diff --git a/client/scripts/main.gd b/client/scripts/main.gd index 4aa4c5f85..ed511f34c 100644 --- a/client/scripts/main.gd +++ b/client/scripts/main.gd @@ -64,9 +64,16 @@ func _ready() -> void: # D-170: Register HUD nodes into layer groups for node in [ - hud, minimap, stance_indicator, interaction_prompt, - interaction_list, inventory_grid, news_ticker, - examine_display, world_radial, cursor_renderer, + hud, + minimap, + stance_indicator, + interaction_prompt, + interaction_list, + inventory_grid, + news_ticker, + examine_display, + world_radial, + cursor_renderer, ]: if node and node is CanvasItem: HudGroups.register(node, "gameplay")