From af928d74cf09be98f375f73d0742de618104814e Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Wed, 11 Feb 2026 21:30:15 +0100 Subject: [PATCH] chore(meta): update changelog Co-Authored-By: Claude Opus 4.6 --- CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 2934fc4ae..20671c164 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -22,6 +22,8 @@ Format based on [Keep a Changelog](https://keepachangelog.com/). - PlayerCharacter marker component, Player EntityKind variant, SnapshotBuffer resource - E2E game_loop integration test verifying player movement through full pipeline - 8 new tests (3 TCP bridge + 4 input processing + 1 E2E game loop), total 53 +- Architecture audit framework (docs/audits/) — adversarial two-round review pattern by Tyre + Troblum +- Sprint 1 architecture review — full decision + code audit, GREEN architecture, AMBER implementation plan - v0.1 content gap analysis workshop — 6 agents, 2 rounds, 9 content layers, 8 new decisions (D-032 through D-039) - D-032: Separate monologue pools per playable character (hard partition, not filter) - D-033: Entity color represents relationship to player character (asymmetric per character)