Keep all new variants from both branches: Greeting (copy), FirstMeeting
and RepeatedVisit (server). Combine Mood doc comments.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
InteractionMemory component tracks interaction_count, last_interaction_tick,
and notable_events per NPC. Drives D-028 Layer 2 situation activation:
first_meeting (count==0) and repeated_visit (count>=3). warm_active in mood
system now derives from InteractionMemory within a 300-tick window.
Trust progression wired into dialogue systems: talk completion (+1),
walk-away (-1), confrontation (-2) emit TrustEvents consumed by update_trust.
InteractionEvent (WalkAway, Confrontation) recorded in notable_events for
fast per-pair access.
Adds FirstMeeting and RepeatedVisit Situation variants. 18 unit tests in
interaction.rs. All arithmetic integer-only (D-010 determinism). No HashMap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
8-state NPC mood FSM driven by stress, time of day, and interaction events.
Adds MoodState component, derive_mood() pure function, and update_mood() Bevy
system wired into NpcPlugin. Adds Focused as 9th Mood content tag (D-035
Sprint 8 amendment). Syncs CurrentMood for Layer 4 dialogue selection.
31 unit tests covering priority ordering, boundary conditions, and system
integration. All random values route through SimRng (D-010 determinism).
No floats. No HashMap.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add content/_schema/dialogue-line.schema.json — canonical standalone line schema
with all 6 structural + 3 selection + 2 authoring-only tags and $defs for
monologue extension (character, trigger, prerequisite)
- Update dialogue-pool.schema.json: add dual_lens and notes authoring-only tags,
add additionalProperties: false to knowledge_grant
- Update monologue-pool.schema.json: add all 6 structural tags as required fields
for schema compliance (role=player_character, access=[public], trust=surface are
constrained constants); add topic, mood, dual_lens, notes
- Enumerate all 14 v0.1 situations and 9 v0.1 topics as allowed enum values per D-035
- Fix Rust sync gap: add Situation::Greeting and Mood::Focused to line_pool.rs
(D-035 Sprint 8 amendments — were in schema but missing from Rust enums, causing
content with these values to be silently dropped at runtime)
- Update line_preview.rs situation_str, mood_str match arms and help text for
new variants; all 25 line_pool tests pass
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements 4 completed tickets + partial progress on 2 more:
- #93 Tier marker components (ActiveSim, BackgroundSim, StateSaved + TierPlugin)
- #138 Information tag schema (ObserverAccess enum in knowledge/types.rs)
- #124 Sound event system (SoundEventEmitter, SoundEventQueue, bridge wiring)
- #193 Line previewer CLI (line_preview binary with filter/explain/sequence modes)
- #94 Active tier simulation (in progress — With<ActiveSim> filters)
- #139 Component-level access control (in progress — filter_by_access)
Updates snapshot fixtures and test golden files for new sound_events field.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>