chore(skills): add team-agent mapping to plan-sprint skill
Defines default agents per team so sprint briefings name the right agents to spawn. Registers Inigo for the audio team. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -14,8 +14,21 @@ allowed-tools: Bash, Read, Grep, Glob, Write, AskUserQuestion
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Generate sprint briefing files for each active team (e.g. `server.md`,
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`client.md`, `copy.md`, `joint.md`) for the next sprint based on current
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project state. Valid teams: `server`, `client`, `copy`, `audio`, `visual`,
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`ci`. Only generate briefings for teams that have tickets in the sprint.
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project state. Only generate briefings for teams that have tickets in the sprint.
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## Teams and Default Agents
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| Team | Branch | Default Agents | Focus |
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|------|--------|----------------|-------|
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| `server` | `server` | Dudley (dev), Tyre (arch), Hoshe (QA) | Rust/bevy_ecs simulation, ECS systems, knowledge graph, perception |
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| `client` | `client` | Stig (dev), Tyre (arch), Hoshe (QA) | Godot 4 client, rendering, UI, HUD, input handling |
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| `copy` | `copy` | Mellanie (author), Paula (narrative), Gestalt (systems) | Dialogue, monologue, UI text, knowledge vocabulary, lore |
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| `audio` | `audio` | Inigo (sound design) | Soundscapes, ambient layers, diegetic cues, audio propagation |
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| `visual` | `visual` | Araminta (art direction) | Art assets, sprites, visual consistency, style guides |
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| `ci` | `ci` | Justine (build/deploy) | Build pipelines, CI/CD, tooling, packaging |
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When writing briefings, name the assigned agents in the **Agents** line of each
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file so the team knows who to spawn.
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## Workflow
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