From e11d54ff5c4e8b17d7d3a63c4896d0ecca9732f9 Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Thu, 19 Feb 2026 18:48:42 +0100 Subject: [PATCH] fix(assets): add missing .import file for sfx_npc_murmur.ogg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Godot requires .import files for stable uid:// references across editor sessions. All other audio assets have one — this was missed in the audio branch PR. Co-Authored-By: Claude Opus 4.6 --- client/assets/audio/sfx_npc_murmur.ogg.import | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 client/assets/audio/sfx_npc_murmur.ogg.import diff --git a/client/assets/audio/sfx_npc_murmur.ogg.import b/client/assets/audio/sfx_npc_murmur.ogg.import new file mode 100644 index 000000000..4ae76c091 --- /dev/null +++ b/client/assets/audio/sfx_npc_murmur.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://caeuztw9ah5h5l" +path="res://.godot/imported/sfx_npc_murmur.ogg-bfd7592cfea1b592d89f107b6cd33838.oggvorbisstr" + +[deps] + +source_file="res://assets/audio/sfx_npc_murmur.ogg" +dest_files=["res://.godot/imported/sfx_npc_murmur.ogg-bfd7592cfea1b592d89f107b6cd33838.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4