fix(assets): add missing .import file for sfx_npc_murmur.ogg

Godot requires .import files for stable uid:// references across
editor sessions. All other audio assets have one — this was missed
in the audio branch PR.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-19 18:48:42 +01:00
co-authored by Claude Opus 4.6
parent cf3349b909
commit e11d54ff5c
@@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://caeuztw9ah5h5l"
path="res://.godot/imported/sfx_npc_murmur.ogg-bfd7592cfea1b592d89f107b6cd33838.oggvorbisstr"
[deps]
source_file="res://assets/audio/sfx_npc_murmur.ogg"
dest_files=["res://.godot/imported/sfx_npc_murmur.ogg-bfd7592cfea1b592d89f107b6cd33838.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4