Move wiki from docs/wiki/ to root wiki/. Add 14 category templates with YAML frontmatter, governance model, hierarchical spatial structure (system > station > district > location). Populate Krenn System entry as first concrete star system. Update cross-references in workshop and sprint docs. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -18,7 +18,7 @@ This document defines:
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- Canonical ID format and naming conventions
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- Canonical ID format and naming conventions
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- Schema file inventory and purpose
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- Schema file inventory and purpose
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- Validation pipeline (3-tier)
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- Validation pipeline (3-tier)
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- Migration path from the current wiki (`docs/wiki/`)
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- Migration path from the current wiki (`wiki/`)
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The directory structure is designed so that a district is the atomic content pack unit. Districts can be added, removed, or replaced independently. The structure supports future mod overlay without v0.1 implementation.
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The directory structure is designed so that a district is the atomic content pack unit. Districts can be added, removed, or replaced independently. The structure supports future mod overlay without v0.1 implementation.
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@@ -422,10 +422,10 @@ Load-time validation runs in sequence:
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### Current State
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### Current State
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Game content currently lives in `docs/wiki/`, organized as human-readable Markdown files:
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Game content currently lives in `wiki/`, organized as human-readable Markdown files:
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```
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```
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docs/wiki/
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wiki/
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npcs/ # NPC profile pages (Markdown)
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npcs/ # NPC profile pages (Markdown)
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factions/ # Faction descriptions
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factions/ # Faction descriptions
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knowledge/ # FactId catalog, entity attributes
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knowledge/ # FactId catalog, entity attributes
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@@ -439,11 +439,11 @@ docs/wiki/
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### Migration Strategy
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### Migration Strategy
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The wiki (`docs/wiki/`) remains the authoring source during v0.1. Authors write and edit in the wiki. The `content/` directory is the runtime format — what the server loads.
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The wiki (`wiki/`) remains the authoring source during v0.1. Authors write and edit in the wiki. The `content/` directory is the runtime format — what the server loads.
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The conversion from wiki Markdown to runtime YAML is a **manual process** during v0.1, tracked as ticket #398 (future). The process:
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The conversion from wiki Markdown to runtime YAML is a **manual process** during v0.1, tracked as ticket #398 (future). The process:
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1. Author writes/edits NPC profile in `docs/wiki/npcs/kael-davan.md`.
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1. Author writes/edits NPC profile in `wiki/npcs/kael-davan.md`.
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2. Author (or tooling) converts the profile to `content/districts/sova-transit/npcs/kael-davan.yaml`, conforming to `_schema/npc-profile.schema.json`.
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2. Author (or tooling) converts the profile to `content/districts/sova-transit/npcs/kael-davan.yaml`, conforming to `_schema/npc-profile.schema.json`.
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3. `make validate-content` confirms the YAML is valid.
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3. `make validate-content` confirms the YAML is valid.
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4. Server loads from `content/`.
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4. Server loads from `content/`.
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@@ -452,13 +452,13 @@ The conversion from wiki Markdown to runtime YAML is a **manual process** during
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| Wiki Source | Content Target | Notes |
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| Wiki Source | Content Target | Notes |
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|---|---|---|
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|---|---|---|
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| `docs/wiki/npcs/*.md` | `content/districts/sova-transit/npcs/*.yaml` | One-to-one mapping. Wiki profile is the human-readable source; YAML is the machine-readable runtime format. |
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| `wiki/npcs/*.md` | `content/districts/sova-transit/npcs/*.yaml` | One-to-one mapping. Wiki profile is the human-readable source; YAML is the machine-readable runtime format. |
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| `docs/wiki/factions/*.md` | `content/global/factions/*.yaml` | Faction profiles converted to structured YAML. |
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| `wiki/factions/*.md` | `content/global/factions/*.yaml` | Faction profiles converted to structured YAML. |
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| `docs/wiki/knowledge/fact-catalog.md` | `content/global/knowledge/*.yaml` | Single Markdown catalog splits into per-category YAML files. |
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| `wiki/knowledge/fact-catalog.md` | `content/global/knowledge/*.yaml` | Single Markdown catalog splits into per-category YAML files. |
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| `docs/wiki/knowledge/entity-attributes.md` | `content/global/knowledge/entity-attributes.yaml` | EntityKnowledge key definitions. |
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| `wiki/knowledge/entity-attributes.md` | `content/global/knowledge/entity-attributes.yaml` | EntityKnowledge key definitions. |
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| `docs/wiki/contraband/*.md` | `content/global/contraband/*.yaml` | Contraband item profiles. |
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| `wiki/contraband/*.md` | `content/global/contraband/*.yaml` | Contraband item profiles. |
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| `docs/wiki/locations/*.md` | `content/districts/sova-transit/locations/*.yaml` | Location metadata extracted from descriptions. |
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| `wiki/locations/*.md` | `content/districts/sova-transit/locations/*.yaml` | Location metadata extracted from descriptions. |
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| `docs/wiki/world/*.md` | `content/global/regions/*.yaml` | System/station metadata. |
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| `wiki/world/*.md` | `content/global/regions/*.yaml` | System/station metadata. |
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| (new content) | `content/districts/sova-transit/dialogue/**/*.yaml` | Dialogue pools are new content authored directly in YAML. No wiki source. |
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| (new content) | `content/districts/sova-transit/dialogue/**/*.yaml` | Dialogue pools are new content authored directly in YAML. No wiki source. |
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| (new content) | `content/districts/sova-transit/monologue/**/*.yaml` | Monologue pools are new content authored directly in YAML. No wiki source. |
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| (new content) | `content/districts/sova-transit/monologue/**/*.yaml` | Monologue pools are new content authored directly in YAML. No wiki source. |
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| (new content) | `content/districts/sova-transit/routines/*.yaml` | Routine schedules are new content authored directly in YAML. No wiki source. |
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| (new content) | `content/districts/sova-transit/routines/*.yaml` | Routine schedules are new content authored directly in YAML. No wiki source. |
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@@ -626,7 +626,7 @@ In a world where everyone is hiding something, the one person who isn't becomes
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**End Pattern Specification.**
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**End Pattern Specification.**
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**Files referenced:**
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**Files referenced:**
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/docs/wiki/npcs/naia-tamm.md` — Reference implementation
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/wiki/npcs/naia-tamm.md` — Reference implementation
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/decisions/content.md` — D-024 (10-axis model), D-028 (dialogue architecture), D-029 (entanglement ratio), D-032 (separate monologue pools), D-034 (THE FRIEND pattern), D-035 (tag taxonomy)
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/decisions/content.md` — D-024 (10-axis model), D-028 (dialogue architecture), D-029 (entanglement ratio), D-032 (separate monologue pools), D-034 (THE FRIEND pattern), D-035 (tag taxonomy)
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/docs/workshops/v01-content-scoping/round2-gestalt.md` — Pattern definitions and NPC mapping
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/docs/workshops/v01-content-scoping/round2-gestalt.md` — Pattern definitions and NPC mapping
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/docs/workshops/v01-gap-analysis/round2-gestalt.md` — Unified observation system, character identity integration
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- `/var/home/jeroenschweitzer/Projects/settled-reach/copy/docs/workshops/v01-gap-analysis/round2-gestalt.md` — Unified observation system, character identity integration
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@@ -570,7 +570,7 @@ The smuggler can approach and talk to the detective-NPC. The detective-NPC respo
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## Appendix B: EntityKnowledge Key Reference
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## Appendix B: EntityKnowledge Key Reference
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The 16 canonical keys used throughout this document (from `docs/wiki/knowledge/entity-attributes.md`):
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The 16 canonical keys used throughout this document (from `wiki/knowledge/entity-attributes.md`):
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| Category | Keys |
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| Category | Keys |
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|----------|------|
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|----------|------|
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@@ -59,7 +59,7 @@ This ticket is HIGH PRIORITY and blocks server work. Complete early in sprint.
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Add 4 new role-perspective keys to entity-attributes.md: `risk_assessment`, `loyalty_assessment`, `position_integrity`, `moral_weight`. Rename `secret_held` → `leverage_held` (broader scope: secrets, debts, promises, obligations). Rename `secret_confidence` → `leverage_confidence`. Update `trust_level` description to absorb trust_read scope. All keys are observer→target relationships. Total after update: 16 canonical keys.
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Add 4 new role-perspective keys to entity-attributes.md: `risk_assessment`, `loyalty_assessment`, `position_integrity`, `moral_weight`. Rename `secret_held` → `leverage_held` (broader scope: secrets, debts, promises, obligations). Rename `secret_confidence` → `leverage_confidence`. Update `trust_level` description to absorb trust_read scope. All keys are observer→target relationships. Total after update: 16 canonical keys.
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**Files:** `docs/wiki/entity-attributes.md`
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**Files:** `wiki/entity-attributes.md`
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**#380 (THE MIRROR pattern spec):**
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**#380 (THE MIRROR pattern spec):**
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@@ -91,13 +91,13 @@ Add smuggler decision fork to Triangle 1 (Hub Power): side with Nils (louder sig
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**Blocked by #376** (Nils Davan stub profile — currently referenced in 5+ NPC profiles but has no wiki page).
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**Blocked by #376** (Nils Davan stub profile — currently referenced in 5+ NPC profiles but has no wiki page).
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**Files:** `docs/wiki/triangles/triangle-1-hub-power.md`
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**Files:** `wiki/triangles/triangle-1-hub-power.md`
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**#396 (Apply Round 2 NPC pattern/motivation mapping):**
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**#396 (Apply Round 2 NPC pattern/motivation mapping):**
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Apply the Round 2 finalized NPC pattern/motivation mapping (Gestalt-Paula synthesis from workshop) to wiki and content files. 17 NPCs × (pattern + motivation). Includes Harek structural role formalization (Paula Gap 7 resolution).
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Apply the Round 2 finalized NPC pattern/motivation mapping (Gestalt-Paula synthesis from workshop) to wiki and content files. 17 NPCs × (pattern + motivation). Includes Harek structural role formalization (Paula Gap 7 resolution).
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**Files:** All NPC wiki pages in `docs/wiki/npcs/`
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**Files:** All NPC wiki pages in `wiki/npcs/`
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**#397 (Drin Tier 2 expansion):**
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**#397 (Drin Tier 2 expansion):**
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@@ -105,7 +105,7 @@ Drin confirmed promoted to Tier 2 (A-01 consensus). Expand wiki profile to full
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**Blocked by #396** (pattern/motivation must be applied first).
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**Blocked by #396** (pattern/motivation must be applied first).
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**Files:** `docs/wiki/npcs/drin-rosta.md`
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**Files:** `wiki/npcs/drin-rosta.md`
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### Specifications and Documentation
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### Specifications and Documentation
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@@ -145,7 +145,7 @@ Fix hub_m_ → terminal_m_ inconsistency in monologue-guide.md. Canonical shortc
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Minimal off-stage profile: Core Identity, relationship to Kael (siblings), role in ring (upstream pressure), known attributes by other NPCs. Referenced in 5+ NPC profiles but has no wiki page.
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Minimal off-stage profile: Core Identity, relationship to Kael (siblings), role in ring (upstream pressure), known attributes by other NPCs. Referenced in 5+ NPC profiles but has no wiki page.
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**Files:** `docs/wiki/npcs/nils-davan.md` (new, stub)
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**Files:** `wiki/npcs/nils-davan.md` (new, stub)
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## Dependency Chain
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## Dependency Chain
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@@ -10,21 +10,21 @@
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| # | File | Change Type | Details |
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| # | File | Change Type | Details |
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|---|------|-------------|---------|
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|---|------|-------------|---------|
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| 1 | `docs/wiki/npcs/hael.md` | **Rename + rewrite** | File becomes `docs/wiki/npcs/naia-tamm.md`. All internal references change. Header becomes "Naia Tamm — THE MIRROR". Pattern assignment changes from implicit to explicit MIRROR. |
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| 1 | `wiki/npcs/hael.md` | **Rename + rewrite** | File becomes `wiki/npcs/naia-tamm.md`. All internal references change. Header becomes "Naia Tamm — THE MIRROR". Pattern assignment changes from implicit to explicit MIRROR. |
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| 2 | `docs/wiki/npcs/index.md` | Content update | Roster table row 9: "Hael" → "Naia Tamm". Triangle 4 diagram: all 3 "Hael" labels. Bridge NPCs table: not listed (Naia isn't a bridge NPC). Social site listing for The Last Shift: "Hael (Teacher)" → "Naia Tamm (Teacher)". |
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| 2 | `wiki/npcs/index.md` | Content update | Roster table row 9: "Hael" → "Naia Tamm". Triangle 4 diagram: all 3 "Hael" labels. Bridge NPCs table: not listed (Naia isn't a bridge NPC). Social site listing for The Last Shift: "Hael (Teacher)" → "Naia Tamm (Teacher)". |
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| 3 | `docs/wiki/index.md` | Content update | NPC listing under Tier 2: `[Hael](npcs/hael.md) — Kael's partner` → `[Naia Tamm](npcs/naia-tamm.md) — Kael's partner`. |
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| 3 | `wiki/index.md` | Content update | NPC listing under Tier 2: `[Hael](npcs/hael.md) — Kael's partner` → `[Naia Tamm](npcs/naia-tamm.md) — Kael's partner`. |
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| 4 | `docs/wiki/npcs/kael-davan.md` | Content update | **Heaviest single file.** 20+ occurrences. Axis 1 secondary Want, Axis 2 (deep secret), Relationship 2 (full section), Axis 4 tolerance, Axis 5 routine, Axis 6 information inventory, Axis 7 contentment, Voice sample (Mood: Protective), Dual-lens smuggler notes, Triangle 4 role notes, Secret section, Contradiction arc Phase 1 through 5, Authoring notes. Every "Hael" → "Naia" in dialogue/casual references (Krenn first-name-primary convention). Every "Hael" → "Naia Tamm" in formal/profile references. |
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| 4 | `wiki/npcs/kael-davan.md` | Content update | **Heaviest single file.** 20+ occurrences. Axis 1 secondary Want, Axis 2 (deep secret), Relationship 2 (full section), Axis 4 tolerance, Axis 5 routine, Axis 6 information inventory, Axis 7 contentment, Voice sample (Mood: Protective), Dual-lens smuggler notes, Triangle 4 role notes, Secret section, Contradiction arc Phase 1 through 5, Authoring notes. Every "Hael" → "Naia" in dialogue/casual references (Krenn first-name-primary convention). Every "Hael" → "Naia Tamm" in formal/profile references. |
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| 5 | `docs/wiki/npcs/sera-venn.md` | Content update | ~15 occurrences. Relationship 2 (full section), Axis 4 tolerance, Axis 5 routine, Axis 6 information inventory, Axis 7 contentment, Tell system, Voice sample, Dual-lens notes, Triangle 4 role notes, Secret section, Contradiction arc, Authoring notes. Same casual/formal distinction as Kael's file. |
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| 5 | `wiki/npcs/sera-venn.md` | Content update | ~15 occurrences. Relationship 2 (full section), Axis 4 tolerance, Axis 5 routine, Axis 6 information inventory, Axis 7 contentment, Tell system, Voice sample, Dual-lens notes, Triangle 4 role notes, Secret section, Contradiction arc, Authoring notes. Same casual/formal distinction as Kael's file. |
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| 6 | `docs/wiki/npcs/lera-sessik.md` | Content update | Axis 6 information inventory: "Hael's worry about Kael" → "Naia Tamm's worry about Kael". |
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| 6 | `wiki/npcs/lera-sessik.md` | Content update | Axis 6 information inventory: "Hael's worry about Kael" → "Naia Tamm's worry about Kael". |
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| 7 | `docs/wiki/npcs/maret-korr.md` | Content update | Axis 5 routine: "goes for Hael's company sometimes" → "goes for Naia's company sometimes". |
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| 7 | `wiki/npcs/maret-korr.md` | Content update | Axis 5 routine: "goes for Hael's company sometimes" → "goes for Naia's company sometimes". |
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| 8 | `docs/wiki/authoring/monologue-guide.md` | Content update | Any monologue examples referencing Hael. |
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| 8 | `wiki/authoring/monologue-guide.md` | Content update | Any monologue examples referencing Hael. |
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| 9 | `docs/wiki/locations/krenn-system/the-last-shift.md` | Content update | NPC presence list, social dynamics references. |
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| 9 | `wiki/locations/krenn-system/the-last-shift.md` | Content update | NPC presence list, social dynamics references. |
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| 10 | `docs/wiki/world/sova-transit-district.md` | Content update | Any district NPC references. |
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| 10 | `wiki/world/sova-transit-district.md` | Content update | Any district NPC references. |
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| 11 | `docs/wiki/factions/the-ring.md` | Content update | Likely references Hael as collateral/vulnerability for Kael. |
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| 11 | `wiki/factions/the-ring.md` | Content update | Likely references Hael as collateral/vulnerability for Kael. |
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| 12 | `docs/wiki/knowledge/relationship-states.md` | Content update | Any example entries using Hael as a relationship target. |
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| 12 | `wiki/knowledge/relationship-states.md` | Content update | Any example entries using Hael as a relationship target. |
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| 13 | `docs/wiki/knowledge/entity-attributes.md` | Content update | Scan for Hael in example EntityKnowledge entries. |
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| 13 | `wiki/knowledge/entity-attributes.md` | Content update | Scan for Hael in example EntityKnowledge entries. |
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| 14 | `docs/wiki/knowledge/fact-catalog.md` | Content update | FactId entries referencing Hael (e.g., `npc.hael.worry`, `relationship.kael.hael`). IDs change to `npc.naia_tamm.*` and `relationship.kael.naia_tamm`. |
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| 14 | `wiki/knowledge/fact-catalog.md` | Content update | FactId entries referencing Hael (e.g., `npc.hael.worry`, `relationship.kael.hael`). IDs change to `npc.naia_tamm.*` and `relationship.kael.naia_tamm`. |
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| 15 | `docs/wiki/world/krenn-system.md` | Content update | NPC naming examples list. |
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| 15 | `wiki/world/krenn-system.md` | Content update | NPC naming examples list. |
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| 16 | `decisions/content.md` | Content update | D-034 references Hael twice (Kael's partner, Triangle 4). D-036 references Hael in the naming examples list. |
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| 16 | `decisions/content.md` | Content update | D-034 references Hael twice (Kael's partner, Triangle 4). D-036 references Hael in the naming examples list. |
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#### Naming convention for the rename
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#### Naming convention for the rename
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@@ -360,7 +360,7 @@ These are load-bearing for the dual-lens experience. The smuggler player should
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#### Gap 2: Monologue Content Pool — Zero Authored Lines
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#### Gap 2: Monologue Content Pool — Zero Authored Lines
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The wiki profiles contain example monologue lines (embedded in contradiction arc descriptions), but there is no monologue content file. The authoring guide (`docs/wiki/authoring/monologue-guide.md`) defines the format, but no actual pool exists. Mellanie needs a minimum viable pool before the monologue system can be tested.
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The wiki profiles contain example monologue lines (embedded in contradiction arc descriptions), but there is no monologue content file. The authoring guide (`wiki/authoring/monologue-guide.md`) defines the format, but no actual pool exists. Mellanie needs a minimum viable pool before the monologue system can be tested.
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**Blocks:** Monologue system integration testing, client UI monologue display.
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**Blocks:** Monologue system integration testing, client UI monologue display.
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@@ -382,7 +382,7 @@ Triangle 1's fork is designed above (1c). But Triangles 2-5 also need player dec
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#### Gap 5: FactId Catalog — Smuggler Path Entries Sparse
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#### Gap 5: FactId Catalog — Smuggler Path Entries Sparse
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The fact catalog (`docs/wiki/knowledge/fact-catalog.md`) likely has detective-oriented entries (manifest discrepancies, behavioral observations). Smuggler-path FactIds need equivalent coverage: operational facts (who handles what), risk assessments, loyalty intelligence.
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The fact catalog (`wiki/knowledge/fact-catalog.md`) likely has detective-oriented entries (manifest discrepancies, behavioral observations). Smuggler-path FactIds need equivalent coverage: operational facts (who handles what), risk assessments, loyalty intelligence.
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**Blocks:** Knowledge graph population for smuggler character, monologue prerequisite checking.
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**Blocks:** Knowledge graph population for smuggler character, monologue prerequisite checking.
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@@ -62,7 +62,7 @@ These existing tickets need status changes based on workshop context:
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| ID | Title | Current Status | Action |
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| ID | Title | Current Status | Action |
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|----|-------|---------------|--------|
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|----|-------|---------------|--------|
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| #368 | Knowledge vocabulary for v0.1 content | in_progress (Sprint 2) | **Close when wiki review is accepted.** The wiki at `docs/wiki/` is the output. Workshop is the review. |
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| #368 | Knowledge vocabulary for v0.1 content | in_progress (Sprint 2) | **Close when wiki review is accepted.** The wiki at `wiki/` is the output. Workshop is the review. |
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| #369 | Wiki Review Workshop Outputs (epic) | backlog | **Repurpose** as parent epic for v0.1 content scoping tickets. Update description to reflect this workshop's scope. |
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| #369 | Wiki Review Workshop Outputs (epic) | backlog | **Repurpose** as parent epic for v0.1 content scoping tickets. Update description to reflect this workshop's scope. |
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| #301 | Wiki taxonomy and structure | backlog | **Assign to copy team.** Downscope for v0.1: focus on Sova district structure only. Full 500+ world taxonomy is a generator-era concern. |
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| #301 | Wiki taxonomy and structure | backlog | **Assign to copy team.** Downscope for v0.1: focus on Sova district structure only. Full 500+ world taxonomy is a generator-era concern. |
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| #319 | Krenn System wiki entry | backlog | **Merge with A3.** Expanded scope: wiki page + seed.yaml reference implementation. Assign to copy. |
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| #319 | Krenn System wiki entry | backlog | **Merge with A3.** Expanded scope: wiki page + seed.yaml reference implementation. Assign to copy. |
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@@ -139,7 +139,7 @@ The changes are ordered by dependency — later items reference earlier items' o
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Below is the exact content change needed for each file. I'm specifying what to find and what to replace so this can be executed mechanically.
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Below is the exact content change needed for each file. I'm specifying what to find and what to replace so this can be executed mechanically.
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#### File 1: `docs/wiki/npcs/hael.md` → rename to `docs/wiki/npcs/naia-tamm.md`
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#### File 1: `wiki/npcs/hael.md` → rename to `wiki/npcs/naia-tamm.md`
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Full rewrite of the file header and all internal references. Key structural changes:
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Full rewrite of the file header and all internal references. Key structural changes:
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|
||||||
@@ -217,7 +217,7 @@ consequences of that cultivation become apparent.
|
|||||||
[Lera Sessik](lera-sessik.md)
|
[Lera Sessik](lera-sessik.md)
|
||||||
```
|
```
|
||||||
|
|
||||||
#### File 2: `docs/wiki/npcs/index.md`
|
#### File 2: `wiki/npcs/index.md`
|
||||||
|
|
||||||
**Roster table row 9:**
|
**Roster table row 9:**
|
||||||
- Old: `| 9 | Hael | Teacher (Kael's Partner) | Bar | Tier 2 | Mundane | Worried Partner |`
|
- Old: `| 9 | Hael | Teacher (Kael's Partner) | Bar | Tier 2 | Mundane | Worried Partner |`
|
||||||
@@ -243,7 +243,7 @@ consequences of that cultivation become apparent.
|
|||||||
**Content Deliverables section:**
|
**Content Deliverables section:**
|
||||||
- Move Naia Tamm from "Tier 2" list to a new "Tier 1 (MIRROR)" subsection, or note the tier change explicitly.
|
- Move Naia Tamm from "Tier 2" list to a new "Tier 1 (MIRROR)" subsection, or note the tier change explicitly.
|
||||||
|
|
||||||
#### File 3: `docs/wiki/index.md`
|
#### File 3: `wiki/index.md`
|
||||||
|
|
||||||
**NPC listing:**
|
**NPC listing:**
|
||||||
- Old: `- [Hael](npcs/hael.md) — Kael's partner (referenced)`
|
- Old: `- [Hael](npcs/hael.md) — Kael's partner (referenced)`
|
||||||
@@ -255,7 +255,7 @@ Also move from "Tier 2" to a new bullet under Tier 1:
|
|||||||
- [Naia Tamm](npcs/naia-tamm.md) — Kael's partner, teacher
|
- [Naia Tamm](npcs/naia-tamm.md) — Kael's partner, teacher
|
||||||
```
|
```
|
||||||
|
|
||||||
#### File 4: `docs/wiki/npcs/kael-davan.md` (~20+ replacements)
|
#### File 4: `wiki/npcs/kael-davan.md` (~20+ replacements)
|
||||||
|
|
||||||
This is the heaviest file. Every "Hael" becomes "Naia" in dialogue/monologue contexts and "Naia Tamm" in descriptive/profile contexts. Key sections:
|
This is the heaviest file. Every "Hael" becomes "Naia" in dialogue/monologue contexts and "Naia Tamm" in descriptive/profile contexts. Key sections:
|
||||||
|
|
||||||
@@ -278,7 +278,7 @@ File link in cross-references:
|
|||||||
- Old: `[Hael](hael.md)` (if present)
|
- Old: `[Hael](hael.md)` (if present)
|
||||||
- New: `[Naia Tamm](naia-tamm.md)`
|
- New: `[Naia Tamm](naia-tamm.md)`
|
||||||
|
|
||||||
#### File 5: `docs/wiki/npcs/sera-venn.md` (~15 replacements)
|
#### File 5: `wiki/npcs/sera-venn.md` (~15 replacements)
|
||||||
|
|
||||||
Same pattern as Kael. Key sections:
|
Same pattern as Kael. Key sections:
|
||||||
- **Axis 1 (Want), Secondary**: "Protect Hael" → "Protect Naia Tamm"
|
- **Axis 1 (Want), Secondary**: "Protect Hael" → "Protect Naia Tamm"
|
||||||
@@ -295,40 +295,40 @@ Same pattern as Kael. Key sections:
|
|||||||
|
|
||||||
| File | Changes |
|
| File | Changes |
|
||||||
|------|---------|
|
|------|---------|
|
||||||
| `docs/wiki/npcs/lera-sessik.md` | Axis 6 info inventory: "Hael's worry about Kael" → "Naia Tamm's worry about Kael" |
|
| `wiki/npcs/lera-sessik.md` | Axis 6 info inventory: "Hael's worry about Kael" → "Naia Tamm's worry about Kael" |
|
||||||
| `docs/wiki/npcs/maret-korr.md` | Axis 5 routine: "goes for Hael's company" → "goes for Naia's company" |
|
| `wiki/npcs/maret-korr.md` | Axis 5 routine: "goes for Hael's company" → "goes for Naia's company" |
|
||||||
| `docs/wiki/authoring/monologue-guide.md` | Any monologue examples referencing Hael |
|
| `wiki/authoring/monologue-guide.md` | Any monologue examples referencing Hael |
|
||||||
| `docs/wiki/locations/krenn-system/the-last-shift.md` | NPC presence list, social dynamics |
|
| `wiki/locations/krenn-system/the-last-shift.md` | NPC presence list, social dynamics |
|
||||||
| `docs/wiki/world/sova-transit-district.md` | NPC references |
|
| `wiki/world/sova-transit-district.md` | NPC references |
|
||||||
| `docs/wiki/factions/the-ring.md` | Kael vulnerability references |
|
| `wiki/factions/the-ring.md` | Kael vulnerability references |
|
||||||
| `docs/wiki/knowledge/relationship-states.md` | Example entries |
|
| `wiki/knowledge/relationship-states.md` | Example entries |
|
||||||
| `docs/wiki/knowledge/entity-attributes.md` | Example entries |
|
| `wiki/knowledge/entity-attributes.md` | Example entries |
|
||||||
| `docs/wiki/knowledge/fact-catalog.md` | FactId entries: `npc.hael.*` → `npc.naia_tamm.*`, `relationship.kael.hael` → `relationship.kael.naia_tamm` |
|
| `wiki/knowledge/fact-catalog.md` | FactId entries: `npc.hael.*` → `npc.naia_tamm.*`, `relationship.kael.hael` → `relationship.kael.naia_tamm` |
|
||||||
| `docs/wiki/world/krenn-system.md` | Naming examples list: "Hael" → keep (it's a valid Krenn first name), but add "Naia" to the list if not present |
|
| `wiki/world/krenn-system.md` | Naming examples list: "Hael" → keep (it's a valid Krenn first name), but add "Naia" to the list if not present |
|
||||||
| `decisions/content.md` | D-034: "partner Hael" → "partner Naia Tamm". D-036: naming examples list update. |
|
| `decisions/content.md` | D-034: "partner Hael" → "partner Naia Tamm". D-036: naming examples list update. |
|
||||||
|
|
||||||
### P0-2: Nils Davan Stub — Execution-Ready Content
|
### P0-2: Nils Davan Stub — Execution-Ready Content
|
||||||
|
|
||||||
The full stub page draft was provided in my Round 1 response. It's ready to write to `docs/wiki/npcs/nils-davan.md`.
|
The full stub page draft was provided in my Round 1 response. It's ready to write to `wiki/npcs/nils-davan.md`.
|
||||||
|
|
||||||
**Cross-reference updates needed after creation:**
|
**Cross-reference updates needed after creation:**
|
||||||
|
|
||||||
| File | Change |
|
| File | Change |
|
||||||
|------|--------|
|
|------|--------|
|
||||||
| `docs/wiki/npcs/index.md` | Add Nils to the Smuggling Ring social site listing. Add to roster table as off-stage NPC. |
|
| `wiki/npcs/index.md` | Add Nils to the Smuggling Ring social site listing. Add to roster table as off-stage NPC. |
|
||||||
| `docs/wiki/index.md` | Add `[Nils Davan](npcs/nils-davan.md) — Ring coordinator (off-stage)` to NPC listing. |
|
| `wiki/index.md` | Add `[Nils Davan](npcs/nils-davan.md) — Ring coordinator (off-stage)` to NPC listing. |
|
||||||
| `docs/wiki/npcs/kael-davan.md` | Add cross-reference link at bottom: `[Nils Davan](nils-davan.md)` |
|
| `wiki/npcs/kael-davan.md` | Add cross-reference link at bottom: `[Nils Davan](nils-davan.md)` |
|
||||||
| `docs/wiki/npcs/voss.md` | Add cross-reference link |
|
| `wiki/npcs/voss.md` | Add cross-reference link |
|
||||||
| `docs/wiki/npcs/devra.md` | Add cross-reference link |
|
| `wiki/npcs/devra.md` | Add cross-reference link |
|
||||||
| `docs/wiki/npcs/renn.md` | Add cross-reference link |
|
| `wiki/npcs/renn.md` | Add cross-reference link |
|
||||||
|
|
||||||
### P0-3: Drin Tier 2 Expansion
|
### P0-3: Drin Tier 2 Expansion
|
||||||
|
|
||||||
Full 7-axis draft provided in Round 1. Gestalt confirms promotion (A-01 consensus). Execution:
|
Full 7-axis draft provided in Round 1. Gestalt confirms promotion (A-01 consensus). Execution:
|
||||||
|
|
||||||
1. Rewrite `docs/wiki/npcs/drin.md` from Tier 3 format to Tier 2 format using my Round 1 draft
|
1. Rewrite `wiki/npcs/drin.md` from Tier 3 format to Tier 2 format using my Round 1 draft
|
||||||
2. Update `docs/wiki/npcs/index.md` roster table: Tier 3 → Tier 2, update entanglement
|
2. Update `wiki/npcs/index.md` roster table: Tier 3 → Tier 2, update entanglement
|
||||||
3. Update `docs/wiki/index.md`: Move Drin from Tier 3 listing to Tier 2
|
3. Update `wiki/index.md`: Move Drin from Tier 3 listing to Tier 2
|
||||||
4. Add Gestalt's v0.1 mapping to header: `**Pattern**: REMNANT | **Motivation**: TURNCOAT`
|
4. Add Gestalt's v0.1 mapping to header: `**Pattern**: REMNANT | **Motivation**: TURNCOAT`
|
||||||
|
|
||||||
### P1-1: Canonical Names
|
### P1-1: Canonical Names
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ Incorporates: all 7 Round 1 responses, Qatux tracking doc, lead decisions (D-NPC
|
|||||||
|
|
||||||
| ID | Title | Action | Sprint Target |
|
| ID | Title | Action | Sprint Target |
|
||||||
|----|-------|--------|---------------|
|
|----|-------|--------|---------------|
|
||||||
| #368 | Knowledge vocabulary for v0.1 content | **Close** — wiki at `docs/wiki/` is the delivered output | Sprint 2 (done) |
|
| #368 | Knowledge vocabulary for v0.1 content | **Close** — wiki at `wiki/` is the delivered output | Sprint 2 (done) |
|
||||||
| #369 | Wiki Review Workshop Outputs (epic) | **Repurpose** as parent epic for all v0.1 content scoping tickets. Update description. | — |
|
| #369 | Wiki Review Workshop Outputs (epic) | **Repurpose** as parent epic for all v0.1 content scoping tickets. Update description. | — |
|
||||||
| #301 | Wiki taxonomy and structure | **Assign to copy.** Downscope: Sova district structure only for v0.1. Full 500+ world taxonomy is generator-era. | Sprint 3 |
|
| #301 | Wiki taxonomy and structure | **Assign to copy.** Downscope: Sova district structure only for v0.1. Full 500+ world taxonomy is generator-era. | Sprint 3 |
|
||||||
| #319 | Krenn System wiki entry | **Merge with A3.** Expanded: wiki page + seed.yaml reference implementation. Assign to copy. | Sprint 4 |
|
| #319 | Krenn System wiki entry | **Merge with A3.** Expanded: wiki page + seed.yaml reference implementation. Assign to copy. | Sprint 4 |
|
||||||
|
|||||||
@@ -26,7 +26,7 @@
|
|||||||
|
|
||||||
| ID | Title | Action | Sprint |
|
| ID | Title | Action | Sprint |
|
||||||
|----|-------|--------|--------|
|
|----|-------|--------|--------|
|
||||||
| #368 | Knowledge vocabulary for v0.1 content | **Close** — wiki at `docs/wiki/` is the delivered output. | Sprint 2 (done) |
|
| #368 | Knowledge vocabulary for v0.1 content | **Close** — wiki at `wiki/` is the delivered output. | Sprint 2 (done) |
|
||||||
| #369 | Wiki Review Workshop Outputs (epic) | **Repurpose** as parent epic for all v0.1 content scoping tickets. Update description to reflect this workshop's scope. | — |
|
| #369 | Wiki Review Workshop Outputs (epic) | **Repurpose** as parent epic for all v0.1 content scoping tickets. Update description to reflect this workshop's scope. | — |
|
||||||
| #301 | Wiki taxonomy and structure | **Assign to copy.** Downscope: Sova district structure only for v0.1. | Sprint 3 |
|
| #301 | Wiki taxonomy and structure | **Assign to copy.** Downscope: Sova district structure only for v0.1. | Sprint 3 |
|
||||||
| #319 | Krenn System wiki entry | **Merge with A3.** Expanded: wiki page + seed.yaml reference implementation. Assign to copy. | Sprint 4 |
|
| #319 | Krenn System wiki entry | **Merge with A3.** Expanded: wiki page + seed.yaml reference implementation. Assign to copy. | Sprint 4 |
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
|
|
||||||
The Wiki Review workshop (4 rounds + lead interview) produced a comprehensive long-term content strategy documented in `docs/workshops/wiki-review/SUMMARY.md`. The key outcome: the full game targets 300 worlds populated by generators fed by style briefs. But **v0.1 is NOT a generator test. v0.1 is proof of the interaction model** — 1 district, hand-authored, proving that the player can touch the world and the world can touch back.
|
The Wiki Review workshop (4 rounds + lead interview) produced a comprehensive long-term content strategy documented in `docs/workshops/wiki-review/SUMMARY.md`. The key outcome: the full game targets 300 worlds populated by generators fed by style briefs. But **v0.1 is NOT a generator test. v0.1 is proof of the interaction model** — 1 district, hand-authored, proving that the player can touch the world and the world can touch back.
|
||||||
|
|
||||||
The existing wiki (`docs/wiki/`, 45 files, ticket #368) contains the content for Sova Transit District: 17 NPCs across 3 tiers, 5 triangles, 3 social sites, knowledge vocabulary (FactIds, entity attributes, relationship states), and an authoring guide. This content has known gaps and issues identified in Rounds 1-2 of the Wiki Review.
|
The existing wiki (`wiki/`, 45 files, ticket #368) contains the content for Sova Transit District: 17 NPCs across 3 tiers, 5 triangles, 3 social sites, knowledge vocabulary (FactIds, entity attributes, relationship states), and an authoring guide. This content has known gaps and issues identified in Rounds 1-2 of the Wiki Review.
|
||||||
|
|
||||||
**This workshop scopes and prioritizes the content work needed to ship v0.1.**
|
**This workshop scopes and prioritizes the content work needed to ship v0.1.**
|
||||||
|
|
||||||
@@ -38,8 +38,8 @@ The existing wiki (`docs/wiki/`, 45 files, ticket #368) contains the content for
|
|||||||
Before responding, read:
|
Before responding, read:
|
||||||
1. `docs/workshops/wiki-review/SUMMARY.md` — the long-term content strategy (essential context)
|
1. `docs/workshops/wiki-review/SUMMARY.md` — the long-term content strategy (essential context)
|
||||||
2. `docs/workshops/wiki-review/lead-interview.md` — lead's decisions on cultural ingredients, NPC composition, archetypes, randomization, scale
|
2. `docs/workshops/wiki-review/lead-interview.md` — lead's decisions on cultural ingredients, NPC composition, archetypes, randomization, scale
|
||||||
3. `docs/wiki/index.md` — current wiki structure
|
3. `wiki/index.md` — current wiki structure
|
||||||
4. `docs/wiki/npcs/index.md` — NPC roster and triangles
|
4. `wiki/npcs/index.md` — NPC roster and triangles
|
||||||
5. `decisions/content.md` — D-028, D-034, D-035, D-036, D-037
|
5. `decisions/content.md` — D-028, D-034, D-035, D-036, D-037
|
||||||
6. `decisions/scope.md` — D-027, D-039
|
6. `decisions/scope.md` — D-027, D-039
|
||||||
|
|
||||||
@@ -115,7 +115,7 @@ v0.1 has 17 NPCs across 3 tiers. Not all patterns and motivations need to be pre
|
|||||||
|
|
||||||
**How does wiki content become engine-readable data?**
|
**How does wiki content become engine-readable data?**
|
||||||
|
|
||||||
The wiki (`docs/wiki/`) is the authoring source. The engine needs content in a structured format the server can load. The directory structure must:
|
The wiki (`wiki/`) is the authoring source. The engine needs content in a structured format the server can load. The directory structure must:
|
||||||
- Support the v0.1 content (1 district, hand-authored)
|
- Support the v0.1 content (1 district, hand-authored)
|
||||||
- Be architecturally compatible with the 300-world generator output (same schema, same addressing)
|
- Be architecturally compatible with the 300-world generator output (same schema, same addressing)
|
||||||
- Allow hot-reloading during development
|
- Allow hot-reloading during development
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
### Scope Evolution
|
### Scope Evolution
|
||||||
|
|
||||||
The workshop began as a v0.1 wiki review (45 files in `docs/wiki/`, ticket #368) with 6 defined topics: direction check, style guides, regional style guide, wiki taxonomy, content directory structure, and randomizer/PC briefs. Rounds 1-2 produced 88 tracked proposals and 20 consensus items focused on v0.1 content quality: NPC profiles, smuggler lens parity, triangle strengthening, naming conventions, and content directory structure.
|
The workshop began as a v0.1 wiki review (45 files in `wiki/`, ticket #368) with 6 defined topics: direction check, style guides, regional style guide, wiki taxonomy, content directory structure, and randomizer/PC briefs. Rounds 1-2 produced 88 tracked proposals and 20 consensus items focused on v0.1 content quality: NPC profiles, smuggler lens parity, triangle strengthening, naming conventions, and content directory structure.
|
||||||
|
|
||||||
Between Rounds 2 and 3, the lead redirected the workshop toward long-term content strategy. Round 3 asked "What does the full game look like?" and collected scaling estimates, cultural group proposals, NPC pattern libraries, and PC archetype lists from all contributors — all calculated at a 20-district scale.
|
Between Rounds 2 and 3, the lead redirected the workshop toward long-term content strategy. Round 3 asked "What does the full game look like?" and collected scaling estimates, cultural group proposals, NPC pattern libraries, and PC archetype lists from all contributors — all calculated at a 20-district scale.
|
||||||
|
|
||||||
|
|||||||
@@ -117,7 +117,7 @@ The structure survives because the nesting is shallow and disambiguation is on-d
|
|||||||
|
|
||||||
*cracks knuckles*
|
*cracks knuckles*
|
||||||
|
|
||||||
This is the architectural meat. The wiki (`docs/wiki/`) is the authoring source of truth — human-readable, team-navigable. The content directory (`content/`) is the engine-readable delivery format — YAML, schema-validated, loaded at runtime. They mirror each other structurally but serve different consumers.
|
This is the architectural meat. The wiki (`wiki/`) is the authoring source of truth — human-readable, team-navigable. The content directory (`content/`) is the engine-readable delivery format — YAML, schema-validated, loaded at runtime. They mirror each other structurally but serve different consumers.
|
||||||
|
|
||||||
### Architecture: Three-Layer Content Stack
|
### Architecture: Three-Layer Content Stack
|
||||||
|
|
||||||
@@ -456,7 +456,7 @@ Hot-reload is **development-only** (behind `#[cfg(feature = "dev")]`). Release b
|
|||||||
### How Wiki and Content Relate
|
### How Wiki and Content Relate
|
||||||
|
|
||||||
```
|
```
|
||||||
docs/wiki/ → Human-authored source of truth (markdown)
|
wiki/ → Human-authored source of truth (markdown)
|
||||||
↓ (authoring pipeline: wiki → YAML)
|
↓ (authoring pipeline: wiki → YAML)
|
||||||
content/ → Engine-readable delivery format (YAML)
|
content/ → Engine-readable delivery format (YAML)
|
||||||
↓ (engine loads at startup)
|
↓ (engine loads at startup)
|
||||||
@@ -569,11 +569,11 @@ Total for full content pipeline: ~4.5 sprints. But we don't need all of it for v
|
|||||||
|
|
||||||
| Wiki path | Content path | Notes |
|
| Wiki path | Content path | Notes |
|
||||||
|---|---|---|
|
|---|---|---|
|
||||||
| `docs/wiki/npcs/kael-davan.md` | `content/districts/sova-transit/npcs/kael-davan.yaml` | NPC is district-scoped |
|
| `wiki/npcs/kael-davan.md` | `content/districts/sova-transit/npcs/kael-davan.yaml` | NPC is district-scoped |
|
||||||
| `docs/wiki/locations/krenn-system/the-terminal.md` | `content/districts/sova-transit/locations/the-terminal.yaml` | Location is district-scoped |
|
| `wiki/locations/krenn-system/the-terminal.md` | `content/districts/sova-transit/locations/the-terminal.yaml` | Location is district-scoped |
|
||||||
| `docs/wiki/factions/lattice-commission.md` | `content/global/factions/lattice-commission.yaml` | Faction is global |
|
| `wiki/factions/lattice-commission.md` | `content/global/factions/lattice-commission.yaml` | Faction is global |
|
||||||
| `docs/wiki/knowledge/fact-catalog.md` | `content/global/knowledge/facts.yaml` | All FactIds in one file |
|
| `wiki/knowledge/fact-catalog.md` | `content/global/knowledge/facts.yaml` | All FactIds in one file |
|
||||||
| `docs/wiki/authoring/monologue-guide.md` | N/A (authoring reference, not engine content) | Wiki-only |
|
| `wiki/authoring/monologue-guide.md` | N/A (authoring reference, not engine content) | Wiki-only |
|
||||||
| N/A | `content/districts/sova-transit/lines/terminal/dialogue.yaml` | Engine-only (authored YAML) |
|
| N/A | `content/districts/sova-transit/lines/terminal/dialogue.yaml` | Engine-only (authored YAML) |
|
||||||
|
|
||||||
The mapping is consistent but not 1:1. Some wiki pages are references that don't produce engine content. Some engine content (line pools) doesn't have a wiki counterpart — it IS the content.
|
The mapping is consistent but not 1:1. Some wiki pages are references that don't produce engine content. Some engine content (line pools) doesn't have a wiki counterpart — it IS the content.
|
||||||
|
|||||||
@@ -12,7 +12,7 @@
|
|||||||
|----|-------|--------|-----------|
|
|----|-------|--------|-----------|
|
||||||
| #301 | Wiki taxonomy and structure — full future-ready schema | **Update description** — workshop produced concrete taxonomy rules (Tyre R2 §5, Miri canonical_id). Assign to **copy** team. | Workshop directly addresses this ticket's scope. |
|
| #301 | Wiki taxonomy and structure — full future-ready schema | **Update description** — workshop produced concrete taxonomy rules (Tyre R2 §5, Miri canonical_id). Assign to **copy** team. | Workshop directly addresses this ticket's scope. |
|
||||||
| #319 | Krenn System wiki entry — first star system | **Update description** — Miri delivered Krenn System brief in workshop (Round 1+2). Assign to **copy** team. Will be fulfilled by new ticket for cultural-groups file. | Miri's brief supersedes the original scope. |
|
| #319 | Krenn System wiki entry — first star system | **Update description** — Miri delivered Krenn System brief in workshop (Round 1+2). Assign to **copy** team. Will be fulfilled by new ticket for cultural-groups file. | Miri's brief supersedes the original scope. |
|
||||||
| #368 | Knowledge vocabulary for v0.1 content (#309) | **Mark done** — the wiki at `docs/wiki/` is the output. Currently in_progress. | Workshop is the review of #368's output. |
|
| #368 | Knowledge vocabulary for v0.1 content (#309) | **Mark done** — the wiki at `wiki/` is the output. Currently in_progress. | Workshop is the review of #368's output. |
|
||||||
| #261 | Dual Lens Authoring Guide | **No change** — still blocking. Workshop confirms its importance. Assign to **copy** team when ready. | Workshop style guide work complements but doesn't replace #261. |
|
| #261 | Dual Lens Authoring Guide | **No change** — still blocking. Workshop confirms its importance. Assign to **copy** team when ready. | Workshop style guide work complements but doesn't replace #261. |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|||||||
@@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
## Context
|
## Context
|
||||||
|
|
||||||
Sprint 2 just produced `docs/wiki/` — 45 files covering the full knowledge vocabulary for v0.1 (ticket #368). This includes NPC profiles (17 NPCs across 3 tiers), location pages, faction pages, technology/contraband references, knowledge system vocabulary (FactIds, entity attributes, relationship states), and an authoring guide.
|
Sprint 2 just produced `wiki/` — 45 files covering the full knowledge vocabulary for v0.1 (ticket #368). This includes NPC profiles (17 NPCs across 3 tiers), location pages, faction pages, technology/contraband references, knowledge system vocabulary (FactIds, entity attributes, relationship states), and an authoring guide.
|
||||||
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|
||||||
Before we commit this as canonical and build YAML content files on top of it (#299, #300, #309), we need to review it as a team. Paula and Mellanie served as the primary authors and can explain the reasoning behind structure and content decisions.
|
Before we commit this as canonical and build YAML content files on top of it (#299, #300, #309), we need to review it as a team. Paula and Mellanie served as the primary authors and can explain the reasoning behind structure and content decisions.
|
||||||
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||||||
@@ -30,11 +30,11 @@ Review the wiki holistically. Check that:
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|||||||
- The knowledge vocabulary (FactIds, relationship states, confidence levels) can express everything the narrative needs
|
- The knowledge vocabulary (FactIds, relationship states, confidence levels) can express everything the narrative needs
|
||||||
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|
||||||
**Key files to review:**
|
**Key files to review:**
|
||||||
- `docs/wiki/npcs/index.md` — roster + triangle diagrams
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- `wiki/npcs/index.md` — roster + triangle diagrams
|
||||||
- `docs/wiki/npcs/kael-davan.md` — Tier 1 FRIEND reference
|
- `wiki/npcs/kael-davan.md` — Tier 1 FRIEND reference
|
||||||
- `docs/wiki/npcs/sera-venn.md` — Tier 1 FRIEND reference
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- `wiki/npcs/sera-venn.md` — Tier 1 FRIEND reference
|
||||||
- `docs/wiki/knowledge/relationship-states.md` — contradiction arcs
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- `wiki/knowledge/relationship-states.md` — contradiction arcs
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||||||
- `docs/wiki/knowledge/fact-catalog.md` — FactId vocabulary
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- `wiki/knowledge/fact-catalog.md` — FactId vocabulary
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||||||
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||||||
**Questions:**
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**Questions:**
|
||||||
1. **Gore:** Does this capture what the game is fundamentally ABOUT? The philosophical questions, the identity tensions?
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1. **Gore:** Does this capture what the game is fundamentally ABOUT? The philosophical questions, the identity tensions?
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||||||
@@ -180,12 +180,12 @@ The wiki is the authoring source. But the game needs content in engine-readable
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Participants should read before responding:
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Participants should read before responding:
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||||||
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||||||
- **Wiki index:** `docs/wiki/index.md`
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- **Wiki index:** `wiki/index.md`
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||||||
- **NPC roster:** `docs/wiki/npcs/index.md`
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- **NPC roster:** `wiki/npcs/index.md`
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||||||
- **Kael profile (Tier 1 reference):** `docs/wiki/npcs/kael-davan.md`
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- **Kael profile (Tier 1 reference):** `wiki/npcs/kael-davan.md`
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||||||
- **Sera profile (Tier 1 reference):** `docs/wiki/npcs/sera-venn.md`
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- **Sera profile (Tier 1 reference):** `wiki/npcs/sera-venn.md`
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||||||
- **Relationship states:** `docs/wiki/knowledge/relationship-states.md`
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- **Relationship states:** `wiki/knowledge/relationship-states.md`
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||||||
- **Fact catalog:** `docs/wiki/knowledge/fact-catalog.md`
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- **Fact catalog:** `wiki/knowledge/fact-catalog.md`
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||||||
- **Monologue guide:** `docs/wiki/authoring/monologue-guide.md`
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- **Monologue guide:** `wiki/authoring/monologue-guide.md`
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||||||
- **Decisions:** `decisions/content.md`, `decisions/scope.md`, `decisions/perception.md`
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- **Decisions:** `decisions/content.md`, `decisions/scope.md`, `decisions/perception.md`
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||||||
- **Previous workshops:** `docs/workshops/content-gap-analysis_v0_1/`, `docs/workshops/v01-gap-analysis/`
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- **Previous workshops:** `docs/workshops/content-gap-analysis_v0_1/`, `docs/workshops/v01-gap-analysis/`
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@@ -0,0 +1,98 @@
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# Wiki Governance
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||||||
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||||||
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**Owner:** Miri (structure and worldbuilding)
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||||||
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**Contributors:** Anyone on the team, following templates
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||||||
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|
||||||
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---
|
||||||
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|
||||||
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## Status Lifecycle
|
||||||
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|
||||||
|
Every wiki entry has a `status` field in its YAML frontmatter:
|
||||||
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|
||||||
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| Status | Meaning | Who Can Set |
|
||||||
|
|--------|---------|-------------|
|
||||||
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| `proposed` | Under consideration, not yet reviewed | Anyone |
|
||||||
|
| `draft` | In review, content being refined | Author + reviewer |
|
||||||
|
| `canonical` | Confirmed setting truth, safe to reference | Miri or project lead |
|
||||||
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|
||||||
|
**Progression:** `proposed` → `draft` → `canonical`
|
||||||
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|
||||||
|
**Demotion:** A `canonical` entry can be demoted to `draft` if a decision changes its foundation. Only Miri or the project lead can demote canonical entries.
|
||||||
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|
||||||
|
---
|
||||||
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|
||||||
|
## Creating New Entries
|
||||||
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|
||||||
|
1. Copy the appropriate template from `_templates/`
|
||||||
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2. Fill in the YAML frontmatter (all fields)
|
||||||
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3. Set `status: proposed`
|
||||||
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4. Write the content following the template structure
|
||||||
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5. Submit for review
|
||||||
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|
||||||
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**Templates available:** `star-system`, `station`, `district`, `location`, `character`, `faction`, `technology`, `cultural-group`, `contraband`, `institution`, `species`, `lore`, `concept`, `triangle`
|
||||||
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|
||||||
|
---
|
||||||
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|
||||||
|
## Directory Rules
|
||||||
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|
||||||
|
### Spatial Hierarchy (`star-systems/`)
|
||||||
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|
||||||
|
```
|
||||||
|
star-systems/
|
||||||
|
{system-slug}/
|
||||||
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index.md # System overview
|
||||||
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{station-slug}/
|
||||||
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index.md # Station overview
|
||||||
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{district-slug}/
|
||||||
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index.md # District overview
|
||||||
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{location-slug}.md # Location files (flat within district)
|
||||||
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```
|
||||||
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|
||||||
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- Systems contain stations (nested directories)
|
||||||
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- Stations contain districts (nested directories)
|
||||||
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- Districts contain locations (flat files, no subdirectory)
|
||||||
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- Each directory level has an `index.md` with that entity's overview
|
||||||
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- Slugs are lowercase, hyphenated, unique within their parent
|
||||||
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|
||||||
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### Flat Categories
|
||||||
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|
||||||
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All other categories use flat file structure:
|
||||||
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|
||||||
|
```
|
||||||
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{category}/
|
||||||
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{entry-slug}.md
|
||||||
|
```
|
||||||
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|
||||||
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No nesting within flat categories. Use `cross_refs` in frontmatter for relationships.
|
||||||
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|
||||||
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---
|
||||||
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|
||||||
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## Cross-Referencing
|
||||||
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|
||||||
|
- Use `cross_refs` in YAML frontmatter for machine-readable references (slugs only)
|
||||||
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- Use markdown links in body text for human-readable navigation
|
||||||
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- Use `decision_refs` for links to `decisions/*.md` entries (e.g., `[D-036]`)
|
||||||
|
|
||||||
|
---
|
||||||
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|
||||||
|
## Scale Considerations
|
||||||
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|
||||||
|
The spatial hierarchy is designed to scale from 1 star system (v0.1) to 500+ (full game):
|
||||||
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|
||||||
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- Each system is a self-contained directory tree
|
||||||
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- Cross-system references use full slug paths (e.g., `star-systems/krenn/sova/transit`)
|
||||||
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- Characters, factions, and other flat categories remain at wiki root — they are not nested per system
|
||||||
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- Characters reference their home district via `home_district` frontmatter field
|
||||||
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|
||||||
|
---
|
||||||
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|
||||||
|
## Naming Conventions
|
||||||
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|
||||||
|
- **File slugs:** lowercase, hyphenated (e.g., `kael-davan.md`, `the-last-shift.md`)
|
||||||
|
- **Directory slugs:** lowercase, hyphenated (e.g., `krenn/`, `sova/`, `transit/`)
|
||||||
|
- **Canonical IDs:** match content schema format (e.g., `npc:kael-davan`)
|
||||||
|
- **Display names:** title case, as they appear in-game
|
||||||
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|
||||||
|
---
|
||||||
|
|
||||||
|
**Last updated:** 2026-02-13
|
||||||
@@ -0,0 +1,141 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Kael Davan")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "kael-davan")
|
||||||
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canonical_id: "" # e.g., "npc:kael-davan"
|
||||||
|
category: character
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
tier: 2 # 1 (FRIEND/production) | 2 (template) | 3 (flat) | 0 (off-stage)
|
||||||
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pattern: "" # FRIEND | MIRROR | ANCHOR | GHOST | CATALYST | THRESHOLD | REMNANT | SYSTEM | NOBODY
|
||||||
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motivation: "" # HANDLER | WITNESS | TURNCOAT | CIVILIAN | OPERATOR | SKEPTIC
|
||||||
|
social_sites: [] # location slugs where this character appears
|
||||||
|
entanglement: "" # entangled | mundane | flat
|
||||||
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triangles: [] # triangle slugs
|
||||||
|
home_district: "" # district slug
|
||||||
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tags: []
|
||||||
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decision_refs: [] # e.g., [D-024, D-034]
|
||||||
|
cross_refs: [] # slugs of related characters, factions, locations
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
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|
||||||
|
**Tier {tier} NPC** | {social_sites} | {entanglement}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Core Identity
|
||||||
|
|
||||||
|
**Name**: {full name}
|
||||||
|
**Age**: {age}
|
||||||
|
**Role**: {occupation/function}
|
||||||
|
**System Origin**: {home system and station}
|
||||||
|
**Cultural Group**: {cultural group slug}
|
||||||
|
**Lattice Tier**: {Baseline | Enhanced | Analytical}
|
||||||
|
**Employer**: {employer(s)}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 10-Axis Profile
|
||||||
|
|
||||||
|
### 1. Want
|
||||||
|
|
||||||
|
**Primary**: {1-line want statement}
|
||||||
|
|
||||||
|
{Expansion: why they want this, how it manifests, trajectory.}
|
||||||
|
|
||||||
|
**Secondary**: {1-line secondary want}
|
||||||
|
|
||||||
|
### 2. Secret / Vulnerability
|
||||||
|
|
||||||
|
**Surface secret**: {what most people suspect or know vaguely}
|
||||||
|
|
||||||
|
**Deep secret**: {what nobody knows}
|
||||||
|
|
||||||
|
**Vulnerability**: {what breaks them}
|
||||||
|
|
||||||
|
### 3. Relationships
|
||||||
|
|
||||||
|
{3 named relationships with type, history, current tension, mechanical relevance.}
|
||||||
|
|
||||||
|
### 4. Tolerance Threshold
|
||||||
|
|
||||||
|
**{Low | Moderate | High}** — {summary}
|
||||||
|
|
||||||
|
{What they tolerate. What pushes them. What breaks them.}
|
||||||
|
|
||||||
|
### 5. Daily Routine
|
||||||
|
|
||||||
|
{Time-stamped routine with ring/operation deviations noted.}
|
||||||
|
|
||||||
|
### 6. Information Inventory
|
||||||
|
|
||||||
|
**Knows**: {bulleted list of FactIds and knowledge}
|
||||||
|
**Doesn't know**: {bulleted list of gaps}
|
||||||
|
|
||||||
|
### 7. Contentment
|
||||||
|
|
||||||
|
**{Level descriptor}** — {summary and trajectory}
|
||||||
|
|
||||||
|
### 8. Personality Traits
|
||||||
|
|
||||||
|
**Primary**: {trait} — {description}
|
||||||
|
**Secondary**: {trait} — {description}
|
||||||
|
**Tertiary**: {trait} — {description}
|
||||||
|
|
||||||
|
### 9. Tell System
|
||||||
|
|
||||||
|
| Tell | Trigger | Observable To |
|
||||||
|
|------|---------|---------------|
|
||||||
|
| {tell} | {trigger} | {who can see it} |
|
||||||
|
|
||||||
|
### 10. Skill Set
|
||||||
|
|
||||||
|
**Occupational**: {skills}
|
||||||
|
**Combat tag**: **{Yes | No}**
|
||||||
|
**Lattice capability**: {tier}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Voice Sample
|
||||||
|
|
||||||
|
{3-5 lines covering different moods}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Dual-Lens Notes
|
||||||
|
|
||||||
|
**Smuggler**: {how the smuggler reads this character}
|
||||||
|
**Detective**: {how the detective reads this character}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Triangle Roles
|
||||||
|
|
||||||
|
{Per-triangle: function, pressure, player relevance}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Pattern / Motivation
|
||||||
|
|
||||||
|
**Pattern (System A):** {PATTERN} — {explanation}
|
||||||
|
**Motivation (System B):** {MOTIVATION} — {explanation}
|
||||||
|
**Composition read:** {how pattern + motivation interact}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/characters/{slug}.md):
|
||||||
|
Other characters: {slug}.md
|
||||||
|
Factions: ../factions/{slug}.md
|
||||||
|
Technology: ../technology/{slug}.md
|
||||||
|
Contraband: ../contraband/{slug}.md
|
||||||
|
Triangles: ../triangles/{slug}.md
|
||||||
|
Concepts: ../concepts/{slug}.md
|
||||||
|
Star systems: ../star-systems/{sys}/index.md
|
||||||
|
Stations: ../star-systems/{sys}/{sta}/index.md
|
||||||
|
Districts: ../star-systems/{sys}/{sta}/{dist}/index.md
|
||||||
|
Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
|
||||||
|
-->
|
||||||
|
- [{faction_name}](../factions/{slug}.md) — {affiliation}
|
||||||
|
- [{location_name}](../star-systems/{sys}/{sta}/{dist}/{slug}.md) — {social site}
|
||||||
@@ -0,0 +1,46 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Knowledge Graph")
|
||||||
|
slug: "" # URL-safe identifier
|
||||||
|
category: concept
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
concept_type: "" # mechanical | narrative | systemic
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Concept — {concept_type}
|
||||||
|
**Status:** {status}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{What this concept is, how it works, why it exists in the game.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Details
|
||||||
|
|
||||||
|
{Full specification: rules, states, transitions, interactions.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Integration Points
|
||||||
|
|
||||||
|
{How this concept connects to other systems, content, and gameplay.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/concepts/{slug}.md):
|
||||||
|
Other concepts: {slug}.md
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Technology: ../technology/{slug}.md
|
||||||
|
Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
|
||||||
|
-->
|
||||||
|
- [{related_entry}](../{category}/{slug}.md) — {relationship}
|
||||||
@@ -0,0 +1,64 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Unlicensed Lattice Components")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "lattice-components")
|
||||||
|
category: contraband
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
risk_level: "" # low | moderate | high | extreme
|
||||||
|
source: [] # faction slugs or supply chain descriptions
|
||||||
|
regulatory_classification: "" # category-1 | category-2 | category-3
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Contraband
|
||||||
|
**Status:** {status}
|
||||||
|
**Risk Level:** {risk_level}
|
||||||
|
**Regulatory Classification:** {regulatory_classification}
|
||||||
|
**Source:** {source}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{What it is, why it's illegal, who wants it.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Supply Chain
|
||||||
|
|
||||||
|
{How it gets from source to end user. Which NPCs are involved.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Moral Dimension
|
||||||
|
|
||||||
|
{Why reasonable people smuggle this. The ethical complexity.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Detection Vectors
|
||||||
|
|
||||||
|
{How an investigator would identify this contraband. Manifest tells, physical indicators.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{FactIds, knowledge graph connections, investigation progression.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/contraband/{slug}.md):
|
||||||
|
Other contraband: {slug}.md
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Factions: ../factions/{slug}.md
|
||||||
|
Technology: ../technology/{slug}.md
|
||||||
|
Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
|
||||||
|
-->
|
||||||
|
- [{related_entry}](../{category}/{slug}.md) — {relationship}
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Krenn System Culture")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "krenn-system")
|
||||||
|
category: cultural-group
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
home_system: "" # star system slug
|
||||||
|
population_centers: [] # station/world slugs
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Cultural Group
|
||||||
|
**Status:** {status}
|
||||||
|
**Home System:** {home_system}
|
||||||
|
**Population Centers:** {list}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{1-2 paragraphs: what defines this culture, how it formed, key values.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Social Norms
|
||||||
|
|
||||||
|
{Greeting customs, name usage, trust dynamics, authority relationships.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Naming Conventions
|
||||||
|
|
||||||
|
{Name patterns, phonetics, usage rules (first-name vs surname contexts).}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Economic Character
|
||||||
|
|
||||||
|
{Relationship to work, money, institutions. What "enough" means here.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Attitudes Toward Authority
|
||||||
|
|
||||||
|
{How locals relate to Commission, Assembly, external institutions.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Authoring Notes
|
||||||
|
|
||||||
|
{Voice guidance for content authors writing characters from this culture.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/cultural-groups/{slug}.md):
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Factions: ../factions/{slug}.md
|
||||||
|
Star systems: ../star-systems/{sys}/index.md
|
||||||
|
Lore: ../lore/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{related_entry}](../{category}/{slug}.md) — {relationship}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Sova Transit District")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "transit")
|
||||||
|
category: district
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
parent_station: "" # station slug
|
||||||
|
parent_system: "" # star system slug
|
||||||
|
population: 0 # district population
|
||||||
|
age: 0 # years since construction
|
||||||
|
construction: "" # prefab | modular | retrofitted | mixed
|
||||||
|
locations: [] # slugs of locations within this district
|
||||||
|
social_sites: [] # slugs of social site templates
|
||||||
|
npc_count: 0
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** District
|
||||||
|
**Status:** {status}
|
||||||
|
**Station:** [{parent_station}](../index.md)
|
||||||
|
**System:** [{parent_system}](../../index.md)
|
||||||
|
**Population:** ~{population}
|
||||||
|
**Age:** ~{age} years
|
||||||
|
**Construction:** {construction}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{1-2 paragraphs: what this district is, atmosphere, function.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Locations (Social Sites)
|
||||||
|
|
||||||
|
{List of locations with links, brief descriptions, and social site template assignments.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Atmosphere & Sensory
|
||||||
|
|
||||||
|
{Sights, sounds, smells, lighting. The "quotidian-with-undertow" texture.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## NPCs
|
||||||
|
|
||||||
|
{Summary of NPC population. Link to character index for full roster.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{Knowledge graph flags, perception differences, spatial layout notes.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from district index (wiki/star-systems/{sys}/{sta}/{dist}/index.md):
|
||||||
|
Locations in this district: {slug}.md
|
||||||
|
Station index: ../index.md
|
||||||
|
System index: ../../index.md
|
||||||
|
Characters: ../../../characters/{slug}.md
|
||||||
|
Factions: ../../../factions/{slug}.md
|
||||||
|
Technology: ../../../technology/{slug}.md
|
||||||
|
Contraband: ../../../contraband/{slug}.md
|
||||||
|
Triangles: ../../../triangles/{slug}.md
|
||||||
|
Concepts: ../../../concepts/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{location_name}]({slug}.md) — {description}
|
||||||
|
- [Character Index](../../../characters/index.md) — Full roster
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "The Ring")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "the-ring")
|
||||||
|
category: faction
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
scope: "" # local | regional | reach-wide
|
||||||
|
faction_type: "" # political | regulatory | criminal | cultural | economic | military
|
||||||
|
governance_role: "" # legislative | enforcement | advisory | none
|
||||||
|
headquarters: "" # location slug or "distributed"
|
||||||
|
members: [] # character slugs of known members
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Faction — {faction_type}
|
||||||
|
**Status:** {status}
|
||||||
|
**Scope:** {scope}
|
||||||
|
**Governance Role:** {governance_role}
|
||||||
|
**Headquarters:** {headquarters}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{2-3 paragraphs: what this faction is, what it does, why it matters.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Structure
|
||||||
|
|
||||||
|
{How the faction is organized. Hierarchy, roles, decision-making.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Members (v0.1)
|
||||||
|
|
||||||
|
{Table or list of known members with roles and links.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Community Role
|
||||||
|
|
||||||
|
{How this faction fits into the social fabric. Who benefits, who is harmed.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Vulnerability
|
||||||
|
|
||||||
|
{How the faction can be exposed, disrupted, or exploited by the player.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{Knowledge graph flags, perception differences, investigation vectors.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Thematic Function
|
||||||
|
|
||||||
|
{What question this faction poses for the player. Why it exists in the game.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/factions/{slug}.md):
|
||||||
|
Other factions: {slug}.md
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Technology: ../technology/{slug}.md
|
||||||
|
Contraband: ../contraband/{slug}.md
|
||||||
|
Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
|
||||||
|
-->
|
||||||
|
- [{character_name}](../characters/{slug}.md) — {role}
|
||||||
|
- [{location_name}](../star-systems/{sys}/{sta}/{dist}/{slug}.md) — {presence}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Krenn System Administrator's Office")
|
||||||
|
slug: "" # URL-safe identifier
|
||||||
|
category: institution
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
parent_body: "" # parent faction or government slug
|
||||||
|
jurisdiction: "" # reach-wide | regional | system | station | district
|
||||||
|
function: "" # governance | enforcement | services | regulation
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Institution
|
||||||
|
**Status:** {status}
|
||||||
|
**Parent Body:** {parent_body}
|
||||||
|
**Jurisdiction:** {jurisdiction}
|
||||||
|
**Function:** {function}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{What this institution does, where it operates, who staffs it.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Services & Functions
|
||||||
|
|
||||||
|
{What the institution provides to the community.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Presence in v0.1
|
||||||
|
|
||||||
|
{How this institution manifests in the Sova Transit District. NPCs, locations, systems.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{Access tiers, knowledge flags, investigation touchpoints.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/institutions/{slug}.md):
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Factions: ../factions/{slug}.md
|
||||||
|
Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
|
||||||
|
Technology: ../technology/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{related_entry}](../{category}/{slug}.md) — {relationship}
|
||||||
@@ -0,0 +1,85 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "The Terminal")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "the-terminal")
|
||||||
|
category: location
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
parent_district: "" # district slug
|
||||||
|
parent_station: "" # station slug
|
||||||
|
parent_system: "" # star system slug
|
||||||
|
social_site: "" # social site template this location belongs to
|
||||||
|
tile_count: 0 # approximate tile footprint
|
||||||
|
sightlines: "" # open | partitioned | enclosed
|
||||||
|
ambient_sound: "" # primary ambient sound reference
|
||||||
|
npcs_present: [] # character slugs typically found here
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Location
|
||||||
|
**Status:** {status}
|
||||||
|
**District:** [{parent_district}](index.md)
|
||||||
|
**Station:** [{parent_station}](../index.md)
|
||||||
|
**System:** [{parent_system}](../../index.md)
|
||||||
|
**Social Site:** {social_site}
|
||||||
|
**Sightlines:** {sightlines}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{1-2 paragraphs: what this space is, what happens here, atmosphere.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Layout & Sightlines
|
||||||
|
|
||||||
|
{Physical description, key areas, what can be seen from where. D-025 functional cluster notes.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## NPCs Present
|
||||||
|
|
||||||
|
{Who is typically here and when. Routine overlap and observation opportunities.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Sensory Profile
|
||||||
|
|
||||||
|
{Ambient sounds, lighting, smells, visual texture.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Dual-Lens Notes
|
||||||
|
|
||||||
|
**Smuggler:** {how the smuggler experiences this space}
|
||||||
|
**Detective:** {how the detective experiences this space}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{Sightline properties, ambient sound references, social site template.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from location files (wiki/star-systems/{sys}/{sta}/{dist}/{loc}.md):
|
||||||
|
Same-district locations: {slug}.md
|
||||||
|
District index: index.md
|
||||||
|
Station index: ../index.md
|
||||||
|
System index: ../../index.md
|
||||||
|
Characters: ../../../../characters/{slug}.md
|
||||||
|
Factions: ../../../../factions/{slug}.md
|
||||||
|
Technology: ../../../../technology/{slug}.md
|
||||||
|
Contraband: ../../../../contraband/{slug}.md
|
||||||
|
Triangles: ../../../../triangles/{slug}.md
|
||||||
|
Concepts: ../../../../concepts/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{parent_district}](index.md) — Parent district
|
||||||
|
- [{related_location}]({slug}.md) — {relationship}
|
||||||
|
- [{character_name}](../../../../characters/{slug}.md) — {role}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "The Founding of the Settled Reach")
|
||||||
|
slug: "" # URL-safe identifier
|
||||||
|
category: lore
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
era: "" # founding | expansion | consolidation | contemporary
|
||||||
|
scope: "" # reach-wide | regional | local
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Lore
|
||||||
|
**Status:** {status}
|
||||||
|
**Era:** {era}
|
||||||
|
**Scope:** {scope}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Summary
|
||||||
|
|
||||||
|
{1-2 paragraph summary of the historical event, period, or narrative.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Details
|
||||||
|
|
||||||
|
{Full description with dates, key figures, consequences.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Legacy
|
||||||
|
|
||||||
|
{How this lore affects the present day. Cultural memory, institutional consequences.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{Knowledge flags, how this lore surfaces in gameplay (dialogue, environmental text, monologue).}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/lore/{slug}.md):
|
||||||
|
Other lore: {slug}.md
|
||||||
|
Factions: ../factions/{slug}.md
|
||||||
|
Technology: ../technology/{slug}.md
|
||||||
|
Star systems: ../star-systems/{sys}/index.md
|
||||||
|
Cultural groups: ../cultural-groups/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{related_entry}](../{category}/{slug}.md) — {relationship}
|
||||||
@@ -0,0 +1,48 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Human (Baseline)")
|
||||||
|
slug: "" # URL-safe identifier
|
||||||
|
category: species
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
prevalence: "" # dominant | common | rare | theoretical
|
||||||
|
lattice_compatible: true # whether this species uses neural lattices
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Species
|
||||||
|
**Status:** {status}
|
||||||
|
**Prevalence:** {prevalence}
|
||||||
|
**Lattice Compatible:** {yes/no}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{Species description, biological baseline, cultural significance.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Variants
|
||||||
|
|
||||||
|
{If applicable: biological variations, augmentation paths, subspecies.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{How species affects gameplay, perception, social dynamics.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/species/{slug}.md):
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Technology: ../technology/{slug}.md
|
||||||
|
Lore: ../lore/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{related_entry}](../{category}/{slug}.md) — {relationship}
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Krenn System")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "krenn")
|
||||||
|
category: star-system
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
stellar_class: "" # e.g., G3V, K1III
|
||||||
|
settlement_age: 0 # years since first settlement
|
||||||
|
population: 0 # system-wide
|
||||||
|
reach_position: "" # core | mid-reach | frontier | rim
|
||||||
|
stations: [] # slugs of stations in this system
|
||||||
|
gate_connections: [] # slugs of connected systems
|
||||||
|
tags: []
|
||||||
|
decision_refs: [] # e.g., [D-036]
|
||||||
|
cross_refs: [] # slugs of related entries
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Star System
|
||||||
|
**Status:** {status}
|
||||||
|
**Classification:** {reach_position}
|
||||||
|
**Star Type:** {stellar_class}
|
||||||
|
**Settlement Age:** ~{settlement_age} years
|
||||||
|
**Population:** ~{population}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{1-2 paragraph description of the system: what it is, why it matters, what kind of place it is.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Stellar Profile
|
||||||
|
|
||||||
|
- **Primary Star:** {stellar_class}
|
||||||
|
- **Planetary Bodies:** {count and types}
|
||||||
|
- **Habitable Worlds:** {count}
|
||||||
|
- **Stations:** {count}, including {list}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Economy
|
||||||
|
|
||||||
|
**Economic Base:** {primary industries}
|
||||||
|
|
||||||
|
{2-3 paragraphs on economic character, wage profile, and how economics connect to gameplay.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Governance & Institutional Presence
|
||||||
|
|
||||||
|
**Primary Governance:** {governing body}
|
||||||
|
**Local Authority:** {local administrator}
|
||||||
|
**Lattice Commission Presence:** {level}
|
||||||
|
**Meridian Coverage:** {level}
|
||||||
|
|
||||||
|
{1-2 paragraphs on institutional gaps and their gameplay relevance.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Culture & Social Norms
|
||||||
|
|
||||||
|
**Cultural Profile:** {1-line summary}
|
||||||
|
**Naming Conventions:** {description}
|
||||||
|
|
||||||
|
{Details on social texture, greeting customs, trust dynamics.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Gate Network Connections
|
||||||
|
|
||||||
|
**Horizon Gates (Interstellar):** {connections}
|
||||||
|
**Span Gates (Intra-System):** {connections}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Key Locations in System
|
||||||
|
|
||||||
|
- {Bulleted list with links to stations, worlds, facilities}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
**Knowledge Graph Flags:**
|
||||||
|
- `world.{slug}_layout` — {description}
|
||||||
|
- `world.{slug}_culture` — {description}
|
||||||
|
|
||||||
|
**Perception Differences:**
|
||||||
|
- **Smuggler:** {how this character experiences the system}
|
||||||
|
- **Detective:** {how this character experiences the system}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from system index (wiki/star-systems/{sys}/index.md):
|
||||||
|
Stations in this system: {slug}/index.md
|
||||||
|
Other star systems: ../{slug}/index.md
|
||||||
|
Characters: ../../characters/{slug}.md
|
||||||
|
Factions: ../../factions/{slug}.md
|
||||||
|
Technology: ../../technology/{slug}.md
|
||||||
|
Cultural groups: ../../cultural-groups/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{station_name}]({slug}/index.md) — {description}
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Station Sova")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "sova")
|
||||||
|
category: station
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
parent_system: "" # star system slug
|
||||||
|
population: 0
|
||||||
|
station_type: "" # logistics | military | research | residential | mixed
|
||||||
|
districts: [] # slugs of districts
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Station
|
||||||
|
**Status:** {status}
|
||||||
|
**System:** [{parent_system}](../index.md)
|
||||||
|
**Population:** ~{population}
|
||||||
|
**Station Type:** {station_type}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{1-2 paragraph description: what kind of station, why it exists, what life is like here.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Districts
|
||||||
|
|
||||||
|
{List of districts with brief descriptions and links.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Infrastructure
|
||||||
|
|
||||||
|
{Station-level infrastructure: docking, environmental, transit, power.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Governance & Services
|
||||||
|
|
||||||
|
{Local authority, Commission presence, services available.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{Knowledge graph flags, perception differences, relevant game systems.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from station index (wiki/star-systems/{sys}/{sta}/index.md):
|
||||||
|
Districts in this station: {slug}/index.md
|
||||||
|
System index: ../index.md
|
||||||
|
Characters: ../../characters/{slug}.md
|
||||||
|
Factions: ../../factions/{slug}.md
|
||||||
|
Technology: ../../technology/{slug}.md
|
||||||
|
Contraband: ../../contraband/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{parent_system}](../index.md) — Parent system
|
||||||
|
- [{district_name}]({slug}/index.md) — {description}
|
||||||
@@ -0,0 +1,68 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Neural Lattice")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "neural-lattice")
|
||||||
|
category: technology
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
prevalence: "" # universal | common | restricted | rare | theoretical
|
||||||
|
regulatory_body: "" # slug of regulating faction, or "unregulated"
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# {Title}
|
||||||
|
|
||||||
|
**Type:** Technology
|
||||||
|
**Status:** {status}
|
||||||
|
**Prevalence:** {prevalence}
|
||||||
|
**Regulatory Body:** {regulatory_body}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
{2-3 paragraphs: what it is, how it works, why it matters.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## How It Works
|
||||||
|
|
||||||
|
{Technical description at the level needed for content creation and game design.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Tiers / Variants
|
||||||
|
|
||||||
|
{If applicable: capability levels, variants, or classifications.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Regulation & Access
|
||||||
|
|
||||||
|
{Who controls it, how it's distributed, what the restrictions are.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Dual-Lens Significance
|
||||||
|
|
||||||
|
{How smuggler vs detective experience or relate to this technology.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Mechanical Integration
|
||||||
|
|
||||||
|
{Knowledge graph flags, perception system connections, gameplay relevance.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/technology/{slug}.md):
|
||||||
|
Other technology: {slug}.md
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Factions: ../factions/{slug}.md
|
||||||
|
Contraband: ../contraband/{slug}.md
|
||||||
|
Concepts: ../concepts/{slug}.md
|
||||||
|
-->
|
||||||
|
- [{related_entry}](../{category}/{slug}.md) — {relationship}
|
||||||
@@ -0,0 +1,59 @@
|
|||||||
|
---
|
||||||
|
title: "" # Display name (e.g., "Hub Power")
|
||||||
|
slug: "" # URL-safe identifier (e.g., "hub-power")
|
||||||
|
category: triangle
|
||||||
|
status: proposed # proposed | draft | canonical
|
||||||
|
created: YYYY-MM-DD
|
||||||
|
updated: YYYY-MM-DD
|
||||||
|
members: [] # exactly 3 character slugs
|
||||||
|
triangle_type: "" # entangled | mundane | cross-template
|
||||||
|
social_sites: [] # location slugs where this triangle plays out
|
||||||
|
tags: []
|
||||||
|
decision_refs: [] # e.g., [D-024, D-047]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
|
# Triangle: {Title}
|
||||||
|
|
||||||
|
**Type:** Triangle — {triangle_type}
|
||||||
|
**Status:** {status}
|
||||||
|
**Members:** {member links}
|
||||||
|
**Social Sites:** {location links}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Diagram
|
||||||
|
|
||||||
|
```
|
||||||
|
{ASCII diagram showing 3 members and their tensions}
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Tension
|
||||||
|
|
||||||
|
{What the core conflict is, why it exists, how it manifests.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Fork Points
|
||||||
|
|
||||||
|
{Decision points for the player, outcomes, cascading effects.}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Player Relevance
|
||||||
|
|
||||||
|
**Smuggler:** {how the smuggler interacts with this triangle}
|
||||||
|
**Detective:** {how the detective interacts with this triangle}
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
<!-- Relative paths from flat categories (wiki/triangles/{slug}.md):
|
||||||
|
Characters: ../characters/{slug}.md
|
||||||
|
Factions: ../factions/{slug}.md
|
||||||
|
Locations: ../star-systems/{sys}/{sta}/{dist}/{loc}.md
|
||||||
|
-->
|
||||||
|
- [{character_name}](../characters/{slug}.md) — {role in triangle}
|
||||||
|
- [{location_name}](../star-systems/{sys}/{sta}/{dist}/{slug}.md) — {where it plays out}
|
||||||
@@ -0,0 +1,293 @@
|
|||||||
|
---
|
||||||
|
title: "Environmental Text Examples"
|
||||||
|
slug: environmental-text-examples
|
||||||
|
category: authoring-guide
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-13
|
||||||
|
updated: 2026-02-13
|
||||||
|
tags: [v0.1, authoring, environmental-text]
|
||||||
|
decision_refs: [D-016, D-032, D-036]
|
||||||
|
cross_refs: [monologue-guide, the-last-shift, the-terminal, maintenance-corridors]
|
||||||
|
---
|
||||||
|
|
||||||
|
# Environmental Text Examples
|
||||||
|
|
||||||
|
Worked examples of diegetic environmental text for Sova Transit District. Each example is Krenn-voiced (working-class, direct, compact) with cultural notes explaining the choices, followed by monologue pairings showing how the smuggler and detective read the same text differently.
|
||||||
|
|
||||||
|
Environmental text is not decoration. It is world-state that the player reads through their character's perspective. The same sign on the same wall tells two different stories.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 1. Bar Menu — The Last Shift
|
||||||
|
|
||||||
|
Mounted behind the bar counter. Hand-lettered on a metal panel in Lera's handwriting. Prices in station credits. Menu changes rarely — when an item runs out, Lera crosses it off and writes the replacement below.
|
||||||
|
|
||||||
|
### The Text
|
||||||
|
|
||||||
|
```
|
||||||
|
LERA'S
|
||||||
|
|
||||||
|
Grain spirit (Sova-brewed) 4
|
||||||
|
Grain spirit, double 7
|
||||||
|
Station lager 5
|
||||||
|
Imported lager (Krenn Prime) 12
|
||||||
|
Synth ale (cold) 3
|
||||||
|
|
||||||
|
Fried protein + bread 6
|
||||||
|
Stew (ask what's in it) 5
|
||||||
|
Bread + spread 3
|
||||||
|
|
||||||
|
No tabs. No arguments.
|
||||||
|
Last call 01:30.
|
||||||
|
```
|
||||||
|
|
||||||
|
### Cultural Notes
|
||||||
|
|
||||||
|
- **Pricing tells a story.** Imported lager at 12 credits — five shifts' disposable income for a logistics worker earning 200 credits margin per month. Ordering one is a status display. The smuggler knows who can afford it and who's showing off. The detective notes the financial tell.
|
||||||
|
- **"Ask what's in it"** — Krenn directness. Lera doesn't pretend the stew is gourmet. The regulars don't care. This is food for people who need to eat, not a dining experience.
|
||||||
|
- **"No tabs. No arguments."** — Lera has been burned. The two-rule footer is social infrastructure: it prevents the awkward conversation where a colleague can't pay, which would damage the bar's function as a place where status is temporarily suspended.
|
||||||
|
- **Hand-lettered** — not Meridian-displayed. This is deliberate. A printed menu could be updated remotely. A hand-lettered one means Lera stood here and wrote it. It says: this is mine.
|
||||||
|
- **No cocktails, no wine, no elaboration.** The menu matches the clientele: shift workers who want a drink, food, and to be left alone. Complexity would be pretension.
|
||||||
|
|
||||||
|
### Monologue Pairings
|
||||||
|
|
||||||
|
**Smuggler** (on entering The Last Shift, sees menu):
|
||||||
|
> Same menu. Same prices. Lera hasn't changed the stew description in three years.
|
||||||
|
|
||||||
|
*Tags: [environmental, atmospheric]. Trigger: enter_location. This is comfort. Sameness is safety.*
|
||||||
|
|
||||||
|
**Detective** (on entering The Last Shift, sees menu):
|
||||||
|
> Imported lager at twelve credits. On these wages, that's a weekly luxury. Note who orders it.
|
||||||
|
|
||||||
|
*Tags: [environmental, investigation]. Trigger: enter_location. The detective reads the menu as economic data.*
|
||||||
|
|
||||||
|
**Smuggler** (on observing Torek ordering imported lager):
|
||||||
|
> Torek's buying the good stuff again. That's three times this week.
|
||||||
|
|
||||||
|
*Tags: [npc, torek, concern]. Trigger: observe_npc. The smuggler sees financial exposure — Torek's spending beyond what his official income explains.*
|
||||||
|
|
||||||
|
**Detective** (on observing Torek ordering imported lager):
|
||||||
|
> Lintar, T. Third imported lager this rotation. Spending pattern inconsistent with pay grade.
|
||||||
|
|
||||||
|
*Tags: [npc, torek, investigation, evidence]. Trigger: observe_npc. Same observation, institutional framing. Surnames, initials, pay grade — the language of a case file.*
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 2. Safety Notice — The Terminal
|
||||||
|
|
||||||
|
Mounted on the wall near Scanner Bay 3. Concordat Standard official text with Krenn vernacular annotation added by a worker in marker. The notice is slightly peeling at the bottom-left corner. Nobody has replaced it in months.
|
||||||
|
|
||||||
|
### The Text
|
||||||
|
|
||||||
|
**[Official — Concordat Standard, printed]**
|
||||||
|
|
||||||
|
```
|
||||||
|
SOVA TRANSIT LOGISTICS — BAY 7-C
|
||||||
|
SCANNER BAY 3: OPERATIONAL ADVISORY
|
||||||
|
|
||||||
|
Spectral calibration drift detected (Report #ST-4471).
|
||||||
|
Maintenance scheduled. Refer non-critical cargo
|
||||||
|
to Bays 1 or 2 pending recalibration.
|
||||||
|
|
||||||
|
— Station Maintenance Division
|
||||||
|
```
|
||||||
|
|
||||||
|
**[Annotation — hand-written in marker below the notice]**
|
||||||
|
|
||||||
|
```
|
||||||
|
"scheduled" — four months ago. still waiting.
|
||||||
|
```
|
||||||
|
|
||||||
|
### Cultural Notes
|
||||||
|
|
||||||
|
- **Institutional vs. vernacular** — the two voices on this sign are the two voices of Sova. The printed notice is how the institution talks: passive voice, report numbers, procedures. The marker annotation is how the workers talk: direct, sardonic, lowercase.
|
||||||
|
- **"Pending recalibration"** is doing heavy narrative work. The calibration drift in Bay 3 is real — it produces less reliable scan results. Station maintenance hasn't fixed it because it's low-priority. The ring routes flagged containers through Bay 3 precisely because of this drift. An institutional failure becomes criminal infrastructure.
|
||||||
|
- **The peeling corner** — nobody maintains the notice because nobody cares about the notice. The institutional voice has lost authority through inaction. The hand-written annotation has more social force than the printed text.
|
||||||
|
- **Report #ST-4471** — bureaucratic specificity that makes the notice feel real and gives the detective something to query.
|
||||||
|
|
||||||
|
### Monologue Pairings
|
||||||
|
|
||||||
|
**Smuggler** (passing Scanner Bay 3):
|
||||||
|
> Bay 3 still drifting. Four months and counting. Works for us.
|
||||||
|
|
||||||
|
*Tags: [environmental, operational]. Trigger: enter_location. The smuggler reads institutional failure as operational advantage. "Works for us" — possessive, casual, no guilt.*
|
||||||
|
|
||||||
|
**Detective** (examining the safety notice):
|
||||||
|
> Report ST-4471. Four months, no resolution. Cross-reference with scan rejection rates.
|
||||||
|
|
||||||
|
*Tags: [environmental, investigation]. Trigger: observe_anomaly. The detective reads the same failure as a lead. The report number is actionable data — pull it, check which containers went through Bay 3, look for patterns.*
|
||||||
|
|
||||||
|
**Detective** (after correlating scan data — knowledge-gated):
|
||||||
|
> Bay 3 scan reliability: 73%. Every flagged container in my dataset was routed here. Not coincidence.
|
||||||
|
|
||||||
|
*Tags: [investigation, evidence, breakthrough]. Trigger: time_idle. Prerequisites: fact_id: scanner_drift_pattern, min_confidence: knows_of. This is the payoff — the safety notice becomes evidence.*
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 3. News Ticker Cycle — Meridian Feed at The Last Shift
|
||||||
|
|
||||||
|
Displayed on the Meridian feed screen mounted above the bar. Scrolling text, standard news format. The cycle repeats every 8-10 minutes. Nobody watches it directly — it's ambient information, absorbed peripherally. Occasionally a headline makes someone look up.
|
||||||
|
|
||||||
|
### The Cycle (6 Headlines)
|
||||||
|
|
||||||
|
```
|
||||||
|
1. KRENN PRIME SURFACE DEPOT: FREIGHT BACKLOG ENTERING THIRD DAY.
|
||||||
|
TRANSIT AUTHORITY CITES SCHEDULING DISPUTES.
|
||||||
|
|
||||||
|
2. CONCORD ASSEMBLY SESSION 1147: LATTICE STANDARDIZATION
|
||||||
|
AMENDMENT PASSES SECOND READING. IMPLEMENTATION TBD.
|
||||||
|
|
||||||
|
3. SOVA STATION: VENTILATION UPGRADE FOR SECTORS 2-4
|
||||||
|
APPROVED IN NEXT FISCAL CYCLE. TIMELINE NOT CONFIRMED.
|
||||||
|
|
||||||
|
4. MEDICAL SUPPLY ADVISORY: NEURAL INTERFACE REPLACEMENT
|
||||||
|
COMPONENTS ON 6-WEEK BACKORDER. CONTACT YOUR PROVIDER.
|
||||||
|
|
||||||
|
5. COMMISSION ADVISORY: ROUTINE COMPLIANCE ASSESSMENT
|
||||||
|
SCHEDULED FOR KRENN SYSTEM STATIONS. DATES TO FOLLOW.
|
||||||
|
|
||||||
|
6. KRENN PRIME DOCKWORKERS LEAGUE VS. ORBITAL 3 UNITED:
|
||||||
|
MATCH DAY 7. BROADCAST 19:00 MERIDIAN STANDARD.
|
||||||
|
```
|
||||||
|
|
||||||
|
### Cultural Notes
|
||||||
|
|
||||||
|
- **Headline 1 (freight backlog)** — affects every worker in the room. Backlog means overtime or schedule disruption. It's the one headline people actually respond to. Lera turns up the volume when freight news scrolls.
|
||||||
|
- **Headline 2 (lattice standardization)** — Assembly politics. Most workers ignore it. But "lattice standardization" has a chill to it: tighter standards mean tighter inspections, which means the grey market gets harder. The smuggler hears threat. The detective hears institutional support.
|
||||||
|
- **Headline 3 (ventilation upgrade)** — the universal safe topic. "Approved in next fiscal cycle" means "probably never." Workers have been complaining about ventilation for months. This headline generates eye-rolls and muttered commentary that fills conversational space.
|
||||||
|
- **Headline 4 (neural interface backorder)** — the one that matters most and says least. Neural interface replacements are essential medical supplies. A 6-week backorder on legitimate channels is exactly why the smuggling ring exists: people need these components, the legal supply chain can't deliver, and someone fills the gap. The headline is the ring's business case, printed on a news ticker.
|
||||||
|
- **Headline 5 (Commission assessment)** — "routine" is a word that means nothing and everything. Routine for the Commission. Not routine for a district that hasn't had a liaison in three months and has been operating in the gap. "Dates to follow" means: start worrying now.
|
||||||
|
- **Headline 6 (sports)** — normalcy. The match is what most people in the bar actually care about. It's the headline that makes Sova feel like a place where people live, not just a setting for a crime story.
|
||||||
|
|
||||||
|
### Monologue Pairings
|
||||||
|
|
||||||
|
**Smuggler** (headline 4 scrolls — medical backorder):
|
||||||
|
> Six weeks. Six weeks without replacement parts, and they wonder why people come to us.
|
||||||
|
|
||||||
|
*Tags: [environmental, moral, operational]. Trigger: observe_anomaly. The smuggler sees validation. The ring isn't criminal — it's necessary.*
|
||||||
|
|
||||||
|
**Detective** (headline 4 scrolls — medical backorder):
|
||||||
|
> Neural interface components on backorder. Supply gap creates demand for unlicensed alternatives. Motive.
|
||||||
|
|
||||||
|
*Tags: [environmental, investigation]. Trigger: observe_anomaly. Same headline, institutional analysis. "Motive" — the detective is building a case, not feeling sympathy.*
|
||||||
|
|
||||||
|
**Smuggler** (headline 5 scrolls — Commission assessment):
|
||||||
|
> Routine assessment. Right. Nothing routine about Commission attention when we've had three months clear.
|
||||||
|
|
||||||
|
*Tags: [environmental, concern, caution]. Trigger: observe_anomaly. Fear disguised as sarcasm. Three months without oversight was the operational window. It's closing.*
|
||||||
|
|
||||||
|
**Detective** (headline 5 scrolls — Commission assessment):
|
||||||
|
> Compliance assessment incoming. Good. Institutional pressure may loosen cooperation.
|
||||||
|
|
||||||
|
*Tags: [environmental, investigation, operational]. Trigger: observe_anomaly. The detective sees leverage. An announced inspection makes people nervous, and nervous people talk.*
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 4. Corridor Graffiti — Maintenance Corridors
|
||||||
|
|
||||||
|
Found at three points along Corridor B-7. The graffiti exists in layers: old maintenance worker marks (decades old, institutional), informal worker tags (years old, social), and recent ring-related marks (weeks to months old, operational). The layers tell the corridor's history.
|
||||||
|
|
||||||
|
### The Text
|
||||||
|
|
||||||
|
**Location: Near south entry (Terminal break room hatch), on the right wall**
|
||||||
|
|
||||||
|
```
|
||||||
|
[Marker, faded, ~30 years old:]
|
||||||
|
VNT-7 JUNCTION 40M →
|
||||||
|
|
||||||
|
[Scratched into the wall, ~15 years old:]
|
||||||
|
kosse was here. day 1171.
|
||||||
|
|
||||||
|
[Chalk, recent, small, low on the wall:]
|
||||||
|
—||—
|
||||||
|
```
|
||||||
|
|
||||||
|
**Location: Junction room (midpoint), on the overhead cable tray support**
|
||||||
|
|
||||||
|
```
|
||||||
|
[Marker, faded, institutional:]
|
||||||
|
CAUTION: OVERHEAD CLEARANCE 2.1M
|
||||||
|
|
||||||
|
[Paint pen, ~10 years old, on the cable tray itself:]
|
||||||
|
N.T. + someone who deserved better
|
||||||
|
```
|
||||||
|
|
||||||
|
**Location: Near ventilation hub (90m from south entry), wall niche**
|
||||||
|
|
||||||
|
```
|
||||||
|
[Scratched, old, barely legible:]
|
||||||
|
shift 3 crew '94
|
||||||
|
|
||||||
|
[Chalk, recent, deliberate — three short vertical lines:]
|
||||||
|
|||
|
||||||
|
```
|
||||||
|
|
||||||
|
### Cultural Notes
|
||||||
|
|
||||||
|
- **VNT-7 JUNCTION** — institutional remnant. This corridor used to be on the maintenance map. The directional marking is from the era when workers were dispatched here officially. It's a ghost of the corridor's legitimate past.
|
||||||
|
- **"kosse was here. day 1171."** — a maintenance worker who counted their shifts. Krenn naming convention (compact, consonant-heavy). Day 1171 is roughly 3.2 years of shift cycles. Someone who spent long enough in these corridors to mark their territory. Kosse is probably retired or transferred. The name persists.
|
||||||
|
- **"N.T. + someone who deserved better"** — a small human moment in infrastructure space. The initials could be anyone. The sentiment is universal. It humanizes the corridor — people have always come here for privacy, long before the ring did.
|
||||||
|
- **The chalk marks** — `—||—` and `|||` — are ring operational markers. They're meaningless to anyone who doesn't know the system. The double-bar mark near the south entry indicates "route active." The three vertical lines near the ventilation hub indicate a count — possibly dead drop cycles, possibly something else. The ring's internal signaling is deliberately ambiguous: even if you find the marks, you can't read them without context.
|
||||||
|
- **Chalk, not marker** — the ring uses chalk because it can be wiped. Marker is permanent. The choice of medium is operational security.
|
||||||
|
- **Low on the wall** — at shin height. You'd have to be looking for it. Standing upright, your eyes pass over it. Crouching to inspect the corridor — as a detective might — you find it.
|
||||||
|
|
||||||
|
### Monologue Pairings
|
||||||
|
|
||||||
|
**Smuggler** (passing the chalk mark near south entry):
|
||||||
|
> Mark's fresh. Route's active. Renn was through here recently.
|
||||||
|
|
||||||
|
*Tags: [environmental, operational]. Trigger: enter_location. The smuggler reads the chalk like a message — because it is one. No emotional response. It's a status indicator.*
|
||||||
|
|
||||||
|
**Detective** (discovering the chalk mark near south entry):
|
||||||
|
> Chalk mark. Recent, deliberate placement, low visibility. Not maintenance notation — wrong format.
|
||||||
|
|
||||||
|
*Tags: [environmental, investigation, evidence]. Trigger: observe_anomaly. The detective notices the mark is wrong: wrong height, wrong material, wrong format for institutional use. The anomaly IS the evidence.*
|
||||||
|
|
||||||
|
**Detective** (discovering "kosse was here" scratch):
|
||||||
|
> Personal marking, years old. Workers used this corridor regularly before it dropped off the map.
|
||||||
|
|
||||||
|
*Tags: [environmental, investigation]. Trigger: observe_anomaly. The detective reads history. If workers used this corridor before, someone remembers it. Someone could still use it.*
|
||||||
|
|
||||||
|
**Smuggler** (passing "N.T. + someone who deserved better"):
|
||||||
|
> Still there. Been there longer than most of us.
|
||||||
|
|
||||||
|
*Tags: [environmental, atmospheric]. Trigger: enter_location. A moment of human recognition. The smuggler has seen this graffiti dozens of times. It's part of the corridor's texture — familiar, not investigated.*
|
||||||
|
|
||||||
|
**Detective** (finding the three chalk lines near ventilation hub — knowledge-gated):
|
||||||
|
> Three marks. Three operations since the last Commission liaison rotated out. They're counting.
|
||||||
|
|
||||||
|
*Tags: [investigation, evidence, breakthrough]. Trigger: observe_anomaly. Prerequisites: fact_id: ring_operational_timing, min_confidence: suspects. The detective connects the marks to a timeline. Three marks, three months without oversight. The graffiti becomes a logbook.*
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Writing Principles for Environmental Text
|
||||||
|
|
||||||
|
1. **The text exists before the player arrives.** It was written by someone for a reason that has nothing to do with the player. Write it for the character who put it there, not the character who reads it.
|
||||||
|
|
||||||
|
2. **Krenn voice is direct.** No flourishes, no unnecessary words, no corporate warmth. "No tabs. No arguments." not "We kindly request that all patrons settle their accounts at time of service."
|
||||||
|
|
||||||
|
3. **Institutional text and vernacular text coexist.** The tension between them IS the setting. The printed notice says what the institution wants. The hand-written annotation says what the workers know.
|
||||||
|
|
||||||
|
4. **Environmental text creates monologue triggers.** Every piece of readable text in the world should produce a different internal response from each character. If it doesn't, it's decoration, not world-building.
|
||||||
|
|
||||||
|
5. **Layers tell history.** Graffiti, notices, menus — they accumulate over time. A wall with one mark is a surface. A wall with three marks from three eras is a story.
|
||||||
|
|
||||||
|
6. **The player reads through their character.** The text doesn't change. The interpretation does. Design the text so both readings are valid, and neither is complete.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Cross-References:**
|
||||||
|
- [Monologue Authoring Guide](monologue-guide.md) — Monologue formatting and tag reference
|
||||||
|
- [The Last Shift](../star-systems/krenn/sova/transit/the-last-shift.md) — Bar location profile
|
||||||
|
- [The Terminal](../star-systems/krenn/sova/transit/the-terminal.md) — Logistics hub profile
|
||||||
|
- [Maintenance Corridors](../star-systems/krenn/sova/transit/maintenance-corridors.md) — Corridor B-7 profile
|
||||||
|
- [Sova Transit District](../star-systems/krenn/sova/transit/index.md) — District overview
|
||||||
|
- D-016: Internal monologue as primary narrative system
|
||||||
|
- D-032: Separate monologue pools per character
|
||||||
|
- D-036: Sova Transit District as v0.1 setting
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Status:** Canonical
|
||||||
|
**Created:** 2026-02-13
|
||||||
|
**Updated:** 2026-02-13
|
||||||
@@ -1,3 +1,15 @@
|
|||||||
|
---
|
||||||
|
title: "Monologue Authoring Guide"
|
||||||
|
slug: monologue-guide
|
||||||
|
category: authoring-guide
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tags: []
|
||||||
|
decision_refs: [D-032, D-035]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Monologue and Dialogue Authoring Guide
|
# Monologue and Dialogue Authoring Guide
|
||||||
|
|
||||||
How to write tagged monologue and dialogue content for The Settled Reach. Read the knowledge system docs first — this guide assumes you know what a FactId is and how RelationshipState works.
|
How to write tagged monologue and dialogue content for The Settled Reach. Read the knowledge system docs first — this guide assumes you know what a FactId is and how RelationshipState works.
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Devra Talsen"
|
||||||
|
slug: devra
|
||||||
|
canonical_id: "npc:devra"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "THRESHOLD"
|
||||||
|
motivation: "HANDLER"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Entangled"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Devra Talsen
|
# Devra Talsen
|
||||||
|
|
||||||
**Tier 2 NPC** | Smuggling Ring + The Last Shift (Bar) | Entangled
|
**Tier 2 NPC** | Smuggling Ring + The Last Shift (Bar) | Entangled
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Drin Rosta"
|
||||||
|
slug: drin
|
||||||
|
canonical_id: "npc:drin"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "SYSTEM"
|
||||||
|
motivation: "TURNCOAT"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Drin Rosta
|
# Drin Rosta
|
||||||
|
|
||||||
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Harek Valde"
|
||||||
|
slug: harek
|
||||||
|
canonical_id: "npc:harek"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "ANCHOR"
|
||||||
|
motivation: "HANDLER"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Harek Valde
|
# Harek Valde
|
||||||
|
|
||||||
**Tier 2 NPC** | The Last Shift (Bar) + Logistics Hub | Mundane
|
**Tier 2 NPC** | The Last Shift (Bar) + Logistics Hub | Mundane
|
||||||
@@ -1,3 +1,13 @@
|
|||||||
|
---
|
||||||
|
title: "NPC Roster — Sova Transit District"
|
||||||
|
slug: npc-index
|
||||||
|
category: index
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tags: [v0.1]
|
||||||
|
---
|
||||||
|
|
||||||
# NPC Roster — Sova Transit District
|
# NPC Roster — Sova Transit District
|
||||||
|
|
||||||
18 NPCs across 3 social sites (Logistics Hub, The Last Shift, Smuggling Ring). Tier 1 = full production depth (THE FRIEND), Tier 2 = working profile, Tier 3 = sketch, Off-Stage = present through mediated references only.
|
18 NPCs across 3 social sites (Logistics Hub, The Last Shift, Smuggling Ring). Tier 1 = full production depth (THE FRIEND), Tier 2 = working profile, Tier 3 = sketch, Off-Stage = present through mediated references only.
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Kael Davan"
|
||||||
|
slug: kael-davan
|
||||||
|
canonical_id: "npc:kael-davan"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 1
|
||||||
|
pattern: "FRIEND"
|
||||||
|
motivation: "OPERATOR"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Entangled"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Kael Davan — THE FRIEND (Smuggler)
|
# Kael Davan — THE FRIEND (Smuggler)
|
||||||
|
|
||||||
**Tier 1 Production-Level NPC** | Logistics Hub + Smuggling Ring | Entangled
|
**Tier 1 Production-Level NPC** | Logistics Hub + Smuggling Ring | Entangled
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Lera Sessik"
|
||||||
|
slug: lera-sessik
|
||||||
|
canonical_id: "npc:lera-sessik"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "ANCHOR"
|
||||||
|
motivation: "OPERATOR"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Lera Sessik
|
# Lera Sessik
|
||||||
|
|
||||||
**Tier 2 NPC** | The Last Shift (Bar) | Mundane
|
**Tier 2 NPC** | The Last Shift (Bar) | Mundane
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Maret Korr"
|
||||||
|
slug: maret-korr
|
||||||
|
canonical_id: "npc:maret-korr"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "WITNESS"
|
||||||
|
motivation: "SKEPTIC"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Maret Korr
|
# Maret Korr
|
||||||
|
|
||||||
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Naia Tamm"
|
||||||
|
slug: naia-tamm
|
||||||
|
canonical_id: "npc:naia-tamm"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "MIRROR"
|
||||||
|
motivation: "CIVILIAN"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Naia Tamm
|
# Naia Tamm
|
||||||
|
|
||||||
**Tier 2 NPC** | The Last Shift (Bar) | Mundane
|
**Tier 2 NPC** | The Last Shift (Bar) | Mundane
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Nils Davan"
|
||||||
|
slug: nils-davan
|
||||||
|
canonical_id: "npc:nils-davan"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 0
|
||||||
|
pattern: "GHOST"
|
||||||
|
motivation: "HANDLER"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Entangled"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Nils Davan
|
# Nils Davan
|
||||||
|
|
||||||
**Off-Stage NPC** | Smuggling Ring | Entangled
|
**Off-Stage NPC** | Smuggling Ring | Entangled
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Olin Tavren"
|
||||||
|
slug: olin
|
||||||
|
canonical_id: "npc:olin"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 3
|
||||||
|
pattern: "CATALYST"
|
||||||
|
motivation: "CIVILIAN"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Flat"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Olin Tavren
|
# Olin Tavren
|
||||||
|
|
||||||
**Tier 3 NPC** | The Last Shift (Bar) | Flat
|
**Tier 3 NPC** | The Last Shift (Bar) | Flat
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Pell Torssen"
|
||||||
|
slug: pell
|
||||||
|
canonical_id: "npc:pell"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "CATALYST"
|
||||||
|
motivation: "TURNCOAT"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Entangled"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Pell Torssen
|
# Pell Torssen
|
||||||
|
|
||||||
**Tier 2 NPC** | Smuggling Ring | Entangled
|
**Tier 2 NPC** | Smuggling Ring | Entangled
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Renn Harsk"
|
||||||
|
slug: renn
|
||||||
|
canonical_id: "npc:renn"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "THRESHOLD"
|
||||||
|
motivation: "OPERATOR"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Entangled"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Renn Harsk
|
# Renn Harsk
|
||||||
|
|
||||||
**Tier 2 NPC** | Smuggling Ring + Logistics Hub | Entangled
|
**Tier 2 NPC** | Smuggling Ring + Logistics Hub | Entangled
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Resha Neven"
|
||||||
|
slug: resha
|
||||||
|
canonical_id: "npc:resha"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "CATALYST"
|
||||||
|
motivation: "CIVILIAN"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Resha Neven
|
# Resha Neven
|
||||||
|
|
||||||
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Sabel Hersk"
|
||||||
|
slug: sabel
|
||||||
|
canonical_id: "npc:sabel"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 3
|
||||||
|
pattern: "GHOST"
|
||||||
|
motivation: "OPERATOR"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Flat"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Sabel Hersk
|
# Sabel Hersk
|
||||||
|
|
||||||
**Tier 3 NPC** | Smuggling Ring (Off-Station) | Flat
|
**Tier 3 NPC** | Smuggling Ring (Off-Station) | Flat
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Sera Venn"
|
||||||
|
slug: sera-venn
|
||||||
|
canonical_id: "npc:sera-venn"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 1
|
||||||
|
pattern: "FRIEND"
|
||||||
|
motivation: "WITNESS"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Sera Venn — THE FRIEND (Detective)
|
# Sera Venn — THE FRIEND (Detective)
|
||||||
|
|
||||||
**Tier 1 Production-Level NPC** | The Last Shift (Bar) + Commission | Mundane
|
**Tier 1 Production-Level NPC** | The Last Shift (Bar) + Commission | Mundane
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Sess Kolvur"
|
||||||
|
slug: sess
|
||||||
|
canonical_id: "npc:sess"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 3
|
||||||
|
pattern: "ANCHOR"
|
||||||
|
motivation: "CIVILIAN"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Flat"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Sess Kolvur
|
# Sess Kolvur
|
||||||
|
|
||||||
**Tier 3 NPC** | The Last Shift (Bar) | Flat
|
**Tier 3 NPC** | The Last Shift (Bar) | Flat
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Tav Merik"
|
||||||
|
slug: tav
|
||||||
|
canonical_id: "npc:tav"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 3
|
||||||
|
pattern: "SYSTEM"
|
||||||
|
motivation: "CIVILIAN"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Flat"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Tav Merik
|
# Tav Merik
|
||||||
|
|
||||||
**Tier 3 NPC** | Smuggling Ring + Logistics Hub | Flat
|
**Tier 3 NPC** | Smuggling Ring + Logistics Hub | Flat
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Torek Lintar"
|
||||||
|
slug: torek-lintar
|
||||||
|
canonical_id: "npc:torek-lintar"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "CATALYST"
|
||||||
|
motivation: "CIVILIAN"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Torek Lintar
|
# Torek Lintar
|
||||||
|
|
||||||
**Tier 2 NPC** | The Last Shift (Bar) + Logistics Hub | Mundane
|
**Tier 2 NPC** | The Last Shift (Bar) + Logistics Hub | Mundane
|
||||||
@@ -1,3 +1,23 @@
|
|||||||
|
---
|
||||||
|
title: "Arvo Voss"
|
||||||
|
slug: voss
|
||||||
|
canonical_id: "npc:voss"
|
||||||
|
category: character
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
tier: 2
|
||||||
|
pattern: "SYSTEM"
|
||||||
|
motivation: "OPERATOR"
|
||||||
|
social_sites: []
|
||||||
|
entanglement: "Mundane"
|
||||||
|
triangles: []
|
||||||
|
home_district: transit
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Arvo Voss
|
# Arvo Voss
|
||||||
|
|
||||||
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
**Tier 2 NPC** | Logistics Hub (The Terminal) | Mundane
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Entity Knowledge Attributes"
|
||||||
|
slug: entity-attributes
|
||||||
|
category: concept
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
concept_type: mechanical
|
||||||
|
tags: []
|
||||||
|
decision_refs: [D-041]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Entity Knowledge Attributes
|
# Entity Knowledge Attributes
|
||||||
|
|
||||||
Canonical keys for the `EntityKnowledge.known_attributes` BTreeMap (defined in `server/src/knowledge/types.rs`). These keys structure what one entity knows about another.
|
Canonical keys for the `EntityKnowledge.known_attributes` BTreeMap (defined in `server/src/knowledge/types.rs`). These keys structure what one entity knows about another.
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Knowledge Fact Catalog"
|
||||||
|
slug: fact-catalog
|
||||||
|
category: concept
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
concept_type: mechanical
|
||||||
|
tags: []
|
||||||
|
decision_refs: [D-041]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Knowledge Fact Catalog
|
# Knowledge Fact Catalog
|
||||||
|
|
||||||
Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.topic` format defined in `server/src/knowledge/types.rs`.
|
Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.topic` format defined in `server/src/knowledge/types.rs`.
|
||||||
@@ -6,6 +19,7 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
- **FactId**: String identifier (e.g., `"contraband.ring_exists"`)
|
- **FactId**: String identifier (e.g., `"contraband.ring_exists"`)
|
||||||
- **Progression**: Text descriptions at each KnowledgeConfidence level
|
- **Progression**: Text descriptions at each KnowledgeConfidence level
|
||||||
|
- **Smuggler Perspective**: Where the smuggler's knowledge path differs from the detective's, smuggler-voiced progression text is provided with starting confidence level
|
||||||
- **Mechanical Purpose**: What this fact gates in dialogue, monologue, or investigation
|
- **Mechanical Purpose**: What this fact gates in dialogue, monologue, or investigation
|
||||||
|
|
||||||
---
|
---
|
||||||
@@ -17,10 +31,14 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
**Suspects**: "Something's going on with the cargo schedules. Too many off-manifest deliveries."
|
**Suspects**: "Something's going on with the cargo schedules. Too many off-manifest deliveries."
|
||||||
**KnowsOf**: "There's a smuggling operation running through the logistics hub."
|
**KnowsOf**: "There's a smuggling operation running through the logistics hub."
|
||||||
**KnowsDetails**: "The ring moves unlicensed lattice components during shift transitions. Voss manages the timing."
|
**KnowsDetails**: "The ring moves unlicensed lattice components during shift transitions. Voss manages the timing."
|
||||||
**Direct**: N/A (abstract knowledge — never directly observed)
|
**Direct**: N/A (abstract knowledge -- never directly observed)
|
||||||
|
|
||||||
**Mechanical Purpose**: Gates investigation dialogue trees. Required for ring-specific monologue. The detective starts at Suspects and escalates. The smuggler (if playing the ring member path) starts at KnowsDetails.
|
**Mechanical Purpose**: Gates investigation dialogue trees. Required for ring-specific monologue. The detective starts at Suspects and escalates. The smuggler (if playing the ring member path) starts at KnowsDetails.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Our operation. Nils runs coordination, Voss covers the schedule, Kael and I handle cargo. Two years now. Runs like clockwork when everyone hits their marks."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `contraband.lattice_components`
|
### `contraband.lattice_components`
|
||||||
@@ -32,28 +50,44 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Contraband identification. Detective needs KnowsOf to correctly interpret manifest discrepancies. Smuggler needs KnowsDetails to handle cargo safely.
|
**Mechanical Purpose**: Contraband identification. Detective needs KnowsOf to correctly interpret manifest discrepancies. Smuggler needs KnowsDetails to handle cargo safely.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Lattice mods. Aftermarket stuff, no Commission cert. Medical replacements too, from the Syndic pipeline. I don't open the sealed ones -- I route them."
|
||||||
|
**Direct**: "This crate right here. No cert stamps, twice the declared mass. Standard shipment."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `contraband.medical_grade`
|
### `contraband.medical_grade`
|
||||||
|
|
||||||
**Suspects**: "Some of this cargo doesn't feel like luxury goods."
|
**Suspects**: "Some of this cargo doesn't feel like luxury goods."
|
||||||
**KnowsOf**: "Medical-grade lattice replacements. For people whose lattices are degrading and who can't afford Syndic pricing."
|
**KnowsOf**: "Medical-grade lattice replacements. For people whose lattices are degrading and who can't afford Syndic pricing."
|
||||||
**KnowsDetails**: "The ring moves medical replacements for people locked out of the institutional system. It's not just profit — it's healthcare."
|
**KnowsDetails**: "The ring moves medical replacements for people locked out of the institutional system. It's not just profit -- it's healthcare."
|
||||||
**Direct**: N/A (conceptual understanding)
|
**Direct**: N/A (conceptual understanding)
|
||||||
|
|
||||||
**Mechanical Purpose**: Moral complexity gate. Smuggler monologue shifts tone when this reaches KnowsDetails. Detective dialogue with humanitarian-focused NPCs requires KnowsOf.
|
**Mechanical Purpose**: Moral complexity gate. Smuggler monologue shifts tone when this reaches KnowsDetails. Detective dialogue with humanitarian-focused NPCs requires KnowsOf.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsOf
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsOf**: "Some of this cargo's for people who can't get replacements through the Syndics. Not just luxury mods. Real need."
|
||||||
|
**KnowsDetails**: "People whose lattices are failing. Months-long wait through legitimate channels, if they can even afford it. We're not running guns -- we're running healthcare the system won't provide."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `contraband.severance_tech`
|
### `contraband.severance_tech`
|
||||||
|
|
||||||
**Suspects**: "Sealed containers Nils won't discuss. Heavier than lattice components."
|
**Suspects**: "Sealed containers Nils won't discuss. Heavier than lattice components."
|
||||||
**KnowsOf**: "Severance equipment. Counter-surveillance tech. Illegal across most of the Reach."
|
**KnowsOf**: "Severance equipment. Counter-surveillance tech. Illegal across most of the Reach."
|
||||||
**KnowsDetails**: "Guardians of Severance supply chain. This isn't local — it's connected to something bigger."
|
**KnowsDetails**: "Guardians of Severance supply chain. This isn't local -- it's connected to something bigger."
|
||||||
**Direct**: N/A (not directly visible in v0.1)
|
**Direct**: N/A (not directly visible in v0.1)
|
||||||
|
|
||||||
**Mechanical Purpose**: Contamination seed for storyteller expansion. The thing that makes the smuggler question how deep the ring goes.
|
**Mechanical Purpose**: Contamination seed for storyteller expansion. The thing that makes the smuggler question how deep the ring goes.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: Suspects
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**Suspects**: "Sealed containers Nils won't talk about. Different markings, heavier than lattice mods. He said don't ask. So I don't ask."
|
||||||
|
**KnowsOf**: "Severance gear. Counter-surveillance equipment. Whoever Nils is supplying, it's not just local lattice demand."
|
||||||
|
**KnowsDetails**: "Guardians of Severance supply chain. Nils has been using us as a distribution point for something I didn't sign up for. This is bigger than Sova."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `contraband.supply_chain`
|
### `contraband.supply_chain`
|
||||||
@@ -65,6 +99,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Investigation depth. Detective at KnowsDetails can map the full chain. Smuggler at KnowsDetails understands their position in the network.
|
**Mechanical Purpose**: Investigation depth. Detective at KnowsDetails can map the full chain. Smuggler at KnowsDetails understands their position in the network.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsOf
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsOf**: "Cargo comes through Sabel, off-station. Sabel handles the incoming shipments, we handle local. What happens upstream, I don't ask."
|
||||||
|
**KnowsDetails**: "Syndic-adjacent manufacturers, freight networks, Sabel, then Nils or Devra, then us. I'm a link in a chain I can't see the end of."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Location Facts
|
## Location Facts
|
||||||
@@ -78,6 +117,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Spatial knowledge. Required for investigation progression (detective) and operational planning (smuggler). Direct confidence gates monologue about current surroundings.
|
**Mechanical Purpose**: Spatial knowledge. Required for investigation progression (detective) and operational planning (smuggler). Direct confidence gates monologue about current surroundings.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "B-7. Between the old and new panels. Service hatch from the break room gets you in. No Meridian, no cameras. Our corridor."
|
||||||
|
**Direct**: "In B-7 right now. Stale air, maintenance lighting. The usual."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `location.smuggling_route`
|
### `location.smuggling_route`
|
||||||
@@ -89,17 +133,27 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Investigation mechanics. Detective needs KnowsOf to predict NPC movements. Smuggler needs KnowsDetails for operational participation.
|
**Mechanical Purpose**: Investigation mechanics. Detective needs KnowsOf to predict NPC movements. Smuggler needs KnowsDetails for operational participation.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Freight bay to service corridor to temp storage to Lera's back room. Twenty-minute window during shift change. The route runs itself when everyone hits their marks."
|
||||||
|
**Direct**: "Watching the handoff. Renn's moving through the service hatch now. Clean."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `location.surveillance_gaps`
|
### `location.surveillance_gaps`
|
||||||
|
|
||||||
**Suspects**: "Some areas feel less monitored than others."
|
**Suspects**: "Some areas feel less monitored than others."
|
||||||
**KnowsOf**: "Meridian coverage degrades in older sections. Maintenance corridors have minimal surveillance."
|
**KnowsOf**: "Meridian coverage degrades in older sections. Maintenance corridors have minimal surveillance."
|
||||||
**KnowsDetails**: "Corridor B-7, break room service hatch, bar back room — all Meridian dead spots. The ring exploits these systematically."
|
**KnowsDetails**: "Corridor B-7, break room service hatch, bar back room -- all Meridian dead spots. The ring exploits these systematically."
|
||||||
**Direct**: "Checking my lattice overlay now. Zero Meridian signal in this section."
|
**Direct**: "Checking my lattice overlay now. Zero Meridian signal in this section."
|
||||||
|
|
||||||
**Mechanical Purpose**: Stealth and observation mechanics. Detective's augmented lattice can detect coverage gaps (requires KnowsOf). Smuggler uses gaps operationally (requires KnowsDetails).
|
**Mechanical Purpose**: Stealth and observation mechanics. Detective's augmented lattice can detect coverage gaps (requires KnowsOf). Smuggler uses gaps operationally (requires KnowsDetails).
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "B-7, the break room hatch, Lera's back room -- all dead spots. Old construction left the gaps. We just learned the map."
|
||||||
|
**Direct**: "No signal here. Same as always."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `location.dead_drop_location`
|
### `location.dead_drop_location`
|
||||||
@@ -111,6 +165,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Discovery mechanic. Detective can discover through observation (Suspects -> KnowsOf). Smuggler knows from background (starts at KnowsDetails).
|
**Mechanical Purpose**: Discovery mechanic. Detective can discover through observation (Suspects -> KnowsOf). Smuggler knows from background (starts at KnowsDetails).
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Locker 47. Break room. Registered to someone who left a year and a half ago. Small items, messages, keys. Don't use it for actual cargo."
|
||||||
|
**Direct**: "47's open. Sealed packet. Not mine -- someone else has been using it."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Investigation Facts
|
## Investigation Facts
|
||||||
@@ -120,10 +179,14 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
**Suspects**: "Cargo manifests have inconsistencies. Weight doesn't match volume."
|
**Suspects**: "Cargo manifests have inconsistencies. Weight doesn't match volume."
|
||||||
**KnowsOf**: "Systematic manifest doctoring. Someone with freight scheduler access is altering records."
|
**KnowsOf**: "Systematic manifest doctoring. Someone with freight scheduler access is altering records."
|
||||||
**KnowsDetails**: "Maret Korr processes manifests. She's noticed the discrepancies but hasn't reported them. She's either complicit or terrified."
|
**KnowsDetails**: "Maret Korr processes manifests. She's noticed the discrepancies but hasn't reported them. She's either complicit or terrified."
|
||||||
**Direct**: "Comparing the manifest right now. Container 4471 — logged weight 240kg, actual weight closer to 310kg."
|
**Direct**: "Comparing the manifest right now. Container 4471 -- logged weight 240kg, actual weight closer to 310kg."
|
||||||
|
|
||||||
**Mechanical Purpose**: Core investigation mechanic. Detective's analytical lattice flags discrepancies at Suspects. Full understanding requires KnowsDetails. Smuggler knows Maret's position from background.
|
**Mechanical Purpose**: Core investigation mechanic. Detective's analytical lattice flags discrepancies at Suspects. Full understanding requires KnowsDetails. Smuggler knows Maret's position from background.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Maret handles the manifests. She adjusts the numbers for us -- or at least doesn't flag them. Whether she's on board or just scared, the result's the same."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `investigation.shift_mismatch`
|
### `investigation.shift_mismatch`
|
||||||
@@ -131,10 +194,14 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
**Suspects**: "Night shift schedules don't align with freight volume."
|
**Suspects**: "Night shift schedules don't align with freight volume."
|
||||||
**KnowsOf**: "Voss adjusts shift schedules to create coverage gaps. Deliberate understaffing during high-risk windows."
|
**KnowsOf**: "Voss adjusts shift schedules to create coverage gaps. Deliberate understaffing during high-risk windows."
|
||||||
**KnowsDetails**: "Shift mismatches occur every third rotation. Coincides exactly with off-station shipment arrivals. Voss takes a cut."
|
**KnowsDetails**: "Shift mismatches occur every third rotation. Coincides exactly with off-station shipment arrivals. Voss takes a cut."
|
||||||
**Direct**: "Checking the current schedule. Night shift is short two workers — again."
|
**Direct**: "Checking the current schedule. Night shift is short two workers -- again."
|
||||||
|
|
||||||
**Mechanical Purpose**: Pattern recognition. Detective needs KnowsOf to connect schedule to smuggling. Smuggler knows the pattern operationally.
|
**Mechanical Purpose**: Pattern recognition. Detective needs KnowsOf to connect schedule to smuggling. Smuggler knows the pattern operationally.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Voss thins the rotation every third cycle. Two short on nights, right when Sabel's shipment comes in. Not a coincidence -- it's the plan. Voss takes his cut."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `investigation.cargo_anomaly`
|
### `investigation.cargo_anomaly`
|
||||||
@@ -146,16 +213,20 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Observation-based discovery. Detective builds case from Suspects upward. Smuggler knows the workflow (starts KnowsDetails).
|
**Mechanical Purpose**: Observation-based discovery. Detective builds case from Suspects upward. Smuggler knows the workflow (starts KnowsDetails).
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Container arrives, sits in temp during A shift, gets repackaged during B transition, moves out during C startup. Nils handles the timing. I handle the routing. Clockwork."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `investigation.evidence_collected`
|
### `investigation.evidence_collected`
|
||||||
|
|
||||||
**Suspects**: N/A (binary fact — you either have evidence or you don't)
|
**Suspects**: N/A (binary fact -- you either have evidence or you don't)
|
||||||
**KnowsOf**: "I have documented manifest discrepancies, shift schedule anomalies, and witness testimony from Drin."
|
**KnowsOf**: "I have documented manifest discrepancies, shift schedule anomalies, and witness testimony from Drin."
|
||||||
**KnowsDetails**: "Full case file: manifest logs, Drin's testimony under pressure, Maret's reluctant cooperation, surveillance footage from observation gallery showing Corridor B-7 access."
|
**KnowsDetails**: "Full case file: manifest logs, Drin's testimony under pressure, Maret's reluctant cooperation, surveillance footage from observation gallery showing Corridor B-7 access."
|
||||||
**Direct**: N/A (abstract accumulation)
|
**Direct**: N/A (abstract accumulation)
|
||||||
|
|
||||||
**Mechanical Purpose**: Investigation state tracker. Gates confrontation dialogue. Detective-specific — smuggler doesn't collect evidence against themselves.
|
**Mechanical Purpose**: Investigation state tracker. Gates confrontation dialogue. Detective-specific -- smuggler doesn't collect evidence against themselves. (Smuggler equivalent: `progress.operation_compromised`.)
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -170,17 +241,28 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Moral framing. Smuggler at KnowsDetails has ideological justification. Detective at KnowsDetails understands why the ring has community support.
|
**Mechanical Purpose**: Moral framing. Smuggler at KnowsDetails has ideological justification. Detective at KnowsDetails understands why the ring has community support.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsOf
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsOf**: "Commission cert costs more than most of us make in six months. Wait times are a joke. Of course people go aftermarket."
|
||||||
|
**KnowsDetails**: "The system's built to fail people like us. Medical replacements behind a six-month queue. Fines for mods you can't afford to get certified. The ring exists because the Commission made it necessary."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `world.syndic_supply_chain`
|
### `world.syndic_supply_chain`
|
||||||
|
|
||||||
**Suspects**: "The cargo originates from Syndic-controlled systems."
|
**Suspects**: "The cargo originates from Syndic-controlled systems."
|
||||||
**KnowsOf**: "Syndics manufacture medical-grade lattice components. Diverted shipments end up on the black market."
|
**KnowsOf**: "Syndics manufacture medical-grade lattice components. Diverted shipments end up on the black market."
|
||||||
**KnowsDetails**: "Specific Syndic: unclear, but the serial number patterns suggest two sources. The ring doesn't control the supply chain — they're downstream distributors."
|
**KnowsDetails**: "Specific Syndic: unclear, but the serial number patterns suggest two sources. The ring doesn't control the supply chain -- they're downstream distributors."
|
||||||
**Direct**: N/A (network knowledge)
|
**Direct**: N/A (network knowledge)
|
||||||
|
|
||||||
**Mechanical Purpose**: Political context. Detective at KnowsDetails realizes the ring is small-scale. Smuggler at KnowsDetails understands their position in the larger economy.
|
**Mechanical Purpose**: Political context. Detective at KnowsDetails realizes the ring is small-scale. Smuggler at KnowsDetails understands their position in the larger economy.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: Suspects
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**Suspects**: "Cargo's not local. Different seals, different packaging. Someone manufacturing off-station."
|
||||||
|
**KnowsOf**: "Syndic supply chain. Medical-grade lattice parts diverted from legitimate production. Sabel's our connection point."
|
||||||
|
**KnowsDetails**: "Two sources, based on the serial patterns. The Syndics aren't partners -- they're wholesalers. We're downstream, and we're replaceable."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `world.sova_district_layout`
|
### `world.sova_district_layout`
|
||||||
@@ -192,6 +274,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Navigation and investigation. Detective needs KnowsDetails to find hidden spaces. Smuggler starts with KnowsOf (knows layout from living here).
|
**Mechanical Purpose**: Navigation and investigation. Detective needs KnowsDetails to find hidden spaces. Smuggler starts with KnowsOf (knows layout from living here).
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsOf
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsOf**: "Forty-year-old prefab, retrofitted to hell. The hub, Lera's, residential blocks. I know every corridor by feel. Meridian's patchy in the old sections."
|
||||||
|
**KnowsDetails**: "Hidden spaces between old walls in Section 3. Service corridors from original construction, not on any current map. The ring uses what the builders left behind."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `world.shift_schedule`
|
### `world.shift_schedule`
|
||||||
@@ -203,6 +290,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Temporal mechanics. Required for NPC routine prediction and investigation timing. Smuggler starts KnowsDetails. Detective learns through observation.
|
**Mechanical Purpose**: Temporal mechanics. Required for NPC routine prediction and investigation timing. Smuggler starts KnowsDetails. Detective learns through observation.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "A shift: 06:00 to 14:00. B shift: 14:00 to 22:00. C shift: 22:00 to 06:00. Thirty-minute transitions. That's when the oversight thins and the route opens. Voss keeps it thin."
|
||||||
|
**Direct**: "Transition's active. Twenty minutes of open corridor. Time to move."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Relationship Facts
|
## Relationship Facts
|
||||||
@@ -216,6 +308,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Social knowledge. Detective builds this through investigation. Smuggler knows from shared membership (if on that path) or observation.
|
**Mechanical Purpose**: Social knowledge. Detective builds this through investigation. Smuggler knows from shared membership (if on that path) or observation.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsDetails
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsDetails**: "Nils coordinates from off-site. Devra handles messages. Voss covers the schedule. Kael and I handle cargo. Renn's the courier. Lera runs the handoff point. Pell's been shaky lately -- that worries me."
|
||||||
|
**Direct**: "Watching Kael work a shipment. We've done this a hundred times. Smooth."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `relationship.kael_naia_connection`
|
### `relationship.kael_naia_connection`
|
||||||
@@ -227,6 +324,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Emotional leverage. Detective can use Naia as pressure point. Smuggler (if Kael's friend) must protect Naia from knowledge.
|
**Mechanical Purpose**: Emotional leverage. Detective can use Naia as pressure point. Smuggler (if Kael's friend) must protect Naia from knowledge.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsOf
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsOf**: "Naia's Kael's partner. Good person. Worries about him working late. Doesn't know about the ring -- at least that's what Kael says."
|
||||||
|
**KnowsDetails**: "Naia's been talking to Sera. Sera's Commission. If Naia shares too much and Sera connects the dots, Kael's problem becomes everyone's problem."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `relationship.trust_network`
|
### `relationship.trust_network`
|
||||||
@@ -238,6 +340,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Social manipulation mechanics. Detective at KnowsDetails can exploit trust fractures. Smuggler at KnowsDetails knows whom to protect.
|
**Mechanical Purpose**: Social manipulation mechanics. Detective at KnowsDetails can exploit trust fractures. Smuggler at KnowsDetails knows whom to protect.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsOf
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsOf**: "Kael trusts Nils -- blood. Lera's reliable, keeps her mouth shut. Drin's compromised somehow. Voss is solid as long as the money flows."
|
||||||
|
**KnowsDetails**: "Full picture: Kael to Nils is blood. Kael to Naia is heart. Naia to Sera is friendship. Drin owes Harek. Voss follows whoever's paying. Pull one thread, the whole thing comes apart."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
### `relationship.faction_allegiance`
|
### `relationship.faction_allegiance`
|
||||||
@@ -249,6 +356,11 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
**Mechanical Purpose**: Access tier logic. Explains why NPCs treat characters differently. Detective at KnowsDetails understands institutional barriers.
|
**Mechanical Purpose**: Access tier logic. Explains why NPCs treat characters differently. Detective at KnowsDetails understands institutional barriers.
|
||||||
|
|
||||||
|
**Smuggler Starting Level**: KnowsOf
|
||||||
|
**Smuggler Perspective**:
|
||||||
|
**KnowsOf**: "Sera's Commission. Torek's Commission-adjacent but lives here, so who knows where he really stands. The new investigator is Commission, full stop. Everyone else is us or civilian."
|
||||||
|
**KnowsDetails**: "Lines aren't simple. Drin's civilian but compromised. Maret's civilian but knows too much. The detective is Commission sent to investigate. Commission versus ring versus people caught in between -- and nobody gets to be just one thing."
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Progress Facts (Arc State Tracking)
|
## Progress Facts (Arc State Tracking)
|
||||||
@@ -266,7 +378,7 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
### `progress.active_investigation`
|
### `progress.active_investigation`
|
||||||
|
|
||||||
**Suspects**: N/A (binary — investigation is active or it isn't)
|
**Suspects**: N/A (binary -- investigation is active or it isn't)
|
||||||
**KnowsOf**: "I'm building a case. Evidence collected, witnesses identified, patterns mapped."
|
**KnowsOf**: "I'm building a case. Evidence collected, witnesses identified, patterns mapped."
|
||||||
**KnowsDetails**: "Case file: manifest logs, Drin testimony, Maret's reluctant cooperation, surveillance data, NPC behavioral analysis. Ready to escalate."
|
**KnowsDetails**: "Case file: manifest logs, Drin testimony, Maret's reluctant cooperation, surveillance data, NPC behavioral analysis. Ready to escalate."
|
||||||
**Direct**: N/A (meta-knowledge)
|
**Direct**: N/A (meta-knowledge)
|
||||||
@@ -282,7 +394,7 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
**KnowsDetails**: "Full case built. Can confront the ring, turn an informant, or escalate to Commission enforcement."
|
**KnowsDetails**: "Full case built. Can confront the ring, turn an informant, or escalate to Commission enforcement."
|
||||||
**Direct**: N/A (meta-knowledge)
|
**Direct**: N/A (meta-knowledge)
|
||||||
|
|
||||||
**Mechanical Purpose**: Detective endgame gate. Smuggler equivalent: `progress.operation_compromised` (not listed here — detective-specific arc).
|
**Mechanical Purpose**: Detective endgame gate. (Smuggler equivalent: `progress.operation_compromised`.)
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -297,15 +409,88 @@ Canonical FactIds for the v0.1 vertical slice. All facts follow the `category.to
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
## Smuggler-Specific Progress Facts
|
||||||
|
|
||||||
|
These facts track the smuggler's operational arc. They are the smuggler's equivalent of the detective's investigation progress facts.
|
||||||
|
|
||||||
|
### `progress.operation_compromised`
|
||||||
|
|
||||||
|
**Suspects**: "Something feels wrong today. Voss is tenser than usual. Kael's distracted."
|
||||||
|
**KnowsOf**: "There's pressure on the ring. Someone's asking questions about manifests. The Commission presence isn't routine."
|
||||||
|
**KnowsDetails**: "The detective isn't here for compliance review. They're building a case. Maret's nervous, Drin might crack, and Kael's doing something unauthorized that makes everything worse."
|
||||||
|
**Direct**: N/A (meta-knowledge)
|
||||||
|
|
||||||
|
**Mechanical Purpose**: Smuggler arc state. Gates operational monologue, defensive decision-making, and ring NPC dialogue. The smuggler's analog to `progress.initial_suspicion` + `progress.active_investigation`. Escalation triggers: detective asking questions about manifests, ring members reporting close calls, Kael's behavioral shift, Maret's visible anxiety.
|
||||||
|
|
||||||
|
**Discoverable by**: smuggler only.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### `progress.cover_threatened`
|
||||||
|
|
||||||
|
**Suspects**: "That was a close call. The detective looked at me a beat too long."
|
||||||
|
**KnowsOf**: "I'm on someone's radar. The detective, or Torek, or both. Need to be more careful."
|
||||||
|
**KnowsDetails**: "They know. Maybe not everything, but enough. My routine's being watched. My associates flagged. My cargo containers noted."
|
||||||
|
**Direct**: N/A (meta-knowledge)
|
||||||
|
|
||||||
|
**Mechanical Purpose**: Smuggler cover integrity tracker. Gates paranoia monologue, behavioral adaptation (the smuggler starts changing their own routine to avoid tells), and access tier shifts with ring members. When cover_threatened reaches KnowsDetails, the ring may start limiting the smuggler's access to operational information -- the insider access tier starts eroding from the smuggler's own side.
|
||||||
|
|
||||||
|
**Discoverable by**: smuggler only.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### `progress.detective_tracking`
|
||||||
|
|
||||||
|
**Suspects**: "New Commission liaison. Showed up a few days ago. Voss mentioned it."
|
||||||
|
**KnowsOf**: "The detective is investigating freight irregularities. They've been requesting manifests, talking to Maret and Drin. This isn't routine."
|
||||||
|
**KnowsDetails**: "The detective has evidence. Don't know how much, but enough to make Maret sweat and Drin avoid eye contact. They're close."
|
||||||
|
**Direct**: N/A (meta-knowledge)
|
||||||
|
|
||||||
|
**Mechanical Purpose**: Smuggler's tracking of the detective's investigation. Inverse of the detective's evidence tracking. The smuggler's monologue shifts from operational confidence to defensive awareness as this fact escalates. Gates ring-related dialogue: at KnowsOf, ring members start discussing countermeasures; at KnowsDetails, Nils may order the smuggler to change routines or go dark.
|
||||||
|
|
||||||
|
**Discoverable by**: smuggler only.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## Usage Notes
|
## Usage Notes
|
||||||
|
|
||||||
- **FactId strings** must match exactly. `"contraband.ring_exists"` not `"contraband.ring_exist"` or `"Ring Exists"`.
|
- **FactId strings** must match exactly. `"contraband.ring_exists"` not `"contraband.ring_exist"` or `"Ring Exists"`.
|
||||||
- **Confidence levels** are ordered: Suspects < KnowsOf < KnowsDetails < Direct. Use `KnowledgeConfidence::decayed()` for time-based degradation.
|
- **Confidence levels** are ordered: Suspects < KnowsOf < KnowsDetails < Direct. Use `KnowledgeConfidence::decayed()` for time-based degradation.
|
||||||
- **Direct confidence** is perception-system-managed. Content authors rarely set this manually — it's automatically assigned when an entity/location is in the observer's LOS.
|
- **Direct confidence** is perception-system-managed. Content authors rarely set this manually -- it's automatically assigned when an entity/location is in the observer's LOS.
|
||||||
- **Abstract facts** (e.g., `contraband.ring_exists`, `world.commission_regulations`) never reach Direct — they're conceptual, not observable.
|
- **Abstract facts** (e.g., `contraband.ring_exists`, `world.commission_regulations`) never reach Direct -- they're conceptual, not observable.
|
||||||
- **Spatial facts** (e.g., `location.corridor_b7_restricted`) can reach Direct when the observer is physically present.
|
- **Spatial facts** (e.g., `location.corridor_b7_restricted`) can reach Direct when the observer is physically present.
|
||||||
- **Progression text** is for content authoring reference, not runtime display. Monologue lines reference these facts as prerequisites; they don't display the progression text directly.
|
- **Progression text** is for content authoring reference, not runtime display. Monologue lines reference these facts as prerequisites; they don't display the progression text directly.
|
||||||
|
- **Smuggler perspective text** follows the smuggler voice register (see [Smuggler Voice Card](../../docs/design/smuggler-voice-card.md)): fragments, first names, feeling-first, concrete, operational. Where the detective discovers facts through investigation, the smuggler often starts with operational knowledge and discovers threats to the operation.
|
||||||
|
|
||||||
|
### Smuggler Starting Level Summary
|
||||||
|
|
||||||
|
| FactId | Smuggler Start | Detective Start | Notes |
|
||||||
|
|--------|---------------|-----------------|-------|
|
||||||
|
| `contraband.ring_exists` | KnowsDetails | Suspects | Insider knowledge |
|
||||||
|
| `contraband.lattice_components` | KnowsDetails | Suspects | Handles the cargo |
|
||||||
|
| `contraband.medical_grade` | KnowsOf | Suspects | Knows the cargo, reckons with meaning later |
|
||||||
|
| `contraband.severance_tech` | Suspects | Suspects | Nils won't discuss -- both characters discover |
|
||||||
|
| `contraband.supply_chain` | KnowsOf | Suspects | Knows Sabel, not full upstream |
|
||||||
|
| `location.corridor_b7_restricted` | KnowsDetails | Suspects | Uses it regularly |
|
||||||
|
| `location.smuggling_route` | KnowsDetails | Suspects | Works the route |
|
||||||
|
| `location.surveillance_gaps` | KnowsDetails | Suspects | Knows them operationally |
|
||||||
|
| `location.dead_drop_location` | KnowsDetails | Suspects | Uses Locker 47 |
|
||||||
|
| `investigation.manifest_discrepancy` | KnowsDetails | Suspects | Creates the discrepancies |
|
||||||
|
| `investigation.shift_mismatch` | KnowsDetails | Suspects | Part of the operation |
|
||||||
|
| `investigation.cargo_anomaly` | KnowsDetails | Suspects | Knows the workflow |
|
||||||
|
| `investigation.evidence_collected` | N/A | Suspects | Detective-only |
|
||||||
|
| `world.commission_regulations` | KnowsOf | Suspects | Lives under them |
|
||||||
|
| `world.syndic_supply_chain` | Suspects | Suspects | Knows cargo's off-station, not source |
|
||||||
|
| `world.sova_district_layout` | KnowsOf | Suspects | Born here, knows lived layout |
|
||||||
|
| `world.shift_schedule` | KnowsDetails | Suspects | Works the shifts |
|
||||||
|
| `relationship.ring_membership` | KnowsDetails | Suspects | Is a member |
|
||||||
|
| `relationship.kael_naia_connection` | KnowsOf | Suspects | Knows Kael's partner through Kael |
|
||||||
|
| `relationship.trust_network` | KnowsOf | Suspects | Knows who's who from living there |
|
||||||
|
| `relationship.faction_allegiance` | KnowsOf | Suspects | Knows the social landscape |
|
||||||
|
| `progress.operation_compromised` | Suspects | N/A | Smuggler-only arc state |
|
||||||
|
| `progress.cover_threatened` | Suspects | N/A | Smuggler-only arc state |
|
||||||
|
| `progress.detective_tracking` | Suspects | N/A | Smuggler-only -- tracking the investigator |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
**Total FactIds**: 24 (5 contraband, 4 location, 4 investigation, 4 world, 4 relationship, 4 progress). Sufficient for v0.1 vertical slice. Expandable by adding new categories or topics within existing categories.
|
**Total FactIds**: 27 (5 contraband, 4 location, 4 investigation, 4 world, 4 relationship, 3 detective progress, 3 smuggler progress). 21 existing facts received smuggler-perspective text. 3 new smuggler-specific progress facts added. Sufficient for v0.1 vertical slice. Expandable by adding new categories or topics within existing categories.
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Relationship States and Transitions"
|
||||||
|
slug: relationship-states
|
||||||
|
category: concept
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
concept_type: mechanical
|
||||||
|
tags: []
|
||||||
|
decision_refs: [D-041]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Relationship States and Transitions
|
# Relationship States and Transitions
|
||||||
|
|
||||||
How `RelationshipState` (defined in `server/src/knowledge/types.rs`) evolves during gameplay, with specific patterns for THE FRIEND contradictions and KnowledgeState integration.
|
How `RelationshipState` (defined in `server/src/knowledge/types.rs`) evolves during gameplay, with specific patterns for THE FRIEND contradictions and KnowledgeState integration.
|
||||||
@@ -1,3 +1,15 @@
|
|||||||
|
---
|
||||||
|
title: "Lattice Components"
|
||||||
|
slug: lattice-components
|
||||||
|
category: contraband
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
risk_level: moderate
|
||||||
|
decision_refs: [D-037]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Lattice Components (Contraband)
|
# Lattice Components (Contraband)
|
||||||
|
|
||||||
**Type:** Primary Contraband
|
**Type:** Primary Contraband
|
||||||
+12
@@ -1,3 +1,15 @@
|
|||||||
|
---
|
||||||
|
title: "Medical-Grade Replacements"
|
||||||
|
slug: medical-grade-replacements
|
||||||
|
category: contraband
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
risk_level: moderate
|
||||||
|
decision_refs: [D-037]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Medical-Grade Replacements (Contraband)
|
# Medical-Grade Replacements (Contraband)
|
||||||
|
|
||||||
**Type:** Secondary Contraband
|
**Type:** Secondary Contraband
|
||||||
@@ -1,3 +1,15 @@
|
|||||||
|
---
|
||||||
|
title: "Severance Equipment"
|
||||||
|
slug: severance-equipment
|
||||||
|
category: contraband
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
risk_level: high
|
||||||
|
decision_refs: [D-037]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Severance Equipment (Contraband)
|
# Severance Equipment (Contraband)
|
||||||
|
|
||||||
**Type:** Tertiary Contraband
|
**Type:** Tertiary Contraband
|
||||||
@@ -1,3 +1,17 @@
|
|||||||
|
---
|
||||||
|
title: "The Concord Assembly"
|
||||||
|
slug: concord-assembly
|
||||||
|
category: faction
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
scope: reach-wide
|
||||||
|
faction_type: political
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# The Concord Assembly
|
# The Concord Assembly
|
||||||
|
|
||||||
**Type:** Faction — Legislative Government
|
**Type:** Faction — Legislative Government
|
||||||
@@ -1,3 +1,17 @@
|
|||||||
|
---
|
||||||
|
title: "Guardians of Autonomy"
|
||||||
|
slug: guardians-of-autonomy
|
||||||
|
category: faction
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
scope: reach-wide
|
||||||
|
faction_type: cultural
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Guardians of Autonomy
|
# Guardians of Autonomy
|
||||||
|
|
||||||
**Type:** Faction — Counter-Institutional Resistance Movement
|
**Type:** Faction — Counter-Institutional Resistance Movement
|
||||||
@@ -1,3 +1,17 @@
|
|||||||
|
---
|
||||||
|
title: "The Lattice Commission"
|
||||||
|
slug: lattice-commission
|
||||||
|
category: faction
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
scope: reach-wide
|
||||||
|
faction_type: regulatory
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# The Lattice Commission
|
# The Lattice Commission
|
||||||
|
|
||||||
**Type:** Faction — Regulatory Institution
|
**Type:** Faction — Regulatory Institution
|
||||||
@@ -1,3 +1,17 @@
|
|||||||
|
---
|
||||||
|
title: "The Syndics"
|
||||||
|
slug: syndics
|
||||||
|
category: faction
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
scope: reach-wide
|
||||||
|
faction_type: economic
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# The Syndics
|
# The Syndics
|
||||||
|
|
||||||
**Type:** Faction — Commercial Network
|
**Type:** Faction — Commercial Network
|
||||||
@@ -1,3 +1,17 @@
|
|||||||
|
---
|
||||||
|
title: "The Ring (Sova Smuggling Operation)"
|
||||||
|
slug: the-ring
|
||||||
|
category: faction
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
scope: local
|
||||||
|
faction_type: criminal
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-037]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# The Ring (Sova Smuggling Operation)
|
# The Ring (Sova Smuggling Operation)
|
||||||
|
|
||||||
**Type:** Faction — Informal Criminal Network
|
**Type:** Faction — Informal Criminal Network
|
||||||
@@ -1,3 +1,17 @@
|
|||||||
|
---
|
||||||
|
title: "The Unbound"
|
||||||
|
slug: the-unbound
|
||||||
|
category: faction
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
scope: reach-wide
|
||||||
|
faction_type: cultural
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# The Unbound
|
# The Unbound
|
||||||
|
|
||||||
**Type:** Faction — Cultural Movement
|
**Type:** Faction — Cultural Movement
|
||||||
@@ -1,3 +1,17 @@
|
|||||||
|
---
|
||||||
|
title: "The Veil Institute"
|
||||||
|
slug: veil-institute
|
||||||
|
category: faction
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
scope: reach-wide
|
||||||
|
faction_type: cultural
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# The Veil Institute
|
# The Veil Institute
|
||||||
|
|
||||||
**Type:** Faction — Research Institution
|
**Type:** Faction — Research Institution
|
||||||
@@ -1,3 +1,12 @@
|
|||||||
|
---
|
||||||
|
title: "The Settled Reach — Game Wiki"
|
||||||
|
slug: wiki-index
|
||||||
|
category: index
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
---
|
||||||
|
|
||||||
# The Settled Reach — Game Wiki
|
# The Settled Reach — Game Wiki
|
||||||
|
|
||||||
**Project:** The Settled Reach (top-down immersive sim)
|
**Project:** The Settled Reach (top-down immersive sim)
|
||||||
@@ -15,22 +24,44 @@ This wiki serves three audiences:
|
|||||||
|
|
||||||
**Cross-reference format:** Wiki entries link to decision documents where relevant. Example: Neural lattice tiers implement D-017 (perception modes as character build).
|
**Cross-reference format:** Wiki entries link to decision documents where relevant. Example: Neural lattice tiers implement D-017 (perception modes as character build).
|
||||||
|
|
||||||
**Status levels:** `canonical` (confirmed), `draft` (in review), `proposed` (under consideration). Only use canonical entries as truth.
|
**Status levels:** `canonical` (confirmed), `draft` (in review), `proposed` (under consideration). Only use canonical entries as truth. See [GOVERNANCE.md](GOVERNANCE.md) for full contribution rules.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Wiki Structure
|
## Wiki Structure
|
||||||
|
|
||||||
### World (Spatial Hierarchy)
|
### Star Systems (Spatial Hierarchy: system > station > district > location)
|
||||||
- [Krenn System](world/krenn-system.md) — Mid-Reach G3V system, ~180 years settled
|
- [Krenn System](star-systems/krenn/index.md) — Mid-Reach G3V system, ~180 years settled
|
||||||
- [Station Sova](world/station-sova.md) — Logistics hub, ~12k population
|
- [Station Sova](star-systems/krenn/sova/index.md) — Logistics hub, ~12k population
|
||||||
- [Sova Transit District](world/sova-transit-district.md) — v0.1 setting, freight logistics district
|
- [Sova Transit District](star-systems/krenn/sova/transit/index.md) — v0.1 setting, freight logistics district
|
||||||
|
- [The Terminal](star-systems/krenn/sova/transit/the-terminal.md) — Logistics hub (workplace social site)
|
||||||
|
- [The Last Shift](star-systems/krenn/sova/transit/the-last-shift.md) — Bar / "Lera's" (social venue)
|
||||||
|
- [Maintenance Corridors](star-systems/krenn/sova/transit/maintenance-corridors.md) — Smuggling spaces, Corridor B-7
|
||||||
|
|
||||||
### Locations (Physical Spaces — nested by system)
|
### Characters (Named NPCs)
|
||||||
- **Krenn System:**
|
- [Character Index](characters/index.md) — Full roster with tier assignments + triangle diagram
|
||||||
- [The Terminal](locations/krenn-system/the-terminal.md) — Logistics hub (workplace social site)
|
- **Tier 1 (FRIEND NPCs):**
|
||||||
- [The Last Shift](locations/krenn-system/the-last-shift.md) — Bar / "Lera's" (social venue)
|
- [Kael Davan](characters/kael-davan.md) — Smuggler's FRIEND (dock worker, ring member)
|
||||||
- [Maintenance Corridors](locations/krenn-system/maintenance-corridors.md) — Smuggling spaces, Corridor B-7
|
- [Sera Venn](characters/sera-venn.md) — Detective's FRIEND (Commission field tech)
|
||||||
|
- **Tier 2 (Triangle NPCs):**
|
||||||
|
- [Voss](characters/voss.md) — Shift supervisor
|
||||||
|
- [Lera Sessik](characters/lera-sessik.md) — Bar owner
|
||||||
|
- [Torek Lintar](characters/torek-lintar.md) — Dock worker / bar regular
|
||||||
|
- [Devra](characters/devra.md) — Ring coordinator
|
||||||
|
- [Maret Korr](characters/maret-korr.md) — Freight scheduler
|
||||||
|
- [Resha](characters/resha.md) — New hire
|
||||||
|
- [Harek](characters/harek.md) — Off-duty security
|
||||||
|
- [Naia Tamm](characters/naia-tamm.md) — Kael's partner
|
||||||
|
- [Renn](characters/renn.md) — Courier (ring + hub bridge)
|
||||||
|
- [Pell](characters/pell.md) — Wavering ring member
|
||||||
|
- [Drin](characters/drin.md) — Maintenance tech / dock inspector
|
||||||
|
- **Tier 3 (Flat NPCs):**
|
||||||
|
- [Sess](characters/sess.md) — Bartender
|
||||||
|
- [Olin](characters/olin.md) — Drifter/new arrival
|
||||||
|
- [Sabel](characters/sabel.md) — Off-station supplier
|
||||||
|
- [Tav](characters/tav.md) — Lookout/runner
|
||||||
|
- **Off-Stage:**
|
||||||
|
- [Nils Davan](characters/nils-davan.md) — Ring coordinator (off-station)
|
||||||
|
|
||||||
### Factions (Political & Institutional)
|
### Factions (Political & Institutional)
|
||||||
- [Concord Assembly](factions/concord-assembly.md) — Reach-wide representative government
|
- [Concord Assembly](factions/concord-assembly.md) — Reach-wide representative government
|
||||||
@@ -41,29 +72,6 @@ This wiki serves three audiences:
|
|||||||
- [Veil Institute](factions/veil-institute.md) — Founder Gate research institution
|
- [Veil Institute](factions/veil-institute.md) — Founder Gate research institution
|
||||||
- [The Unbound](factions/the-unbound.md) — Anti-lattice cultural movement
|
- [The Unbound](factions/the-unbound.md) — Anti-lattice cultural movement
|
||||||
|
|
||||||
### NPCs (Named Characters)
|
|
||||||
- [NPC Index](npcs/index.md) — Full roster with tier assignments + triangle diagram
|
|
||||||
- **Tier 1 (FRIEND NPCs):**
|
|
||||||
- [Kael Davan](npcs/kael-davan.md) — Smuggler's FRIEND (dock worker, ring member)
|
|
||||||
- [Sera Venn](npcs/sera-venn.md) — Detective's FRIEND (Commission field tech)
|
|
||||||
- **Tier 2 (Triangle NPCs):**
|
|
||||||
- [Voss](npcs/voss.md) — Shift supervisor
|
|
||||||
- [Lera Sessik](npcs/lera-sessik.md) — Bar owner
|
|
||||||
- [Torek Lintar](npcs/torek-lintar.md) — Dock worker / bar regular
|
|
||||||
- [Devra](npcs/devra.md) — Ring coordinator
|
|
||||||
- [Maret Korr](npcs/maret-korr.md) — Freight scheduler
|
|
||||||
- [Resha](npcs/resha.md) — New hire
|
|
||||||
- [Harek](npcs/harek.md) — Off-duty security
|
|
||||||
- [Naia Tamm](npcs/naia-tamm.md) — Kael's partner (referenced)
|
|
||||||
- [Renn](npcs/renn.md) — Courier (ring + hub bridge)
|
|
||||||
- [Pell](npcs/pell.md) — Wavering ring member
|
|
||||||
- **Tier 3 (Flat NPCs):**
|
|
||||||
- [Drin](npcs/drin.md) — Maintenance tech
|
|
||||||
- [Sess](npcs/sess.md) — Bartender
|
|
||||||
- [Olin](npcs/olin.md) — Drifter/new arrival
|
|
||||||
- [Sabel](npcs/sabel.md) — Off-station supplier
|
|
||||||
- [Tav](npcs/tav.md) — Lookout/runner
|
|
||||||
|
|
||||||
### Technology (Systems & Devices)
|
### Technology (Systems & Devices)
|
||||||
- [Neural Lattice](technology/neural-lattice.md) — Universal brain-computer interface, tiered
|
- [Neural Lattice](technology/neural-lattice.md) — Universal brain-computer interface, tiered
|
||||||
- [Meridian](technology/meridian.md) — Information network
|
- [Meridian](technology/meridian.md) — Information network
|
||||||
@@ -72,15 +80,30 @@ This wiki serves three audiences:
|
|||||||
- [Clone Transfer](technology/clone-transfer.md) — Death, backup, body economics
|
- [Clone Transfer](technology/clone-transfer.md) — Death, backup, body economics
|
||||||
- [Severance Tech](technology/severance-tech.md) — Counter-surveillance technology
|
- [Severance Tech](technology/severance-tech.md) — Counter-surveillance technology
|
||||||
|
|
||||||
|
### Cultural Groups
|
||||||
|
- *(No entries yet — use [template](_templates/cultural-group.md) to create)*
|
||||||
|
|
||||||
### Contraband (Illegal/Restricted Goods)
|
### Contraband (Illegal/Restricted Goods)
|
||||||
- [Lattice Components](contraband/lattice-components.md) — Primary contraband in v0.1
|
- [Lattice Components](contraband/lattice-components.md) — Primary contraband in v0.1
|
||||||
- [Medical-Grade Replacements](contraband/medical-grade-replacements.md) — Diverted healthcare
|
- [Medical-Grade Replacements](contraband/medical-grade-replacements.md) — Diverted healthcare
|
||||||
- [Severance Equipment](contraband/severance-equipment.md) — Counter-surveillance gear
|
- [Severance Equipment](contraband/severance-equipment.md) — Counter-surveillance gear
|
||||||
|
|
||||||
### Knowledge Systems (Mechanical Reference)
|
### Institutions
|
||||||
- [Fact Catalog](knowledge/fact-catalog.md) — FactId entries with confidence levels
|
- *(No entries yet — use [template](_templates/institution.md) to create)*
|
||||||
- [Entity Attributes](knowledge/entity-attributes.md) — EntityKnowledge key definitions
|
|
||||||
- [Relationship States](knowledge/relationship-states.md) — State transitions + contradictions
|
### Species
|
||||||
|
- *(No entries yet — use [template](_templates/species.md) to create)*
|
||||||
|
|
||||||
|
### Lore (History & Events)
|
||||||
|
- *(No entries yet — use [template](_templates/lore.md) to create)*
|
||||||
|
|
||||||
|
### Concepts (Mechanical Reference)
|
||||||
|
- [Fact Catalog](concepts/fact-catalog.md) — FactId entries with confidence levels
|
||||||
|
- [Entity Attributes](concepts/entity-attributes.md) — EntityKnowledge key definitions
|
||||||
|
- [Relationship States](concepts/relationship-states.md) — State transitions + contradictions
|
||||||
|
|
||||||
|
### Triangles (Relationship Structures)
|
||||||
|
- [Hub Power](triangles/hub-power.md) — Voss / Kael / Nils (entangled)
|
||||||
|
|
||||||
### Authoring Guides (For Content Team)
|
### Authoring Guides (For Content Team)
|
||||||
- [Monologue Guide](authoring/monologue-guide.md) — Prerequisites, triggers, examples (Mellanie's domain)
|
- [Monologue Guide](authoring/monologue-guide.md) — Prerequisites, triggers, examples (Mellanie's domain)
|
||||||
@@ -89,7 +112,7 @@ This wiki serves three audiences:
|
|||||||
|
|
||||||
## Quick Reference
|
## Quick Reference
|
||||||
|
|
||||||
**v0.1 Scope:** 1 star system, 1 station, 1 district, 3 social sites, 17 NPCs, 5 triangles, 2 playable characters (smuggler + detective)
|
**v0.1 Scope:** 1 star system, 1 station, 1 district, 3 social sites, 18 NPCs, 5 triangles, 2 playable characters (smuggler + detective)
|
||||||
|
|
||||||
**Setting mood:** Quotidian-with-undertow — comfortable enough to be complacent, tight enough that extra income is tempting
|
**Setting mood:** Quotidian-with-undertow — comfortable enough to be complacent, tight enough that extra income is tempting
|
||||||
|
|
||||||
@@ -101,8 +124,22 @@ This wiki serves three audiences:
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
## Templates & Governance
|
||||||
|
|
||||||
|
All wiki entries use YAML frontmatter and follow category-specific templates. See:
|
||||||
|
|
||||||
|
- [GOVERNANCE.md](GOVERNANCE.md) — Ownership, status lifecycle, contribution rules
|
||||||
|
- [_templates/](_templates/) — One template per category (11 categories + 3 spatial types)
|
||||||
|
|
||||||
|
**Categories:** `star-system`, `station`, `district`, `location`, `character`, `faction`, `technology`, `cultural-group`, `contraband`, `institution`, `species`, `lore`, `concept`, `triangle`
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## Cross-References to Decision Documents
|
## Cross-References to Decision Documents
|
||||||
|
|
||||||
|
- **D-017:** Perception modes as character-build system
|
||||||
|
- **D-024:** NPC 10-axis model
|
||||||
|
- **D-025:** Social site as atomic template unit
|
||||||
- **D-027:** Vertical slice definition (smuggler + detective two-character proof)
|
- **D-027:** Vertical slice definition (smuggler + detective two-character proof)
|
||||||
- **D-028:** Dialogue architecture (four relational layers)
|
- **D-028:** Dialogue architecture (four relational layers)
|
||||||
- **D-032:** Separate monologue pools per character
|
- **D-032:** Separate monologue pools per character
|
||||||
@@ -116,6 +153,6 @@ See `decisions/README.md` for full decision domain index.
|
|||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
**Status:** Canonical reference as of 2026-02-12
|
**Status:** Canonical reference as of 2026-02-13
|
||||||
**Maintained by:** Paula (narrative), Miri (worldbuilding), team contributions
|
**Maintained by:** Miri (structure), Paula (narrative), team contributions
|
||||||
**Source:** Workshops, decision rounds, canonical type definitions in `server/src/knowledge/types.rs`
|
**Governance:** [GOVERNANCE.md](GOVERNANCE.md)
|
||||||
@@ -1,3 +1,21 @@
|
|||||||
|
---
|
||||||
|
title: "Krenn System"
|
||||||
|
slug: krenn
|
||||||
|
category: star-system
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-11
|
||||||
|
updated: 2026-02-13
|
||||||
|
stellar_class: G3V
|
||||||
|
settlement_age: 180
|
||||||
|
population: 2400000
|
||||||
|
reach_position: mid-reach
|
||||||
|
stations: [sova]
|
||||||
|
gate_connections: []
|
||||||
|
tags: [v0.1, first-system]
|
||||||
|
decision_refs: [D-036]
|
||||||
|
cross_refs: [sova, transit]
|
||||||
|
---
|
||||||
|
|
||||||
# Krenn System
|
# Krenn System
|
||||||
|
|
||||||
**Type:** Star System
|
**Type:** Star System
|
||||||
@@ -89,7 +107,7 @@ The Commission's presence in Krenn is intermittent by design: established enough
|
|||||||
## Key Locations in System
|
## Key Locations in System
|
||||||
|
|
||||||
- **Krenn Prime:** Primary world, 2M population, light manufacturing
|
- **Krenn Prime:** Primary world, 2M population, light manufacturing
|
||||||
- **Station Sova:** Logistics hub, 12k population, freight-primary ([see Station Sova profile](station-sova.md))
|
- **Station Sova:** Logistics hub, 12k population, freight-primary ([see Station Sova profile](sova/index.md))
|
||||||
- **Orbital Manufacturing Platforms:** 3 major, component assembly
|
- **Orbital Manufacturing Platforms:** 3 major, component assembly
|
||||||
- **Belt Facilities:** Depleted mining infrastructure, some repurposed for storage
|
- **Belt Facilities:** Depleted mining infrastructure, some repurposed for storage
|
||||||
|
|
||||||
@@ -123,8 +141,8 @@ This is the substrate that makes Sova Transit District narratively plausible.
|
|||||||
---
|
---
|
||||||
|
|
||||||
**Cross-References:**
|
**Cross-References:**
|
||||||
- [Station Sova](station-sova.md) — Primary v0.1 location
|
- [Station Sova](sova/index.md) — Primary v0.1 location
|
||||||
- [Sova Transit District](sova-transit-district.md) — v0.1 playable space
|
- [Sova Transit District](sova/transit/index.md) — v0.1 playable space
|
||||||
- D-036: Sova Transit District / Krenn System as v0.1 setting
|
- D-036: Sova Transit District / Krenn System as v0.1 setting
|
||||||
|
|
||||||
---
|
---
|
||||||
@@ -1,8 +1,24 @@
|
|||||||
|
---
|
||||||
|
title: "Station Sova"
|
||||||
|
slug: sova
|
||||||
|
category: station
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-11
|
||||||
|
updated: 2026-02-13
|
||||||
|
parent_system: krenn
|
||||||
|
population: 12000
|
||||||
|
station_type: logistics
|
||||||
|
districts: [transit]
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-036]
|
||||||
|
cross_refs: [krenn, transit]
|
||||||
|
---
|
||||||
|
|
||||||
# Station Sova
|
# Station Sova
|
||||||
|
|
||||||
**Type:** Space Station
|
**Type:** Space Station
|
||||||
**Status:** Canonical
|
**Status:** Canonical
|
||||||
**System:** [Krenn System](krenn-system.md)
|
**System:** [Krenn System](../index.md)
|
||||||
**Classification:** Logistics Hub
|
**Classification:** Logistics Hub
|
||||||
**Population:** ~12,000
|
**Population:** ~12,000
|
||||||
**Construction Era:** Mid-settlement (~140 years ago)
|
**Construction Era:** Mid-settlement (~140 years ago)
|
||||||
@@ -32,7 +48,7 @@ This layered construction creates architectural secrets: spaces between wall lay
|
|||||||
- **Residential/Commercial:** Ring 2 (middle), mixed-use districts
|
- **Residential/Commercial:** Ring 2 (middle), mixed-use districts
|
||||||
- **Operations/Services:** Ring 3 (innermost), administration and maintenance
|
- **Operations/Services:** Ring 3 (innermost), administration and maintenance
|
||||||
|
|
||||||
[Sova Transit District](sova-transit-district.md) occupies a section of Ring 1 — freight bay retrofitted for logistics operations + worker amenities.
|
[Sova Transit District](transit/index.md) occupies a section of Ring 1 — freight bay retrofitted for logistics operations + worker amenities.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -81,7 +97,7 @@ This economic reality drives three social patterns:
|
|||||||
**Law Enforcement Gaps:**
|
**Law Enforcement Gaps:**
|
||||||
This is critical for v0.1 narrative: Sova has *security* (prevent accidents, respond to violence) but minimal *law enforcement* (investigate contraband). The Commission sends liaisons for lattice compliance inspections, but those visits are scheduled and infrequent.
|
This is critical for v0.1 narrative: Sova has *security* (prevent accidents, respond to violence) but minimal *law enforcement* (investigate contraband). The Commission sends liaisons for lattice compliance inspections, but those visits are scheduled and infrequent.
|
||||||
|
|
||||||
The detective's arrival in [Sova Transit District](sova-transit-district.md) represents an unusual enforcement presence — something has flagged the district for investigation, and institutional attention is now focused where it usually isn't.
|
The detective's arrival in [Sova Transit District](transit/index.md) represents an unusual enforcement presence — something has flagged the district for investigation, and institutional attention is now focused where it usually isn't.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -89,7 +105,7 @@ The detective's arrival in [Sova Transit District](sova-transit-district.md) rep
|
|||||||
|
|
||||||
Station Sova has 7 named districts. Only **Sova Transit District** is developed for v0.1.
|
Station Sova has 7 named districts. Only **Sova Transit District** is developed for v0.1.
|
||||||
|
|
||||||
1. **Sova Transit District** — Freight logistics, worker amenities, bar district ([full profile](sova-transit-district.md))
|
1. **Sova Transit District** — Freight logistics, worker amenities, bar district ([full profile](transit/index.md))
|
||||||
2. **Central Spindle District** — Administration, station operations
|
2. **Central Spindle District** — Administration, station operations
|
||||||
3. **Residential Radial A** — Long-term housing, schools, medical
|
3. **Residential Radial A** — Long-term housing, schools, medical
|
||||||
4. **Residential Radial B** — Short-term housing, transient workers
|
4. **Residential Radial B** — Short-term housing, transient workers
|
||||||
@@ -147,10 +163,10 @@ This coverage gradient is load-bearing for smuggling: off-Meridian coordination
|
|||||||
|
|
||||||
## Key Locations (v0.1 Scope)
|
## Key Locations (v0.1 Scope)
|
||||||
|
|
||||||
See [Sova Transit District](sova-transit-district.md) for full v0.1 location details:
|
See [Sova Transit District](transit/index.md) for full v0.1 location details:
|
||||||
- [The Terminal](../locations/krenn-system/the-terminal.md) (logistics hub)
|
- [The Terminal](transit/the-terminal.md) (logistics hub)
|
||||||
- [The Last Shift](../locations/krenn-system/the-last-shift.md) (bar)
|
- [The Last Shift](transit/the-last-shift.md) (bar)
|
||||||
- [Maintenance Corridor B-7](../locations/krenn-system/maintenance-corridors.md) (smuggling space)
|
- [Maintenance Corridor B-7](transit/maintenance-corridors.md) (smuggling space)
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -179,8 +195,8 @@ See [Sova Transit District](sova-transit-district.md) for full v0.1 location det
|
|||||||
---
|
---
|
||||||
|
|
||||||
**Cross-References:**
|
**Cross-References:**
|
||||||
- [Krenn System](krenn-system.md) — Star system profile
|
- [Krenn System](../index.md) — Star system profile
|
||||||
- [Sova Transit District](sova-transit-district.md) — v0.1 playable district
|
- [Sova Transit District](transit/index.md) — v0.1 playable district
|
||||||
- D-036: Sova as v0.1 setting
|
- D-036: Sova as v0.1 setting
|
||||||
|
|
||||||
---
|
---
|
||||||
+43
-23
@@ -1,9 +1,29 @@
|
|||||||
|
---
|
||||||
|
title: "Sova Transit District"
|
||||||
|
slug: transit
|
||||||
|
category: district
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-11
|
||||||
|
updated: 2026-02-13
|
||||||
|
parent_station: sova
|
||||||
|
parent_system: krenn
|
||||||
|
population: 800
|
||||||
|
age: 40
|
||||||
|
construction: mixed
|
||||||
|
locations: [the-terminal, the-last-shift, maintenance-corridors]
|
||||||
|
social_sites: [logistics-hub, bar, smuggling-ring]
|
||||||
|
npc_count: 17
|
||||||
|
tags: [v0.1, vertical-slice]
|
||||||
|
decision_refs: [D-036, D-027]
|
||||||
|
cross_refs: [krenn, sova, the-ring]
|
||||||
|
---
|
||||||
|
|
||||||
# Sova Transit District
|
# Sova Transit District
|
||||||
|
|
||||||
**Type:** Station District
|
**Type:** Station District
|
||||||
**Status:** Canonical
|
**Status:** Canonical
|
||||||
**Station:** [Station Sova](station-sova.md)
|
**Station:** [Station Sova](../index.md)
|
||||||
**System:** [Krenn System](krenn-system.md)
|
**System:** [Krenn System](../../index.md)
|
||||||
**District Age:** ~40 years (most recent major retrofit)
|
**District Age:** ~40 years (most recent major retrofit)
|
||||||
**Population:** ~800 (workers + residents)
|
**Population:** ~800 (workers + residents)
|
||||||
**Construction:** Prefab-modular base with layered retrofits
|
**Construction:** Prefab-modular base with layered retrofits
|
||||||
@@ -31,11 +51,11 @@ Comfortable enough to be complacent. Tight enough that an extra income source is
|
|||||||
4. **Ongoing maintenance:** Continuous patching, creating architectural complexity
|
4. **Ongoing maintenance:** Continuous patching, creating architectural complexity
|
||||||
|
|
||||||
**Spatial Structure:**
|
**Spatial Structure:**
|
||||||
- **Level 1 (lowest):** Freight bay floor, cargo handling, span gate access, logistics hub ([The Terminal](../locations/krenn-system/the-terminal.md))
|
- **Level 1 (lowest):** Freight bay floor, cargo handling, span gate access, logistics hub ([The Terminal](locations/the-terminal.md))
|
||||||
- **Level 2 (middle):** Worker amenities (bar, food vendors, small retail), residential pods
|
- **Level 2 (middle):** Worker amenities (bar, food vendors, small retail), residential pods
|
||||||
- **Level 3 (highest):** Observation gallery (overlooks freight bay), administrative offices, Commission kiosk (unmanned most of the time)
|
- **Level 3 (highest):** Observation gallery (overlooks freight bay), administrative offices, Commission kiosk (unmanned most of the time)
|
||||||
|
|
||||||
**Between the Levels:** Maintenance corridors, service hatches, spaces between old and new construction. This is where the smuggling infrastructure lives. [Corridor B-7](../locations/krenn-system/maintenance-corridors.md) is the primary off-books route.
|
**Between the Levels:** Maintenance corridors, service hatches, spaces between old and new construction. This is where the smuggling infrastructure lives. [Corridor B-7](locations/maintenance-corridors.md) is the primary off-books route.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -45,25 +65,25 @@ The district contains three **social sites** — clusters of NPCs who regularly
|
|||||||
|
|
||||||
### 1. The Terminal (Logistics Hub)
|
### 1. The Terminal (Logistics Hub)
|
||||||
**Type:** Workplace
|
**Type:** Workplace
|
||||||
**NPCs:** 5 ([Voss](../npcs/voss.md), [Kael Davan](../npcs/kael-davan.md), [Resha](../npcs/resha.md), [Torek Lintar](../npcs/torek-lintar.md), [Drin](../npcs/drin.md))
|
**NPCs:** 5 ([Voss](../../../../characters/voss.md), [Kael Davan](../../../../characters/kael-davan.md), [Resha](../../../../characters/resha.md), [Torek Lintar](../../../../characters/torek-lintar.md), [Drin](../../../../characters/drin.md))
|
||||||
**Function:** Cargo sorting, scheduling, inspection, paperwork
|
**Function:** Cargo sorting, scheduling, inspection, paperwork
|
||||||
**Hours:** 24-hour operation, three 8-hour shifts
|
**Hours:** 24-hour operation, three 8-hour shifts
|
||||||
**[Full profile ->](../locations/krenn-system/the-terminal.md)**
|
**[Full profile ->](locations/the-terminal.md)**
|
||||||
|
|
||||||
### 2. The Last Shift (Bar)
|
### 2. The Last Shift (Bar)
|
||||||
**Type:** Social Venue
|
**Type:** Social Venue
|
||||||
**NPCs:** 6 ([Lera Sessik](../npcs/lera-sessik.md), [Harek](../npcs/harek.md), [Maret Korr](../npcs/maret-korr.md), [Sera Venn](../npcs/sera-venn.md), [Sess](../npcs/sess.md), [Olin](../npcs/olin.md))
|
**NPCs:** 6 ([Lera Sessik](../../../../characters/lera-sessik.md), [Harek](../../../../characters/harek.md), [Maret Korr](../../../../characters/maret-korr.md), [Sera Venn](../../../../characters/sera-venn.md), [Sess](../../../../characters/sess.md), [Olin](../../../../characters/olin.md))
|
||||||
**Function:** After-shift drinks, social hub, information exchange
|
**Function:** After-shift drinks, social hub, information exchange
|
||||||
**Hours:** 14:00 - 02:00 station time
|
**Hours:** 14:00 - 02:00 station time
|
||||||
**Informal Name:** "Lera's" (used by regulars)
|
**Informal Name:** "Lera's" (used by regulars)
|
||||||
**[Full profile ->](../locations/krenn-system/the-last-shift.md)**
|
**[Full profile ->](locations/the-last-shift.md)**
|
||||||
|
|
||||||
### 3. Smuggling Spaces (The Ring's Infrastructure)
|
### 3. Smuggling Spaces (The Ring's Infrastructure)
|
||||||
**Type:** Criminal operation / repurposed infrastructure
|
**Type:** Criminal operation / repurposed infrastructure
|
||||||
**NPCs:** 5 ([Devra](../npcs/devra.md), [Renn](../npcs/renn.md), [Pell](../npcs/pell.md), [Sabel](../npcs/sabel.md), [Tav](../npcs/tav.md))
|
**NPCs:** 5 ([Devra](../../../../characters/devra.md), [Renn](../../../../characters/renn.md), [Pell](../../../../characters/pell.md), [Sabel](../../../../characters/sabel.md), [Tav](../../../../characters/tav.md))
|
||||||
**Function:** Contraband transfer, off-books meetings, dead drops
|
**Function:** Contraband transfer, off-books meetings, dead drops
|
||||||
**Locations:** [Maintenance Corridor B-7](../locations/krenn-system/maintenance-corridors.md), back room at The Last Shift, storage area in logistics hub
|
**Locations:** [Maintenance Corridor B-7](locations/maintenance-corridors.md), back room at The Last Shift, storage area in logistics hub
|
||||||
**[Full profile ->](../locations/krenn-system/maintenance-corridors.md)**
|
**[Full profile ->](locations/maintenance-corridors.md)**
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -171,11 +191,11 @@ This is why the community tolerates the ring: everyone benefits indirectly. The
|
|||||||
**Total NPCs in District:** 17 (15 standard + 2 FRIEND-tier)
|
**Total NPCs in District:** 17 (15 standard + 2 FRIEND-tier)
|
||||||
|
|
||||||
**Population Distribution (D-029 Entanglement Ratio: 30/50/20):**
|
**Population Distribution (D-029 Entanglement Ratio: 30/50/20):**
|
||||||
- **Flat NPCs (3, ~18%):** [Drin](../npcs/drin.md), [Sess](../npcs/sess.md), [Olin](../npcs/olin.md) — routines, greetings, atmosphere
|
- **Flat NPCs (3, ~18%):** [Drin](../../../../characters/drin.md), [Sess](../../../../characters/sess.md), [Olin](../../../../characters/olin.md) — routines, greetings, atmosphere
|
||||||
- **Triangle NPCs, Mundane (7, ~41%):** [Voss](../npcs/voss.md), [Maret Korr](../npcs/maret-korr.md), [Torek Lintar](../npcs/torek-lintar.md), [Lera Sessik](../npcs/lera-sessik.md), [Harek](../npcs/harek.md), [Resha](../npcs/resha.md), [Sera Venn](../npcs/sera-venn.md)
|
- **Triangle NPCs, Mundane (7, ~41%):** [Voss](../../../../characters/voss.md), [Maret Korr](../../../../characters/maret-korr.md), [Torek Lintar](../../../../characters/torek-lintar.md), [Lera Sessik](../../../../characters/lera-sessik.md), [Harek](../../../../characters/harek.md), [Resha](../../../../characters/resha.md), [Sera Venn](../../../../characters/sera-venn.md)
|
||||||
- **Triangle NPCs, Entangled (7, ~41%):** [Kael Davan](../npcs/kael-davan.md), [Devra](../npcs/devra.md), [Renn](../npcs/renn.md), [Pell](../npcs/pell.md), [Sabel](../npcs/sabel.md), [Tav](../npcs/tav.md), [Naia Tamm](../npcs/naia-tamm.md) (referenced)
|
- **Triangle NPCs, Entangled (7, ~41%):** [Kael Davan](../../../../characters/kael-davan.md), [Devra](../../../../characters/devra.md), [Renn](../../../../characters/renn.md), [Pell](../../../../characters/pell.md), [Sabel](../../../../characters/sabel.md), [Tav](../../../../characters/tav.md), [Naia Tamm](../../../../characters/naia-tamm.md) (referenced)
|
||||||
|
|
||||||
**The Five Triangles:** See [NPC Index](../npcs/index.md) for full triangle diagram.
|
**The Five Triangles:** See [NPC Index](../../../../characters/index.md) for full triangle diagram.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -183,14 +203,14 @@ This is why the community tolerates the ring: everyone benefits indirectly. The
|
|||||||
|
|
||||||
**Structure:** Informal network, no official name. NPCs refer to it obliquely ("the arrangement," "the side work," "helping out").
|
**Structure:** Informal network, no official name. NPCs refer to it obliquely ("the arrangement," "the side work," "helping out").
|
||||||
|
|
||||||
**What They Move:** [Unlicensed lattice components](../contraband/lattice-components.md) (primary), [medical-grade neural replacements](../contraband/medical-grade-replacements.md), [Severance counter-surveillance tech](../contraband/severance-equipment.md)
|
**What They Move:** [Unlicensed lattice components](../../../../contraband/lattice-components.md) (primary), [medical-grade neural replacements](../../../../contraband/medical-grade-replacements.md), [Severance counter-surveillance tech](../../../../contraband/severance-equipment.md)
|
||||||
|
|
||||||
**How It Works:**
|
**How It Works:**
|
||||||
1. Contraband arrives in legitimate freight shipments (mixed with legal cargo)
|
1. Contraband arrives in legitimate freight shipments (mixed with legal cargo)
|
||||||
2. [Torek Lintar](../npcs/torek-lintar.md) (compromised inspector) looks away during inspection
|
2. [Torek Lintar](../../../../characters/torek-lintar.md) (compromised inspector) looks away during inspection
|
||||||
3. [Kael Davan](../npcs/kael-davan.md) and others route flagged containers to holding area
|
3. [Kael Davan](../../../../characters/kael-davan.md) and others route flagged containers to holding area
|
||||||
4. [Renn](../npcs/renn.md) (courier) transfers contraband to [Corridor B-7](../locations/krenn-system/maintenance-corridors.md)
|
4. [Renn](../../../../characters/renn.md) (courier) transfers contraband to [Corridor B-7](locations/maintenance-corridors.md)
|
||||||
5. [Devra](../npcs/devra.md) coordinates off-station contact ([Sabel](../npcs/sabel.md))
|
5. [Devra](../../../../characters/devra.md) coordinates off-station contact ([Sabel](../../../../characters/sabel.md))
|
||||||
6. Product distributed through informal networks
|
6. Product distributed through informal networks
|
||||||
|
|
||||||
**Operational Timing:** Night shifts (lowest oversight), shift transitions (confusion/distraction), post-inspection windows (2-3 days after scheduled Commission sweep)
|
**Operational Timing:** Night shifts (lowest oversight), shift transitions (confusion/distraction), post-inspection windows (2-3 days after scheduled Commission sweep)
|
||||||
@@ -244,9 +264,9 @@ This is why the community tolerates the ring: everyone benefits indirectly. The
|
|||||||
---
|
---
|
||||||
|
|
||||||
**Cross-References:**
|
**Cross-References:**
|
||||||
- [Krenn System](krenn-system.md) — Star system profile
|
- [Krenn System](../../index.md) — Star system profile
|
||||||
- [Station Sova](station-sova.md) — Station profile
|
- [Station Sova](../index.md) — Station profile
|
||||||
- [NPC Index](../npcs/index.md) — Full character roster
|
- [NPC Index](../../../../characters/index.md) — Full character roster
|
||||||
- D-036: Sova Transit District as v0.1 setting
|
- D-036: Sova Transit District as v0.1 setting
|
||||||
- D-027: Vertical slice definition
|
- D-027: Vertical slice definition
|
||||||
|
|
||||||
+30
-11
@@ -1,10 +1,29 @@
|
|||||||
|
---
|
||||||
|
title: "Maintenance Corridors"
|
||||||
|
slug: maintenance-corridors
|
||||||
|
category: location
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
parent_district: transit
|
||||||
|
parent_station: sova
|
||||||
|
parent_system: krenn
|
||||||
|
social_site: smuggling-ring
|
||||||
|
sightlines: severely-limited
|
||||||
|
ambient_sound: ventilation-hum
|
||||||
|
npcs_present: [devra, renn, pell, sabel, tav]
|
||||||
|
tags: [v0.1, criminal-infrastructure]
|
||||||
|
decision_refs: [D-025, D-036]
|
||||||
|
cross_refs: [the-terminal, the-last-shift]
|
||||||
|
---
|
||||||
|
|
||||||
# Maintenance Corridors (Smuggling Spaces)
|
# Maintenance Corridors (Smuggling Spaces)
|
||||||
|
|
||||||
**Type:** Location — Criminal Infrastructure / Repurposed Space
|
**Type:** Location — Criminal Infrastructure / Repurposed Space
|
||||||
**Status:** Canonical
|
**Status:** Canonical
|
||||||
**District:** [Sova Transit District](../../world/sova-transit-district.md)
|
**District:** [Sova Transit District](index.md)
|
||||||
**Station:** [Station Sova](../../world/station-sova.md)
|
**Station:** [Station Sova](../index.md)
|
||||||
**System:** [Krenn System](../../world/krenn-system.md)
|
**System:** [Krenn System](../../index.md)
|
||||||
**Level:** Between levels (interstitial construction)
|
**Level:** Between levels (interstitial construction)
|
||||||
**Key Location:** Corridor B-7
|
**Key Location:** Corridor B-7
|
||||||
**Access:** Restricted (service hatch from Terminal break room, maintenance access from Level 2)
|
**Access:** Restricted (service hatch from Terminal break room, maintenance access from Level 2)
|
||||||
@@ -85,11 +104,11 @@ The ring didn't build this space. They found it.
|
|||||||
|
|
||||||
| NPC | Role | Corridor Use | Frequency |
|
| NPC | Role | Corridor Use | Frequency |
|
||||||
|-----|------|-------------|-----------|
|
|-----|------|-------------|-----------|
|
||||||
| [Devra](../../npcs/devra.md) | Ring Coordinator | Meetings at ventilation hub, coordination | 2-3x per week |
|
| [Devra](../../../../characters/devra.md) | Ring Coordinator | Meetings at ventilation hub, coordination | 2-3x per week |
|
||||||
| [Renn](../../npcs/renn.md) | Courier | Primary cargo transfer through B-7 | Every ring operation (night shift cycle) |
|
| [Renn](../../../../characters/renn.md) | Courier | Primary cargo transfer through B-7 | Every ring operation (night shift cycle) |
|
||||||
| [Pell](../../npcs/pell.md) | Wavering Ring Member | Nervous presence, dead drop pickups | Irregular, increasingly reluctant |
|
| [Pell](../../../../characters/pell.md) | Wavering Ring Member | Nervous presence, dead drop pickups | Irregular, increasingly reluctant |
|
||||||
| [Sabel](../../npcs/sabel.md) | Fence/Buyer (external) | Rare in-person meetings at junction room | Monthly, high-stakes |
|
| [Sabel](../../../../characters/sabel.md) | Fence/Buyer (external) | Rare in-person meetings at junction room | Monthly, high-stakes |
|
||||||
| [Tav](../../npcs/tav.md) | Lookout/Runner | Watches entry points during operations | Every ring operation |
|
| [Tav](../../../../characters/tav.md) | Lookout/Runner | Watches entry points during operations | Every ring operation |
|
||||||
|
|
||||||
### Non-Ring NPC Access
|
### Non-Ring NPC Access
|
||||||
|
|
||||||
@@ -177,11 +196,11 @@ The space between the walls is where the game's moral questions live.
|
|||||||
---
|
---
|
||||||
|
|
||||||
**Cross-References:**
|
**Cross-References:**
|
||||||
- [Sova Transit District](../../world/sova-transit-district.md) — Parent district
|
- [Sova Transit District](index.md) — Parent district
|
||||||
- [The Terminal](the-terminal.md) — Connected via break room service hatch (south entry)
|
- [The Terminal](the-terminal.md) — Connected via break room service hatch (south entry)
|
||||||
- [The Last Shift](the-last-shift.md) — Back room connects to ring infrastructure
|
- [The Last Shift](the-last-shift.md) — Back room connects to ring infrastructure
|
||||||
- [NPC Index](../../npcs/index.md) — Full character roster
|
- [NPC Index](../../../../characters/index.md) — Full character roster
|
||||||
- [Severance Equipment](../../contraband/severance-equipment.md) — Used during Devra's meetings
|
- [Severance Equipment](../../../../contraband/severance-equipment.md) — Used during Devra's meetings
|
||||||
- D-036: Sova Transit District as v0.1 setting
|
- D-036: Sova Transit District as v0.1 setting
|
||||||
- D-037: Contraband specification (what moves through B-7)
|
- D-037: Contraband specification (what moves through B-7)
|
||||||
|
|
||||||
+35
-16
@@ -1,14 +1,33 @@
|
|||||||
|
---
|
||||||
|
title: "The Last Shift"
|
||||||
|
slug: the-last-shift
|
||||||
|
category: location
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
parent_district: transit
|
||||||
|
parent_station: sova
|
||||||
|
parent_system: krenn
|
||||||
|
social_site: bar
|
||||||
|
sightlines: open-with-alcoves
|
||||||
|
ambient_sound: conversation-music
|
||||||
|
npcs_present: [lera-sessik, sera-venn, naia-tamm, sess, olin]
|
||||||
|
tags: [v0.1, social-venue]
|
||||||
|
decision_refs: [D-025, D-028, D-036]
|
||||||
|
cross_refs: [the-terminal, maintenance-corridors]
|
||||||
|
---
|
||||||
|
|
||||||
# The Last Shift (Bar)
|
# The Last Shift (Bar)
|
||||||
|
|
||||||
**Type:** Location — Social Venue
|
**Type:** Location — Social Venue
|
||||||
**Status:** Canonical
|
**Status:** Canonical
|
||||||
**District:** [Sova Transit District](../../world/sova-transit-district.md)
|
**District:** [Sova Transit District](index.md)
|
||||||
**Station:** [Station Sova](../../world/station-sova.md)
|
**Station:** [Station Sova](../index.md)
|
||||||
**System:** [Krenn System](../../world/krenn-system.md)
|
**System:** [Krenn System](../../index.md)
|
||||||
**Level:** 2 (middle — worker amenities)
|
**Level:** 2 (middle — worker amenities)
|
||||||
**Operating Hours:** 14:00-02:00 station time
|
**Operating Hours:** 14:00-02:00 station time
|
||||||
**Informal Name:** "Lera's" (used by regulars)
|
**Informal Name:** "Lera's" (used by regulars)
|
||||||
**Owner:** [Lera Sessik](../../npcs/lera-sessik.md)
|
**Owner:** [Lera Sessik](../../../../characters/lera-sessik.md)
|
||||||
**Capacity:** ~30
|
**Capacity:** ~30
|
||||||
|
|
||||||
---
|
---
|
||||||
@@ -82,21 +101,21 @@ The bar is the district's social heart. Information flows through here faster th
|
|||||||
|
|
||||||
| NPC | Role | Typical Hours | Function |
|
| NPC | Role | Typical Hours | Function |
|
||||||
|-----|------|---------------|----------|
|
|-----|------|---------------|----------|
|
||||||
| [Lera Sessik](../../npcs/lera-sessik.md) | Bar Owner | 13:30-02:00 (daily) | Social hub, observes everything, willful ignorance |
|
| [Lera Sessik](../../../../characters/lera-sessik.md) | Bar Owner | 13:30-02:00 (daily) | Social hub, observes everything, willful ignorance |
|
||||||
| [Sera Venn](../../npcs/sera-venn.md) | Commission Field Tech (THE FRIEND) | Evenings, irregular | Detective's social anchor, bar regular |
|
| [Sera Venn](../../../../characters/sera-venn.md) | Commission Field Tech (THE FRIEND) | Evenings, irregular | Detective's social anchor, bar regular |
|
||||||
| [Naia Tamm](../../npcs/naia-tamm.md) | Teacher (Kael's partner) | Evenings, 2-3x/week | Worried, confides in Sera |
|
| [Naia Tamm](../../../../characters/naia-tamm.md) | Teacher (Kael's partner) | Evenings, 2-3x/week | Worried, confides in Sera |
|
||||||
| [Sess](../../npcs/sess.md) | Bartender | 14:00-02:00 (shifts with Lera) | Flat, observant, discreet |
|
| [Sess](../../../../characters/sess.md) | Bartender | 14:00-02:00 (shifts with Lera) | Flat, observant, discreet |
|
||||||
| [Olin](../../npcs/olin.md) | Drifter / New Arrival | Irregular, evenings | Ambiguous intent, asks questions |
|
| [Olin](../../../../characters/olin.md) | Drifter / New Arrival | Irregular, evenings | Ambiguous intent, asks questions |
|
||||||
|
|
||||||
### Bridge NPCs (Present at The Last Shift + Other Sites)
|
### Bridge NPCs (Present at The Last Shift + Other Sites)
|
||||||
|
|
||||||
| NPC | Home Site | Bar Role | Bridge Function |
|
| NPC | Home Site | Bar Role | Bridge Function |
|
||||||
|-----|-----------|----------|-----------------|
|
|-----|-----------|----------|-----------------|
|
||||||
| [Torek Lintar](../../npcs/torek-lintar.md) | The Last Shift / [The Terminal](the-terminal.md) | Regular, big spender | Spending beyond means — financial tell |
|
| [Torek Lintar](../../../../characters/torek-lintar.md) | The Last Shift / [The Terminal](the-terminal.md) | Regular, big spender | Spending beyond means — financial tell |
|
||||||
| [Harek](../../npcs/harek.md) | The Last Shift / [The Terminal](the-terminal.md) | Off-duty security, card games | Sees things in both contexts, holds debt leverage on Drin |
|
| [Harek](../../../../characters/harek.md) | The Last Shift / [The Terminal](the-terminal.md) | Off-duty security, card games | Sees things in both contexts, holds debt leverage on Drin |
|
||||||
| [Maret Korr](../../npcs/maret-korr.md) | [The Terminal](the-terminal.md) | Occasional visitor | Worried, processes what she's seen at work |
|
| [Maret Korr](../../../../characters/maret-korr.md) | [The Terminal](the-terminal.md) | Occasional visitor | Worried, processes what she's seen at work |
|
||||||
| [Devra](../../npcs/devra.md) | Smuggling Ring | Corner booth meetings | Legitimate front conceals ring coordination |
|
| [Devra](../../../../characters/devra.md) | Smuggling Ring | Corner booth meetings | Legitimate front conceals ring coordination |
|
||||||
| [Kael Davan](../../npcs/kael-davan.md) | [The Terminal](the-terminal.md) | After-shift regular | Ring member unwinding, partner Naia sometimes present |
|
| [Kael Davan](../../../../characters/kael-davan.md) | [The Terminal](the-terminal.md) | After-shift regular | Ring member unwinding, partner Naia sometimes present |
|
||||||
|
|
||||||
**Total NPC presence:** Up to 10 at peak (5 regulars + 5 bridge), minimum 2-3 (Lera, Sess, and a straggler)
|
**Total NPC presence:** Up to 10 at peak (5 regulars + 5 bridge), minimum 2-3 (Lera, Sess, and a straggler)
|
||||||
|
|
||||||
@@ -186,10 +205,10 @@ But what SUSTAINS The Last Shift as a gameplay space across hours of play is the
|
|||||||
---
|
---
|
||||||
|
|
||||||
**Cross-References:**
|
**Cross-References:**
|
||||||
- [Sova Transit District](../../world/sova-transit-district.md) — Parent district
|
- [Sova Transit District](index.md) — Parent district
|
||||||
- [The Terminal](the-terminal.md) — Workers come from here
|
- [The Terminal](the-terminal.md) — Workers come from here
|
||||||
- [Maintenance Corridors](maintenance-corridors.md) — Back room connects to ring infrastructure
|
- [Maintenance Corridors](maintenance-corridors.md) — Back room connects to ring infrastructure
|
||||||
- [NPC Index](../../npcs/index.md) — Full character roster
|
- [NPC Index](../../../../characters/index.md) — Full character roster
|
||||||
- D-036: Sova Transit District as v0.1 setting
|
- D-036: Sova Transit District as v0.1 setting
|
||||||
- D-028: Dialogue architecture (bar as primary social dialogue site)
|
- D-028: Dialogue architecture (bar as primary social dialogue site)
|
||||||
- D-034: THE FRIEND (Sera Venn present at bar, detective's anchor)
|
- D-034: THE FRIEND (Sera Venn present at bar, detective's anchor)
|
||||||
+32
-13
@@ -1,10 +1,29 @@
|
|||||||
|
---
|
||||||
|
title: "The Terminal"
|
||||||
|
slug: the-terminal
|
||||||
|
category: location
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
parent_district: transit
|
||||||
|
parent_station: sova
|
||||||
|
parent_system: krenn
|
||||||
|
social_site: logistics-hub
|
||||||
|
sightlines: partitioned
|
||||||
|
ambient_sound: cargo-machinery
|
||||||
|
npcs_present: [voss, kael-davan, maret-korr, resha, drin]
|
||||||
|
tags: [v0.1, workplace]
|
||||||
|
decision_refs: [D-025, D-036]
|
||||||
|
cross_refs: [the-last-shift, maintenance-corridors]
|
||||||
|
---
|
||||||
|
|
||||||
# The Terminal (Logistics Hub)
|
# The Terminal (Logistics Hub)
|
||||||
|
|
||||||
**Type:** Location — Workplace Social Site
|
**Type:** Location — Workplace Social Site
|
||||||
**Status:** Canonical
|
**Status:** Canonical
|
||||||
**District:** [Sova Transit District](../../world/sova-transit-district.md)
|
**District:** [Sova Transit District](index.md)
|
||||||
**Station:** [Station Sova](../../world/station-sova.md)
|
**Station:** [Station Sova](../index.md)
|
||||||
**System:** [Krenn System](../../world/krenn-system.md)
|
**System:** [Krenn System](../../index.md)
|
||||||
**Level:** 1 (lowest)
|
**Level:** 1 (lowest)
|
||||||
**Operating Hours:** 24-hour, three 8-hour shifts
|
**Operating Hours:** 24-hour, three 8-hour shifts
|
||||||
**Capacity:** ~60 workers per shift
|
**Capacity:** ~60 workers per shift
|
||||||
@@ -85,19 +104,19 @@ The name is informal. Officially it's "Sova Transit Logistics Hub, Bay 7-C." Nob
|
|||||||
|
|
||||||
| NPC | Role | Shift | Function |
|
| NPC | Role | Shift | Function |
|
||||||
|-----|------|-------|----------|
|
|-----|------|-------|----------|
|
||||||
| [Voss](../../npcs/voss.md) | Shift Supervisor | Morning (06:00-14:00) | Authority figure, manages schedules, sightline from office |
|
| [Voss](../../../../characters/voss.md) | Shift Supervisor | Morning (06:00-14:00) | Authority figure, manages schedules, sightline from office |
|
||||||
| [Kael Davan](../../npcs/kael-davan.md) | Dock Worker (THE FRIEND) | Morning (06:00-14:00) | Ring member, cargo handler, smuggler's closest colleague |
|
| [Kael Davan](../../../../characters/kael-davan.md) | Dock Worker (THE FRIEND) | Morning (06:00-14:00) | Ring member, cargo handler, smuggler's closest colleague |
|
||||||
| [Maret Korr](../../npcs/maret-korr.md) | Freight Scheduler | Morning (06:00-14:00) | Processes manifests, notices discrepancies, hasn't reported |
|
| [Maret Korr](../../../../characters/maret-korr.md) | Freight Scheduler | Morning (06:00-14:00) | Processes manifests, notices discrepancies, hasn't reported |
|
||||||
| [Resha](../../npcs/resha.md) | New Hire Dock Worker | Morning (06:00-14:00) | Asks questions, hasn't learned to mind their business |
|
| [Resha](../../../../characters/resha.md) | New Hire Dock Worker | Morning (06:00-14:00) | Asks questions, hasn't learned to mind their business |
|
||||||
| [Drin](../../npcs/drin.md) | Maintenance Tech | Rotating | Fixes things, notices things, says nothing |
|
| [Drin](../../../../characters/drin.md) | Maintenance Tech | Rotating | Fixes things, notices things, says nothing |
|
||||||
|
|
||||||
### Bridge NPCs (Present at The Terminal + Other Sites)
|
### Bridge NPCs (Present at The Terminal + Other Sites)
|
||||||
|
|
||||||
| NPC | Home Site | Terminal Role | Bridge Function |
|
| NPC | Home Site | Terminal Role | Bridge Function |
|
||||||
|-----|-----------|---------------|-----------------|
|
|-----|-----------|---------------|-----------------|
|
||||||
| [Torek Lintar](../../npcs/torek-lintar.md) | [The Last Shift](the-last-shift.md) | Off-shift dock worker | Compromised inspector, looks away during inspection |
|
| [Torek Lintar](../../../../characters/torek-lintar.md) | [The Last Shift](the-last-shift.md) | Off-shift dock worker | Compromised inspector, looks away during inspection |
|
||||||
| [Renn](../../npcs/renn.md) | Smuggling Ring | Courier | Transfers cargo from bay to Corridor B-7 |
|
| [Renn](../../../../characters/renn.md) | Smuggling Ring | Courier | Transfers cargo from bay to Corridor B-7 |
|
||||||
| [Harek](../../npcs/harek.md) | [The Last Shift](the-last-shift.md) | Off-duty security | Occasionally patrols, holds debt leverage on Drin |
|
| [Harek](../../../../characters/harek.md) | [The Last Shift](the-last-shift.md) | Off-duty security | Occasionally patrols, holds debt leverage on Drin |
|
||||||
|
|
||||||
**Total NPC presence:** 8 (5 primary, 3 bridge)
|
**Total NPC presence:** 8 (5 primary, 3 bridge)
|
||||||
|
|
||||||
@@ -177,10 +196,10 @@ The honest truth is that every workplace has these vulnerabilities. What makes T
|
|||||||
---
|
---
|
||||||
|
|
||||||
**Cross-References:**
|
**Cross-References:**
|
||||||
- [Sova Transit District](../../world/sova-transit-district.md) — Parent district
|
- [Sova Transit District](index.md) — Parent district
|
||||||
- [Maintenance Corridors](maintenance-corridors.md) — Connected via break room service hatch
|
- [Maintenance Corridors](maintenance-corridors.md) — Connected via break room service hatch
|
||||||
- [The Last Shift](the-last-shift.md) — Where workers go after shift
|
- [The Last Shift](the-last-shift.md) — Where workers go after shift
|
||||||
- [NPC Index](../../npcs/index.md) — Full character roster
|
- [NPC Index](../../../../characters/index.md) — Full character roster
|
||||||
- D-036: Sova Transit District as v0.1 setting
|
- D-036: Sova Transit District as v0.1 setting
|
||||||
- D-027: Vertical slice definition
|
- D-027: Vertical slice definition
|
||||||
|
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Clone Transfer"
|
||||||
|
slug: clone-transfer
|
||||||
|
category: technology
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
prevalence: restricted
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Clone Transfer
|
# Clone Transfer
|
||||||
|
|
||||||
**Type:** Core Technology
|
**Type:** Core Technology
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Founder Gates"
|
||||||
|
slug: founder-gates
|
||||||
|
category: technology
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
prevalence: rare
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Founder Gates
|
# Founder Gates
|
||||||
|
|
||||||
**Type:** Interstellar Transit Infrastructure
|
**Type:** Interstellar Transit Infrastructure
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Meridian"
|
||||||
|
slug: meridian
|
||||||
|
category: technology
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
prevalence: universal
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Meridian
|
# Meridian
|
||||||
|
|
||||||
**Type:** Infrastructure Technology
|
**Type:** Infrastructure Technology
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Neural Lattice"
|
||||||
|
slug: neural-lattice
|
||||||
|
category: technology
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
prevalence: universal
|
||||||
|
tags: []
|
||||||
|
decision_refs: [D-017]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Neural Lattice
|
# Neural Lattice
|
||||||
|
|
||||||
**Type:** Core Technology
|
**Type:** Core Technology
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Severance Technology"
|
||||||
|
slug: severance-tech
|
||||||
|
category: technology
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
prevalence: rare
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Severance Technology
|
# Severance Technology
|
||||||
|
|
||||||
**Type:** Counter-Surveillance Technology
|
**Type:** Counter-Surveillance Technology
|
||||||
@@ -1,3 +1,16 @@
|
|||||||
|
---
|
||||||
|
title: "Span Gates"
|
||||||
|
slug: span-gates
|
||||||
|
category: technology
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
prevalence: common
|
||||||
|
tags: []
|
||||||
|
decision_refs: []
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Span Gates
|
# Span Gates
|
||||||
|
|
||||||
**Type:** Transit Infrastructure
|
**Type:** Transit Infrastructure
|
||||||
@@ -1,3 +1,18 @@
|
|||||||
|
---
|
||||||
|
title: "Hub Power"
|
||||||
|
slug: hub-power
|
||||||
|
category: triangle
|
||||||
|
status: canonical
|
||||||
|
created: 2026-02-12
|
||||||
|
updated: 2026-02-13
|
||||||
|
members: [voss, kael-davan, nils-davan]
|
||||||
|
triangle_type: entangled
|
||||||
|
social_sites: [the-terminal]
|
||||||
|
tags: [v0.1]
|
||||||
|
decision_refs: [D-024]
|
||||||
|
cross_refs: []
|
||||||
|
---
|
||||||
|
|
||||||
# Triangle 1: Hub Power — Volume Escalation Fork
|
# Triangle 1: Hub Power — Volume Escalation Fork
|
||||||
|
|
||||||
**Triangle**: Voss - Kael - Nils
|
**Triangle**: Voss - Kael - Nils
|
||||||
Reference in New Issue
Block a user