docs(docs): add frontmatter to all design docs
Standardized YAML frontmatter on all 40 docs/design/ files with title, description, type, status, ticket, decision_refs, and author fields. Covers specs, wireframes, voice cards, spatial layouts, and system designs. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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---
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title: "Access Tier Shift Design Document"
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description: "Rules for when and how player character access tiers change with NPCs during v0.1 play"
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type: design
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status: draft
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ticket: "#328"
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decision_refs: [D-028, D-033, D-035, D-062, D-063, D-064, D-075]
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author: "Paula"
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created: 2026-02-20
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updated: 2026-02-20
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---
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# Access Tier Shift Design Document
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**Ticket:** #328 | **Feeds:** #169 (Layer 1 access tier filtering, S15)
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---
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title: "Character Build: The Smuggler"
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description: "Full character definition for the smuggler playable character including knowledge, relationships, and voice"
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type: design
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status: draft
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ticket: "#180"
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decision_refs: [D-005, D-016, D-027, D-028, D-032, D-034, D-035, D-037, D-041, D-053, D-065]
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Character Build: The Smuggler
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**Ticket:** #180 | **Priority:** Critical | **Sprint:** 12
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---
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title: "Character Definition Schema"
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description: "Canonical schema for playable character definitions covering identity, knowledge, relationships, and presentation"
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type: design
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status: draft
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ticket: "#179"
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decision_refs: [D-005, D-016, D-027, D-028, D-032, D-034, D-035, D-041, D-065]
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Character Definition Schema
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**Ticket:** #179 | **Priority:** Critical | **Sprint:** 12
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---
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title: "Content Directory Structure"
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description: "Source of truth for the content/ directory layout, schemas, validation pipeline, and mod-compatible conventions"
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type: design
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status: active
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ticket: "#384"
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decision_refs: [D-024, D-027, D-028, D-032, D-034, D-035, D-036, D-049, D-057]
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Content Directory Structure — The Settled Reach v0.1
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**Ticket:** #384 (blocks #385: directory skeleton, #386: schema definitions)
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---
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title: "Content Structure — Canonical Template (v0.2+)"
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description: "Post-cleanup canonical directory layout for campaign content, superseding v0.1 content-directory-structure"
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type: design
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status: active
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ticket: "#656"
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decision_refs: [D-117, D-138]
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author: ""
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created: 2026-03-13
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updated: 2026-03-13
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---
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# Content Structure — Canonical Template (v0.2+)
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**Created:** 2026-03-13 (Sprint 26, #656 cleanup)
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---
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title: "Contraband Specification — Lattice Components & Supply Chain"
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description: "Defines contraband types, supply chain mechanics, terminology, and detection/evasion methods for the smuggling ring"
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type: design
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status: active
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ticket: "#321"
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decision_refs: [D-017, D-036, D-037]
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author: "Miri"
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Contraband Specification — Lattice Components & Supply Chain
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**Ticket:** #321
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**Author:** Miri
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---
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title: "Divergent Relationships"
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description: "Comparison of smuggler vs detective starting relationship webs, access tiers, and social site coverage"
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type: design
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status: draft
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ticket: "#183"
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decision_refs: [D-005, D-027, D-028, D-029, D-033, D-075]
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Divergent Relationships
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**Ticket:** #183 | **Priority:** Critical | **Sprint:** 12
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---
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title: "Entity Color System — Visual Specification"
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description: "Canonical palette and rendering rules for relationship-based entity colors derived from D-033"
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type: design
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status: active
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ticket: "#304"
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decision_refs: [D-033, D-043, D-044, D-048, D-049, D-059, D-060]
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author: "Araminta"
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created: 2026-02-20
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updated: 2026-02-20
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---
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# Entity Color System — Visual Specification
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**Version:** v0.1 (Sprint 14)
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---
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title: "Environmental Text Visual Standards"
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description: "Visual rules for signage, terminals, and news tickers rendered as world-layer text in Sova Transit"
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type: design
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status: active
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ticket: "#334"
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decision_refs: [D-036, D-043, D-044, D-049, D-051, D-066]
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author: "Araminta"
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created: 2026-02-20
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updated: 2026-02-20
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---
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# Environmental Text Visual Standards
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**Version:** v0.1 (Sprint 14)
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---
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title: "Faction Mechanics Reference"
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description: "Quick reference for six-faction gameplay systems including resources, blind spots, and reputation mechanics"
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type: design
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status: active
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ticket: ""
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decision_refs: []
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Faction Mechanics Reference
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Quick reference for how the six factions work as gameplay systems.
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---
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title: "First 5 Minutes Experience Design"
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description: "Systemic opening sequence design for both characters covering triggers, beat sequences, and seed variants"
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type: design
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status: active
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ticket: "#259"
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decision_refs: [D-027, D-032, D-041]
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author: "Paula"
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created: 2026-02-19
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updated: 2026-02-19
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---
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# First 5 Minutes Experience Design
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**Ticket:** #259
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---
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title: "Flat NPC Memorable Trait Pass"
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description: "Design for three flat NPCs (Pael, Ren, Tev) with memorable traits and plausible-misdirection dialogue"
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type: design
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status: draft
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ticket: "#307"
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decision_refs: [D-024, D-029]
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author: "Paula"
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Flat NPC Memorable Trait Pass
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**Ticket:** #307 | **Priority:** High | **Sprint:** 12
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---
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title: "Insert/HUD Wireframe and Visual Specification — v0.1"
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description: "Neural lattice insert HUD layout, entity markers, border arrows, and interaction states for the diegetic UI"
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type: design
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status: active
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ticket: "#314"
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decision_refs: [D-013, D-014, D-019, D-031, D-033, D-048, D-049, D-051, D-056, D-057, D-059, D-065, D-066, D-117]
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author: "Araminta"
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created: 2026-02-24
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updated: 2026-03-13
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---
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# Insert/HUD Wireframe and Visual Specification — v0.1
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**Ticket:** #314
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---
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title: "Interaction Verb Specification v0.1"
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description: "Seven interaction verbs, single context-sensitive action button, and verbs[] architecture for player-world interaction"
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type: design
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status: active
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ticket: "#402"
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decision_refs: [D-005, D-011, D-015, D-027, D-028, D-032, D-035, D-041, D-044, D-051, D-054, D-060]
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author: ""
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created: 2026-02-12
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updated: 2026-02-12
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---
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# Interaction Verb Specification v0.1
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**Ticket:** #402
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---
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title: "Knowledge Flags — v0.1 Quick Reference"
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description: "Quick reference of valid fact IDs, prerequisite formats, and starting knowledge for monologue content authoring"
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type: design
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status: active
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ticket: "#309"
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decision_refs: [D-028, D-035, D-041, D-075]
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Knowledge Flags — v0.1 Quick Reference
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**For:** Mellanie (content authoring), Paula (narrative design)
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---
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title: "Knowledge Vocabulary for v0.1 Content"
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description: "Full specification of confidence levels, entity knowledge, fact categories, and prerequisite formats for the knowledge graph"
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type: design
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status: active
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ticket: "#368"
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decision_refs: [D-028, D-035, D-041, D-075]
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Knowledge Vocabulary for v0.1 Content
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**Source:** D-041 (Knowledge Graph Data Model), D-035 (Tag Taxonomy), D-028 (Dialogue Architecture), D-075 (Dialogue Filtering)
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---
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title: "Layer 2: Situation-to-Relationship-History Mapping"
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description: "How InteractionMemory maps to D-028 Layer 2 situation activation and relationship-aware greeting selection"
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type: design
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status: active
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ticket: "#170"
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decision_refs: [D-028, D-035]
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author: "Paula"
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created: 2026-02-21
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updated: 2026-02-21
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---
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# Layer 2: Situation-to-Relationship-History Mapping
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**Ticket:** #170 | **Sprint:** 15 | **Author:** Paula
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---
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title: "Meridian Coverage Map — Sova Transit District"
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description: "Zone-by-zone Meridian network coverage map with gameplay implications for investigation and smuggling"
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type: design
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status: active
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ticket: "#335"
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decision_refs: [D-017, D-018, D-036, D-037]
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author: "Miri"
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Meridian Coverage Map — Sova Transit District
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**Ticket:** #335
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**Author:** Miri
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---
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title: "Mirror Moment Design Document"
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description: "Seven core mirror moments where the same trigger fires different monologue for smuggler and detective"
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type: design
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status: active
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ticket: "#329"
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decision_refs: [D-032, D-034, D-039]
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author: ""
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Mirror Moment Design Document
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**Ticket:** #329
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---
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title: "Monologue Content Architecture"
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description: "Authoring contract for internal monologue: interpretive frames, five categories, trigger mappings, volume targets, and prerequisite design"
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type: design
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status: active
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ticket: "#253"
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decision_refs: [D-016, D-032, D-034, D-035, D-041]
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author: "Mellanie"
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created: 2026-02-20
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updated: 2026-02-20
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---
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# Monologue Content Architecture
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**Ticket:** #253
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---
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title: "Monologue Display System — Visual Specification"
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description: "Typography, positioning, stacking, priority, and fade animation rules for monologue text rendering"
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type: design
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status: active
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ticket: "#315"
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decision_refs: [D-016, D-033, D-043, D-044, D-049, D-061, D-066, D-067]
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author: "Araminta"
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created: 2026-02-19
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updated: 2026-02-20
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---
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# Monologue Display System — Visual Specification
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**Version:** v0.1 (Sprint 13, updated Sprint 14)
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---
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title: "Opening Hook Content Per Character"
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description: "Authored monologue and dialogue content for each character's first 3-4 minutes across seed variants A-D"
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type: design
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status: draft
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ticket: "#260"
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decision_refs: [D-032, D-035, D-039, D-053, D-064]
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author: "Paula"
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created: 2026-02-19
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updated: 2026-02-23
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---
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# Opening Hook Content Per Character
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**Ticket:** #260 | **Priority:** High | **Sprint:** 12
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---
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title: "PC-as-NPC Unified Specification"
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description: "Defines how each playable character exists as an NPC when the other character is played"
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type: design
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status: draft
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ticket: "#381"
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decision_refs: [D-027, D-029, D-032, D-034, D-035, D-039, D-045]
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author: ""
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created: 2026-02-12
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updated: 2026-02-13
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---
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# PC-as-NPC Unified Specification
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**Ticket:** #381 | **Priority:** High | **Sprint:** 3
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---
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title: "Placeholder Art Specification v0.1"
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description: "Technical requirements for procedural placeholder art assets with zero image files"
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type: design
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status: active
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ticket: "#133"
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decision_refs: [D-043, D-046, D-047, D-049, D-066]
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author: "Araminta"
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created: 2026-02-19
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updated: 2026-02-19
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---
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# The Settled Reach — Placeholder Art Specification v0.1
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**Version:** v0.1 (Sprint 12)
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---
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title: "Smuggler Moral Arc Spec"
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description: "Four-phase moral trajectory for the smuggler through the v0.1 vertical slice, driven by authored FactId triggers"
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type: design
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status: draft
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ticket: "#382"
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decision_refs: [D-032, D-035, D-039]
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author: ""
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created: 2026-02-12
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updated: 2026-02-12
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---
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# Smuggler Moral Arc Spec
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**v0.1 Content Design Document** | Ticket: #382 | Subsumes: #310 (Character voice speech patterns)
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---
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title: "Smuggler Voice Card"
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description: "Single authoring reference for the smuggler's internal monologue voice register and style parameters"
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type: design
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status: active
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ticket: "#382"
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decision_refs: []
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author: ""
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created: 2026-02-12
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updated: 2026-02-12
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---
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# Smuggler Voice Card
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**Authoring Reference** | Ticket: #382 | Subsumes: #310 (Character voice speech patterns)
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---
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title: "Sound Indicator Visual Design"
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description: "Fog-edge pulse specification for directional sound indicators with range differentiation and suppression rules"
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type: design
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status: active
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ticket: "#317"
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decision_refs: [D-018, D-033, D-047, D-048, D-049, D-059, D-070]
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author: "Araminta"
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created: 2026-02-20
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updated: 2026-02-20
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---
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# Sound Indicator Visual Design — Fog-Edge Pulse Specification
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**Version:** v0.1 (Sprint 14)
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---
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title: "Sova Station Profile"
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description: "Canonical reference for Station Sova districts, governance, and off-district context beyond the playable Transit District"
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type: design
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status: active
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ticket: "#320"
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decision_refs: [D-036, D-050]
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author: "Miri"
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created: 2026-02-19
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updated: 2026-02-25
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---
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# Sova Station Profile — Station Beyond Transit District
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**Ticket:** #320
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**Author:** Miri
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---
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title: "Sova Texture Appendix"
|
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description: "Sensory, linguistic, and social texture of Sova Transit District including slang, decoration, food, and rituals"
|
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type: design
|
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status: active
|
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ticket: "#302"
|
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decision_refs: [D-036, D-037]
|
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author: "Miri"
|
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created: 2026-02-19
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updated: 2026-02-19
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---
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# Sova Texture Appendix
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**Ticket:** #302
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**Author:** Miri
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@@ -1,3 +1,15 @@
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---
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title: "Span Gate Transit Schedule"
|
||||
description: "Canonical daily transit schedule driving NPC routines, ring operational windows, and investigation timelines"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#336"
|
||||
decision_refs: [D-031, D-036, D-050]
|
||||
author: "Miri"
|
||||
created: 2026-02-19
|
||||
updated: 2026-02-19
|
||||
---
|
||||
|
||||
# Span Gate Transit Schedule — Sova Transit District
|
||||
**Ticket:** #336
|
||||
**Author:** Miri
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "Spatial Layout: The Last Shift (Bar)"
|
||||
description: "Tile-level floor plan, sightline analysis, and zone breakdown for the bar with NPC traffic annotations"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#312"
|
||||
decision_refs: [D-043]
|
||||
author: "Araminta"
|
||||
created: 2026-02-19
|
||||
updated: 2026-02-19
|
||||
---
|
||||
|
||||
# Spatial Layout: The Last Shift (Bar)
|
||||
|
||||
**Ticket:** #312
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "Spatial Layout: Gate Cluster"
|
||||
description: "Floor plan and sightline analysis for the span gate processing facility with dual-z observation gallery"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#153"
|
||||
decision_refs: [D-095]
|
||||
author: "Araminta"
|
||||
created: 2026-02-25
|
||||
updated: 2026-03-05
|
||||
---
|
||||
|
||||
# Spatial Layout: Gate Cluster (Span Gate Processing Facility)
|
||||
|
||||
**Ticket:** #153
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "Spatial Layout: Smuggling Spaces and Transition Corridors"
|
||||
description: "Ring operational footprint overlay covering restricted storage, maintenance corridors, dead-drops, and transition corridor"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#313"
|
||||
decision_refs: []
|
||||
author: "Araminta"
|
||||
created: 2026-02-19
|
||||
updated: 2026-02-19
|
||||
---
|
||||
|
||||
# Spatial Layout: Smuggling Spaces and Transition Corridors
|
||||
|
||||
**Ticket:** #313
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "Spatial Layout: The Terminal (Sova Logistics Hub)"
|
||||
description: "Tile-level floor plan, sightline analysis, and zone breakdown for the logistics hub with narrative triangle notes"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#311"
|
||||
decision_refs: []
|
||||
author: "Araminta"
|
||||
created: 2026-02-19
|
||||
updated: 2026-02-19
|
||||
---
|
||||
|
||||
# Spatial Layout: The Terminal (Sova Logistics Hub)
|
||||
|
||||
**Ticket:** #311
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "Tell Visual/Behavioral Expression"
|
||||
description: "Specification for five NPC tell categories mapped to Tier 2 movement behaviours with intensity scaling"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#251"
|
||||
decision_refs: [D-016, D-024, D-033, D-044, D-047]
|
||||
author: "Araminta"
|
||||
created: 2026-02-20
|
||||
updated: 2026-03-05
|
||||
---
|
||||
|
||||
# Tell Visual/Behavioral Expression — Specification
|
||||
|
||||
**Version:** v0.1 (Sprint 14)
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "Text Display Hierarchy"
|
||||
description: "Visual specification for four text pipelines: dialogue, monologue, observation, and environmental text"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#316"
|
||||
decision_refs: [D-016, D-036, D-049, D-061, D-062, D-064, D-076, D-078]
|
||||
author: "Araminta"
|
||||
created: 2026-02-20
|
||||
updated: 2026-02-20
|
||||
---
|
||||
|
||||
# Text Display Hierarchy — Visual Specification
|
||||
|
||||
**Version:** v0.1 (Sprint 14)
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "THE FRIEND Visual Treatment"
|
||||
description: "Visual specification for THE FRIEND NPC pattern: no special marking, earned detail, green-to-amber colour transition"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#318"
|
||||
decision_refs: [D-027, D-033, D-034, D-044, D-047, D-052, D-063]
|
||||
author: "Araminta"
|
||||
created: 2026-02-20
|
||||
updated: 2026-02-20
|
||||
---
|
||||
|
||||
# THE FRIEND — Visual Treatment Specification
|
||||
|
||||
**Version:** v0.1 (Sprint 14)
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "v0.1 Wow Moment Content Checklist"
|
||||
description: "Delivery status tracker for all six D-039 wow moments with content deliverables and implementation dependencies"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#400"
|
||||
decision_refs: [D-027, D-032, D-034, D-035, D-038, D-039, D-041, D-054, D-056, D-058, D-059]
|
||||
author: ""
|
||||
created: 2026-02-12
|
||||
updated: 2026-02-12
|
||||
---
|
||||
|
||||
# v0.1 Wow Moment Content Checklist
|
||||
|
||||
**Source:** D-039 (6 wow moments for 30-minute session)
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "v0.1 Visual Grammar"
|
||||
description: "Source of truth for all v0.1 visual decisions: zone palettes, entity colours, z-level stack, typography, and animation tiers"
|
||||
type: design
|
||||
status: active
|
||||
ticket: ""
|
||||
decision_refs: [D-033, D-043, D-044, D-045, D-046, D-047, D-048, D-049, D-052, D-056, D-057, D-059, D-061, D-066]
|
||||
author: "Araminta"
|
||||
created: 2026-02-19
|
||||
updated: 2026-02-20
|
||||
---
|
||||
|
||||
# The Settled Reach — v0.1 Visual Grammar
|
||||
|
||||
**Version:** v0.1 (Sprint 12)
|
||||
|
||||
@@ -1,3 +1,15 @@
|
||||
---
|
||||
title: "Character Voice Speech Patterns"
|
||||
description: "Sentence-level execution rules for both characters: contractions, punctuation, starters, stress markers, and verbal tics"
|
||||
type: design
|
||||
status: active
|
||||
ticket: "#310"
|
||||
decision_refs: []
|
||||
author: "Mellanie"
|
||||
created: 2026-02-13
|
||||
updated: 2026-02-13
|
||||
---
|
||||
|
||||
# Character Voice Speech Patterns
|
||||
|
||||
**Authoring Specification** | Ticket: #310 | Sprint: 5
|
||||
|
||||
Reference in New Issue
Block a user