chore(meta): update changelog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -23,6 +23,9 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
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- LOS boundary walls client — BoundaryWall tiles render through fog without marking explored, 4 new fog tests verify lifecycle (#585)
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- Entity renderer test failures — updated 7 stale ColorRect/position assertions for Sprite2D migration, fixed SoundIndicatorRenderer class cache (#574)
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- Dialogue speaker color contrast — re-enforce contrast floor after desaturation for passive (overheard) lines
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- PROTOCOL_VERSION 17 → 18 mismatch — client rejected every server snapshot
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- Debug console D-088 pause — sim now pauses while console is open, matching dialogue/settings overlay behavior
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- Debug console settings toggle reads live state instead of ConfigFile, preventing checkbox divergence
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### Changed
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- PROTOCOL_VERSION bumped 17 → 18 (debug_response field on ObserverSnapshot, DebugCommand PlayerAction variant)
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