Commit Graph
30 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 3826d6f1d5 style(atlas): cargo fmt on list-systems
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 15:36:34 +02:00
jpmschweitzerandClaude Opus 4.6 27343ea003 feat(atlas): add list-systems command and --sector filter to unfinished/next
New `list-systems` subcommand with --sector, --hop, --finished, --unfinished
filters. Also adds --sector flag to existing `unfinished` and `next` commands
for corridor-scoped queries during atlas authoring.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-30 12:26:36 +02:00
jpmschweitzerandClaude Opus 4.6 f8b44fb518 fix(atlas): clippy + rustfmt — fix map_or and formatting
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 14:53:57 +01:00
jpmschweitzerandClaude Opus 4.6 c90a916230 data(atlas): Schuilhoek — four Dutch farming worlds behind Cairn
GJ 68/Schuilhoek: Zomer (800K, warm, grains), Lente (600K, cool,
leafy staples), Herfst (400K, soft fruit), Winter (200K, low-g
pasture). 300-year-old farming commune, no external contact, 2M
total across four cultivated worlds. No orbital infrastructure.

Fixed sync-wiki topology clobbering bug. Restored topology sections
for Cairn (GJ 845) and Aurelius (GJ 783A).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 13:43:53 +01:00
jpmschweitzerandClaude Opus 4.6 e05444f708 data(atlas): complete hop-2 body catalogs + corporations table
Hop-2 systems authored: Tessera/Corvel (legal archive, 1.3B),
Proxima/Ancora (first colony, Zheng He lore, 400M),
Meridian/Provenance (boomtown, 150M), Barnard's Star/Verada
(commuter town, 2B, wiki prose adjusted for surface-majority pop),
Prometheus/Galen+Chiron+Site Anterior (longevity monopoly, 55K),
Cygni B/Ferrath+Kihl Works (shipyards, 1.8B, 7 combines named),
Cairn (the anomaly — 7 apertures, 2 garden planets, zero population).

New: corporations table in systems.db schema. 20 records populated
from wiki/corporations/ + DSMC + 7 Cygni B combines (Vethara,
Kossler-Drun, Amberan Works, Talavec & Sons, Orren-Skel, Marhoud
Fabrication, Drevast Extraction).

Atlas CLI: fixed planet count defaults (6-8 minimum per star type,
was 2-4). Miri added Zheng He lore to Proxima wiki.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 23:23:12 +01:00
jpmschweitzerandClaude Opus 4.6 c9d3bd4eed data(atlas): author hop-0 and hop-1 body catalogs (6 systems)
Systems authored: Sol (GJ 0), Gateway (GJ 71), Ran (GJ 144),
Sirius (GJ 244A), ACB (GJ 559B), Struve (GJ 725B).

Total: 59 bodies + 10 stations across 6 systems.

Named bodies: Mercury, Venus, Earth, Luna, Mars, Phobos, Deimos,
Jupiter, Io, Europa, Ganymede, Callisto, Saturn, Titan, Enceladus,
Uranus, Neptune (Sol); Threshold, Arden, Verantis (Gateway);
Kallast, Vethis (Ran); Edict (Sirius); Sede (ACB); Rush (Struve).
Named stations: Kallast Freight Terminal, Conclave, Aperture,
Leverage, Quorum, The Stack.

Atlas CLI: added commit-system auto-update of star_systems counts,
next command for hop-ordered authoring, sync-wiki with full field
rendering. Edict naming lore added to Sirius wiki by Miri.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 19:04:10 +01:00
jpmschweitzerandClaude Opus 4.6 05c3227b53 feat(atlas): add gravity, orbital period, rotation + sync-wiki command
Schema: added orbital_period_days and rotation_period_hours to bodies
table. Proposal format now includes surface_gravity, orbital_period_days,
rotation_period_hours with sensible defaults per body type.

New sync-wiki command generates a Celestial Bodies section in wiki
pages from DB data. All 16 fields rendered including Year (d) and
Day (h). Re-authored Gateway (GJ 71) with full physics.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 18:26:42 +01:00
jpmschweitzerandClaude Opus 4.6 b77c94a6d8 feat(atlas): add sync-wiki command, sync Gateway body catalog to wiki
New atlas subcommand: sync-wiki generates a Celestial Bodies section
in wiki pages from DB body/station data. All fields rendered: orbit,
ID, name, type, inhabited, population, mass, gravity, atmosphere,
biome, hydrosphere, economy, settlement pattern, industrial corridor.
Stations table includes docking class, governance, gate flag, districts.

Moons render indented under their parent body (↳ notation).
Section is idempotent — re-running overwrites the existing section.

DB is source of truth, wiki is generated output. No import direction.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 18:19:29 +01:00
jpmschweitzerandClaude Opus 4.6 080732d2ac feat(atlas): author GJ 71 (Gateway/Tau Ceti) body catalog
First system fully authored via atlas author/commit workflow.
7 bodies + 1 station: Threshold (primary garden, 600M), Arden
(secondary garden, 500M), Verantis (domed moon, 20M), inner rocky,
outer ice, debris disk, oort cloud, Horizon Station (80M).

Atlas CLI updated with proper_name, population, hydrosphere,
economic_role, settlement_pattern, industrial_corridor fields in
proposal format. Commit-system writes all fields to DB.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 18:16:09 +01:00
jpmschweitzerandClaude Opus 4.6 fb401e80d2 feat(db): replace atlas bulk populate with per-system author/commit workflow
New commands: author (generates proposal JSON per system from wiki + DB
data), commit-system (writes approved proposal to DB), wipe-system
(clears a system's bodies/stations), unfinished (lists systems without
bodies). Removed the batch populate command.

The author command reads the wiki page, extracts habitable/inhabited
counts, generates a body ID matrix based on star type, and writes a
reviewable JSON proposal. Human reviews, edits, then commits.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:53:30 +01:00
jpmschweitzerandClaude Opus 4.6 ca676e8e66 feat(db): add atlas Rust CLI for celestial bodies + stations
Rust binary (server/src/bin/atlas.rs) with commands: show-system,
show-body, show-station, list-bodies, list-stations, add-body,
add-station, stats, populate. Reads from server/data/systems.db.

Wrapper at tooling/atlas, skill at .claude/skills/atlas/SKILL.md.
Scope note: atlas will grow to cover the full geographic hierarchy
(planetary surfaces, settlements, districts) as the cascade progresses.

Also: removed stale star_systems table from settledreach.db (belongs
in systems.db only) and ran initial populate pass (329 bodies + 301
horizon stations across 301 systems).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 17:40:37 +01:00
jpmschweitzerandClaude Opus 4.6 5fc9c03683 chore(server): auto-format Rust code (cargo fmt)
Pre-existing formatting issues in generator_spike.rs and
validate_ron.rs caught by the new pre-push lint hook.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-22 18:26:06 +01:00
jpmschweitzerandClaude Opus 4.6 034c1c6e37 fix(simulation): apply PR #94 review suggestions
- validate_ron: add eligible_roles referential integrity check against
  defined RoleSpec.id values in zone-type templates
- v01-yaml-content-audit.md: fix grep path from data/templates to
  server/data/templates in the superseded-files verification command
- pre-commit hook: comment out nonexistent check-decision-ids script
  to stop per-commit warnings until the script is implemented

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 12:25:07 +01:00
jpmschweitzerandClaude Opus 4.6 b2ef56440f refactor(simulation): move content/ under server/ (#669)
Content files (RON templates, YAML campaigns, gauntlet data) are consumed
exclusively by the server. Colocate them at server/content/ and update all
path references in Rust source, tooling scripts, and schema files.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 10:31:20 +01:00
jpmschweitzerandClaude Opus 4.6 e8263e209e refactor(data): rename Krenn to Van Maanen's Star
System S-057 assigned to real star GJ 35 (Van Maanen's Star, DG white
dwarf at 13.9 ly). Renamed across all content, server code, docs,
decisions, wiki lore, and config files. 224 files updated.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-14 00:23:26 +01:00
jpmschweitzerandClaude Opus 4.6 50800cbf81 feat(simulation): composable behavior engine — action+modifier+context primitives (#633)
Replaces flat culture×zone×role behavior strings with three-layer
composition: BehaviorAction (role-generic), BehaviorModifier (culture
coloring), BehaviorContext (situation gating). Assembly at NpcBlueprint
instantiation. Backward compatible — falls back to legacy behaviors
when primitives are empty. D-139 filed, Q-057 resolved.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 09:12:07 +01:00
jpmschweitzerandClaude Sonnet 4.6 ce0df2f320 refactor(simulation): remove v0.1 content loading system (#655)
Delete the hand-authored YAML content pipeline (server/src/content/) superseded
by the v0.2 generator-first approach (D-122, D-128). Runtime ECS types that were
co-located with content loading have been extracted to dedicated simulation modules:

- simulation/triangle.rs: TriangleState, TriangleCrisisEventQueue, tick/resolve systems
- simulation/line_pool.rs: LinePoolIndex, AccessTier, TrustTier, Mood, LinePoolIndexResource
- simulation/knowledge_grant.rs: KnowledgeGrant, Prerequisites

Monologue systems (trigger_monologue, trigger_recognition_monologue,
trigger_event_monologue) now use hardcoded fallback lines only; the
ContentStoreResource branch and select_pool_line function are removed.

Deleted: content/{loader,types,line_pool,hot_reload,spawn,instantiation,entanglement,mod}.rs
Deleted: tests/{content_loading,content_runtime,content_scaling,template_instantiation,template_schema}.rs
Deleted: bin/line_preview.rs (v0.1 tool)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-13 09:07:57 +01:00
jpmschweitzer ecbe905071 Merge remote-tracking branch 'origin/server'
# Conflicts:
#	CHANGELOG.md
2026-03-07 19:52:08 +01:00
jpmschweitzerandClaude Opus 4.6 33030fcc58 feat(engine): voice pipeline Phase 1 — composition engine and data model
Add the voice pipeline composition engine (D-138 Spike 2, Phase 1):

- voice/prompt_builder.rs: full prompt assembly from culture profile,
  tell state, and base text. Handles occasional injection gating,
  epistemic marker extraction, content-length-gated tell injection.
  16 unit tests.

- blueprint.rs: CultureProfile gains voice_persona, voice_examples,
  occasional_injections fields. NpcBlueprint gains tell_behaviors.
  OccasionalInjection struct with kind discriminator (oath/faith/
  hesitancy/etc), frequency, and tell-suppression gating.

- culture-krenn.ron: v2 voice injector from Spike 1 — persona block,
  3 examples, oath injection at 0.25 frequency.

- D-138 amended: Phi-3 dropped entirely, exact Gemma 2B provenance
  documented. Model file renamed to gemma2.gguf.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 16:35:39 +01:00
jpmschweitzerandClaude Opus 4.6 c3a8dcc481 feat(simulation): name dedup, behavior dedup, relationship pipeline, Want/State layer (#628 #629 #631 #632)
Four generator spike improvements in one pass:

- #628: Fix name pool first-pick bias. build_name_pool now derives a
  zone+culture-specific ChaCha20 RNG via FNV-1a mixing of (seed,
  zone_type, culture_id), isolating name ordering from main RNG
  consumption. Different zone types with the same seed now produce
  different first names.

- #629: Behavior dedup within a zone run. build_behavior_pools
  pre-shuffles each role's behavior list; gen_behaviors draws without
  replacement. Falls back to random repeat with warning when pool
  exhausts.

- #631: Relationship-to-behavior pipeline. Third generation pass
  (~50% chance) replaces primary behavior with relationship-revealing
  action — rivals talk past each other, friends drift together,
  subordinates defer.

- #632: Want/State layer. NpcWant enum (Neutral/Bored/Alert/Suspicious/
  AvoidingSomeone/LookingForInfo) biased by traits and role. Fourth
  generation pass produces observable tells that leak internal state
  through behavior. AvoidingSomeone resolves against negative-valence
  relationships for named targets.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 11:26:48 +01:00
jpmschweitzerandClaude Opus 4.6 4b57006a5c chore(simulation): remove duplicate TODO and dead binding in generator spike
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 08:48:20 +01:00
jpmschweitzerandClaude Opus 4.6 a54b9d24e0 fix(simulation): address PR #87 review — name collision, validation, and polish
- Fix critical name collision: shuffle+pop for unique NPC names (#3)
- Validate population_density >= 1 in generator and validator (#4)
- Guard against empty given_names/roles with validator warnings (#5)
- Extract filler word cap to MAX_FILLER_WORDS constant (#6)
- Fix cultural behavior gate checking wrong field (#7)
- Document intentional one-directional relationships (#8)
- Validate min_npcs <= max_npcs in validator (#9)
- Fix validate-ron script realpath error handling (#10)
- Add TODO comments for spike-specific code duplication (#11, #12, #13)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 21:50:33 +01:00
jpmschweitzerandClaude Opus 4.6 0f83c64e8f feat(simulation): generator spike binary — template assembly Phase 1 (#612)
Add generator-spike binary producing NPC rosters from hardcoded zone and
culture stubs. Deterministic via SimRng, supports rural and industrial
zone types with Krenn culture. Phase 2 (RON file loading) wired via
--from-files flag, awaiting copy team deliverables (#609, #610).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 21:39:36 +01:00
jpmschweitzerandClaude Opus 4.6 fb3ebf4313 feat(simulation): NpcBlueprint struct design, RON schema, and validator CLI (#611)
Define ZoneSpec, CultureProfile, and NpcBlueprint structs with serde/RON
deserialization. Ship example RON files as schema contract for the copy
team (#609, #610). Add validate-ron CLI for copy team to lint their files
without compiling the server.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 21:39:27 +01:00
jpmschweitzerandClaude Opus 4.6 386d80df26 fix: resolve merge conflicts with main (Situation + Mood variants)
Keep all new variants from both branches: Greeting (copy), FirstMeeting
and RepeatedVisit (server). Combine Mood doc comments.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 19:31:20 +01:00
jpmschweitzerandClaude Opus 4.6 91eb11da16 refactor(content): rename mood vocabulary to match voice guide (D-035 Sprint 14 amendment)
Schema and Rust Mood enum renamed for author-friendly vocabulary:
fond→warm, comfortable→content, worried→anxious, concerned→frustrated.
Dropped: analytical (merged into focused), conflicted (modeled as
suspicious+warm collision). Added: hostile. Final 8 moods: anxious,
frustrated, content, suspicious, warm, hostile, relieved, focused.
Neutral = untagged. Resolves Gestalt's blocking issue on #121.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 19:00:07 +01:00
jpmschweitzerandClaude Sonnet 4.6 dcd15a330f feat(simulation): interaction tracking + trust progression (#325, #324)
InteractionMemory component tracks interaction_count, last_interaction_tick,
and notable_events per NPC. Drives D-028 Layer 2 situation activation:
first_meeting (count==0) and repeated_visit (count>=3). warm_active in mood
system now derives from InteractionMemory within a 300-tick window.

Trust progression wired into dialogue systems: talk completion (+1),
walk-away (-1), confrontation (-2) emit TrustEvents consumed by update_trust.
InteractionEvent (WalkAway, Confrontation) recorded in notable_events for
fast per-pair access.

Adds FirstMeeting and RepeatedVisit Situation variants. 18 unit tests in
interaction.rs. All arithmetic integer-only (D-010 determinism). No HashMap.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 18:52:23 +01:00
jpmschweitzerandClaude Sonnet 4.6 9eba259fd5 feat(simulation): NPC mood state machine (#323, D-024, D-035)
8-state NPC mood FSM driven by stress, time of day, and interaction events.
Adds MoodState component, derive_mood() pure function, and update_mood() Bevy
system wired into NpcPlugin. Adds Focused as 9th Mood content tag (D-035
Sprint 8 amendment). Syncs CurrentMood for Layer 4 dialogue selection.

31 unit tests covering priority ordering, boundary conditions, and system
integration. All random values route through SimRng (D-010 determinism).
No floats. No HashMap.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 18:41:51 +01:00
jpmschweitzerandClaude Sonnet 4.6 8c362c8535 feat(schema): implement D-035 converged tag taxonomy as canonical JSON Schema (#168)
- Add content/_schema/dialogue-line.schema.json — canonical standalone line schema
  with all 6 structural + 3 selection + 2 authoring-only tags and $defs for
  monologue extension (character, trigger, prerequisite)
- Update dialogue-pool.schema.json: add dual_lens and notes authoring-only tags,
  add additionalProperties: false to knowledge_grant
- Update monologue-pool.schema.json: add all 6 structural tags as required fields
  for schema compliance (role=player_character, access=[public], trust=surface are
  constrained constants); add topic, mood, dual_lens, notes
- Enumerate all 14 v0.1 situations and 9 v0.1 topics as allowed enum values per D-035
- Fix Rust sync gap: add Situation::Greeting and Mood::Focused to line_pool.rs
  (D-035 Sprint 8 amendments — were in schema but missing from Rust enums, causing
  content with these values to be silently dropped at runtime)
- Update line_preview.rs situation_str, mood_str match arms and help text for
  new variants; all 25 line_pool tests pass

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 18:38:37 +01:00
jpmschweitzerandClaude Opus 4.6 066f8031fd feat(simulation): sprint 12 server — tier system, sound events, KG access, line previewer
Implements 4 completed tickets + partial progress on 2 more:

- #93 Tier marker components (ActiveSim, BackgroundSim, StateSaved + TierPlugin)
- #138 Information tag schema (ObserverAccess enum in knowledge/types.rs)
- #124 Sound event system (SoundEventEmitter, SoundEventQueue, bridge wiring)
- #193 Line previewer CLI (line_preview binary with filter/explain/sequence modes)
- #94 Active tier simulation (in progress — With<ActiveSim> filters)
- #139 Component-level access control (in progress — filter_by_access)

Updates snapshot fixtures and test golden files for new sound_events field.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 13:33:23 +01:00