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lords-of-ash/CHANGELOG.md
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2026-02-07 15:33:27 +01:00

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# Changelog
## [Unreleased]
### Added
- Orient skill (`/orient`) for lightweight context bootstrapping in new sessions
- Project README.md as a lean entry point for orientation
- "The End of an Empire" bookmark scenario with event planning
- Province history for all Scadrian provinces
- Bookmark localization
- CK3 game install skill for log analysis and vanilla comparison
- Commit skill for structured commit messages
- Project masterplan and design ideas documents
### Fixed
- Game crash on load caused by `@#` comment prefix in mod files
- Game crash caused by missing `ethnicities` block on all three cultures
- Cultures not appearing in-game due to empty pillar definitions (heritage and language missing required `type`, `is_shown`, and `ai_will_do` fields)
- Stray province errors from map cleaner due to invalid province IDs
### Changed
- Bumped supported CK3 version from 1.12 to 1.18 (Crane)
- Added Roads to Power DLC as a mod dependency
- Added commit skill instructions to CLAUDE.md
- Renamed mod directory from `mistborn_final_empire` to `lords_of_ash` and mod descriptor to `lords-of-ash.mod`
- Province IDs remapped from placeholders (1-105) to vanilla CK3 provinces centered on Switzerland (Kredik Shaw = Bern)
- Updated review notes to reflect current mod status
- Added missing modifier definitions