docs(docs): add frontmatter to character-creation, content-architecture, and control-interaction workshops

Standardized YAML frontmatter on 5 files across 3 workshop directories.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-13 23:10:34 +01:00
co-authored by Claude Opus 4.6
parent 47204da1ab
commit 45ba7a57e1
5 changed files with 45 additions and 0 deletions
@@ -1,3 +1,12 @@
---
title: "Workshop: Character Creation & Game Setup"
description: "Design brief for character creation, seed boundaries, gate activation, quest seeding, and game toggles"
type: workshop
status: archived
workshop: "character-creation-game-setup"
created: 2026-02-25
---
# Workshop: Character Creation & Game Setup
**Date:** 2026-02-25
@@ -1,3 +1,12 @@
---
title: "Workshop Brief: Content Architecture"
description: "Design brief for three-tier content model, NPC generation, simulation budgets, and DLC architecture"
type: workshop
status: archived
workshop: "content-architecture"
created: 2026-02-11
---
# Workshop Brief: Content Architecture
## Filling a Galaxy Without Emptiness
@@ -1,3 +1,12 @@
---
title: "Workshop Brief: Control & Interaction Scheme"
description: "Design brief for movement, cursor interaction, fog perception UX, implant UI, dialogue, and inventory systems"
type: workshop
status: archived
workshop: "control-interaction"
created: 2026-02-12
---
# Workshop Brief: Control & Interaction Scheme
## How Does the Player Touch the World?
@@ -1,3 +1,12 @@
---
title: "Workshop Notes: Control & Interaction Scheme — Round 1"
description: "Full round 1 discussion notes covering movement, interaction, fog perception, dialogue, and inventory proposals"
type: workshop
status: archived
workshop: "control-interaction"
created: 2026-02-14
---
# Workshop Notes: Control & Interaction Scheme — Round 1
**Workshop:** Control & Interaction Scheme
@@ -1,3 +1,12 @@
---
title: "Workshop Outcomes: Control & Interaction Scheme"
description: "13 decisions (D-053 to D-065) covering movement stances, cursor states, fog layers, dialogue UX, and smuggler inventory"
type: workshop
status: archived
workshop: "control-interaction"
created: 2026-02-14
---
# Workshop Outcomes: Control & Interaction Scheme
**Workshop:** Control & Interaction Scheme — "How Does the Player Touch the World?"