style(client): gdformat main.gd
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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+10
-3
@@ -64,9 +64,16 @@ func _ready() -> void:
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# D-170: Register HUD nodes into layer groups
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for node in [
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hud, minimap, stance_indicator, interaction_prompt,
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interaction_list, inventory_grid, news_ticker,
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examine_display, world_radial, cursor_renderer,
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hud,
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minimap,
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stance_indicator,
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interaction_prompt,
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interaction_list,
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inventory_grid,
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news_ticker,
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examine_display,
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world_radial,
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cursor_renderer,
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]:
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if node and node is CanvasItem:
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HudGroups.register(node, "gameplay")
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