chore(meta): add project directory scaffold
Create client/, server/, tooling/, tests/, .config/ (tracked) and .cache/ (gitignored). Update CLAUDE.md project structure to reflect the new layout including workshops directory. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1,3 +1,6 @@
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# Build and cache
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.cache/
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# Database
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db/commonwealth.db
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db/commonwealth.db-wal
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@@ -8,13 +8,18 @@ A top-down immersive sim — occlusion-based detective game with combat elements
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## Project Structure
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```
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DECISIONS.md # Confirmed decisions (D-001+), open questions (Q-001+)
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TEAM.md # Team roster and roles
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client/ # Godot 4 client (D-020)
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server/ # Rust/bevy_ecs simulation server (D-020)
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tooling/ # Build tools, scripts, asset pipelines
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tests/ # Integration and end-to-end tests
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.config/ # Configuration files (linters, formatters, CI)
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.cache/ # Local caches for testing/linting (gitignored)
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docs/
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discussions/ # Discussion rounds (all rounds archived here per D-022)
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briefings/ # Per-agent context briefings (maintained by Qatux)
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architecture/ # Technical architecture documents
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design/ # Game design documents
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workshops/ # Workshop briefs and outputs (per-workshop subdirectories)
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db/
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commonwealth.db # SQLite ticketing database
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schema.sql # Database schema
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@@ -25,6 +30,8 @@ db/
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.claude/
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agents/ # Agent personality files
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skills/ # Skill definitions
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DECISIONS.md # Confirmed decisions (D-001+), open questions (Q-001+)
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TEAM.md # Team roster and roles
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```
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## Agent Instructions
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