Agents were writing raw SQL with incorrect column names (e.g. `sprint`
instead of `sprint_id`). Leading with the ticket CLI as the preferred
approach avoids this class of errors.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Sprint briefings (docs/sprints/sprint-N/{team}.md) are now the primary
starting point for implementation work. Per-agent briefings remain as
background context.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Reference db/connectors/ticket CLI in project structure and agent
instructions. Rewrite ticket skill to use CLI commands instead of
raw SQL wrapper scripts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
main, maintenance, server, client are protected on Gitea.
Agents must not delete or force-push to these branches.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Merge origin/server into main. Resolve CHANGELOG.md conflict by keeping
both sets of entries (main's review-pr skill + server's boilerplate entries).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Documents non-interactive tea usage with all required flags to
prevent TTY crashes in Claude Code. Agents were accessing the
Gitea API directly — this standardizes on tea CLI.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Document Gitea tea CLI usage for pull requests with all required
flags for non-interactive execution. Adds Gitea to local services.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds DevOps procedures document and updates CLAUDE.md/README.md to reference
decisions/ domain files and Makefile-based workflow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Create client/, server/, tooling/, tests/, .config/ (tracked) and
.cache/ (gitignored). Update CLAUDE.md project structure to reflect
the new layout including workshops directory.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Round 15: README.md Steam page placeholder (Miri + Mellanie)
- Created README.md with game description for Steam page
- Placeholder structure with lorem ipsum for undetermined content
Round 16: Faction development (Miri, Paula, Gestalt)
- Full development of six factions with lore, politics, mechanics
- 3D reputation system (Trust × Usefulness × Exposure)
- Mechanical grounding with "First 30 Minutes" test
- v0.1 recommendation: Commission + Severance
- Session flagged for team input
Process changes (D-022):
- Retired DISCUSSION.md, work directly in round files
- Qatux mandatory in all team interactions
- Updated CLAUDE.md and agent personas
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Reflect D-020 engine decision in project description (Godot 4 +
Rust/bevy_ecs via subprocess/IPC). Update connector usage examples
to reference the new whitelistable wrapper scripts instead of
calling python3 directly.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Set up Commonwealth game project with complete agent team (18 agents),
discussion archives (12 rounds), briefing system, ticketing database,
Qdrant document search, and skill definitions. Establishes the
documentation and tooling foundation for engine selection and
implementation phases.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>