diff --git a/docs/workshops/character-creation-game-setup/workshop-brief.md b/docs/workshops/character-creation-game-setup/workshop-brief.md index fc00f8116..ad8edb51d 100644 --- a/docs/workshops/character-creation-game-setup/workshop-brief.md +++ b/docs/workshops/character-creation-game-setup/workshop-brief.md @@ -1,3 +1,12 @@ +--- +title: "Workshop: Character Creation & Game Setup" +description: "Design brief for character creation, seed boundaries, gate activation, quest seeding, and game toggles" +type: workshop +status: archived +workshop: "character-creation-game-setup" +created: 2026-02-25 +--- + # Workshop: Character Creation & Game Setup **Date:** 2026-02-25 diff --git a/docs/workshops/content-architecture/content-architecture-workshop-brief.md b/docs/workshops/content-architecture/content-architecture-workshop-brief.md index db8d6065a..af1798a8f 100644 --- a/docs/workshops/content-architecture/content-architecture-workshop-brief.md +++ b/docs/workshops/content-architecture/content-architecture-workshop-brief.md @@ -1,3 +1,12 @@ +--- +title: "Workshop Brief: Content Architecture" +description: "Design brief for three-tier content model, NPC generation, simulation budgets, and DLC architecture" +type: workshop +status: archived +workshop: "content-architecture" +created: 2026-02-11 +--- + # Workshop Brief: Content Architecture ## Filling a Galaxy Without Emptiness diff --git a/docs/workshops/control-interaction/control-interaction-workshop-brief.md b/docs/workshops/control-interaction/control-interaction-workshop-brief.md index 5adbe8412..b20fab141 100644 --- a/docs/workshops/control-interaction/control-interaction-workshop-brief.md +++ b/docs/workshops/control-interaction/control-interaction-workshop-brief.md @@ -1,3 +1,12 @@ +--- +title: "Workshop Brief: Control & Interaction Scheme" +description: "Design brief for movement, cursor interaction, fog perception UX, implant UI, dialogue, and inventory systems" +type: workshop +status: archived +workshop: "control-interaction" +created: 2026-02-12 +--- + # Workshop Brief: Control & Interaction Scheme ## How Does the Player Touch the World? diff --git a/docs/workshops/control-interaction/workshop-notes.md b/docs/workshops/control-interaction/workshop-notes.md index 056513572..18f73a7d1 100644 --- a/docs/workshops/control-interaction/workshop-notes.md +++ b/docs/workshops/control-interaction/workshop-notes.md @@ -1,3 +1,12 @@ +--- +title: "Workshop Notes: Control & Interaction Scheme — Round 1" +description: "Full round 1 discussion notes covering movement, interaction, fog perception, dialogue, and inventory proposals" +type: workshop +status: archived +workshop: "control-interaction" +created: 2026-02-14 +--- + # Workshop Notes: Control & Interaction Scheme — Round 1 **Workshop:** Control & Interaction Scheme diff --git a/docs/workshops/control-interaction/workshop-outcomes.md b/docs/workshops/control-interaction/workshop-outcomes.md index b21bf58aa..4d8268c11 100644 --- a/docs/workshops/control-interaction/workshop-outcomes.md +++ b/docs/workshops/control-interaction/workshop-outcomes.md @@ -1,3 +1,12 @@ +--- +title: "Workshop Outcomes: Control & Interaction Scheme" +description: "13 decisions (D-053 to D-065) covering movement stances, cursor states, fog layers, dialogue UX, and smuggler inventory" +type: workshop +status: archived +workshop: "control-interaction" +created: 2026-02-14 +--- + # Workshop Outcomes: Control & Interaction Scheme **Workshop:** Control & Interaction Scheme — "How Does the Player Touch the World?"