fix(client): address PR #62 review — input guard, public API, geometry cache

- constants.gd: clamp format_game_time input to 0..1439 (Hoshe #2)
- interaction_list.gd: add public hide_list() wrapper (Hoshe #3, Tyre #1)
- main.gd: call hide_list() instead of private _hide()
- time_display.gd: cache font geometry in update_from_state(), use boolean
  _has_data flag instead of string guard (Tyre #2)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-24 11:28:43 +01:00
co-authored by Claude Opus 4.6
parent d8eb256dad
commit 16c00e137e
4 changed files with 41 additions and 23 deletions
+2 -3
View File
@@ -98,9 +98,8 @@ const DIALOGUE_MAX_WIDTH: int = 1200
# D-031: Format game-minutes (0..1439) as station local time string "HH:MM".
static func format_game_time(time_of_day: int) -> String:
var hours: int = time_of_day / 60
var minutes: int = time_of_day % 60
return "%02d:%02d" % [hours, minutes]
var clamped: int = clampi(time_of_day, 0, 1439)
return "%02d:%02d" % [clamped / 60, clamped % 60]
# Default camera zoom — used as fallback when get_camera_2d() returns null
const CAMERA_DEFAULT_ZOOM: Vector2 = Vector2(2.0, 2.0)
+1 -1
View File
@@ -105,7 +105,7 @@ func _process(delta: float) -> void:
if interaction_list and interaction_list.has_method("update_from_state"):
if dialogue_box and dialogue_box.is_dialogue_active():
if interaction_list.is_showing():
interaction_list._hide()
interaction_list.hide_list()
else:
interaction_list.update_from_state()
+4
View File
@@ -204,6 +204,10 @@ func get_visible_verb_count() -> int:
return _verb_items.size()
func hide_list() -> void:
_hide()
func is_showing() -> bool:
return _showing
+34 -19
View File
@@ -24,8 +24,18 @@ const PHASE_COLORS := {
var _time_str: String = "--:--"
var _phase_str: String = ""
var _day_str: String = ""
var _day_text: String = ""
var _phase_color: Color = Constants.IMPLANT_TEXT_DIM
var _last_signature: String = ""
var _has_data: bool = false
# Cached geometry — recomputed in update_from_state(), used in _draw()
var _time_size: Vector2 = Vector2.ZERO
var _phase_size: Vector2 = Vector2.ZERO
var _day_size: Vector2 = Vector2.ZERO
var _meta_h: float = 0.0
var _box_w: float = 0.0
var _box_h: float = 0.0
func _ready() -> void:
@@ -46,37 +56,42 @@ func update_from_state() -> void:
_time_str = Constants.format_game_time(tod)
_phase_str = phase
_day_str = "D%d" % (day + 1)
_day_text = " " + _day_str
_phase_color = PHASE_COLORS.get(phase, Constants.IMPLANT_TEXT_DIM)
_has_data = true
_cache_geometry()
queue_redraw()
func _draw() -> void:
if _time_str == "--:--":
return
func _cache_geometry() -> void:
var font := ThemeDB.fallback_font
_time_size = font.get_string_size(_time_str, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_TIME)
_phase_size = font.get_string_size(_phase_str, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META)
_day_size = font.get_string_size(_day_text, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META)
_meta_h = font.get_string_size("A", HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META).y
var meta_w := _phase_size.x + _day_size.x
var content_w := max(_time_size.x, meta_w)
_box_w = content_w + PADDING.x * 2
_box_h = PADDING.y * 2 + _time_size.y + 3 + _meta_h
# Measure
var time_size := font.get_string_size(_time_str, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_TIME)
var phase_size := font.get_string_size(_phase_str, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META)
var day_text := " " + _day_str
var day_size := font.get_string_size(day_text, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META)
var meta_w := phase_size.x + day_size.x
var content_w := max(time_size.x, meta_w)
var box_w := content_w + PADDING.x * 2
var meta_h := font.get_string_size("A", HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META).y
var box_h := PADDING.y * 2 + time_size.y + 3 + meta_h
func _draw() -> void:
if not _has_data:
return
# Background
draw_rect(Rect2(Vector2.ZERO, Vector2(box_w, box_h)), BG_COLOR)
draw_rect(Rect2(Vector2.ZERO, Vector2(box_w, box_h)), BORDER_COLOR, false, 1.0)
draw_rect(Rect2(Vector2.ZERO, Vector2(_box_w, _box_h)), BG_COLOR)
draw_rect(Rect2(Vector2.ZERO, Vector2(_box_w, _box_h)), BORDER_COLOR, false, 1.0)
var font := ThemeDB.fallback_font
# HH:MM (primary, full brightness)
draw_string(font, Vector2(PADDING.x, PADDING.y + time_size.y),
draw_string(font, Vector2(PADDING.x, PADDING.y + _time_size.y),
_time_str, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_TIME, Constants.IMPLANT_TEXT_COLOR)
# Phase + day number (secondary, dimmed + phase-tinted)
var meta_y := PADDING.y + time_size.y + 3 + meta_h
var meta_y := PADDING.y + _time_size.y + 3 + _meta_h
draw_string(font, Vector2(PADDING.x, meta_y),
_phase_str, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META, _phase_color)
draw_string(font, Vector2(PADDING.x + phase_size.x, meta_y),
day_text, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META, Constants.IMPLANT_TEXT_DIM)
draw_string(font, Vector2(PADDING.x + _phase_size.x, meta_y),
_day_text, HORIZONTAL_ALIGNMENT_LEFT, -1, FONT_SIZE_META, Constants.IMPLANT_TEXT_DIM)