chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-22 15:09:28 +01:00
co-authored by Claude Opus 4.6
parent d54040e3b7
commit 8f7e0f09b0
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@@ -8,6 +8,10 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
### Added
- Character asset organization proposal — directory structure, naming conventions, and import pipeline for 11 body types (21 segments each), Quaternius Source tier mapping, CharacterVisualDescriptor contract, Surface Deform clothing pipeline, coverage.json format
- Body segment GLB library — 198 files (11 body types × 18 segments each) covering average, muscular, teen, thin, heavy, and child body types; thin/heavy/child are auto-scaled forks flagged for artist review
- Head template GLBs — 4 head meshes from Quaternius OnlyHead source, with 1024×1024 white mask PNGs (full-face tintable)
- Hair and accessory GLBs — ~20 hairstyle variants (including bald placeholder), 3 facial hair styles, 4 eyebrow sets, with mask PNGs for hair/facial hair
- Blender headless pipeline scripts — 8 scripts in tooling/ for body segmentation (BMesh API), head extraction, hair import, batch processing, and diagnostics
## [v0.1.27] — 2026-03-17