From 7dc70e5009e41f3c5ec1a6ad2e412a756c6a763d Mon Sep 17 00:00:00 2001 From: Jeroen Schweitzer Date: Mon, 9 Feb 2026 23:06:35 +0100 Subject: [PATCH] chore(meta): add changelog Co-Authored-By: Claude Opus 4.6 --- CHANGELOG.md | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 CHANGELOG.md diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 000000000..213fcea12 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,20 @@ +# Changelog + +All notable changes to the Commonwealth game project will be documented in this file. + +Format based on [Keep a Changelog](https://keepachangelog.com/). + +## [Unreleased] + +### Added +- Whitelistable wrapper scripts for SQLite and Qdrant connectors (sqlite-query, sqlite-exec, qdrant-search, qdrant-index, qdrant-health, qdrant-count) +- Architecture evaluation and risk assessment documents for Godot+Rust bridge approach +- Round 13 engine selection discussion — full team debate on engine paradigms +- D-020: Engine and architecture selection — Godot 4 client + Rust/bevy_ecs simulation server via subprocess/IPC +- Rejected alternatives R-004 through R-010 documented (pure Bevy, pure Godot, GDExtension, C++ GDExtension, Fyrox, custom framework, protobuf) + +### Changed +- Miri's role updated from Canon Guardian to Worldbuilder & Setting Designer (original IP pivot) +- Project description updated to reflect D-020 engine decision +- Connector usage instructions now reference wrapper scripts instead of python3 directly +- Q-001 (engine selection) resolved via D-020