chore(meta): update changelog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-04 22:32:07 +01:00
co-authored by Claude Opus 4.6
parent 388df8000a
commit 1f52f0b00d
+3
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@@ -23,6 +23,9 @@ Format based on [Keep a Changelog](https://keepachangelog.com/).
- LOS boundary walls client — BoundaryWall tiles render through fog without marking explored, 4 new fog tests verify lifecycle (#585)
- Entity renderer test failures — updated 7 stale ColorRect/position assertions for Sprite2D migration, fixed SoundIndicatorRenderer class cache (#574)
- Dialogue speaker color contrast — re-enforce contrast floor after desaturation for passive (overheard) lines
- PROTOCOL_VERSION 17 → 18 mismatch — client rejected every server snapshot
- Debug console D-088 pause — sim now pauses while console is open, matching dialogue/settings overlay behavior
- Debug console settings toggle reads live state instead of ConfigFile, preventing checkbox divergence
### Changed
- PROTOCOL_VERSION bumped 17 → 18 (debug_response field on ObserverSnapshot, DebugCommand PlayerAction variant)