docs(docs): add frontmatter to wheres-the-fun workshop
Standardized YAML frontmatter on all 47 files. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1,3 +1,14 @@
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---
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title: "Interview Supplement — Round 4 Decisions"
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description: "Summary of 15 decisions locked during round 4 interview"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: ""
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round: 4
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created: 2026-03-05
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---
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# Interview Supplement — Round 4 Decisions
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Interview Supplement — Post-Round 3 Direction"
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description: "Post-round 3 design direction decisions from facilitator interview with Jeroen"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: ""
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round: 3
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created: 2026-03-05
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---
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# Interview Supplement — Post-Round 3 Direction
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 2: Interview Transcript"
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description: "Full round 2 interview transcript with Jeroen on v0.1 playtest experience"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: ""
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round: 2
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created: 2026-03-05
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---
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# Round 2: Interview Transcript
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 1 Notes — Where's the Fun? Workshop"
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description: "Qatux's consolidated notes from all 9 agent diagnosis submissions"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "qatux"
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round: 1
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created: 2026-03-05
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---
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# Round 1 Notes — Where's the Fun? Workshop
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## QATUX — Documenter
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@@ -1,3 +1,14 @@
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---
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title: "Round 3 Notes — Where's the Fun? Workshop"
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description: "Qatux's consolidated notes from all 9 agent proposal submissions"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "qatux"
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round: 3
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created: 2026-03-05
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---
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# Round 3 Notes — Where's the Fun? Workshop
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## QATUX — Documenter
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@@ -1,3 +1,14 @@
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---
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title: "Round 4 Notes — Cross-Review and Refinement"
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description: "Qatux's consolidated notes from all 9 agent cross-review submissions"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "qatux"
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round: 4
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created: 2026-03-05
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---
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# Round 4 Notes — Cross-Review and Refinement
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 5 Notes — QATUX Summary"
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description: "Qatux's consolidated summary of all 9 agent decision reactions"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "qatux"
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round: 5
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created: 2026-03-05
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---
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# Round 5 Notes — QATUX Summary
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 1: Diagnosis — Araminta (Visual Designer)"
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description: "Araminta's visual design diagnosis questions on fog, HUD, and signal-to-noise"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "araminta"
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round: 1
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created: 2026-03-05
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---
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# Round 1: Diagnosis — Araminta (Visual Designer)
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**Workshop:** Where's the Fun?
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@@ -1,3 +1,14 @@
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---
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title: "Round 1: GESTALT Interview Questions"
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description: "Gestalt's systems design diagnosis on asymmetric information as core mechanic"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "gestalt"
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round: 1
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created: 2026-03-05
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---
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# Round 1: GESTALT Interview Questions
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## Workshop: Where's the Fun? — Diagnosis Round
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@@ -1,3 +1,14 @@
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---
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title: "Round 1 — Gore: Diagnosis Questions"
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description: "Gore's diagnosis questions on themes, endgame, and narrative payoff"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "gore"
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round: 1
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created: 2026-03-05
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---
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# Round 1 — Gore: Diagnosis Questions
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**Workshop:** Where's the Fun?
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---
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title: "Round 1: Mellanie — Monologue Diagnosis Questions"
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description: "Mellanie's diagnosis questions on monologue voice and copy clarity"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "mellanie"
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round: 1
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created: 2026-03-05
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---
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# Round 1: Mellanie — Monologue Diagnosis Questions
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**Workshop:** Where's the Fun? | **Round:** 1 (Diagnosis) | **Agent:** Mellanie
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@@ -1,3 +1,14 @@
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---
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title: "Round 1 — Miri: Diagnosis Questions"
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description: "Miri's worldbuilding diagnosis on whether the setting sells itself in 30 seconds"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "miri"
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round: 1
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created: 2026-03-05
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---
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# Round 1 — Miri: Diagnosis Questions
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## Where's the Fun? Workshop — 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 1 — Nigel: Diagnosis Questions"
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description: "Nigel's diagnosis questions on sandbox replayability and emergent gameplay"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "nigel"
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round: 1
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created: 2026-03-05
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---
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# Round 1 — Nigel: Diagnosis Questions
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**Workshop:** Where's the Fun? v0.1 Playtest Reckoning
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@@ -1,3 +1,14 @@
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---
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title: "Round 1 — Ozzie: Diagnosis Questions"
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description: "Ozzie's diagnosis questions on player experience and wow factor"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "ozzie"
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round: 1
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created: 2026-03-05
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---
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# Round 1 — Ozzie: Diagnosis Questions
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**Workshop:** Where's the Fun? v0.1 Playtest Reckoning
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@@ -1,3 +1,14 @@
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---
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title: "Round 1: Paula — Diagnosis Questions"
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description: "Paula's narrative design diagnosis questions on story hooks and player agency"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "paula"
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round: 1
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created: 2026-03-05
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---
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# Round 1: Paula — Diagnosis Questions
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 1: Tyre — Diagnosis Questions"
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description: "Tyre's technical architecture diagnosis on engine constraints and feasibility"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "tyre"
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round: 1
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created: 2026-03-05
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---
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# Round 1: Tyre — Diagnosis Questions
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**Role:** Technical Architect
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@@ -1,3 +1,14 @@
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---
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title: "Round 3: Araminta — Visual Design Proposals"
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description: "Araminta's visual design proposals for fog, HUD, and environmental storytelling"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "araminta"
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round: 3
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created: 2026-03-05
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---
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# Round 3: Araminta — Visual Design Proposals
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 3: GESTALT — Systems Design Proposals"
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description: "Gestalt's systems design proposals based on full interview transcript"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "gestalt"
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round: 3
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created: 2026-03-05
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---
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# Round 3: GESTALT — Systems Design Proposals
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## Workshop: Where's the Fun? | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 3 — Gore: Proposals"
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description: "Gore's proposals on themes, endgame hooks, and narrative payoff systems"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "gore"
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round: 3
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created: 2026-03-05
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---
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# Round 3 — Gore: Proposals
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**Workshop:** Where's the Fun?
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@@ -1,3 +1,14 @@
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---
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title: "Round 3: Mellanie — Copy & Voice Proposals"
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description: "Mellanie's copy and voice proposals for monologue, UI text, and tone"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "mellanie"
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round: 3
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created: 2026-03-05
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---
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# Round 3: Mellanie — Copy & Voice Proposals
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**Workshop:** Where's the Fun? | **Round:** 3 (Proposals) | **Agent:** Mellanie
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@@ -1,3 +1,14 @@
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---
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title: "Round 3 — Miri: Worldbuilding & Setting Proposals"
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description: "Miri's worldbuilding proposals for setting identity and environmental narrative"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "miri"
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round: 3
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created: 2026-03-05
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---
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# Round 3 — Miri: Worldbuilding & Setting Proposals
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 3 — Nigel: Proposals"
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description: "Nigel's sandbox and replayability proposals for emergent gameplay systems"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "nigel"
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round: 3
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created: 2026-03-05
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---
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# Round 3 — Nigel: Proposals
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**Workshop:** Where's the Fun? v0.1 Playtest Reckoning
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@@ -1,3 +1,14 @@
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---
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title: "Round 3 — Ozzie: Proposals"
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description: "Ozzie's player experience proposals for first-impression and wow moments"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "ozzie"
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round: 3
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created: 2026-03-05
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---
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# Round 3 — Ozzie: Proposals
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 3: Paula — Proposals"
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description: "Paula's narrative design proposals for story structure and player motivation"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "paula"
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round: 3
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created: 2026-03-05
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---
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# Round 3: Paula — Proposals
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 3: Tyre — Technical Architecture Proposal"
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description: "Tyre's technical architecture proposal for implementation feasibility"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "tyre"
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round: 3
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created: 2026-03-05
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---
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# Round 3: Tyre — Technical Architecture Proposal
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**Workshop:** Where's the Fun? | **Round:** 3 (Proposals) | **Agent:** Tyre (Technical Architect)
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@@ -1,3 +1,14 @@
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---
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title: "Round 4: Araminta — Cross-Review and Refinement"
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description: "Araminta's cross-review and refinement of round 3 proposals"
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type: workshop
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status: archived
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workshop: wheres-the-fun
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agent: "araminta"
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round: 4
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created: 2026-03-05
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---
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# Round 4: Araminta — Cross-Review and Refinement
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## Where's the Fun? Workshop | 2026-03-05
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@@ -1,3 +1,14 @@
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---
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title: "Round 4: GESTALT — Cross-Review and Questions"
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description: "Gestalt's cross-review questions on systems design interactions"
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type: workshop
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status: archived
|
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workshop: wheres-the-fun
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agent: "gestalt"
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round: 4
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created: 2026-03-05
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---
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# Round 4: GESTALT — Cross-Review and Questions
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## Workshop: Where's the Fun? | 2026-03-05
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@@ -1,3 +1,14 @@
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---
|
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title: "Round 4 — Gore: Cross-Review and Refinement Questions"
|
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description: "Gore's cross-review and refinement questions on themes and endgame"
|
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type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
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agent: "gore"
|
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round: 4
|
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created: 2026-03-05
|
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---
|
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|
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# Round 4 — Gore: Cross-Review and Refinement Questions
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|
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**Workshop:** Where's the Fun?
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@@ -1,3 +1,14 @@
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---
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title: "Round 4 Interview: Near-Miss Refinement"
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description: "Round 4 interview transcript refining near-miss decisions with Jeroen"
|
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type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: ""
|
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round: 4
|
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created: 2026-03-05
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---
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# Round 4 Interview: Near-Miss Refinement
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## Where's the Fun? Workshop | 2026-03-05
|
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|
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@@ -1,3 +1,14 @@
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---
|
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title: "Round 4: Mellanie — Cross-Review and Refinement Questions"
|
||||
description: "Mellanie's cross-review and refinement questions on copy and voice"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "mellanie"
|
||||
round: 4
|
||||
created: 2026-03-05
|
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---
|
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|
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# Round 4: Mellanie — Cross-Review and Refinement Questions
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**Workshop:** Where's the Fun? | **Round:** 4 (Synthesis) | **Agent:** Mellanie
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|
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@@ -1,3 +1,14 @@
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---
|
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title: "Round 4 — Miri: Cross-Review and Refinement"
|
||||
description: "Miri's cross-review and refinement of worldbuilding proposals"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "miri"
|
||||
round: 4
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
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# Round 4 — Miri: Cross-Review and Refinement
|
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## Where's the Fun? Workshop | 2026-03-05
|
||||
|
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@@ -1,3 +1,14 @@
|
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---
|
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title: "Round 4 — Nigel: Cross-Review and Refinement"
|
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description: "Nigel's cross-review and refinement of sandbox and replayability proposals"
|
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type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "nigel"
|
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round: 4
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
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# Round 4 — Nigel: Cross-Review and Refinement
|
||||
|
||||
**Workshop:** Where's the Fun? v0.1 Playtest Reckoning
|
||||
|
||||
@@ -1,3 +1,14 @@
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---
|
||||
title: "Round 4 — Ozzie: Cross-Review and Refinement Questions"
|
||||
description: "Ozzie's cross-review and refinement questions on player experience"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "ozzie"
|
||||
round: 4
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 4 — Ozzie: Cross-Review and Refinement Questions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 4: Paula — Cross-Review and Refinement Questions"
|
||||
description: "Paula's cross-review and refinement questions on narrative design"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "paula"
|
||||
round: 4
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 4: Paula — Cross-Review and Refinement Questions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 4: Tyre — Cross-Review and Refinement Questions"
|
||||
description: "Tyre's cross-review and refinement questions on technical architecture"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "tyre"
|
||||
round: 4
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 4: Tyre — Cross-Review and Refinement Questions
|
||||
|
||||
**Workshop:** Where's the Fun? | **Round:** 4 (Synthesis) | **Agent:** Tyre (Technical Architect)
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5: Araminta — Visual Design Reaction to 15 Decisions"
|
||||
description: "Araminta's visual design reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "araminta"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5: Araminta — Visual Design Reaction to 15 Decisions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5: GESTALT — Systems Design Reaction to 15 Locked Decisions"
|
||||
description: "Gestalt's systems design reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "gestalt"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5: GESTALT — Systems Design Reaction to 15 Locked Decisions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5 — Gore: Reacting to the 15 Locked Decisions"
|
||||
description: "Gore's thematic reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "gore"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5 — Gore: Reacting to the 15 Locked Decisions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5 Interview: Decision Reaction Refinement"
|
||||
description: "Round 5 interview refining decision reactions with Jeroen"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: ""
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5 Interview: Decision Reaction Refinement
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5: Mellanie — Copy Perspective on 15 Decisions"
|
||||
description: "Mellanie's copy perspective reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "mellanie"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5: Mellanie — Copy Perspective on 15 Decisions
|
||||
**Workshop:** Where's the Fun? | **Round:** 5 (Deep Dive) | **Agent:** Mellanie
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5 — Miri: Reactions to 15 Decisions"
|
||||
description: "Miri's worldbuilding reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "miri"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5 — Miri: Reactions to 15 Decisions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5 — Nigel: Deep Reaction to the 15 Locked Decisions"
|
||||
description: "Nigel's sandbox and replayability reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "nigel"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5 — Nigel: Deep Reaction to the 15 Locked Decisions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5 — Ozzie: React to 15 Locked Decisions"
|
||||
description: "Ozzie's player experience reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "ozzie"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5 — Ozzie: React to 15 Locked Decisions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5: Paula — Narrative Reactions to the 15 Locked Decisions"
|
||||
description: "Paula's narrative reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "paula"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5: Paula — Narrative Reactions to the 15 Locked Decisions
|
||||
## Where's the Fun? Workshop | 2026-03-05
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Round 5: Tyre -- Deep Dive on 15 Locked Decisions"
|
||||
description: "Tyre's technical architecture reactions to the 15 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "tyre"
|
||||
round: 5
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Round 5: Tyre -- Deep Dive on 15 Locked Decisions
|
||||
|
||||
**Workshop:** Where's the Fun? | **Round:** 5 (Decision Reaction) | **Agent:** Tyre (Technical Architect)
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Workshop Brief: Where's the Fun?"
|
||||
description: "Workshop brief and agenda for the v0.1 playtest reckoning"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: ""
|
||||
round: 0
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Workshop Brief: Where's the Fun?
|
||||
## v0.1 Playtest Reckoning
|
||||
|
||||
|
||||
@@ -1,3 +1,14 @@
|
||||
---
|
||||
title: "Workshop Outcomes: Where's the Fun?"
|
||||
description: "Final workshop outcomes summarising all 5 rounds and 24 locked decisions"
|
||||
type: workshop
|
||||
status: archived
|
||||
workshop: wheres-the-fun
|
||||
agent: "qatux"
|
||||
round: 0
|
||||
created: 2026-03-05
|
||||
---
|
||||
|
||||
# Workshop Outcomes: Where's the Fun?
|
||||
## The Settled Reach | 2026-03-05
|
||||
|
||||
|
||||
Reference in New Issue
Block a user