29 lines
1.3 KiB
Markdown
29 lines
1.3 KiB
Markdown
# Changelog
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## [Unreleased]
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### Added
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- Orient skill (`/orient`) for lightweight context bootstrapping in new sessions
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- Project README.md as a lean entry point for orientation
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- "The End of an Empire" bookmark scenario with event planning
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- Province history for all Scadrian provinces
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- Bookmark localization
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- CK3 game install skill for log analysis and vanilla comparison
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- Commit skill for structured commit messages
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- Project masterplan and design ideas documents
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### Fixed
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- Game crash on load caused by `@#` comment prefix in mod files
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- Game crash caused by missing `ethnicities` block on all three cultures
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- Cultures not appearing in-game due to empty pillar definitions (heritage and language missing required `type`, `is_shown`, and `ai_will_do` fields)
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- Stray province errors from map cleaner due to invalid province IDs
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### Changed
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- Bumped supported CK3 version from 1.12 to 1.18 (Crane)
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- Added Roads to Power DLC as a mod dependency
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- Added commit skill instructions to CLAUDE.md
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- Renamed mod directory from `mistborn_final_empire` to `lords_of_ash` and mod descriptor to `lords-of-ash.mod`
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- Province IDs remapped from placeholders (1-105) to vanilla CK3 provinces centered on Switzerland (Kredik Shaw = Bern)
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- Updated review notes to reflect current mod status
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- Added missing modifier definitions
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