docs(meta): capture debug decisions testing idea

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-07 17:18:39 +01:00
co-authored by Claude Opus 4.6
parent c3512a8aa9
commit 5b1a022f0a
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@@ -16,6 +16,16 @@ just captured so they don't get lost.
## Mechanics
- **Testing decisions per milestone** — Create temporary debug decisions
gated behind a `debug_mode` game rule for each milestone. These let us
force specific game states for testing (e.g., "Set Lord Ruler Attention
to 80," "Trigger Snapping on Target," "Spawn Inquisitor," "Set Caste
Law to Relaxed," "Unlock Age of Liberation," "Kill Kelsier"). Ship
them in a separate `common/decisions/99_debug_decisions.txt` that gets
removed (or gated behind a hidden game rule) before Steam release.
Each milestone doc should specify which debug decisions are needed for
its testing checkpoints.
## Lore / Flavor
## Art / UI