chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-11 21:30:15 +01:00
co-authored by Claude Opus 4.6
parent 33db0caa69
commit af928d74cf
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@@ -22,6 +22,8 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
- PlayerCharacter marker component, Player EntityKind variant, SnapshotBuffer resource
- E2E game_loop integration test verifying player movement through full pipeline
- 8 new tests (3 TCP bridge + 4 input processing + 1 E2E game loop), total 53
- Architecture audit framework (docs/audits/) — adversarial two-round review pattern by Tyre + Troblum
- Sprint 1 architecture review — full decision + code audit, GREEN architecture, AMBER implementation plan
- v0.1 content gap analysis workshop — 6 agents, 2 rounds, 9 content layers, 8 new decisions (D-032 through D-039)
- D-032: Separate monologue pools per playable character (hard partition, not filter)
- D-033: Entity color represents relationship to player character (asymmetric per character)