chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-07 11:27:12 +01:00
co-authored by Claude Opus 4.6
parent c3a8dcc481
commit a7b7d3e31a
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@@ -6,6 +6,14 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
## [Unreleased]
### Fixed
- Name pool first-pick bias — generator spike produced "Dav" as NPC 1 across all seeds; now uses derived RNG per zone+culture (#628)
- Behavior dedup — same behavior string no longer assigned to multiple NPCs in one zone run (#629)
### Added
- Relationship-to-behavior pipeline — NPC behavior lines now reflect social connections (rivals ignore each other, friends gravitate, subordinates defer) (#631)
- Want/State layer — NPCs have internal motives (Bored, Alert, Suspicious, AvoidingSomeone, LookingForInfo) that leak through observable micro-tells (#632)
## [v0.1.24] — 2026-03-06
### Changed