chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-03 21:03:36 +02:00
co-authored by Claude Opus 4.6
parent bbb7e5b0f9
commit 934c78e8b9
+3 -1
View File
@@ -11,7 +11,9 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
- **Atlas orbital redesign** — horizontal orrery layout with half-sun on left, globe textures loaded from wiki, radius-based body sizing (Earth = 24px reference, unclamped), partial orbital arcs
- **Globe texture coverage** — 100% of 3240 bodies now have globe.png; generated oort cloud + asteroid belt generics via Gemini, donor-filled 40 missing bodies from same-class pool
- **Body radius scatter** — deterministic ±scatter on `body_radius_km` seeded by body_id; gas giants 40k-60k km, moons 200-2600 km, Sol system uses real radii; exported to `star_map_data.json`
- **Atlas interaction** — double-click system on reach map opens orbital view, M closes atlas from any screen, ESC navigates back through screen stack
- **Atlas interaction** — double-click system on reach map opens orbital view, double-click body opens regional heightmap, M closes atlas from any screen, ESC navigates back through screen stack
- **Inline body detail panel** — clicking a body in the orbital view shows an info panel on the right with full-size globe artwork, body stats, and population; clicking another body swaps the panel
- **Regional atlas wiki loading** — heightmaps and markers load directly from the wiki filesystem, fixing "TERRAIN DATA PENDING" for all bodies with authored heightmaps
### Fixed
- Godot 4.6 type inference parse errors in `main.gd` (`var zoom`, `var speed`) that prevented the main scene from loading