F1: T-1112 amendment touch-point list gains the ZoningType PartialOrd/Ord derive (mirroring DistrictType's T-994 precedent) so the dominant_zoning declaration-order tie-break is computable. F2: stale terminal-layer doc on AtlasLayerRequest.up_to corrected to Region. F3: believability cascade_for_body bumped to Region — harness mirrors production depth, invariant documented. F4: end-to-end dispatch coverage — populated-regions test asserts regions + second handle_atlas_request returns region_grid; no-params sibling asserts regions empty. Suites: layer_proxy 10, believability 4, gen_queue 8, cascade 10.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The server binds AFTER ~250ms of plugin/sim init, so a random-port collision (os error 98) escapes the 0.15s spawn-liveness check and surfaced as a hard test failure at the push gate. Death during the connect window now retries on a fresh port within MAX_PORT_ATTEMPTS. Verified: targeted suite 6/6.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Aggregates-only layer keyed by city_id (QuarterWorldState carries no spatial position — QuarterId is a content-addressed hash; a 512m quarter is sub-pixel at planetary projection, so no outline geometry by construction). Five quantized fields (density_avg_pct, dominant_district_type, dominant_zoning, landmark_count, corridor_count); scaled-glyph encoding anchored on the L3 settlement dot (shape=dominant type, color=density ramp); landmark/corridor counts tooltip-only per the D-226(d) aggregate-stats ceiling; five wiring touch points named for the follow-up ticket.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
CascadeLayer::Region appended per the enum's append-only Ord rule (depends only on seed/body_params/heightmap dims — documented); BodyWorldState.regions BTreeMap per the districts precedent; RegionGridLayer dense row-major all-integer encoding (season/weather repr(u8) discriminants, mean_temp deci-degC i16 with i16::MIN airless sentinel, moisture_q u8); build_region_grid mirrors build_district_grid; protocol.gd region_grid passthrough (visual overlay deliberately out of scope); wire fixtures regenerated via make fixtures. atlas:: suite 507 green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
is_standalone_hq threaded through CityRecord/CityPlacement via corporations LEFT JOIN (both readers); hubs = top-cap by population among non-HQ settlements (HUB_SPACING_DIAG_PX=64, HUB_CAP_MIN=6); exact-name collapse keeping lowest city_id with loud warn; nearest-point-on-polyline snap (SNAP_MAX_PX=8) with Junction edge-split preserving from<to via norm_edge, else A*-spur to nearest hub; FoundingOrientation::RailHeadFacing{bearing_degrees} assigned at degree>=3 junctions (octant bearing toward dominant incident edge), consumed by skeleton_gen railhead_edge() through the D-234b flush-frontage machinery; believability reader now honours baked settlement_class (stale hardcode since T-1075). 11 new targeted tests; existing suites green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
95->11 Standalone / 60->144 CityTenant per Jeroen's boundary ruling: only extraction/mining/quarrying, heavy vehicle+shipyard, heavy energy, gate infrastructure keep their own settlements; craft/consumer manufacturing, agriculture offices, high-tech fabs flip to CityTenant. Cygni pin moved to Metropolis (its HQ settlement vanishes under the flip). Regen systems.db: 340 city rows, 129 tenant links, fixpoint stable.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
H1+H2: headquarters_body is reset+derived every run (DB is never source); optional authored frontmatter override, hard-validated; tiebreak now population DESC -> city-bearing body -> type rank -> body_id, preserving belt tenancies and fixing GJ702B to GJ702Bb. T2: NULL-reset pass for corp_specialization/hq_placement before authored re-apply (poison-tested). T1: wiki/corporations/*.md globbed into IMPORT_ECONOMICS_SOURCES. M1: licensed_clinical_services vocabulary value (31st, NonPhysical->CityTenant) + somatic-futures retag. Fixpoint verified stable across 4 consecutive regens (0 diffs); regen systems.db.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Review round processed in full (12 findings + 2 recommendations, no retractions); merged and gate-verified on main; worktree + branch torn down.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
H1 demux: ShapeProbe defensive multi-shape rejection (union frames now Err, not first-match; +2 tests) and doc claim made honest. H2/T1 SystemIndex.reset_test_state() folded into SimBridge.reset_test_state() (load() inline per autoload rule) + has_pending_request() accessor. H3 no-op tests now assert the replay flag both directions. H4 retry test actually ingests a failure and asserts the retry semantic. H5 error fixture uses the normalized status string. H6 bridge_tcp e2e sends all five frame shapes over real TCP (star-map + city-names buffers asserted). H7 positive replay-on-CONNECTED test via the test_local_bridge test-mode-flip precedent (stub bridge captures + decodes the request bytes). H8/T2 stale PLACEHOLDER doc replaced with the confirmed contract. H9 is_capital doc matches the COALESCE reality. T-r1 demux ceiling written down (next shape = tagged envelope). T-r2 AtlasLayerResponse governance ceiling comment. Lead item: the four cargo-fmt-formatted files from the gate round are now committed (layer_proxy/plugin/bridge-mod/main). H10 note for the record: the 13 snapshot_*.msgpack fixtures in commit 845737617 were regenerated because they were stale against their own generator (pre-existing version-key removal) — verified harmless, no client reads that key.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Atlas-viewer batch shipped through the gate (2946/2946 gdUnit, full cargo suite, golden untouched). T-1114: 39 pre-existing client gdlint warnings tracked under T-1037.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
fmt: atlas_data_proxy.rs test code. godot-cold-parse: the cold parse re-seeds the class cache WITHOUT addon classes (gdUnit4's GdUnitTestCIRunner missing), leaving tests/run-godot unable to start (0 tests / 355ms — caught by the pre-push gate running the suite right after this script). The script now restores a full cache via a final --import pass before exiting; the cold verdict is unaffected.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
T-960: gen_l2_roads (MaintenanceAuthority-colored polylines, rail styling, junction markers) + gen_l3_settlements (size-scaled markers, capital shape, name labels) overlays — cities render on generated bodies for the first time; left-side generation legend panel (D-226 item 3, data-driven per-overlay spec, implant component library); protocol.gd decodes road_graph/settlements + the two new response types. T-949: system_index/atlas_app/overview_screen migrated off the direct star_map_data.json read to StarMapRequest over the bridge (loading state + replay-on-connect, no silent file fallback); atlas_viewer _load_markers requests CityNamesResponse for non-Sol bodies; Sol keeps the legacy authored markers.json geometry read (D-236/T-1073, load-bearing guard). Lead fix: _send_star_map_request now carries the same guard as request_star_map — the autoload's _star_map_wanted leaked across gdUnit suites and the unguarded replay-on-CONNECTED crashed 8 pre-existing flow tests on a Nil bridge; reset_test_state clears the flag. Fixtures regenerated via gen_fixtures (road/settlement samples). Full suite 2946/2946.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
T-960: RoadGraphLayer (L2 edges/junctions, MaintenanceAuthority, rail flag, named routes) + SettlementLayer (name/position/size-class/is_capital/is_port from T-955 placements) as new Option fields on AtlasLayerResponse — T-1046 precedent; layer_proxy doc comment corrected (cascade runs through RoadGraph, client up_to ignored). T-949: new StarMapRequest/StarMapResponse (raw JSON passthrough of the star_map_data.json bake) + CityNamesRequest/CityNamesResponse (atlas_city_names via CityContextReader) with defense-in-depth Sol exclusion (GJ-0 system id OR settlement_wave='origin', D-236). Inbound demux extended with mandatory boolean discriminator fields (serde ignores unknown fields — optional-shape sniffing would be ambiguous); AtlasLayerRequest unchanged. SimBridge trait +2 methods, implemented on TcpBridge + LocalBridge. CityPlacement/CityRecord gained name/population/is_capital (BodyWorldState cache-hit path stays DB-free). ~30 new unit tests incl. demux disambiguation + Sol branches; gen_fixtures extended for road/settlement samples.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
D-226 layer 1. World-advancing phases gated on pause: Movement/Storyteller/Knowledge/TickAdvance set-gated via sim_not_paused; Simulation + Economy gated per-system at their registration sites — collect_sound_events and serve_econ_state_query stay unconditioned (transient-buffer clear + paused-allowed query; set-gating Simulation leaked a stale tick-7 footstep into frozen snapshots — caught by golden_suite, fixed without touching the fixture; regression test encodes the bug shape). New PlayerAction::AutoPause/AutoResume + AutoPauseState resource implement Option A reconciliation: auto-resume only fires if auto-pause caused the pause; manual pause and Half rate survive implant open/close. PauseParams SystemParam bundle keeps process_player_input under the 16-param ceiling (BookmarkInputParams precedent). Client: HudGroups.gameplay_occluded now sends AutoPause/AutoResume via send_named_action; 5 gdUnit tests + 7 Rust tests.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Initiative + 5 epics + 3 tasks done. CLAUDE-CLEANUP.md brief executed in full and deleted; follow-ups live as T-1108-T-1111 under T-1037.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>