docs(meta): capture debug decisions testing idea
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -16,6 +16,16 @@ just captured so they don't get lost.
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## Mechanics
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- **Testing decisions per milestone** — Create temporary debug decisions
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gated behind a `debug_mode` game rule for each milestone. These let us
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force specific game states for testing (e.g., "Set Lord Ruler Attention
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to 80," "Trigger Snapping on Target," "Spawn Inquisitor," "Set Caste
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Law to Relaxed," "Unlock Age of Liberation," "Kill Kelsier"). Ship
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them in a separate `common/decisions/99_debug_decisions.txt` that gets
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removed (or gated behind a hidden game rule) before Steam release.
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Each milestone doc should specify which debug decisions are needed for
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its testing checkpoints.
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## Lore / Flavor
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## Art / UI
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