-1046).
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@@ -129,6 +132,83 @@ pub fn build_district_grid(
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})
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}
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// ---------------------------------------------------------------------------
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// RegionGridLayer (T-1113, D-243 §3)
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// ---------------------------------------------------------------------------
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/// The ~205 km region climate grid for the Atlas overlay (T-1113), dense
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/// row-major like [`DistrictGridLayer`] (the T-1046 encoding precedent).
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/// Serves the **mean-state** `RegionClock` fields only — the Q-105 tick-phase
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/// callbacks are deferred, so what ships is the static climate context.
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///
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/// Wire encoding is all-integer (D-010 wire discipline):
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/// - `season[i]` / `weather[i]` — the `repr(u8)` discriminants of
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/// `SeasonPhase` / `WeatherState` (pinned, append-only).
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/// - `mean_temp_dc[i]` — mean-annual temperature baseline in **deci-°C**
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/// (×10, `round`ed; 0.1 °C is ample for a map overlay). `i16::MIN` is the
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/// sentinel for "no atmosphere → no temperature" (airless bodies carry
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/// `mean_temp_c: None`); real values are class-band-clamped far inside
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/// i16 range.
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/// - `moisture_q[i]` — the 0–100 region moisture primitive.
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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pub struct RegionGridLayer {
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pub cols: u32,
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pub rows: u32,
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pub season: Vec<u8>,
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pub weather: Vec<u8>,
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pub mean_temp_dc: Vec<i16>,
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pub moisture_q: Vec<u8>,
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}
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/// Sentinel for "airless body — no temperature baseline" in
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/// [`RegionGridLayer::mean_temp_dc`].
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pub const REGION_TEMP_NONE_DC: i16 = i16::MIN;
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/// Build the [`RegionGridLayer`] from a body's cached state (T-1113).
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/// Returns `None` when the Region layer has not run (empty `regions`).
|
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/// The stored region set is the dense covering grid `[0, cols) × [0, rows)`
|
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/// (see `cascade::LayerRegionOutput` — no blend-padding ring), so the extent
|
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/// comes from the maximum `RegionPos`, mirroring [`build_district_grid`].
|
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pub fn build_region_grid(
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state: &crate::atlas::body_world_state::BodyWorldState,
|
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) -> Option<RegionGridLayer> {
|
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if state.regions.is_empty() {
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return None;
|
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}
|
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let cols = state.regions.keys().map(|(x, _)| *x).max().unwrap_or(0) as u32 + 1;
|
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let rows = state.regions.keys().map(|(_, y)| *y).max().unwrap_or(0) as u32 + 1;
|
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let n = (cols * rows) as usize;
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let mut season = vec![0u8; n];
|
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let mut weather = vec![0u8; n];
|
||||
let mut mean_temp_dc = vec![REGION_TEMP_NONE_DC; n];
|
||||
let mut moisture_q = vec![0u8; n];
|
||||
for (&(x, y), profile) in &state.regions {
|
||||
if x < 0 || y < 0 {
|
||||
continue;
|
||||
}
|
||||
let i = (y as u32 * cols + x as u32) as usize;
|
||||
if i < n {
|
||||
season[i] = profile.clock.season as u8;
|
||||
weather[i] = profile.clock.weather as u8;
|
||||
mean_temp_dc[i] = match profile.clock.mean_temp_c {
|
||||
Some(t) => {
|
||||
((t * 10.0).round() as i32).clamp(i16::MIN as i32 + 1, i16::MAX as i32) as i16
|
||||
}
|
||||
None => REGION_TEMP_NONE_DC,
|
||||
};
|
||||
moisture_q[i] = profile.moisture_q.clamp(0, 100) as u8;
|
||||
}
|
||||
}
|
||||
Some(RegionGridLayer {
|
||||
cols,
|
||||
rows,
|
||||
season,
|
||||
weather,
|
||||
mean_temp_dc,
|
||||
moisture_q,
|
||||
})
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// RoadGraphLayer (T-960 §1, T-1038)
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -341,6 +421,7 @@ pub fn handle_atlas_request(
|
||||
let district_grid = build_district_grid(state);
|
||||
let road_graph = build_road_graph_layer(state);
|
||||
let settlements = build_settlement_layer(state);
|
||||
let region_grid = build_region_grid(state);
|
||||
return AtlasLayerResponse {
|
||||
body_id: req.body_id.clone(),
|
||||
status: AtlasLayerStatus::Ready,
|
||||
@@ -348,6 +429,7 @@ pub fn handle_atlas_request(
|
||||
district_grid,
|
||||
road_graph,
|
||||
settlements,
|
||||
region_grid,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -420,6 +502,7 @@ pub fn handle_atlas_request(
|
||||
district_grid: None,
|
||||
road_graph: None,
|
||||
settlements: None,
|
||||
region_grid: None,
|
||||
}
|
||||
}
|
||||
// Unknown / no terrain → re-requesting won't help.
|
||||
@@ -431,6 +514,7 @@ pub fn handle_atlas_request(
|
||||
district_grid: None,
|
||||
road_graph: None,
|
||||
settlements: None,
|
||||
region_grid: None,
|
||||
},
|
||||
Err(e) => AtlasLayerResponse {
|
||||
body_id: req.body_id.clone(),
|
||||
@@ -439,6 +523,7 @@ pub fn handle_atlas_request(
|
||||
district_grid: None,
|
||||
road_graph: None,
|
||||
settlements: None,
|
||||
region_grid: None,
|
||||
},
|
||||
}
|
||||
}
|
||||
@@ -487,6 +572,7 @@ mod tests {
|
||||
road_graph: crate::atlas::road_graph::RoadGraph::default(),
|
||||
quarters: std::collections::BTreeMap::new(),
|
||||
districts: std::collections::BTreeMap::new(),
|
||||
regions: std::collections::BTreeMap::new(),
|
||||
last_accessed: 0,
|
||||
};
|
||||
// 3×2 grid with two distinct zones at the corners.
|
||||
@@ -512,6 +598,64 @@ mod tests {
|
||||
assert!(build_district_grid(&state).is_none());
|
||||
}
|
||||
|
||||
/// T-1113: the region climate grid mirrors the district-grid encoding —
|
||||
/// `None` when the Region layer hasn't run; dense row-major with the
|
||||
/// integer wire quantization (deci-°C temp, `i16::MIN` airless sentinel)
|
||||
/// when it has.
|
||||
#[test]
|
||||
fn build_region_grid_encodes_dense_quantized_climate() {
|
||||
use crate::atlas::region_profile::{RegionClock, RegionProfile, SeasonPhase, WeatherState};
|
||||
|
||||
let mut state = blank_state("GJ1c");
|
||||
// Empty regions → None (the Region layer hasn't run).
|
||||
assert!(build_region_grid(&state).is_none());
|
||||
|
||||
// A 2×1 covering grid: one temperate region, one airless-style region
|
||||
// (mean_temp_c = None → the sentinel).
|
||||
state.regions.insert(
|
||||
(0, 0),
|
||||
RegionProfile {
|
||||
pos: (0, 0),
|
||||
clock: RegionClock {
|
||||
season: SeasonPhase::Summer,
|
||||
weather: WeatherState::Clear,
|
||||
mean_temp_c: Some(12.34),
|
||||
},
|
||||
latitude_deg: 45.0,
|
||||
moisture_q: 80,
|
||||
},
|
||||
);
|
||||
state.regions.insert(
|
||||
(1, 0),
|
||||
RegionProfile {
|
||||
pos: (1, 0),
|
||||
clock: RegionClock {
|
||||
season: SeasonPhase::Winter,
|
||||
weather: WeatherState::Snow,
|
||||
mean_temp_c: None,
|
||||
},
|
||||
latitude_deg: -10.0,
|
||||
moisture_q: 5,
|
||||
},
|
||||
);
|
||||
|
||||
let grid = build_region_grid(&state).expect("regions present → Some grid");
|
||||
assert_eq!((grid.cols, grid.rows), (2, 1));
|
||||
assert_eq!(grid.season.len(), 2);
|
||||
assert_eq!(grid.season[0], SeasonPhase::Summer as u8);
|
||||
assert_eq!(grid.weather[0], WeatherState::Clear as u8);
|
||||
// 12.34 °C → 123 deci-°C (rounded).
|
||||
assert_eq!(grid.mean_temp_dc[0], 123);
|
||||
assert_eq!(grid.moisture_q[0], 80);
|
||||
assert_eq!(grid.season[1], SeasonPhase::Winter as u8);
|
||||
assert_eq!(grid.weather[1], WeatherState::Snow as u8);
|
||||
assert_eq!(
|
||||
grid.mean_temp_dc[1], REGION_TEMP_NONE_DC,
|
||||
"airless None maps to the sentinel"
|
||||
);
|
||||
assert_eq!(grid.moisture_q[1], 5);
|
||||
}
|
||||
|
||||
/// A blank `BodyWorldState` for tests that only care about one field —
|
||||
/// callers overwrite `placements`/`road_graph`/etc. as needed.
|
||||
fn blank_state(body_id: &str) -> BodyWorldState {
|
||||
@@ -527,6 +671,7 @@ mod tests {
|
||||
road_graph: crate::atlas::road_graph::RoadGraph::default(),
|
||||
quarters: std::collections::BTreeMap::new(),
|
||||
districts: std::collections::BTreeMap::new(),
|
||||
regions: std::collections::BTreeMap::new(),
|
||||
last_accessed: 0,
|
||||
}
|
||||
}
|
||||
@@ -728,6 +873,7 @@ mod tests {
|
||||
district_grid: None,
|
||||
road_graph: build_road_graph_layer(&state),
|
||||
settlements: build_settlement_layer(&state),
|
||||
region_grid: build_region_grid(&state),
|
||||
};
|
||||
|
||||
let bytes = rmp_serde::to_vec_named(&resp).expect("encode");
|
||||
@@ -829,6 +975,7 @@ mod tests {
|
||||
road_graph: crate::atlas::road_graph::RoadGraph::default(),
|
||||
quarters: std::collections::BTreeMap::new(),
|
||||
districts: std::collections::BTreeMap::new(),
|
||||
regions: std::collections::BTreeMap::new(),
|
||||
last_accessed: 0,
|
||||
});
|
||||
let (_db, resolver) = empty_resolver();
|
||||
|
||||
@@ -113,6 +113,7 @@ fn serve_atlas_requests(
|
||||
district_grid: None,
|
||||
road_graph: None,
|
||||
settlements: None,
|
||||
region_grid: None,
|
||||
},
|
||||
};
|
||||
responses.0.push(resp);
|
||||
|
||||
@@ -624,6 +624,7 @@ fn generate_atlas_layer_response_fixtures() {
|
||||
district_grid: None,
|
||||
road_graph: Some(road_graph),
|
||||
settlements: Some(settlements),
|
||||
region_grid: None,
|
||||
};
|
||||
write_fixture(
|
||||
"atlas_response_ready",
|
||||
@@ -637,6 +638,7 @@ fn generate_atlas_layer_response_fixtures() {
|
||||
district_grid: None,
|
||||
road_graph: None,
|
||||
settlements: None,
|
||||
region_grid: None,
|
||||
};
|
||||
write_fixture(
|
||||
"atlas_response_pending",
|
||||
@@ -650,6 +652,7 @@ fn generate_atlas_layer_response_fixtures() {
|
||||
district_grid: None,
|
||||
road_graph: None,
|
||||
settlements: None,
|
||||
region_grid: None,
|
||||
};
|
||||
write_fixture(
|
||||
"atlas_response_not_found",
|
||||
|
||||
Reference in New Issue
Block a user