# Changelog ## [Unreleased] ### Added - Orient skill (`/orient`) for lightweight context bootstrapping in new sessions - Project README.md as a lean entry point for orientation - "The End of an Empire" bookmark scenario with event planning - Province history for all Scadrian provinces - Bookmark localization - CK3 game install skill for log analysis and vanilla comparison - Commit skill for structured commit messages - Project masterplan and design ideas documents ### Fixed - Game crash on load caused by `@#` comment prefix in mod files - Game crash caused by missing `ethnicities` block on all three cultures - Cultures not appearing in-game due to empty pillar definitions (heritage and language missing required `type`, `is_shown`, and `ai_will_do` fields) - Stray province errors from map cleaner due to invalid province IDs ### Changed - Bumped supported CK3 version from 1.12 to 1.18 (Crane) - Added Roads to Power DLC as a mod dependency - Added commit skill instructions to CLAUDE.md - Renamed mod directory from `mistborn_final_empire` to `lords_of_ash` and mod descriptor to `lords-of-ash.mod` - Province IDs remapped from placeholders (1-105) to vanilla CK3 provinces centered on Switzerland (Kredik Shaw = Bern) - Updated review notes to reflect current mod status - Added missing modifier definitions