A rung used to fix the gridunit SPACING, with the canvas extent falling out
of spacing x cell count. That is why the top of the ladder was unusable: at
REGION_M spacing a viewport-sized canvas spanned ~251,658 km — six times
around a rocky body — so the Region rung capped to the body and redrew the
Global picture pixel-for-pixel. "Global and region look the same" was not a
rendering bug; it was this relation, stated in metres.
Inverted: a rung fixes the EXTENT and the spacing falls out of the canvas
size. The shorter viewport axis spans exactly one cell of the rung's level,
so a widescreen window shows more ground on the long axis rather than less
on the short one. Every rung now shows the ground its name promises —
Region 262x466 km, District 4.1x7.3 km — and the canvas cell count is
viewport-driven and identical at every rung, so derive cost no longer varies
with depth and resize is free.
Consequences that fell out of the inversion rather than being chosen:
- Region leaves the orbital derive set. It was envelope-only because at
251,658 km nothing finer made sense; at 262 km it is a genuine provincial
map and takes the full courses-aware derive. Region having no rivers at
all was much of why the top of the ladder read flat. It also joins the
deep display ratio for the same reason.
- The S2 station-spacing floor is deleted, not retuned. It guarded an
O(1/spacing) blowup that the inversion makes structurally impossible (the
canvas cell count is now constant across rungs, so stations-per-course is
bounded however deep you scroll). Kept, it would do active harm in the
opposite direction: a 2,048 m pitch across a 3.6 km District canvas places
two stations and draws every river as a straight line. Station placement
gets its own generator pass.
- cap_extent_to_body is superseded and now a documented no-op. A canvas can
no longer over-request a body by construction. The residual question —
whether a rung's cell exceeds the whole body — is liveness, not capping,
and is_rung_live_on_body() answers it by omitting the rung. Empirically it
never fires on inhabited content: all six rungs are live on all 271
populated bodies with a radius.
- snap_to_gridunit no longer truncates its multiplier to int. Post-inversion
the deep rungs run sub-metre (Chunk ~0.12 m at a 1080 px short axis), where
int(spacing) floors to zero and would collapse every request centre onto
the origin.
Both sides derive spacing from the same three inputs (rung, echoed cell
extent, body radius) rather than one telling the other, so there is nothing
to keep in sync beyond the constant table itself. Body radius already
reaches the viewer via enter(); no wire change.
Pair session with Jeroen, 2026-07-26. D-243/D-255 amendments to be backfiled.
Co-Authored-By: Claude <noreply@anthropic.com>
Two viewer fixes from the same pair session; they share
step_canvas_viewer.gd so they land together.
FETCH READOUT. A cold derive takes seconds and the map gave no honest
sign of it. Root cause found while building the replacement: a Control
paints its own _draw() BEFORE its children, so everything the viewer
drew itself — the old DERIVING TERRAIN label AND the pending wash —
was painted UNDER the terrain canvas, visible only when no texture
existed at all, i.e. never in the slow-fetch case they existed for.
That has been the state since the stepped viewer shipped. The readout
now lives in its own overlay node added after the canvas: a centered
implant-idiom panel, DOWNLOADING MAP DATA, indeterminate sweep, 250 ms
grace so cache hits never flash it, held canvas still drawing beneath.
Indeterminate by design — the server reports no derive sub-steps, and
a progress fraction we cannot source would be invented.
ONE SETTLE TIMER, THREE TRIGGERS. The viewer never re-requested a
canvas on resize, so one derived for a smaller window letterboxed
forever in a bigger one — the map not filling the frame. And the
pan-edge refetch fired from inside the per-frame pan loop the instant
its threshold was crossed, so a held edge-scroll issued a fresh
request AND snapped the view on every frame past it. Both are the same
event: the user is still moving. A shared one-shot timer now collapses
them into a single request at the resting state, with a hard pan
threshold that still fires immediately when the canvas edge is about
to enter view (waiting there would show empty background), and
drifting back inside the soft threshold cancels the pending request.
Resize reaches this Control identically whether the OS window or a
diegetic in-implant parent changed, so both sources are covered.
Two new tests pin the soft path (schedules, does not refloat or snap)
and its cancellation; the pre-existing threshold test was verified to
still discriminate — its drift trips the new hard threshold — rather
than passing vacuously.
Co-Authored-By: Claude <noreply@anthropic.com>
DISPLAY_RATIO_DEEP 1.0 -> 2.0, so a viewport-fit request at District/
Quarter/Block/Chunk asks for ~4x fewer gridunits (1920x1080: ~2.07M
cells -> ~518K) and the server-side derive cost falls with it. Texel-
exactness is preserved — the ratio stays a whole number of screen px
per gridunit, so every source texel still lands on whole pixels; only
the block size changes. Non-integer ratios are not an option here:
they reintroduce exactly the sub-pixel blur D-255's texel-exactness
exists to prevent.
Judged live by Jeroen against the 1x1 build (pair session): the deep
rungs read as crisp larger pixels rather than blur, and the speedup is
substantial. Looks were the gate.
Both transport tests that pinned the old literal now assert the
RELATIONSHIP instead — deep rungs share the constant, viewport-fit
divides by it — plus a new guard that the ratio stays whole, so the
value remains tunable without editing tests that are not about it.
Co-Authored-By: Claude <noreply@anthropic.com>
Three flakes in one day (0.549/0.503/0.638 vs the 0.5ms budget) proved
median-of-5 (T-1092's mitigation) insufficient when a concurrent cargo
build inflates all samples together. The assertion asks whether the
CODE meets the D-059 budget — load can only inflate wall time, never
deflate it, so the minimum is the least-noise estimator of code
capability, while a real regression shifts the minimum too. Budget
unchanged; regression-catching power preserved. 46/46 verified.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The legend's reposition() now derives its Y from the header panel's
MEASURED bottom plus a named 12px gap (new accessors on the viewer;
deferred recompute so it reads settled layout, refreshed on header
content change) — the old hardcoded 60.0 sat 17px inside the wrapped
header's real 77px bottom, fusing the panels. Pixel-proven at the
evidence center: bottom=77.0, legend top=89.0, gap=12.0 exact. All 13
goldens regenerated at the DOCUMENTED 960x540 (the 1280x720 rider was
my own CLI flag, not a config; PIL-verified) with two-run byte
stability. Two structural tests pin the header/legend relationship
(T-1192 precedent), proven failing-first against the old constant
(-17.0px reported), and the legacy test that pinned the literal 60.0
now asserts the derived relationship so it cannot re-enforce drift.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Root cause was not the suspected fade race — no animation exists
anywhere under client/ui/implant (grep-proven, and settle+2 vs
settle+90 captures were byte-identical). _build_screen_header() was
the single ImplantHeader call site in the codebase that added the
header bare instead of through ImplantPanel.add_component(), so its
fixed light-gray text washed out against pale terrain (Quarter upland
scatter, District olive) while reading fine on dark ocean. Wrapped in
an ImplantPanel like every sibling — the theme's panel_bg scrim makes
it legible everywhere. One committed golden (atlas_GJ820Bc_District)
already carried the ghosting baked in, confirming the bug was static;
all 13 goldens regenerated per the header change, two independent
live-server runs byte-identical (T-1157 stability discipline).
Verified live at the original evidence center: header crisp at
settle+2/+30/+90.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Finding 2 became a real code fix: interstitial_fill_into now enforces
the footprint-wins conflict rule (column_has_voxel range probe) — the
FilledChunk absence contract was previously a documented promise the
code didn't keep against conflicting inputs; pinned by a fully-
overlapping-leaf test asserting per-tile resolution. The tautological
overlap test replaced with a real rects_overlap() geometric helper
(itself sanity-tested) applied pairwise. The degenerate-setback fix is
now a standalone pure fn shrink_lot_or_interstitial with four boundary
tests — honestly documented as unreachable from live traffic today
(every min_lot exceeds every setback), a robustness guard for future
recalibration. Both sub-chunk clip tests now reconstruct the full
32-tile union across the seam (disjoint + complete), including the
pre-existing footprint clip test (leave-cleaner). Brief's ChunkLayout
claim tightened to the verified no-production-consumer statement.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The BSP leaves that lose the D-233 coverage roll in
subdivide_block_footprints were computed and discarded; they are now
surfaced as the interstitial rect set (BlockSubdivision), making the
ground-plane classification exhaustive by construction: footprint /
interstitial / street-margin-or-reserved. FillChunk carries the leaves
plus a minimal BlockFillContext (interstitial_character + setback_tier,
re-derived at block level via the existing pure fn); FilledChunk gains
a sparse interstitial map whose absence contract is stated on the
struct (missing key = footprint/street/reserved, never unknown). The
pure resolution maps OperationsSurface (D-233) first, else setback_tier
onto five of D-235's seven interstitial values — dock_slip/market_pad
have no specified trigger in the record and point at T-1209 rather
than an invented mapping. Design brief with the geometry model at
docs/architecture/interstitial-fill-t1098.md (lead-approved
checkpoint). Bonus fix: a degenerate setback shrink previously vanished
from BOTH lists silently; it now falls through to interstitial. 14 new
tests; full cargo test green incl. all golden harnesses; purity per
T-987 (plan-time compute, pre-resolved work items, no cache reads).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
D-130->D-131 (broad life-verb vocabulary, x3) and D-118->D-133 (skills
affect outcome, x2), each verified by full record-body match and lead
spot-check. The T-1205 audit body-matched all 66 unique decision ids
across the remaining 11 briefings — the other 10 are citation-clean.
Final f4c72e148 tally: 16 mis-citations across 6 of 18 briefings, all
fixed (T-1199 + T-1205). Follow-ups: T-1208 (eight wholesale-stale
briefings, rewrite backlog), and tiger.md confirmed deleted/off-roster.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The surcharge is now COASTAL_ACCESS_SURCHARGE_HOPS_PER_RING=1 added
directly to length_cells (a pure hop count) — the old cost-unit
constant div_ceil'd through MIN_CELL_COST silently produced 4 hops per
ring, worst-case +24 (double the waypoint threshold) for physically
short edges; worst case is now 6. A formula-pinning test asserts both
the arithmetic and the constant. GJ251c's repro tightened to the
documented 2 edges. The always-land citation now points at the real
guarantee (features.rs::extract_attractors, D-209) — and checking the
D-211 Phase-4 synthetic-overflow path exposed a real gap: it has no
ocean-mask guard at all (T-1206 filed); documented, not papered over.
D-210 gains a dated amendment recording the surrogate-anchor-at-cost
carve-out and the relaxation-over-nudge adjudication. The bare 100
dependency dissolved with the unit fix. Edge counts on both repro
bodies verified unchanged (reachability was never affected).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A routing cell folds up to 64 native pixels, so a coastal settlement's
own land pixel (placement always filters !ocean_mask) can sit inside a
water-majority cell that RouteGrid marks IMPASSABLE — and astar()
hard-returned None for every pair touching it, zeroing whole road
graphs (GJ251c: all 3 placements; GJ380c: Sethvale). The fix relaxes
only the start/goal anchor lookup: nearest_passable_cell (ring BFS,
deterministic row-major tie-break, bounded at COASTAL_ANCHOR_MAX_RING=3)
finds a surrogate anchor and prices it via COASTAL_ACCESS_COST_PER_RING
— a short, honestly-costed access road, never a free water crossing.
IMPASSABLE semantics untouched everywhere else (D-210 transit costs,
open-ocean). The placement-nudge alternative was rejected: it would
move Layer-3 state D-211 promises is seed-derived, for no gain.
Boundary semantics pinned by test: exactly-half-water cells stay
passable (strict-majority rule); a settlement with no passable cell
within the search ring degrades to an isolated 0-edge node, never a
panic or fabricated route. Failing-first repro on real bodies
(GJ251c 0->2 edges, GJ380c 0->1) via the real cascade entry point,
plus same-seed determinism. Full cargo test green; believability and
cascade goldens verified unaffected (Layer-2-only change).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
footprint_tiles is an authored value, never derived from normalized
mesh geometry — [1,1] defaults only for plausibly-single-tile classes;
ordinarily-multi-tile classes require an explicitly stated footprint at
promotion. Her exact wording in furniture-props.md §3; conventions.md
§4 gains the authored-not-derived sentence pointing at the full rule
(and a pre-existing 'Single Sunday-tile' typo fixed in passing). The
[1,1] values shipped for the four promoted items stand as ruled.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
table_baroque, chair_modernist, desk_scifi (furniture, with mask
sidecars) and lion_statue (props, non-tintable) enter
client/assets/models/ under the category-first convention, byte-
identical to the spike sources (MD5-verified; spikes/ untouched,
vw_beetle excluded per the Q-067 deferral). Postprocess verified
already-applied by Blender node-graph inspection (mat_primary,
roughness=1.0/specular=0.0 shader inputs — the convenience properties
read stale defaults, the graph is authoritative), so not re-run. All
four registered in manifest.json at 'planned' with footprint_tiles
[1,1] (a flagged judgment call — normalized spike geometry erases
real-world scale; the brief ruling goes to araminta in review).
In-engine proof: clean headless import + ResourceLoader load +
instantiate for all four. Discovery documented in conventions.md §2 +
glb-gen SKILL.md: Godot externalizes the GLB's embedded texture as a
<model>_Image_0.png sidecar referenced by binary UID — it must be
committed or loading breaks with an undiscoverable dependency error.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The 2026-03-13 'update all 18 briefings' commit transcribed a family of
adjacent-id slips while summarizing the Where's the Fun? workshop batch,
copied forward by every later maintenance pass: D-126<->D-134 swapped,
D-136 written as D-131, D-137 as D-136, D-130 as D-131, D-120 as D-137.
Fixed in gore/mellanie/ozzie/stig/nigel briefings; every correction
verified against the record's actual body (D-130's emergent-moral-arc
and D-120's no-skill-ceiling were resolved beyond the clerk's audit by
body-matching — the nigel D-137 fix would otherwise have created
contradictory citations in one file). Governance records untouched
(they were always correct); sprint archives verified already-correct.
Remaining 13 briefings from the same commit: T-1205.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
doors.md now presents D-231's actual struct shape (initial_state
Open/Closed/Locked/Sealed; TemporalWindow lives in the independent
credential field) and attaches the Phase-5 runtime bridge to
initial_state only. furniture-props.md inventories all five spike GLBs
— acceptance is 4 promotable (3 furniture + lion_statue), vw_beetle
explicitly excluded to the Q-067 deferral. deferred.md + station-walls
gain the axis-completeness note: roof/facade/street textures ride the
wall-brief convention as a same-family follow-on, so the register
accounts for all four D-235 axes. The briefing's D-257 pointer
corrected to palette.md §2.1–2.2, and both the briefing and palette.md
(leave-cleaner, gap inherited from PR #211) now carry D-154's amendment
to D-033 — relationship colors display only in the insert/perception
overlay; normal gameplay is a uniform #1a1a1a outline (D-150).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Replaces the 2026-03-13 v0.2-pivot briefing (sprite pipeline, dropped
scope framing, pre-Atlas) with the current shape: palette.md +
conventions.md as the live authorities the briefing points at rather
than restates, her standing rulings (category-first naming, D-257
toon/glazing) marked as hers to extend, D-235 co-maintenance with Miri,
the wardrobe pipeline as reference model, D-255 stepped Atlas as active
co-designed work, and her real open items (T-1049, D-257 shader,
Q-119, T-1198). Every v0.2-era decision citation verified before
dropping: D-114/D-117 superseded; D-119/D-122/D-128/D-135 live but not
hers; D-033/D-045 kept. D-126/D-131 found REPURPOSED to unrelated
content since the era docs cited them — the ID-drift sweep is T-1199.
Lead added the briefs/ + deferred.md pointers (araminta's cross-agent
note; her SendMessage to the author couldn't be delivered).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The asset-brief template (scope/visual-reference/naming/gen-path/
acceptance, one page) and five real briefs — station walls, rural walls,
doors, floors, furniture/props — each citing its D-235 axis tokens and
palette.md register rows (or the D-257 toon default), conventions.md
naming/mask/footprint rules, and the image-gen -> glb-gen -> promotion
path with concrete acceptance counts. Doors carry the negative
no-state-frame-files constraint (runtime mechanism stays Phase 5);
furniture/props' first acceptance is promoting the three unpromoted
spike GLBs. deferred.md is the formal register for the T-1051 four
(lamp posts, barns, TVs, billboards) + cars/Q-067, with rationale and
revisit triggers — satisfying T-1051's own 'or record formal deferral'
deliverable. Child stories under T-961 are created lead-side at merge.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Tyre finding 2: _log_atlas_view_transform's footprint_px now logs the
real on-screen pixel footprint (StepCanvasTransport.canvas_footprint_px
* canvas_scale — the same public pure function the terrain layer uses),
with the old cell-count field kept as canvas_cells. Live-verified the
divergence the fix exposes: Global logs footprint_px=(1528, 760) vs
canvas_cells=191x95 — the T-1192 fit-multiplier class the log exists to
root-cause, previously invisible under the mislabel.
Tyre finding 3: atlas_shots.json's one_shot_per_body note replaced by
rung_coverage stating the true distribution — 13 goldens across 7
bodies (per-rung coverage map, GJ380c's 3 shots as the invariance-proof
body, curated-subset rationale per T-1121). Corrects the prior commit
message's '12 new goldens' miscount: the true count everywhere is 13,
verified against shots array, visual.json entries, and PNGs on disk.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Tyre's PR #212 finding 1: the review-status row existed only in a live
DB, unrecorded in any git-tracked changelog — a rebuild reverted it.
Root cause: pql run from the capture worktree resolved the MAIN vault
(FR-4), so the write-through row landed here, uncommitted. Committing
it main-side makes the transition rebuild-safe; branch and main
changelog rows union at merge.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>